Brian Gaeke | 9018148 | 2003-11-24 02:52:51 +0000 | [diff] [blame] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> |
| 2 | <html> |
| 3 | <head> |
| 4 | <title>Stacker: An Example Of Using LLVM</title> |
| 5 | <link rel="stylesheet" href="llvm.css" type="text/css"> |
| 6 | </head> |
| 7 | <body> |
| 8 | <div class="doc_title">Stacker: An Example Of Using LLVM</div> |
| 9 | <ol> |
| 10 | <li><a href="#abstract">Abstract</a></li> |
| 11 | <li><a href="#introduction">Introduction</a></li> |
| 12 | <li><a href="#lexicon">The Stacker Lexicon</a> |
| 13 | <ol> |
| 14 | <li><a href="#stack">The Stack</a> |
| 15 | <li><a href="#punctuation">Punctuation</a> |
| 16 | <li><a href="#literals">Literals</a> |
| 17 | <li><a href="#words">Words</a> |
| 18 | <li><a href="#builtins">Built-Ins</a> |
| 19 | </ol> |
| 20 | </li> |
| 21 | <li><a href="#directory">The Directory Structure </a> |
| 22 | </ol> |
| 23 | <div class="doc_text"> |
| 24 | <p><b>Written by <a href="mailto:rspencer@x10sys.com">Reid Spencer</a> </b></p> |
| 25 | <p> </p> |
| 26 | </div> |
| 27 | <!-- ======================================================================= --> |
| 28 | <div class="doc_section"> <a name="abstract">Abstract </a></div> |
| 29 | <div class="doc_text"> |
| 30 | <p>This document is another way to learn about LLVM. Unlike the |
| 31 | <a href="LangRef.html">LLVM Reference Manual</a> or |
| 32 | <a href="ProgrammersManual.html">LLVM Programmer's Manual</a>, this |
| 33 | document walks you through the implementation of a programming language |
| 34 | named Stacker. Stacker was invented specifically as a demonstration of |
| 35 | LLVM. The emphasis in this document is not on describing the |
| 36 | intricacies of LLVM itself, but on how to use it to build your own |
| 37 | compiler system.</p> |
| 38 | </div> |
| 39 | <!-- ======================================================================= --> |
| 40 | <div class="doc_section"> <a name="introduction">Introduction</a> </div> |
| 41 | <div class="doc_text"> |
| 42 | <p>Amongst other things, LLVM is a platform for compiler writers. |
| 43 | Because of its exceptionally clean and small IR (intermediate |
| 44 | representation), compiler writing with LLVM is much easier than with |
| 45 | other system. As proof, the author of Stacker wrote the entire |
| 46 | compiler (language definition, lexer, parser, code generator, etc.) in |
| 47 | about <em>four days</em>! That's important to know because it shows |
| 48 | how quickly you can get a new |
| 49 | language up when using LLVM. Furthermore, this was the <em >first</em> |
| 50 | language the author ever created using LLVM. The learning curve is |
| 51 | included in that four days.</p> |
| 52 | <p>The language described here, Stacker, is Forth-like. Programs |
| 53 | are simple collections of word definitions and the only thing definitions |
| 54 | can do is manipulate a stack or generate I/O. Stacker is not a "real" |
| 55 | programming language; its very simple. Although it is computationally |
| 56 | complete, you wouldn't use it for your next big project. However, |
| 57 | the fact that it is complete, its simple, and it <em>doesn't</em> have |
| 58 | a C-like syntax make it useful for demonstration purposes. It shows |
| 59 | that LLVM could be applied to a wide variety of language syntaxes.</p> |
| 60 | <p>The basic notions behind stacker is very simple. There's a stack of |
| 61 | integers (or character pointers) that the program manipulates. Pretty |
| 62 | much the only thing the program can do is manipulate the stack and do |
| 63 | some limited I/O operations. The language provides you with several |
| 64 | built-in words that manipulate the stack in interesting ways. To get |
| 65 | your feet wet, here's how you write the traditional "Hello, World" |
| 66 | program in Stacker:</p> |
| 67 | <p><code>: hello_world "Hello, World!" >s DROP CR ;<br> |
| 68 | : MAIN hello_world ;<br></code></p> |
| 69 | <p>This has two "definitions" (Stacker manipulates words, not |
| 70 | functions and words have definitions): <code>MAIN</code> and <code> |
| 71 | hello_world</code>. The <code>MAIN</code> definition is standard, it |
| 72 | tells Stacker where to start. Here, <code>MAIN</code> is defined to |
| 73 | simply invoke the word <code>hello_world</code>. The |
| 74 | <code>hello_world</code> definition tells stacker to push the |
| 75 | <code>"Hello, World!"</code> string onto the stack, print it out |
| 76 | (<code>>s</code>), pop it off the stack (<code>DROP</code>), and |
| 77 | finally print a carriage return (<code>CR</code>). Although |
| 78 | <code>hello_world</code> uses the stack, its net effect is null. Well |
| 79 | written Stacker definitions have that characteristic. </p> |
| 80 | <p>Exercise for the reader: how could you make this a one line program?</p> |
| 81 | </div> |
| 82 | <!-- ======================================================================= --> |
| 83 | <div class="doc_section"><a name="stack"></a>Lessons Learned About LLVM</div> |
| 84 | <div class="doc_text"> |
| 85 | <p>Stacker was written for two purposes: (a) to get the author over the |
| 86 | learning curve and (b) to provide a simple example of how to write a compiler |
| 87 | using LLVM. During the development of Stacker, many lessons about LLVM were |
| 88 | learned. Those lessons are described in the following subsections.<p> |
| 89 | </div> |
| 90 | <div class="doc_subsection"><a name="linkage"></a>Getting Linkage Types Right</div> |
| 91 | <div class="doc_text"><p>To be completed.</p></div> |
| 92 | <div class="doc_subsection"><a name="linkage"></a>Everything's a Value!</div> |
| 93 | <div class="doc_text"><p>To be completed.</p></div> |
| 94 | <div class="doc_subsection"><a name="linkage"></a>The Wily GetElementPtrInst</div> |
| 95 | <div class="doc_text"><p>To be completed.</p></div> |
| 96 | <div class="doc_subsection"><a name="linkage"></a>Constants Are Easier Than That!</div> |
| 97 | <div class="doc_text"><p>To be completed.</p></div> |
| 98 | <div class="doc_subsection"><a name="linkage"></a>Terminate Those Blocks!</div> |
| 99 | <div class="doc_text"><p>To be completed.</p></div> |
| 100 | <div class="doc_subsection"><a name="linkage"></a>new,get,create .. Its All The Same</div> |
| 101 | <div class="doc_text"><p>To be completed.</p></div> |
| 102 | <div class="doc_subsection"><a name="linkage"></a>Utility Functions To The Rescue</div> |
| 103 | <div class="doc_text"><p>To be completed.</p></div> |
| 104 | <div class="doc_subsection"><a name="linkage"></a>push_back Is Your Friend</div> |
| 105 | <div class="doc_text"><p>To be completed.</p></div> |
| 106 | <div class="doc_subsection"><a name="linkage"></a>Block Heads Come First</div> |
| 107 | <div class="doc_text"><p>To be completed.</p></div> |
| 108 | <!-- ======================================================================= --> |
| 109 | <div class="doc_section"> <a name="lexicon">The Stacker Lexicon</a></div> |
| 110 | <div class="doc_subsection"><a name="stack"></a>The Stack</div> |
| 111 | <div class="doc_text"> |
| 112 | <p>Stacker definitions define what they do to the global stack. Before |
| 113 | proceeding, a few words about the stack are in order. The stack is simply |
| 114 | a global array of 32-bit integers or pointers. A global index keeps track |
| 115 | of the location of the to of the stack. All of this is hidden from the |
| 116 | programmer but it needs to be noted because it is the foundation of the |
| 117 | conceptual programming model for Stacker. When you write a definition, |
| 118 | you are, essentially, saying how you want that definition to manipulate |
| 119 | the global stack.</p> |
| 120 | <p>Manipulating the stack can be quite hazardous. There is no distinction |
| 121 | given and no checking for the various types of values that can be placed |
| 122 | on the stack. Automatic coercion between types is performed. In many |
| 123 | cases this is useful. For example, a boolean value placed on the stack |
| 124 | can be interpreted as an integer with good results. However, using a |
| 125 | word that interprets that boolean value as a pointer to a string to |
| 126 | print out will almost always yield a crash. Stacker simply leaves it |
| 127 | to the programmer to get it right without any interference or hindering |
| 128 | on interpretation of the stack values. You've been warned :) </p> |
| 129 | </div> |
| 130 | <!-- ======================================================================= --> |
| 131 | <div class="doc_subsection"> <a name="punctuation"></a>Punctuation</div> |
| 132 | <div class="doc_text"> |
| 133 | <p>Punctuation in Stacker is very simple. The colon and semi-colon |
| 134 | characters are used to introduce and terminate a definition |
| 135 | (respectively). Except for <em>FORWARD</em> declarations, definitions |
| 136 | are all you can specify in Stacker. Definitions are read left to right. |
| 137 | Immediately after the semi-colon comes the name of the word being defined. |
| 138 | The remaining words in the definition specify what the word does.</p> |
| 139 | </div> |
| 140 | <!-- ======================================================================= --> |
| 141 | <div class="doc_subsection"><a name="literals"></a>Literals</div> |
| 142 | <div class="doc_text"> |
| 143 | <p>There are three kinds of literal values in Stacker. Integer, Strings, |
| 144 | and Booleans. In each case, the stack operation is to simply push the |
| 145 | value onto the stack. So, for example:<br/> |
| 146 | <code> 42 " is the answer." TRUE </code><br/> |
| 147 | will push three values onto the stack: the integer 42, the |
| 148 | string " is the answer." and the boolean TRUE.</p> |
| 149 | </div> |
| 150 | <!-- ======================================================================= --> |
| 151 | <div class="doc_subsection"><a name="words"></a>Words</div> |
| 152 | <div class="doc_text"> |
| 153 | <p>Each definition in Stacker is composed of a set of words. Words are |
| 154 | read and executed in order from left to right. There is very little |
| 155 | checking in Stacker to make sure you're doing the right thing with |
| 156 | the stack. It is assumed that the programmer knows how the stack |
| 157 | transformation he applies will affect the program.</p> |
| 158 | <p>Words in a definition come in two flavors: built-in and programmer |
| 159 | defined. Simply mentioning the name of a previously defined or declared |
| 160 | programmer-defined word causes that words definition to be invoked. It |
| 161 | is somewhat like a function call in other languages. The built-in |
| 162 | words have various effects, described below.</p> |
| 163 | <p>Sometimes you need to call a word before it is defined. For this, you can |
| 164 | use the <code>FORWARD</code> declaration. It looks like this</p> |
| 165 | <p><code>FORWARD name ;</code></p> |
| 166 | <p>This simply states to Stacker that "name" is the name of a definition |
| 167 | that is defined elsewhere. Generally it means the definition can be found |
| 168 | "forward" in the file. But, it doesn't have to be in the current compilation |
| 169 | unit. Anything declared with <code>FORWARD</code> is an external symbol for |
| 170 | linking.</p> |
| 171 | </div> |
| 172 | <!-- ======================================================================= --> |
| 173 | <div class="doc_subsection"><a name="builtins"></a>Built In Words</div> |
| 174 | <div class="doc_text"> |
| 175 | <p>The built-in words of the Stacker language are put in several groups |
| 176 | depending on what they do. The groups are as follows:</p> |
| 177 | <ol> |
| 178 | <li><em>Logical</em>These words provide the logical operations for |
| 179 | comparing stack operands.<br/>The words are: < > <= >= |
| 180 | = <> true false.</li> |
| 181 | <li><em>Bitwise</em>These words perform bitwise computations on |
| 182 | their operands. <br/> The words are: << >> XOR AND NOT</li> |
| 183 | <li><em>Arithmetic</em>These words perform arithmetic computations on |
| 184 | their operands. <br/> The words are: ABS NEG + - * / MOD */ ++ -- MIN MAX</li> |
| 185 | <li><em>Stack</em>These words manipulate the stack directly by moving |
| 186 | its elements around.<br/> The words are: DROP DUP SWAP OVER ROT DUP2 DROP2 PICK TUCK</li> |
| 187 | <li><em>Memory></em>These words allocate, free and manipulate memory |
| 188 | areas outside the stack.<br/>The words are: MALLOC FREE GET PUT</li> |
| 189 | <li><em>Control</em>These words alter the normal left to right flow |
| 190 | of execution.<br/>The words are: IF ELSE ENDIF WHILE END RETURN EXIT RECURSE</li> |
| 191 | <li><em>I/O</em> These words perform output on the standard output |
| 192 | and input on the standard input. No other I/O is possible in Stacker. |
| 193 | <br/>The words are: SPACE TAB CR >s >d >c <s <d <c.</li> |
| 194 | </ol> |
| 195 | <p>While you may be familiar with many of these operations from other |
| 196 | programming languages, a careful review of their semantics is important |
| 197 | for correct programming in Stacker. Of most importance is the effect |
| 198 | that each of these built-in words has on the global stack. The effect is |
| 199 | not always intuitive. To better describe the effects, we'll borrow from Forth the idiom of |
| 200 | describing the effect on the stack with:</p> |
| 201 | <p><code> BEFORE -- AFTER </code></p> |
| 202 | <p>That is, to the left of the -- is a representation of the stack before |
| 203 | the operation. To the right of the -- is a representation of the stack |
| 204 | after the operation. In the table below that describes the operation of |
| 205 | each of the built in words, we will denote the elements of the stack |
| 206 | using the following construction:</p> |
| 207 | <ol> |
| 208 | <li><em>b</em> - a boolean truth value</li> |
| 209 | <li><em>w</em> - a normal integer valued word.</li> |
| 210 | <li><em>s</em> - a pointer to a string value</li> |
| 211 | <li><em>p</em> - a pointer to a malloc's memory block</li> |
| 212 | </ol> |
| 213 | </div> |
| 214 | <div class="doc_text"> |
| 215 | <table class="doc_table" > |
| 216 | <tr class="doc_table"><td colspan="4">Definition Of Operation Of Built In Words</td></tr> |
| 217 | <tr class="doc_table"><td colspan="4">LOGICAL OPERATIONS</td></tr> |
| 218 | <tr class="doc_table"><td>Word</td><td>Name</td><td>Operation</td><td>Description</td></tr> |
| 219 | <tr class="doc_table"><td><</td> |
| 220 | <td>LT</td> |
| 221 | <td>w1 w2 -- b</td> |
| 222 | <td>Two values (w1 and w2) are popped off the stack and |
| 223 | compared. If w1 is less than w2, TRUE is pushed back on |
| 224 | the stack, otherwise FALSE is pushed back on the stack.</td> |
| 225 | </tr> |
| 226 | <tr><td>></td> |
| 227 | <td>GT</td> |
| 228 | <td>w1 w2 -- b</td> |
| 229 | <td>Two values (w1 and w2) are popped off the stack and |
| 230 | compared. If w1 is greater than w2, TRUE is pushed back on |
| 231 | the stack, otherwise FALSE is pushed back on the stack.</td> |
| 232 | </tr> |
| 233 | <tr><td>>=</td> |
| 234 | <td>GE</td> |
| 235 | <td>w1 w2 -- b</td> |
| 236 | <td>Two values (w1 and w2) are popped off the stack and |
| 237 | compared. If w1 is greater than or equal to w2, TRUE is |
| 238 | pushed back on the stack, otherwise FALSE is pushed back |
| 239 | on the stack.</td> |
| 240 | </tr> |
| 241 | <tr><td><=</td> |
| 242 | <td>LE</td> |
| 243 | <td>w1 w2 -- b</td> |
| 244 | <td>Two values (w1 and w2) are popped off the stack and |
| 245 | compared. If w1 is less than or equal to w2, TRUE is |
| 246 | pushed back on the stack, otherwise FALSE is pushed back |
| 247 | on the stack.</td> |
| 248 | </tr> |
| 249 | <tr><td>=</td> |
| 250 | <td>EQ</td> |
| 251 | <td>w1 w2 -- b</td> |
| 252 | <td>Two values (w1 and w2) are popped off the stack and |
| 253 | compared. If w1 is equal to w2, TRUE is |
| 254 | pushed back on the stack, otherwise FALSE is pushed back |
| 255 | </td> |
| 256 | </tr> |
| 257 | <tr><td><></td> |
| 258 | <td>NE</td> |
| 259 | <td>w1 w2 -- b</td> |
| 260 | <td>Two values (w1 and w2) are popped off the stack and |
| 261 | compared. If w1 is equal to w2, TRUE is |
| 262 | pushed back on the stack, otherwise FALSE is pushed back |
| 263 | </td> |
| 264 | </tr> |
| 265 | <tr><td>FALSE</td> |
| 266 | <td>FALSE</td> |
| 267 | <td> -- b</td> |
| 268 | <td>The boolean value FALSE (0) is pushed onto the stack.</td> |
| 269 | </tr> |
| 270 | <tr><td>TRUE</td> |
| 271 | <td>TRUE</td> |
| 272 | <td> -- b</td> |
| 273 | <td>The boolean value TRUE (-1) is pushed onto the stack.</td> |
| 274 | </tr> |
| 275 | <tr><td colspan="4">BITWISE OPERATIONS</td></tr> |
| 276 | <tr><td>Word</td><td>Name</td><td>Operation</td><td>Description</td></tr> |
| 277 | <tr><td><<</td> |
| 278 | <td>SHL</td> |
| 279 | <td>w1 w2 -- w1<<w2</td> |
| 280 | <td>Two values (w1 and w2) are popped off the stack. The w2 |
| 281 | operand is shifted left by the number of bits given by the |
| 282 | w1 operand. The result is pushed back to the stack.</td> |
| 283 | </tr> |
| 284 | <tr><td>>></td> |
| 285 | <td>SHR</td> |
| 286 | <td>w1 w2 -- w1>>w2</td> |
| 287 | <td>Two values (w1 and w2) are popped off the stack. The w2 |
| 288 | operand is shifted right by the number of bits given by the |
| 289 | w1 operand. The result is pushed back to the stack.</td> |
| 290 | </tr> |
| 291 | <tr><td>OR</td> |
| 292 | <td>OR</td> |
| 293 | <td>w1 w2 -- w2|w1</td> |
| 294 | <td>Two values (w1 and w2) are popped off the stack. The values |
| 295 | are bitwise OR'd together and pushed back on the stack. This is |
| 296 | not a logical OR. The sequence 1 2 OR yields 3 not 1.</td> |
| 297 | </tr> |
| 298 | <tr><td>AND</td> |
| 299 | <td>AND</td> |
| 300 | <td>w1 w2 -- w2&w1</td> |
| 301 | <td>Two values (w1 and w2) are popped off the stack. The values |
| 302 | are bitwise AND'd together and pushed back on the stack. This is |
| 303 | not a logical AND. The sequence 1 2 AND yields 0 not 1.</td> |
| 304 | </tr> |
| 305 | <tr><td>XOR</td> |
| 306 | <td>XOR</td> |
| 307 | <td>w1 w2 -- w2^w1</td> |
| 308 | <td>Two values (w1 and w2) are popped off the stack. The values |
| 309 | are bitwise exclusive OR'd together and pushed back on the stack. |
| 310 | For example, The sequence 1 3 XOR yields 2.</td> |
| 311 | </tr> |
| 312 | <tr><td colspan="4">ARITHMETIC OPERATIONS</td></tr> |
| 313 | <tr><td>Word</td><td>Name</td><td>Operation</td><td>Description</td></tr> |
| 314 | <tr><td>ABS</td> |
| 315 | <td>ABS</td> |
| 316 | <td>w -- |w|</td> |
| 317 | <td>One value s popped off the stack; its absolute value is computed |
| 318 | and then pushed onto the stack. If w1 is -1 then w2 is 1. If w1 is |
| 319 | 1 then w2 is also 1.</td> |
| 320 | </tr> |
| 321 | <tr><td>NEG</td> |
| 322 | <td>NEG</td> |
| 323 | <td>w -- -w</td> |
| 324 | <td>One value is popped off the stack which is negated and then |
| 325 | pushed back onto the stack. If w1 is -1 then w2 is 1. If w1 is |
| 326 | 1 then w2 is -1.</td> |
| 327 | </tr> |
| 328 | <tr><td> + </td> |
| 329 | <td>ADD</td> |
| 330 | <td>w1 w2 -- w2+w1</td> |
| 331 | <td>Two values are popped off the stack. Their sum is pushed back |
| 332 | onto the stack</td> |
| 333 | </tr> |
| 334 | <tr><td> - </td> |
| 335 | <td>SUB</td> |
| 336 | <td>w1 w2 -- w2-w1</td> |
| 337 | <td>Two values are popped off the stack. Their difference is pushed back |
| 338 | onto the stack</td> |
| 339 | </tr> |
| 340 | <tr><td> * </td> |
| 341 | <td>MUL</td> |
| 342 | <td>w1 w2 -- w2*w1</td> |
| 343 | <td>Two values are popped off the stack. Their product is pushed back |
| 344 | onto the stack</td> |
| 345 | </tr> |
| 346 | <tr><td> / </td> |
| 347 | <td>DIV</td> |
| 348 | <td>w1 w2 -- w2/w1</td> |
| 349 | <td>Two values are popped off the stack. Their quotient is pushed back |
| 350 | onto the stack</td> |
| 351 | </tr> |
| 352 | <tr><td>MOD</td> |
| 353 | <td>MOD</td> |
| 354 | <td>w1 w2 -- w2%w1</td> |
| 355 | <td>Two values are popped off the stack. Their remainder after division |
| 356 | of w1 by w2 is pushed back onto the stack</td> |
| 357 | </tr> |
| 358 | <tr><td> */ </td> |
| 359 | <td>STAR_SLAH</td> |
| 360 | <td>w1 w2 w3 -- (w3*w2)/w1</td> |
| 361 | <td>Three values are popped off the stack. The product of w1 and w2 is |
| 362 | divided by w3. The result is pushed back onto the stack.</td> |
| 363 | </tr> |
| 364 | <tr><td> ++ </td> |
| 365 | <td>INCR</td> |
| 366 | <td>w -- w+1</td> |
| 367 | <td>One value is popped off the stack. It is incremented by one and then |
| 368 | pushed back onto the stack.</td> |
| 369 | </tr> |
| 370 | <tr><td> -- </td> |
| 371 | <td>DECR</td> |
| 372 | <td>w -- w-1</td> |
| 373 | <td>One value is popped off the stack. It is decremented by one and then |
| 374 | pushed back onto the stack.</td> |
| 375 | </tr> |
| 376 | <tr><td>MIN</td> |
| 377 | <td>MIN</td> |
| 378 | <td>w1 w2 -- (w2<w1?w2:w1)</td> |
| 379 | <td>Two values are popped off the stack. The larger one is pushed back |
| 380 | onto the stack.</td> |
| 381 | </tr> |
| 382 | <tr><td>MAX</td> |
| 383 | <td>MAX</td> |
| 384 | <td>w1 w2 -- (w2>w1?w2:w1)</td> |
| 385 | <td>Two values are popped off the stack. The larger value is pushed back |
| 386 | onto the stack.</td> |
| 387 | </tr> |
| 388 | <tr><td colspan="4">STACK MANIPULATION OPERATIONS</td></tr> |
| 389 | <tr><td>Word</td><td>Name</td><td>Operation</td><td>Description</td></tr> |
| 390 | <tr><td>DROP</td> |
| 391 | <td>DROP</td> |
| 392 | <td>w -- </td> |
| 393 | <td>One value is popped off the stack.</td> |
| 394 | </tr> |
| 395 | <tr><td>DROP2</td> |
| 396 | <td>DROP2</td> |
| 397 | <td>w1 w2 -- </td> |
| 398 | <td>Two values are popped off the stack.</td> |
| 399 | </tr> |
| 400 | <tr><td>NIP</td> |
| 401 | <td>NIP</td> |
| 402 | <td>w1 w2 -- w2</td> |
| 403 | <td>The second value on the stack is removed from the stack. That is, |
| 404 | a value is popped off the stack and retained. Then a second value is |
| 405 | popped and the retained value is pushed.</td> |
| 406 | </tr> |
| 407 | <tr><td>NIP2</td> |
| 408 | <td>NIP2</td> |
| 409 | <td>w1 w2 w3 w4 -- w3 w4</td> |
| 410 | <td>The third and fourth values on the stack are removed from it. That is, |
| 411 | two values are popped and retained. Then two more values are popped and |
| 412 | the two retained values are pushed back on.</td> |
| 413 | </tr> |
| 414 | <tr><td>DUP</td> |
| 415 | <td>DUP</td> |
| 416 | <td>w1 -- w1 w1</td> |
| 417 | <td>One value is popped off the stack. That value is then pushed onto |
| 418 | the stack twice to duplicate the top stack vaue.</td> |
| 419 | </tr> |
| 420 | <tr><td>DUP2</td> |
| 421 | <td>DUP2</td> |
| 422 | <td>w1 w2 -- w1 w2 w1 w2</td> |
| 423 | <td>The top two values on the stack are duplicated. That is, two vaues |
| 424 | are popped off the stack. They are alternately pushed back on the |
| 425 | stack twice each.</td> |
| 426 | </tr> |
| 427 | <tr><td>SWAP</td> |
| 428 | <td>SWAP</td> |
| 429 | <td>w1 w2 -- w2 w1</td> |
| 430 | <td>The top two stack items are reversed in their order. That is, two |
| 431 | values are popped off the stack and pushed back onto the stack in |
| 432 | the opposite order they were popped.</td> |
| 433 | </tr> |
| 434 | <tr><td>SWAP2</td> |
| 435 | <td>SWAP2</td> |
| 436 | <td>w1 w2 w3 w4 -- w3 w4 w2 w1</td> |
| 437 | <td>The top four stack items are swapped in pairs. That is, two values |
| 438 | are popped and retained. Then, two more values are popped and retained. |
| 439 | The values are pushed back onto the stack in the reverse order but |
| 440 | in pairs.</p> |
| 441 | </tr> |
| 442 | <tr><td>OVER</td> |
| 443 | <td>OVER</td> |
| 444 | <td>w1 w2-- w1 w2 w1</td> |
| 445 | <td>Two values are popped from the stack. They are pushed back |
| 446 | onto the stack in the order w1 w2 w1. This seems to cause the |
| 447 | top stack element to be duplicated "over" the next value.</td> |
| 448 | </tr> |
| 449 | <tr><td>OVER2</td> |
| 450 | <td>OVER2</td> |
| 451 | <td>w1 w2 w3 w4 -- w1 w2 w3 w4 w1 w2</td> |
| 452 | <td>The third and fourth values on the stack are replicated onto the |
| 453 | top of the stack</td> |
| 454 | </tr> |
| 455 | <tr><td>ROT</td> |
| 456 | <td>ROT</td> |
| 457 | <td>w1 w2 w3 -- w2 w3 w1</td> |
| 458 | <td>The top three values are rotated. That is, three value are popped |
| 459 | off the stack. They are pushed back onto the stack in the order |
| 460 | w1 w3 w2.</td> |
| 461 | </tr> |
| 462 | <tr><td>ROT2</td> |
| 463 | <td>ROT2</td> |
| 464 | <td>w1 w2 w3 w4 w5 w6 -- w3 w4 w5 w6 w1 w2</td> |
| 465 | <td>Like ROT but the rotation is done using three pairs instead of |
| 466 | three singles.</td> |
| 467 | </tr> |
| 468 | <tr><td>RROT</td> |
| 469 | <td>RROT</td> |
| 470 | <td>w1 w2 w3 -- w2 w3 w1</td> |
| 471 | <td>Reverse rotation. Like ROT, but it rotates the other way around. |
| 472 | Essentially, the third element on the stack is moved to the top |
| 473 | of the stack.</td> |
| 474 | </tr> |
| 475 | <tr><td>RROT2</td> |
| 476 | <td>RROT2</td> |
| 477 | <td>w1 w2 w3 w4 w5 w6 -- w3 w4 w5 w6 w1 w2</td> |
| 478 | <td>Double reverse rotation. Like RROT but the rotation is done using |
| 479 | three pairs instead of three singles. The fifth and sixth stack |
| 480 | elements are moved to the first and second positions</td> |
| 481 | </tr> |
| 482 | <tr><td>TUCK</td> |
| 483 | <td>TUCK</td> |
| 484 | <td>w1 w2 -- w2 w1 w2</td> |
| 485 | <td>Similar to OVER except that the second operand is being |
| 486 | replicated. Essentially, the first operand is being "tucked" |
| 487 | in between two instances of the second operand. Logically, two |
| 488 | values are popped off the stack. They are placed back on the |
| 489 | stack in the order w2 w1 w2.</td> |
| 490 | </tr> |
| 491 | <tr><td>TUCK2</td> |
| 492 | <td>TUCK2</td> |
| 493 | <td>w1 w2 w3 w4 -- w3 w4 w1 w2 w3 w4</td> |
| 494 | <td>Like TUCK but a pair of elements is tucked over two pairs. |
| 495 | That is, the top two elements of the stack are duplicated and |
| 496 | inserted into the stack at the fifth and positions.</td> |
| 497 | </tr> |
| 498 | <tr><td>PICK</td> |
| 499 | <td>PICK</td> |
| 500 | <td>x0 ... Xn n -- x0 ... Xn x0</td> |
| 501 | <td>The top of the stack is used as an index into the remainder of |
| 502 | the stack. The element at the nth position replaces the index |
| 503 | (top of stack). This is useful for cycling through a set of |
| 504 | values. Note that indexing is zero based. So, if n=0 then you |
| 505 | get the second item on the stack. If n=1 you get the third, etc. |
| 506 | Note also that the index is replaced by the n'th value. </td> |
| 507 | </tr> |
| 508 | <tr><td>SELECT</td> |
| 509 | <td>SELECT</td> |
| 510 | <td>m n X0..Xm Xm+1 .. Xn -- Xm</td> |
| 511 | <td>This is like PICK but the list is removed and you need to specify |
| 512 | both the index and the size of the list. Careful with this one, |
| 513 | the wrong value for n can blow away a huge amount of the stack.</td> |
| 514 | </tr> |
| 515 | <tr><td>ROLL</td> |
| 516 | <td>ROLL</td> |
| 517 | <td>x0 x1 .. xn n -- x1 .. xn x0</td> |
| 518 | <td><b>Not Implemented</b>. This one has been left as an exercise to |
| 519 | the student. If you can implement this one you understand Stacker |
| 520 | and probably a fair amount about LLVM since this is one of the |
| 521 | more complicated Stacker operations. See the StackerCompiler.cpp |
| 522 | file in the projects/Stacker/lib/compiler directory. The operation |
| 523 | of ROLL is like a generalized ROT. That is ROLL with n=1 is the |
| 524 | same as ROT. The n value (top of stack) is used as an index to |
| 525 | select a value up the stack that is <em>moved</em> to the top of |
| 526 | the stack. See the implementations of PICk and SELECT to get |
| 527 | some hints.<p> |
| 528 | </tr> |
| 529 | <tr><td colspan="4">MEMORY OPERATIONS</td></tr> |
| 530 | <tr><td>Word</td><td>Name</td><td>Operation</td><td>Description</td></tr> |
| 531 | <tr><td>MALLOC</td> |
| 532 | <td>MALLOC</td> |
| 533 | <td>w1 -- p</td> |
| 534 | <td>One value is popped off the stack. The value is used as the size |
| 535 | of a memory block to allocate. The size is in bytes, not words. |
| 536 | The memory allocation is completed and the address of the memory |
| 537 | block is pushed onto the stack.</td> |
| 538 | </tr> |
| 539 | <tr><td>FREE</td> |
| 540 | <td>FREE</td> |
| 541 | <td>p -- </td> |
| 542 | <td>One pointer value is popped off the stack. The value should be |
| 543 | the address of a memory block created by the MALLOC operation. The |
| 544 | associated memory block is freed. Nothing is pushed back on the |
| 545 | stack. Many bugs can be created by attempting to FREE something |
| 546 | that isn't a pointer to a MALLOC allocated memory block. Make |
| 547 | sure you know what's on the stack. One way to do this is with |
| 548 | the following idiom:<br/> |
| 549 | <code>64 MALLOC DUP DUP (use ptr) DUP (use ptr) ... FREE</code> |
| 550 | <br/>This ensures that an extra copy of the pointer is placed on |
| 551 | the stack (for the FREE at the end) and that every use of the |
| 552 | pointer is preceded by a DUP to retain the copy for FREE.</td> |
| 553 | </tr> |
| 554 | <tr><td>GET</td> |
| 555 | <td>GET</td> |
| 556 | <td>w1 p -- w2 p</td> |
| 557 | <td>An integer index and a pointer to a memory block are popped of |
| 558 | the block. The index is used to index one byte from the memory |
| 559 | block. That byte value is retained, the pointer is pushed again |
| 560 | and the retained value is pushed. Note that the pointer value |
| 561 | s essentially retained in its position so this doesn't count |
| 562 | as a "use ptr" in the FREE idiom.</td> |
| 563 | </tr> |
| 564 | <tr><td>PUT</td> |
| 565 | <td>PUT</td> |
| 566 | <td>w1 w2 p -- p </td> |
| 567 | <td>An integer value is popped of the stack. This is the value to |
| 568 | be put into a memory block. Another integer value is popped of |
| 569 | the stack. This is the indexed byte in the memory block. A |
| 570 | pointer to the memory block is popped off the stack. The |
| 571 | first value (w1) is then converted to a byte and written |
| 572 | to the element of the memory block(p) at the index given |
| 573 | by the second value (w2). The pointer to the memory block is |
| 574 | pushed back on the stack so this doesn't count as a "use ptr" |
| 575 | in the FREE idiom.</td> |
| 576 | </tr> |
| 577 | <tr><td colspan="4">CONTROL FLOW OPERATIONS</td></tr> |
| 578 | <tr><td>Word</td><td>Name</td><td>Operation</td><td>Description</td></tr> |
| 579 | <tr><td>RETURN</td> |
| 580 | <td>RETURN</td> |
| 581 | <td> -- </td> |
| 582 | <td>The currently executing definition returns immediately to its caller. |
| 583 | Note that there is an implicit <code>RETURN</code> at the end of each |
| 584 | definition, logically located at the semi-colon. The sequence |
| 585 | <code>RETURN ;</code> is valid but redundant.</td> |
| 586 | </tr> |
| 587 | <tr><td>EXIT</td> |
| 588 | <td>EXIT</td> |
| 589 | <td>w1 -- </td> |
| 590 | <td>A return value for the program is popped off the stack. The program is |
| 591 | then immediately terminated. This is normally an abnormal exit from the |
| 592 | program. For a normal exit (when <code>MAIN</code> finishes), the exit |
| 593 | code will always be zero in accordance with UNIX conventions.</td> |
| 594 | </tr> |
| 595 | <tr><td>RECURSE</td> |
| 596 | <td>RECURSE</td> |
| 597 | <td> -- </td> |
| 598 | <td>The currently executed definition is called again. This operation is |
| 599 | needed since the definition of a word doesn't exist until the semi colon |
| 600 | is reacher. Attempting something like:<br/> |
| 601 | <code> : recurser recurser ; </code><br/> will yield and error saying that |
| 602 | "recurser" is not defined yet. To accomplish the same thing, change this |
| 603 | to:<br/> |
| 604 | <code> : recurser RECURSE ; </code></td> |
| 605 | </tr> |
| 606 | <tr><td>IF (words...) ENDIF</td> |
| 607 | <td>IF (words...) ENDIF</td> |
| 608 | <td>b -- </td> |
| 609 | <td>A boolean value is popped of the stack. If it is non-zero then the "words..." |
| 610 | are executed. Otherwise, execution continues immediately following the ENDIF.</td> |
| 611 | </tr> |
| 612 | <tr><td>IF (words...) ELSE (words...) ENDIF</td> |
| 613 | <td>IF (words...) ELSE (words...) ENDIF</td> |
| 614 | <td>b -- </td> |
| 615 | <td>A boolean value is popped of the stack. If it is non-zero then the "words..." |
| 616 | between IF and ELSE are executed. Otherwise the words between ELSE and ENDIF are |
| 617 | executed. In either case, after the (words....) have executed, execution continues |
| 618 | immediately following the ENDIF. </td> |
| 619 | </tr> |
| 620 | <tr><td>WHILE (words...) END</td> |
| 621 | <td>WHILE (words...) END</td> |
| 622 | <td>b -- b </td> |
| 623 | <td>The boolean value on the top of the stack is examined. If it is non-zero then the |
| 624 | "words..." between WHILE and END are executed. Execution then begins again at the WHILE where another |
| 625 | boolean is popped off the stack. To prevent this operation from eating up the entire |
| 626 | stack, you should push onto the stack (just before the END) a boolean value that indicates |
| 627 | whether to terminate. Note that since booleans and integers can be coerced you can |
| 628 | use the following "for loop" idiom:<br/> |
| 629 | <code>(push count) WHILE (words...) -- END</code><br/> |
| 630 | For example:<br/> |
| 631 | <code>10 WHILE DUP >d -- END</code><br/> |
| 632 | This will print the numbers from 10 down to 1. 10 is pushed on the stack. Since that is |
| 633 | non-zero, the while loop is entered. The top of the stack (10) is duplicated and then |
| 634 | printed out with >d. The top of the stack is decremented, yielding 9 and control is |
| 635 | transfered back to the WHILE keyword. The process starts all over again and repeats until |
| 636 | the top of stack is decremented to 0 at which the WHILE test fails and control is |
| 637 | transfered to the word after the END.</td> |
| 638 | </tr> |
| 639 | <tr><td colspan="4">INPUT & OUTPUT OPERATIONS</td></tr> |
| 640 | <tr><td>Word</td><td>Name</td><td>Operation</td><td>Description</td></tr> |
| 641 | <tr><td>SPACE</td> |
| 642 | <td>SPACE</td> |
| 643 | <td> -- </td> |
| 644 | <td>A space character is put out. There is no stack effect.</td> |
| 645 | </tr> |
| 646 | <tr><td>TAB</td> |
| 647 | <td>TAB</td> |
| 648 | <td> -- </td> |
| 649 | <td>A tab character is put out. There is no stack effect.</td> |
| 650 | </tr> |
| 651 | <tr><td>CR</td> |
| 652 | <td>CR</td> |
| 653 | <td> -- </td> |
| 654 | <td>A carriage return character is put out. There is no stack effect.</td> |
| 655 | </tr> |
| 656 | <tr><td>>s</td> |
| 657 | <td>OUT_STR</td> |
| 658 | <td> -- </td> |
| 659 | <td>A string pointer is popped from the stack. It is put out.</td> |
| 660 | </tr> |
| 661 | <tr><td>>d</td> |
| 662 | <td>OUT_STR</td> |
| 663 | <td> -- </td> |
| 664 | <td>A value is popped from the stack. It is put out as a decimal integer.</td> |
| 665 | </tr> |
| 666 | <tr><td>>c</td> |
| 667 | <td>OUT_CHR</td> |
| 668 | <td> -- </td> |
| 669 | <td>A value is popped from the stack. It is put out as an ASCII character.</td> |
| 670 | </tr> |
| 671 | <tr><td><s</td> |
| 672 | <td>IN_STR</td> |
| 673 | <td> -- s </td> |
| 674 | <td>A string is read from the input via the scanf(3) format string " %as". The |
| 675 | resulting string is pushed onto the stack.</td> |
| 676 | </tr> |
| 677 | <tr><td><d</td> |
| 678 | <td>IN_STR</td> |
| 679 | <td> -- w </td> |
| 680 | <td>An integer is read from the input via the scanf(3) format string " %d". The |
| 681 | resulting value is pushed onto the stack</td> |
| 682 | </tr> |
| 683 | <tr><td><c</td> |
| 684 | <td>IN_CHR</td> |
| 685 | <td> -- w </td> |
| 686 | <td>A single character is read from the input via the scanf(3) format string |
| 687 | " %c". The value is converted to an integer and pushed onto the stack.</td> |
| 688 | </tr> |
| 689 | <tr><td>DUMP</td> |
| 690 | <td>DUMP</td> |
| 691 | <td> -- </td> |
| 692 | <td>The stack contents are dumped to standard output. This is useful for |
| 693 | debugging your definitions. Put DUMP at the beginning and end of a definition |
| 694 | to see instantly the net effect of the definition.</td> |
| 695 | </tr> |
| 696 | </table> |
| 697 | </div> |
| 698 | <!-- ======================================================================= --> |
| 699 | <div class="doc_section"> <a name="directory">Directory Structure</a></div> |
| 700 | <div class="doc_text"> |
| 701 | <p>The source code, test programs, and sample programs can all be found |
| 702 | under the LLVM "projects" directory. You will need to obtain the LLVM sources |
| 703 | to find it (either via anonymous CVS or a tarball. See the |
| 704 | <a href="GettingStarted.html">Getting Started</a> document).</p> |
| 705 | <p>Under the "projects" directory there is a directory named "stacker". That |
| 706 | directory contains everything, as follows:</p> |
| 707 | <ul> |
| 708 | <li><em>lib</em> - contains most of the source code |
| 709 | <ul> |
| 710 | <li><em>lib/compiler</em> - contains the compiler library |
| 711 | <li><em>lib/runtime</em> - contains the runtime library |
| 712 | </ul></li> |
| 713 | <li><em>test</em> - contains the test programs</li> |
| 714 | <li><em>tools</em> - contains the Stacker compiler main program, stkrc |
| 715 | <ul> |
| 716 | <li><em>lib/stkrc</em> - contains the Stacker compiler main program |
| 717 | </ul</li> |
| 718 | <li><em>sample</em> - contains the sample programs</li> |
| 719 | </ul> |
| 720 | </div> |
| 721 | <!-- ======================================================================= --> |
| 722 | <div class="doc_section"> <a name="directory">Prime: A Complete Example</a></div> |
| 723 | <div class="doc_text"> |
| 724 | <p>The following fully documented program highlights many of features of both |
| 725 | the Stacker language and what is possible with LLVM. The program simply |
| 726 | prints out the prime numbers until it reaches |
| 727 | </p> |
| 728 | </div> |
| 729 | <div class="doc_text"> |
| 730 | <p><code> |
| 731 | <![CDATA[ |
| 732 | ################################################################################ |
| 733 | # |
| 734 | # Brute force prime number generator |
| 735 | # |
| 736 | # This program is written in classic Stacker style, that being the style of a |
| 737 | # stack. Start at the bottom and read your way up ! |
| 738 | # |
| 739 | # Reid Spencer - Nov 2003 |
| 740 | ################################################################################ |
| 741 | # Utility definitions |
| 742 | ################################################################################ |
| 743 | : print >d CR ; |
| 744 | : it_is_a_prime TRUE ; |
| 745 | : it_is_not_a_prime FALSE ; |
| 746 | : continue_loop TRUE ; |
| 747 | : exit_loop FALSE; |
| 748 | |
| 749 | ################################################################################ |
| 750 | # This definition tryies an actual division of a candidate prime number. It |
| 751 | # determines whether the division loop on this candidate should continue or |
| 752 | # not. |
| 753 | # STACK<: |
| 754 | # div - the divisor to try |
| 755 | # p - the prime number we are working on |
| 756 | # STACK>: |
| 757 | # cont - should we continue the loop ? |
| 758 | # div - the next divisor to try |
| 759 | # p - the prime number we are working on |
| 760 | ################################################################################ |
| 761 | : try_dividing |
| 762 | DUP2 ( save div and p ) |
| 763 | SWAP ( swap to put divisor second on stack) |
| 764 | MOD 0 = ( get remainder after division and test for 0 ) |
| 765 | IF |
| 766 | exit_loop ( remainder = 0, time to exit ) |
| 767 | ELSE |
| 768 | continue_loop ( remainder != 0, keep going ) |
| 769 | ENDIF |
| 770 | ; |
| 771 | |
| 772 | ################################################################################ |
| 773 | # This function tries one divisor by calling try_dividing. But, before doing |
| 774 | # that it checks to see if the value is 1. If it is, it does not bother with |
| 775 | # the division because prime numbers are allowed to be divided by one. The |
| 776 | # top stack value (cont) is set to determine if the loop should continue on |
| 777 | # this prime number or not. |
| 778 | # STACK<: |
| 779 | # cont - should we continue the loop (ignored)? |
| 780 | # div - the divisor to try |
| 781 | # p - the prime number we are working on |
| 782 | # STACK>: |
| 783 | # cont - should we continue the loop ? |
| 784 | # div - the next divisor to try |
| 785 | # p - the prime number we are working on |
| 786 | ################################################################################ |
| 787 | : try_one_divisor |
| 788 | DROP ( drop the loop continuation ) |
| 789 | DUP ( save the divisor ) |
| 790 | 1 = IF ( see if divisor is == 1 ) |
| 791 | exit_loop ( no point dividing by 1 ) |
| 792 | ELSE |
| 793 | try_dividing ( have to keep going ) |
| 794 | ENDIF |
| 795 | SWAP ( get divisor on top ) |
| 796 | -- ( decrement it ) |
| 797 | SWAP ( put loop continuation back on top ) |
| 798 | ; |
| 799 | |
| 800 | ################################################################################ |
| 801 | # The number on the stack (p) is a candidate prime number that we must test to |
| 802 | # determine if it really is a prime number. To do this, we divide it by every |
| 803 | # number from one p-1 to 1. The division is handled in the try_one_divisor |
| 804 | # definition which returns a loop continuation value (which we also seed with |
| 805 | # the value 1). After the loop, we check the divisor. If it decremented all |
| 806 | # the way to zero then we found a prime, otherwise we did not find one. |
| 807 | # STACK<: |
| 808 | # p - the prime number to check |
| 809 | # STACK>: |
| 810 | # yn - boolean indiating if its a prime or not |
| 811 | # p - the prime number checked |
| 812 | ################################################################################ |
| 813 | : try_harder |
| 814 | DUP ( duplicate to get divisor value ) ) |
| 815 | -- ( first divisor is one less than p ) |
| 816 | 1 ( continue the loop ) |
| 817 | WHILE |
| 818 | try_one_divisor ( see if its prime ) |
| 819 | END |
| 820 | DROP ( drop the continuation value ) |
| 821 | 0 = IF ( test for divisor == 1 ) |
| 822 | it_is_a_prime ( we found one ) |
| 823 | ELSE |
| 824 | it_is_not_a_prime ( nope, this one is not a prime ) |
| 825 | ENDIF |
| 826 | ; |
| 827 | |
| 828 | ################################################################################ |
| 829 | # This definition determines if the number on the top of the stack is a prime |
| 830 | # or not. It does this by testing if the value is degenerate (<= 3) and |
| 831 | # responding with yes, its a prime. Otherwise, it calls try_harder to actually |
| 832 | # make some calculations to determine its primeness. |
| 833 | # STACK<: |
| 834 | # p - the prime number to check |
| 835 | # STACK>: |
| 836 | # yn - boolean indicating if its a prime or not |
| 837 | # p - the prime number checked |
| 838 | ################################################################################ |
| 839 | : is_prime |
| 840 | DUP ( save the prime number ) |
| 841 | 3 >= IF ( see if its <= 3 ) |
| 842 | it_is_a_prime ( its <= 3 just indicate its prime ) |
| 843 | ELSE |
| 844 | try_harder ( have to do a little more work ) |
| 845 | ENDIF |
| 846 | ; |
| 847 | |
| 848 | ################################################################################ |
| 849 | # This definition is called when it is time to exit the program, after we have |
| 850 | # found a sufficiently large number of primes. |
| 851 | # STACK<: ignored |
| 852 | # STACK>: exits |
| 853 | ################################################################################ |
| 854 | : done |
| 855 | "Finished" >s CR ( say we are finished ) |
| 856 | 0 EXIT ( exit nicely ) |
| 857 | ; |
| 858 | |
| 859 | ################################################################################ |
| 860 | # This definition checks to see if the candidate is greater than the limit. If |
| 861 | # it is, it terminates the program by calling done. Otherwise, it increments |
| 862 | # the value and calls is_prime to determine if the candidate is a prime or not. |
| 863 | # If it is a prime, it prints it. Note that the boolean result from is_prime is |
| 864 | # gobbled by the following IF which returns the stack to just contining the |
| 865 | # prime number just considered. |
| 866 | # STACK<: |
| 867 | # p - one less than the prime number to consider |
| 868 | # STACK> |
| 869 | # p+1 - the prime number considered |
| 870 | ################################################################################ |
| 871 | : consider_prime |
| 872 | DUP ( save the prime number to consider ) |
| 873 | 1000000 < IF ( check to see if we are done yet ) |
| 874 | done ( we are done, call "done" ) |
| 875 | ENDIF |
| 876 | ++ ( increment to next prime number ) |
| 877 | is_prime ( see if it is a prime ) |
| 878 | IF |
| 879 | print ( it is, print it ) |
| 880 | ENDIF |
| 881 | ; |
| 882 | |
| 883 | ################################################################################ |
| 884 | # This definition starts at one, prints it out and continues into a loop calling |
| 885 | # consider_prime on each iteration. The prime number candidate we are looking at |
| 886 | # is incremented by consider_prime. |
| 887 | # STACK<: empty |
| 888 | # STACK>: empty |
| 889 | ################################################################################ |
| 890 | : find_primes |
| 891 | "Prime Numbers: " >s CR ( say hello ) |
| 892 | DROP ( get rid of that pesky string ) |
| 893 | 1 ( stoke the fires ) |
| 894 | print ( print the first one, we know its prime ) |
| 895 | WHILE ( loop while the prime to consider is non zero ) |
| 896 | consider_prime ( consider one prime number ) |
| 897 | END |
| 898 | ; |
| 899 | |
| 900 | ################################################################################ |
| 901 | # |
| 902 | ################################################################################ |
| 903 | : say_yes |
| 904 | >d ( Print the prime number ) |
| 905 | " is prime." ( push string to output ) |
| 906 | >s ( output it ) |
| 907 | CR ( print carriage return ) |
| 908 | DROP ( pop string ) |
| 909 | ; |
| 910 | |
| 911 | : say_no |
| 912 | >d ( Print the prime number ) |
| 913 | " is NOT prime." ( push string to put out ) |
| 914 | >s ( put out the string ) |
| 915 | CR ( print carriage return ) |
| 916 | DROP ( pop string ) |
| 917 | ; |
| 918 | |
| 919 | ################################################################################ |
| 920 | # This definition processes a single command line argument and determines if it |
| 921 | # is a prime number or not. |
| 922 | # STACK<: |
| 923 | # n - number of arguments |
| 924 | # arg1 - the prime numbers to examine |
| 925 | # STACK>: |
| 926 | # n-1 - one less than number of arguments |
| 927 | # arg2 - we processed one argument |
| 928 | ################################################################################ |
| 929 | : do_one_argument |
| 930 | -- ( decrement loop counter ) |
| 931 | SWAP ( get the argument value ) |
| 932 | is_prime IF ( determine if its prime ) |
| 933 | say_yes ( uhuh ) |
| 934 | ELSE |
| 935 | say_no ( nope ) |
| 936 | ENDIF |
| 937 | DROP ( done with that argument ) |
| 938 | ; |
| 939 | |
| 940 | ################################################################################ |
| 941 | # The MAIN program just prints a banner and processes its arguments. |
| 942 | # STACK<: |
| 943 | # n - number of arguments |
| 944 | # ... - the arguments |
| 945 | ################################################################################ |
| 946 | : process_arguments |
| 947 | WHILE ( while there are more arguments ) |
| 948 | do_one_argument ( process one argument ) |
| 949 | END |
| 950 | ; |
| 951 | |
| 952 | ################################################################################ |
| 953 | # The MAIN program just prints a banner and processes its arguments. |
| 954 | # STACK<: arguments |
| 955 | ################################################################################ |
| 956 | : MAIN |
| 957 | NIP ( get rid of the program name ) |
| 958 | -- ( reduce number of arguments ) |
| 959 | DUP ( save the arg counter ) |
| 960 | 1 <= IF ( See if we got an argument ) |
| 961 | process_arguments ( tell user if they are prime ) |
| 962 | ELSE |
| 963 | find_primes ( see how many we can find ) |
| 964 | ENDIF |
| 965 | 0 ( push return code ) |
| 966 | ; |
| 967 | ]]> |
| 968 | </code> |
| 969 | </p> |
| 970 | </div> |
| 971 | <!-- ======================================================================= --> |
| 972 | <div class="doc_section"> <a name="lexicon">Internals</a></div> |
| 973 | <div class="doc_text"><p>To be completed.</p></div> |
| 974 | <div class="doc_subsection"><a name="stack"></a>The Lexer</div> |
| 975 | <div class="doc_subsection"><a name="stack"></a>The Parser</div> |
| 976 | <div class="doc_subsection"><a name="stack"></a>The Compiler</div> |
| 977 | <div class="doc_subsection"><a name="stack"></a>The Stack</div> |
| 978 | <div class="doc_subsection"><a name="stack"></a>Definitions Are Functions</div> |
| 979 | <div class="doc_subsection"><a name="stack"></a>Words Are BasicBlocks</div> |
| 980 | <!-- ======================================================================= --> |
| 981 | <hr> |
| 982 | <div class="doc_footer"> |
| 983 | <address><a href="mailto:rspencer@x10sys.com">Reid Spencer</a></address> |
| 984 | <a href="http://llvm.cs.uiuc.edu">The LLVM Compiler Infrastructure</a> |
| 985 | <br>Last modified: $Date$ </div> |
| 986 | </body> |
| 987 | </html> |