ConstantFolding: Add a missing folding that leads to a miscompile.

We use constant folding to see if an intrinsic evaluates to the same value as a
constant that we know. If we don't take the undefinedness into account we get a
value that doesn't match the actual implementation, and miscompiled code.

This was uncovered by Chandler's simplifycfg changes.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@173356 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/ConstantFolding.cpp b/lib/Analysis/ConstantFolding.cpp
index 9246e26..4b4fa5c 100644
--- a/lib/Analysis/ConstantFolding.cpp
+++ b/lib/Analysis/ConstantFolding.cpp
@@ -1474,12 +1474,12 @@
           return ConstantStruct::get(cast<StructType>(F->getReturnType()), Ops);
         }
         case Intrinsic::cttz:
-          // FIXME: This should check for Op2 == 1, and become unreachable if
-          // Op1 == 0.
+          if (Op2->isOne() && Op1->isZero()) // cttz(0, 1) is undef.
+            return UndefValue::get(Ty);
           return ConstantInt::get(Ty, Op1->getValue().countTrailingZeros());
         case Intrinsic::ctlz:
-          // FIXME: This should check for Op2 == 1, and become unreachable if
-          // Op1 == 0.
+          if (Op2->isOne() && Op1->isZero()) // ctlz(0, 1) is undef.
+            return UndefValue::get(Ty);
           return ConstantInt::get(Ty, Op1->getValue().countLeadingZeros());
         }
       }