It's not necessary to do rounding for alloca operations when the requested
alignment is equal to the stack alignment.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40004 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Transforms/Scalar/SimplifyCFG.cpp b/lib/Transforms/Scalar/SimplifyCFG.cpp
new file mode 100644
index 0000000..6b47ef7
--- /dev/null
+++ b/lib/Transforms/Scalar/SimplifyCFG.cpp
@@ -0,0 +1,145 @@
+//===- SimplifyCFG.cpp - CFG Simplification Pass --------------------------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements dead code elimination and basic block merging.
+//
+// Specifically, this:
+//   * removes basic blocks with no predecessors
+//   * merges a basic block into its predecessor if there is only one and the
+//     predecessor only has one successor.
+//   * Eliminates PHI nodes for basic blocks with a single predecessor
+//   * Eliminates a basic block that only contains an unconditional branch
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "simplifycfg"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Constants.h"
+#include "llvm/Instructions.h"
+#include "llvm/Module.h"
+#include "llvm/Support/CFG.h"
+#include "llvm/Support/Compiler.h"
+#include "llvm/Pass.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/Statistic.h"
+using namespace llvm;
+
+STATISTIC(NumSimpl, "Number of blocks simplified");
+
+namespace {
+  struct VISIBILITY_HIDDEN CFGSimplifyPass : public FunctionPass {
+    static char ID; // Pass identification, replacement for typeid
+    CFGSimplifyPass() : FunctionPass((intptr_t)&ID) {}
+
+    virtual bool runOnFunction(Function &F);
+  };
+  char CFGSimplifyPass::ID = 0;
+  RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
+}
+
+// Public interface to the CFGSimplification pass
+FunctionPass *llvm::createCFGSimplificationPass() {
+  return new CFGSimplifyPass();
+}
+
+static bool MarkAliveBlocks(BasicBlock *BB,
+                            SmallPtrSet<BasicBlock*, 16> &Reachable) {
+  
+  std::vector<BasicBlock*> Worklist;
+  Worklist.push_back(BB);
+  bool Changed = false;
+  while (!Worklist.empty()) {
+    BB = Worklist.back();
+    Worklist.pop_back();
+    
+    if (!Reachable.insert(BB))
+      continue;
+
+    // Do a quick scan of the basic block, turning any obviously unreachable
+    // instructions into LLVM unreachable insts.  The instruction combining pass
+    // canonnicalizes unreachable insts into stores to null or undef.
+    for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ++BBI)
+      if (StoreInst *SI = dyn_cast<StoreInst>(BBI))
+        if (isa<ConstantPointerNull>(SI->getOperand(1)) ||
+            isa<UndefValue>(SI->getOperand(1))) {
+          // Loop over all of the successors, removing BB's entry from any PHI
+          // nodes.
+          for (succ_iterator I = succ_begin(BB), SE = succ_end(BB); I != SE;++I)
+            (*I)->removePredecessor(BB);
+
+          new UnreachableInst(SI);
+
+          // All instructions after this are dead.
+          while (BBI != E) {
+            if (!BBI->use_empty())
+              BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
+            BB->getInstList().erase(BBI++);
+          }
+          break;
+        }
+
+
+    Changed |= ConstantFoldTerminator(BB);
+    for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
+      Worklist.push_back(*SI);
+  }
+  return Changed;
+}
+
+
+// It is possible that we may require multiple passes over the code to fully
+// simplify the CFG.
+//
+bool CFGSimplifyPass::runOnFunction(Function &F) {
+  SmallPtrSet<BasicBlock*, 16> Reachable;
+  bool Changed = MarkAliveBlocks(F.begin(), Reachable);
+
+  // If there are unreachable blocks in the CFG...
+  if (Reachable.size() != F.size()) {
+    assert(Reachable.size() < F.size());
+    NumSimpl += F.size()-Reachable.size();
+
+    // Loop over all of the basic blocks that are not reachable, dropping all of
+    // their internal references...
+    for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB)
+      if (!Reachable.count(BB)) {
+        for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI!=SE; ++SI)
+          if (Reachable.count(*SI))
+            (*SI)->removePredecessor(BB);
+        BB->dropAllReferences();
+      }
+
+    for (Function::iterator I = ++F.begin(); I != F.end();)
+      if (!Reachable.count(I))
+        I = F.getBasicBlockList().erase(I);
+      else
+        ++I;
+
+    Changed = true;
+  }
+
+  bool LocalChange = true;
+  while (LocalChange) {
+    LocalChange = false;
+
+    // Loop over all of the basic blocks (except the first one) and remove them
+    // if they are unneeded...
+    //
+    for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
+      if (SimplifyCFG(BBIt++)) {
+        LocalChange = true;
+        ++NumSimpl;
+      }
+    }
+    Changed |= LocalChange;
+  }
+
+  return Changed;
+}