| //===- EarlyCSE.cpp - Simple and fast CSE pass ----------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This pass performs a simple dominator tree walk that eliminates trivially |
| // redundant instructions. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "early-cse" |
| #include "llvm/Transforms/Scalar.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/Pass.h" |
| #include "llvm/Analysis/Dominators.h" |
| #include "llvm/Analysis/InstructionSimplify.h" |
| #include "llvm/Target/TargetData.h" |
| #include "llvm/Transforms/Utils/Local.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/RecyclingAllocator.h" |
| #include "llvm/ADT/ScopedHashTable.h" |
| #include "llvm/ADT/Statistic.h" |
| using namespace llvm; |
| |
| STATISTIC(NumSimplify, "Number of insts simplified or DCE'd"); |
| STATISTIC(NumCSE, "Number of insts CSE'd"); |
| |
| namespace { |
| /// InstValue - Instances of this struct represent available values in the |
| /// scoped hash table. |
| struct InstValue { |
| Instruction *Inst; |
| |
| bool isSentinel() const { |
| return Inst == DenseMapInfo<Instruction*>::getEmptyKey() || |
| Inst == DenseMapInfo<Instruction*>::getTombstoneKey(); |
| } |
| |
| static bool canHandle(Instruction *Inst) { |
| return isa<CastInst>(Inst) || isa<BinaryOperator>(Inst) || |
| isa<GetElementPtrInst>(Inst) || isa<CmpInst>(Inst) || |
| isa<SelectInst>(Inst) || isa<ExtractElementInst>(Inst) || |
| isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst) || |
| isa<ExtractValueInst>(Inst) || isa<InsertValueInst>(Inst); |
| } |
| |
| static InstValue get(Instruction *I) { |
| InstValue X; X.Inst = I; |
| assert((X.isSentinel() || canHandle(I)) && "Inst can't be handled!"); |
| return X; |
| } |
| }; |
| } |
| |
| namespace llvm { |
| // InstValue is POD. |
| template<> struct isPodLike<InstValue> { |
| static const bool value = true; |
| }; |
| |
| template<> struct DenseMapInfo<InstValue> { |
| static inline InstValue getEmptyKey() { |
| return InstValue::get(DenseMapInfo<Instruction*>::getEmptyKey()); |
| } |
| static inline InstValue getTombstoneKey() { |
| return InstValue::get(DenseMapInfo<Instruction*>::getTombstoneKey()); |
| } |
| static unsigned getHashValue(InstValue Val); |
| static bool isEqual(InstValue LHS, InstValue RHS); |
| }; |
| } |
| |
| unsigned getHash(const void *V) { |
| return DenseMapInfo<const void*>::getHashValue(V); |
| } |
| |
| unsigned DenseMapInfo<InstValue>::getHashValue(InstValue Val) { |
| Instruction *Inst = Val.Inst; |
| |
| // Hash in all of the operands as pointers. |
| unsigned Res = 0; |
| for (unsigned i = 0, e = Inst->getNumOperands(); i != e; ++i) |
| Res ^= getHash(Inst->getOperand(i)) << i; |
| |
| if (CastInst *CI = dyn_cast<CastInst>(Inst)) |
| Res ^= getHash(CI->getType()); |
| else if (CmpInst *CI = dyn_cast<CmpInst>(Inst)) |
| Res ^= CI->getPredicate(); |
| else if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(Inst)) { |
| for (ExtractValueInst::idx_iterator I = EVI->idx_begin(), |
| E = EVI->idx_end(); I != E; ++I) |
| Res ^= *I; |
| } else if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(Inst)) { |
| for (InsertValueInst::idx_iterator I = IVI->idx_begin(), |
| E = IVI->idx_end(); I != E; ++I) |
| Res ^= *I; |
| } else { |
| // nothing extra to hash in. |
| assert((isa<BinaryOperator>(Inst) || isa<GetElementPtrInst>(Inst) || |
| isa<SelectInst>(Inst) || isa<ExtractElementInst>(Inst) || |
| isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst)) && |
| "Invalid/unknown instruction"); |
| } |
| |
| // Mix in the opcode. |
| return (Res << 1) ^ Inst->getOpcode(); |
| } |
| |
| bool DenseMapInfo<InstValue>::isEqual(InstValue LHS, InstValue RHS) { |
| Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst; |
| |
| if (LHS.isSentinel() || RHS.isSentinel()) |
| return LHSI == RHSI; |
| |
| if (LHSI->getOpcode() != RHSI->getOpcode()) return false; |
| return LHSI->isIdenticalTo(RHSI); |
| } |
| |
| |
| namespace { |
| |
| /// EarlyCSE - This pass does a simple depth-first walk over the dominator |
| /// tree, eliminating trivially redundant instructions and using instsimplify |
| /// to canonicalize things as it goes. It is intended to be fast and catch |
| /// obvious cases so that instcombine and other passes are more effective. It |
| /// is expected that a later pass of GVN will catch the interesting/hard |
| /// cases. |
| class EarlyCSE : public FunctionPass { |
| public: |
| const TargetData *TD; |
| DominatorTree *DT; |
| typedef RecyclingAllocator<BumpPtrAllocator, |
| ScopedHashTableVal<InstValue, Instruction*> > AllocatorTy; |
| typedef ScopedHashTable<InstValue, Instruction*, DenseMapInfo<InstValue>, |
| AllocatorTy> ScopedHTType; |
| ScopedHTType *AvailableValues; |
| |
| static char ID; |
| explicit EarlyCSE() |
| : FunctionPass(ID) { |
| initializeEarlyCSEPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| bool runOnFunction(Function &F); |
| |
| private: |
| |
| bool processNode(DomTreeNode *Node); |
| |
| // This transformation requires dominator postdominator info |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.addRequired<DominatorTree>(); |
| AU.setPreservesCFG(); |
| } |
| }; |
| } |
| |
| char EarlyCSE::ID = 0; |
| |
| // createEarlyCSEPass - The public interface to this file. |
| FunctionPass *llvm::createEarlyCSEPass() { |
| return new EarlyCSE(); |
| } |
| |
| INITIALIZE_PASS_BEGIN(EarlyCSE, "early-cse", "Early CSE", false, false) |
| INITIALIZE_PASS_DEPENDENCY(DominatorTree) |
| INITIALIZE_PASS_END(EarlyCSE, "early-cse", "Early CSE", false, false) |
| |
| bool EarlyCSE::processNode(DomTreeNode *Node) { |
| // Define a scope in the scoped hash table. |
| ScopedHashTableScope<InstValue, Instruction*, DenseMapInfo<InstValue>, |
| AllocatorTy> Scope(*AvailableValues); |
| |
| BasicBlock *BB = Node->getBlock(); |
| |
| bool Changed = false; |
| |
| // See if any instructions in the block can be eliminated. If so, do it. If |
| // not, add them to AvailableValues. |
| for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) { |
| Instruction *Inst = I++; |
| |
| // Dead instructions should just be removed. |
| if (isInstructionTriviallyDead(Inst)) { |
| DEBUG(dbgs() << "EarlyCSE DCE: " << *Inst << '\n'); |
| Inst->eraseFromParent(); |
| Changed = true; |
| ++NumSimplify; |
| continue; |
| } |
| |
| // If the instruction can be simplified (e.g. X+0 = X) then replace it with |
| // its simpler value. |
| if (Value *V = SimplifyInstruction(Inst, TD, DT)) { |
| DEBUG(dbgs() << "EarlyCSE Simplify: " << *Inst << " to: " << *V << '\n'); |
| Inst->replaceAllUsesWith(V); |
| Inst->eraseFromParent(); |
| Changed = true; |
| ++NumSimplify; |
| continue; |
| } |
| |
| // If this instruction is something that we can't value number, ignore it. |
| if (!InstValue::canHandle(Inst)) |
| continue; |
| |
| // See if the instruction has an available value. If so, use it. |
| if (Instruction *V = AvailableValues->lookup(InstValue::get(Inst))) { |
| DEBUG(dbgs() << "EarlyCSE CSE: " << *Inst << " to: " << *V << '\n'); |
| Inst->replaceAllUsesWith(V); |
| Inst->eraseFromParent(); |
| Changed = true; |
| ++NumCSE; |
| continue; |
| } |
| |
| // Otherwise, just remember that this value is available. |
| AvailableValues->insert(InstValue::get(Inst), Inst); |
| } |
| |
| |
| for (DomTreeNode::iterator I = Node->begin(), E = Node->end(); I != E; ++I) |
| Changed |= processNode(*I); |
| return Changed; |
| } |
| |
| |
| bool EarlyCSE::runOnFunction(Function &F) { |
| TD = getAnalysisIfAvailable<TargetData>(); |
| DT = &getAnalysis<DominatorTree>(); |
| ScopedHTType AVTable; |
| AvailableValues = &AVTable; |
| return processNode(DT->getRootNode()); |
| } |
| |