Use getDepth() and getHeight() instead of accessing the
Depth and Height members directly, as they may not be
current.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61121 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/ScheduleDAG.cpp b/lib/CodeGen/ScheduleDAG.cpp
index dad5eb5..f9ec225 100644
--- a/lib/CodeGen/ScheduleDAG.cpp
+++ b/lib/CodeGen/ScheduleDAG.cpp
@@ -150,7 +150,7 @@
/// fact that this node's depth just increased.
///
void SUnit::setDepthToAtLeast(unsigned NewDepth) {
- if (NewDepth <= Depth)
+ if (NewDepth <= getDepth())
return;
setDepthDirty();
Depth = NewDepth;
@@ -161,7 +161,7 @@
/// fact that this node's height just increased.
///
void SUnit::setHeightToAtLeast(unsigned NewHeight) {
- if (NewHeight <= Height)
+ if (NewHeight <= getHeight())
return;
setHeightDirty();
Height = NewHeight;