Don't sort the names before outputing the intrinsic name table. It causes a
mismatch against the enum table.
This is a part of Sabre's master plan to drive me nuts with subtle bugs that
happens to only affect x86 be. :-)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27237 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/utils/TableGen/IntrinsicEmitter.cpp b/utils/TableGen/IntrinsicEmitter.cpp
index 29e6e45..3aa8876 100644
--- a/utils/TableGen/IntrinsicEmitter.cpp
+++ b/utils/TableGen/IntrinsicEmitter.cpp
@@ -100,16 +100,11 @@
void IntrinsicEmitter::
EmitIntrinsicToNameTable(const std::vector<CodeGenIntrinsic> &Ints,
std::ostream &OS) {
- std::vector<std::string> Names;
- for (unsigned i = 0, e = Ints.size(); i != e; ++i)
- Names.push_back(Ints[i].Name);
- std::sort(Names.begin(), Names.end());
-
OS << "// Intrinsic ID to name table\n";
OS << "#ifdef GET_INTRINSIC_NAME_TABLE\n";
OS << " // Note that entry #0 is the invalid intrinsic!\n";
- for (unsigned i = 0, e = Names.size(); i != e; ++i)
- OS << " \"" << Names[i] << "\",\n";
+ for (unsigned i = 0, e = Ints.size(); i != e; ++i)
+ OS << " \"" << Ints[i].Name << "\",\n";
OS << "#endif\n\n";
}