Use uint16_t to store register overlaps to reduce static data.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152001 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/RegAllocBasic.cpp b/lib/CodeGen/RegAllocBasic.cpp
index 2e79c79..f39a21c 100644
--- a/lib/CodeGen/RegAllocBasic.cpp
+++ b/lib/CodeGen/RegAllocBasic.cpp
@@ -204,7 +204,7 @@
   // either the union or live intervals.
   unsigned NumInterferences = 0;
   // Collect interferences assigned to any alias of the physical register.
-  for (const unsigned *asI = TRI->getOverlaps(PhysReg); *asI; ++asI) {
+  for (const uint16_t *asI = TRI->getOverlaps(PhysReg); *asI; ++asI) {
     LiveIntervalUnion::Query &QAlias = query(VirtReg, *asI);
     NumInterferences += QAlias.collectInterferingVRegs();
     if (QAlias.seenUnspillableVReg()) {
@@ -216,7 +216,7 @@
   assert(NumInterferences > 0 && "expect interference");
 
   // Spill each interfering vreg allocated to PhysReg or an alias.
-  for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI)
+  for (const uint16_t *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI)
     spillReg(VirtReg, *AliasI, SplitVRegs);
   return true;
 }