blob: bc5d59e8be8a29b79d765e1c2d55368baff3fbab [file] [log] [blame]
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- MachineFunction.cpp -----------------------------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner081ce942007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Dan Gohmanf17a25c2007-07-18 16:29:46 +00007//
8//===----------------------------------------------------------------------===//
9//
10// Collect native machine code information for a function. This allows
11// target-specific information about the generated code to be stored with each
12// function.
13//
14//===----------------------------------------------------------------------===//
15
16#include "llvm/DerivedTypes.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000017#include "llvm/CodeGen/MachineConstantPool.h"
Chris Lattner1b989192007-12-31 04:13:23 +000018#include "llvm/CodeGen/MachineFunctionPass.h"
19#include "llvm/CodeGen/MachineFrameInfo.h"
20#include "llvm/CodeGen/MachineInstr.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000021#include "llvm/CodeGen/MachineJumpTableInfo.h"
Chris Lattner1b989192007-12-31 04:13:23 +000022#include "llvm/CodeGen/MachineRegisterInfo.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000023#include "llvm/CodeGen/Passes.h"
24#include "llvm/Target/TargetData.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000025#include "llvm/Target/TargetMachine.h"
26#include "llvm/Target/TargetFrameInfo.h"
27#include "llvm/Function.h"
28#include "llvm/Instructions.h"
29#include "llvm/Support/Compiler.h"
30#include "llvm/Support/GraphWriter.h"
Chris Lattner1fefaac2008-08-23 22:23:09 +000031#include "llvm/Support/raw_ostream.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000032#include "llvm/ADT/STLExtras.h"
33#include "llvm/Config/config.h"
34#include <fstream>
35#include <sstream>
36using namespace llvm;
37
38static AnnotationID MF_AID(
39 AnnotationManager::getID("CodeGen::MachineCodeForFunction"));
40
41// Out of line virtual function to home classes.
42void MachineFunctionPass::virtfn() {}
43
44namespace {
45 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
46 static char ID;
47
48 std::ostream *OS;
49 const std::string Banner;
50
Dan Gohman4ae08282008-07-21 19:48:15 +000051 Printer (std::ostream *os, const std::string &banner)
52 : MachineFunctionPass((intptr_t)&ID), OS(os), Banner(banner) {}
Dan Gohmanf17a25c2007-07-18 16:29:46 +000053
54 const char *getPassName() const { return "MachineFunction Printer"; }
55
56 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
57 AU.setPreservesAll();
58 }
59
60 bool runOnMachineFunction(MachineFunction &MF) {
61 (*OS) << Banner;
62 MF.print (*OS);
63 return false;
64 }
65 };
66 char Printer::ID = 0;
67}
68
69/// Returns a newly-created MachineFunction Printer pass. The default output
70/// stream is std::cerr; the default banner is empty.
71///
72FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS,
73 const std::string &Banner){
74 return new Printer(OS, Banner);
75}
76
77namespace {
78 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass {
79 static char ID;
80 Deleter() : MachineFunctionPass((intptr_t)&ID) {}
81
82 const char *getPassName() const { return "Machine Code Deleter"; }
83
84 bool runOnMachineFunction(MachineFunction &MF) {
85 // Delete the annotation from the function now.
86 MachineFunction::destruct(MF.getFunction());
87 return true;
88 }
89 };
90 char Deleter::ID = 0;
91}
92
93/// MachineCodeDeletion Pass - This pass deletes all of the machine code for
94/// the current function, which should happen after the function has been
95/// emitted to a .s file or to memory.
96FunctionPass *llvm::createMachineCodeDeleter() {
97 return new Deleter();
98}
99
100
101
102//===---------------------------------------------------------------------===//
103// MachineFunction implementation
104//===---------------------------------------------------------------------===//
105
Dan Gohman2fcbc7e2008-07-28 21:51:04 +0000106void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
Dan Gohman221a4372008-07-07 23:14:23 +0000107 MBB->getParent()->DeleteMachineBasicBlock(MBB);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000108}
109
110MachineFunction::MachineFunction(const Function *F,
111 const TargetMachine &TM)
112 : Annotation(MF_AID), Fn(F), Target(TM) {
Dan Gohman221a4372008-07-07 23:14:23 +0000113 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>())
114 MachineRegisterInfo(*TM.getRegisterInfo());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000115 MFInfo = 0;
Dan Gohman221a4372008-07-07 23:14:23 +0000116 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>())
117 MachineFrameInfo(*TM.getFrameInfo());
118 ConstantPool = new (Allocator.Allocate<MachineConstantPool>())
119 MachineConstantPool(TM.getTargetData());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000120
121 // Set up jump table.
122 const TargetData &TD = *TM.getTargetData();
123 bool IsPic = TM.getRelocationModel() == Reloc::PIC_;
124 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize();
125 unsigned Alignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty)
126 : TD.getPointerABIAlignment();
Dan Gohman221a4372008-07-07 23:14:23 +0000127 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>())
128 MachineJumpTableInfo(EntrySize, Alignment);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000129}
130
131MachineFunction::~MachineFunction() {
132 BasicBlocks.clear();
Dan Gohman221a4372008-07-07 23:14:23 +0000133 InstructionRecycler.clear(Allocator);
134 BasicBlockRecycler.clear(Allocator);
Dan Gohman221a4372008-07-07 23:14:23 +0000135 RegInfo->~MachineRegisterInfo(); Allocator.Deallocate(RegInfo);
136 if (MFInfo) {
137 MFInfo->~MachineFunctionInfo(); Allocator.Deallocate(MFInfo);
138 }
139 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo);
140 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool);
141 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000142}
143
144
145/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
146/// recomputes them. This guarantees that the MBB numbers are sequential,
147/// dense, and match the ordering of the blocks within the function. If a
148/// specific MachineBasicBlock is specified, only that block and those after
149/// it are renumbered.
150void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
151 if (empty()) { MBBNumbering.clear(); return; }
152 MachineFunction::iterator MBBI, E = end();
153 if (MBB == 0)
154 MBBI = begin();
155 else
156 MBBI = MBB;
157
158 // Figure out the block number this should have.
159 unsigned BlockNo = 0;
160 if (MBBI != begin())
161 BlockNo = prior(MBBI)->getNumber()+1;
162
163 for (; MBBI != E; ++MBBI, ++BlockNo) {
164 if (MBBI->getNumber() != (int)BlockNo) {
165 // Remove use of the old number.
166 if (MBBI->getNumber() != -1) {
167 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
168 "MBB number mismatch!");
169 MBBNumbering[MBBI->getNumber()] = 0;
170 }
171
172 // If BlockNo is already taken, set that block's number to -1.
173 if (MBBNumbering[BlockNo])
174 MBBNumbering[BlockNo]->setNumber(-1);
175
176 MBBNumbering[BlockNo] = MBBI;
177 MBBI->setNumber(BlockNo);
178 }
179 }
180
181 // Okay, all the blocks are renumbered. If we have compactified the block
182 // numbering, shrink MBBNumbering now.
183 assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
184 MBBNumbering.resize(BlockNo);
185}
186
Dan Gohman221a4372008-07-07 23:14:23 +0000187/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
188/// of `new MachineInstr'.
189///
190MachineInstr *
191MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, bool NoImp) {
192 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
193 MachineInstr(TID, NoImp);
194}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000195
Dan Gohman221a4372008-07-07 23:14:23 +0000196/// CloneMachineInstr - Create a new MachineInstr which is a copy of the
197/// 'Orig' instruction, identical in all ways except the the instruction
198/// has no parent, prev, or next.
199///
200MachineInstr *
201MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
202 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
203 MachineInstr(*this, *Orig);
204}
205
206/// DeleteMachineInstr - Delete the given MachineInstr.
207///
208void
209MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
210 // Clear the instructions memoperands. This must be done manually because
211 // the instruction's parent pointer is now null, so it can't properly
212 // deallocate them on its own.
213 MI->clearMemOperands(*this);
214
215 MI->~MachineInstr();
216 InstructionRecycler.Deallocate(Allocator, MI);
217}
218
219/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
220/// instead of `new MachineBasicBlock'.
221///
222MachineBasicBlock *
223MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
224 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
225 MachineBasicBlock(*this, bb);
226}
227
228/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
229///
230void
231MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
232 assert(MBB->getParent() == this && "MBB parent mismatch!");
233 MBB->~MachineBasicBlock();
234 BasicBlockRecycler.Deallocate(Allocator, MBB);
235}
236
Dan Gohman221a4372008-07-07 23:14:23 +0000237void MachineFunction::dump() const {
238 print(*cerr.stream());
239}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000240
241void MachineFunction::print(std::ostream &OS) const {
242 OS << "# Machine code for " << Fn->getName () << "():\n";
243
244 // Print Frame Information
Dan Gohman221a4372008-07-07 23:14:23 +0000245 FrameInfo->print(*this, OS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000246
247 // Print JumpTable Information
Dan Gohman221a4372008-07-07 23:14:23 +0000248 JumpTableInfo->print(OS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000249
250 // Print Constant Pool
Dan Gohman221a4372008-07-07 23:14:23 +0000251 ConstantPool->print(OS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000252
Dan Gohman1e57df32008-02-10 18:45:23 +0000253 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000254
Chris Lattner1b989192007-12-31 04:13:23 +0000255 if (!RegInfo->livein_empty()) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000256 OS << "Live Ins:";
Chris Lattner1b989192007-12-31 04:13:23 +0000257 for (MachineRegisterInfo::livein_iterator
258 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
Dan Gohman1e57df32008-02-10 18:45:23 +0000259 if (TRI)
Bill Wendling9b0baeb2008-02-26 21:47:57 +0000260 OS << " " << TRI->getName(I->first);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000261 else
262 OS << " Reg #" << I->first;
263
264 if (I->second)
265 OS << " in VR#" << I->second << " ";
266 }
267 OS << "\n";
268 }
Chris Lattner1b989192007-12-31 04:13:23 +0000269 if (!RegInfo->liveout_empty()) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000270 OS << "Live Outs:";
Chris Lattner1b989192007-12-31 04:13:23 +0000271 for (MachineRegisterInfo::liveout_iterator
272 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
Dan Gohman1e57df32008-02-10 18:45:23 +0000273 if (TRI)
Bill Wendling9b0baeb2008-02-26 21:47:57 +0000274 OS << " " << TRI->getName(*I);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000275 else
276 OS << " Reg #" << *I;
277 OS << "\n";
278 }
279
280 for (const_iterator BB = begin(); BB != end(); ++BB)
281 BB->print(OS);
282
283 OS << "\n# End machine code for " << Fn->getName () << "().\n\n";
284}
285
286/// CFGOnly flag - This is used to control whether or not the CFG graph printer
287/// prints out the contents of basic blocks or not. This is acceptable because
288/// this code is only really used for debugging purposes.
289///
290static bool CFGOnly = false;
291
292namespace llvm {
293 template<>
294 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
295 static std::string getGraphName(const MachineFunction *F) {
296 return "CFG for '" + F->getFunction()->getName() + "' function";
297 }
298
299 static std::string getNodeLabel(const MachineBasicBlock *Node,
300 const MachineFunction *Graph) {
301 if (CFGOnly && Node->getBasicBlock() &&
302 !Node->getBasicBlock()->getName().empty())
303 return Node->getBasicBlock()->getName() + ":";
304
305 std::ostringstream Out;
306 if (CFGOnly) {
307 Out << Node->getNumber() << ':';
308 return Out.str();
309 }
310
311 Node->print(Out);
312
313 std::string OutStr = Out.str();
314 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
315
316 // Process string output to make it nicer...
317 for (unsigned i = 0; i != OutStr.length(); ++i)
318 if (OutStr[i] == '\n') { // Left justify
319 OutStr[i] = '\\';
320 OutStr.insert(OutStr.begin()+i+1, 'l');
321 }
322 return OutStr;
323 }
324 };
325}
326
327void MachineFunction::viewCFG() const
328{
329#ifndef NDEBUG
330 ViewGraph(this, "mf" + getFunction()->getName());
331#else
332 cerr << "SelectionDAG::viewGraph is only available in debug builds on "
333 << "systems with Graphviz or gv!\n";
334#endif // NDEBUG
335}
336
337void MachineFunction::viewCFGOnly() const
338{
339 CFGOnly = true;
340 viewCFG();
341 CFGOnly = false;
342}
343
344// The next two methods are used to construct and to retrieve
345// the MachineCodeForFunction object for the given function.
346// construct() -- Allocates and initializes for a given function and target
347// get() -- Returns a handle to the object.
348// This should not be called before "construct()"
349// for a given Function.
350//
351MachineFunction&
352MachineFunction::construct(const Function *Fn, const TargetMachine &Tar)
353{
354 assert(Fn->getAnnotation(MF_AID) == 0 &&
355 "Object already exists for this function!");
356 MachineFunction* mcInfo = new MachineFunction(Fn, Tar);
357 Fn->addAnnotation(mcInfo);
358 return *mcInfo;
359}
360
361void MachineFunction::destruct(const Function *Fn) {
362 bool Deleted = Fn->deleteAnnotation(MF_AID);
Chris Lattner845e05c2008-04-06 21:46:45 +0000363 assert(Deleted && "Machine code did not exist for function!");
364 Deleted = Deleted; // silence warning when no assertions.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000365}
366
367MachineFunction& MachineFunction::get(const Function *F)
368{
369 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID);
370 assert(mc && "Call construct() method first to allocate the object");
371 return *mc;
372}
373
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000374//===----------------------------------------------------------------------===//
375// MachineFrameInfo implementation
376//===----------------------------------------------------------------------===//
377
Chris Lattner610b9eb2008-01-25 07:19:06 +0000378/// CreateFixedObject - Create a new object at a fixed location on the stack.
379/// All fixed objects should be created before other objects are created for
380/// efficiency. By default, fixed objects are immutable. This returns an
381/// index with a negative value.
382///
383int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
384 bool Immutable) {
385 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
386 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable));
387 return -++NumFixedObjects;
388}
389
390
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000391void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{
392 int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea();
393
394 for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
395 const StackObject &SO = Objects[i];
396 OS << " <fi #" << (int)(i-NumFixedObjects) << ">: ";
Evan Chengda872532008-02-27 03:04:06 +0000397 if (SO.Size == ~0ULL) {
398 OS << "dead\n";
399 continue;
400 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000401 if (SO.Size == 0)
402 OS << "variable sized";
403 else
404 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ",");
405 OS << " alignment is " << SO.Alignment << " byte"
406 << (SO.Alignment != 1 ? "s," : ",");
407
408 if (i < NumFixedObjects)
409 OS << " fixed";
410 if (i < NumFixedObjects || SO.SPOffset != -1) {
411 int64_t Off = SO.SPOffset - ValOffset;
412 OS << " at location [SP";
413 if (Off > 0)
414 OS << "+" << Off;
415 else if (Off < 0)
416 OS << Off;
417 OS << "]";
418 }
419 OS << "\n";
420 }
421
422 if (HasVarSizedObjects)
423 OS << " Stack frame contains variable sized objects\n";
424}
425
426void MachineFrameInfo::dump(const MachineFunction &MF) const {
427 print(MF, *cerr.stream());
428}
429
430
431//===----------------------------------------------------------------------===//
432// MachineJumpTableInfo implementation
433//===----------------------------------------------------------------------===//
434
435/// getJumpTableIndex - Create a new jump table entry in the jump table info
436/// or return an existing one.
437///
438unsigned MachineJumpTableInfo::getJumpTableIndex(
439 const std::vector<MachineBasicBlock*> &DestBBs) {
440 assert(!DestBBs.empty() && "Cannot create an empty jump table!");
441 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i)
442 if (JumpTables[i].MBBs == DestBBs)
443 return i;
444
445 JumpTables.push_back(MachineJumpTableEntry(DestBBs));
446 return JumpTables.size()-1;
447}
448
449
450void MachineJumpTableInfo::print(std::ostream &OS) const {
451 // FIXME: this is lame, maybe we could print out the MBB numbers or something
452 // like {1, 2, 4, 5, 3, 0}
453 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
454 OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size()
455 << " entries\n";
456 }
457}
458
459void MachineJumpTableInfo::dump() const { print(*cerr.stream()); }
460
461
462//===----------------------------------------------------------------------===//
463// MachineConstantPool implementation
464//===----------------------------------------------------------------------===//
465
466const Type *MachineConstantPoolEntry::getType() const {
467 if (isMachineConstantPoolEntry())
468 return Val.MachineCPVal->getType();
469 return Val.ConstVal->getType();
470}
471
472MachineConstantPool::~MachineConstantPool() {
473 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
474 if (Constants[i].isMachineConstantPoolEntry())
475 delete Constants[i].Val.MachineCPVal;
476}
477
478/// getConstantPoolIndex - Create a new entry in the constant pool or return
479/// an existing one. User must specify an alignment in bytes for the object.
480///
481unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
482 unsigned Alignment) {
483 assert(Alignment && "Alignment must be specified!");
484 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
485
486 // Check to see if we already have this constant.
487 //
488 // FIXME, this could be made much more efficient for large constant pools.
489 unsigned AlignMask = (1 << Alignment)-1;
490 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
491 if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0)
492 return i;
493
494 unsigned Offset = 0;
495 if (!Constants.empty()) {
496 Offset = Constants.back().getOffset();
Duncan Sands8157ef42007-11-05 00:04:43 +0000497 Offset += TD->getABITypeSize(Constants.back().getType());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000498 Offset = (Offset+AlignMask)&~AlignMask;
499 }
500
501 Constants.push_back(MachineConstantPoolEntry(C, Offset));
502 return Constants.size()-1;
503}
504
505unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
506 unsigned Alignment) {
507 assert(Alignment && "Alignment must be specified!");
508 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
509
510 // Check to see if we already have this constant.
511 //
512 // FIXME, this could be made much more efficient for large constant pools.
513 unsigned AlignMask = (1 << Alignment)-1;
514 int Idx = V->getExistingMachineCPValue(this, Alignment);
515 if (Idx != -1)
516 return (unsigned)Idx;
517
518 unsigned Offset = 0;
519 if (!Constants.empty()) {
520 Offset = Constants.back().getOffset();
Duncan Sands8157ef42007-11-05 00:04:43 +0000521 Offset += TD->getABITypeSize(Constants.back().getType());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000522 Offset = (Offset+AlignMask)&~AlignMask;
523 }
524
525 Constants.push_back(MachineConstantPoolEntry(V, Offset));
526 return Constants.size()-1;
527}
528
Chris Lattner1fefaac2008-08-23 22:23:09 +0000529void MachineConstantPoolValue::print(std::ostream &o) const {
530 raw_os_ostream OS(o);
531 print(OS);
532}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000533
534void MachineConstantPool::print(std::ostream &OS) const {
535 for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
536 OS << " <cp #" << i << "> is";
537 if (Constants[i].isMachineConstantPoolEntry())
538 Constants[i].Val.MachineCPVal->print(OS);
539 else
540 OS << *(Value*)Constants[i].Val.ConstVal;
541 OS << " , offset=" << Constants[i].getOffset();
542 OS << "\n";
543 }
544}
545
546void MachineConstantPool::dump() const { print(*cerr.stream()); }