Thumb2 encoding choice correction for PLD.
Using encoding T1 for offset of #0 and encoding T2 for #-0.
rdar://10532413
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145919 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/ARM/AsmParser/ARMAsmParser.cpp b/lib/Target/ARM/AsmParser/ARMAsmParser.cpp
index 07679a6..e4a7094 100644
--- a/lib/Target/ARM/AsmParser/ARMAsmParser.cpp
+++ b/lib/Target/ARM/AsmParser/ARMAsmParser.cpp
@@ -916,9 +916,9 @@
if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
return false;
// Immediate offset in range [-255, -1].
- if (!Memory.OffsetImm) return true;
+ if (!Memory.OffsetImm) return false;
int64_t Val = Memory.OffsetImm->getValue();
- return Val > -256 && Val < 0;
+ return (Val == INT32_MIN) || (Val > -256 && Val < 0);
}
bool isMemUImm12Offset() const {
if (!isMemory() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)