Treat PPCISD::STFIWX like the memory opcode that it is
PPCISD::STFIWX is really a memory opcode, and so it should come after
FIRST_TARGET_MEMORY_OPCODE, and we should use DAG.getMemIntrinsicNode to create
nodes using it.
No functionality change intended (although there could be optimization benefits
from preserving the MMO information).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178468 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PowerPC/PPCISelLowering.cpp b/lib/Target/PowerPC/PPCISelLowering.cpp
index 1226921..a0e8e13 100644
--- a/lib/Target/PowerPC/PPCISelLowering.cpp
+++ b/lib/Target/PowerPC/PPCISelLowering.cpp
@@ -6673,8 +6673,15 @@
Val = DAG.getNode(PPCISD::FCTIWZ, dl, MVT::f64, Val);
DCI.AddToWorklist(Val.getNode());
- Val = DAG.getNode(PPCISD::STFIWX, dl, MVT::Other, N->getOperand(0), Val,
- N->getOperand(2), N->getOperand(3));
+ SDValue Ops[] = {
+ N->getOperand(0), Val, N->getOperand(2),
+ DAG.getValueType(N->getOperand(1).getValueType())
+ };
+
+ Val = DAG.getMemIntrinsicNode(PPCISD::STFIWX, dl,
+ DAG.getVTList(MVT::Other), Ops, array_lengthof(Ops),
+ cast<StoreSDNode>(N)->getMemoryVT(),
+ cast<StoreSDNode>(N)->getMemOperand());
DCI.AddToWorklist(Val.getNode());
return Val;
}