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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner081ce942007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Dan Gohmanf17a25c2007-07-18 16:29:46 +00007//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/ADT/FoldingSet.h"
Chris Lattnerf08a3e82007-10-09 03:40:30 +000018#include "llvm/ADT/APFloat.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000019#include "llvm/Support/MathExtras.h"
20#include <cassert>
21using namespace llvm;
22
23//===----------------------------------------------------------------------===//
Ted Kremenek3c6a9282008-01-19 04:22:50 +000024// FoldingSetNodeID Implementation
Dan Gohmanf17a25c2007-07-18 16:29:46 +000025
26/// Add* - Add various data types to Bit data.
27///
Ted Kremenek3c6a9282008-01-19 04:22:50 +000028void FoldingSetNodeID::AddPointer(const void *Ptr) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000029 // Note: this adds pointers to the hash using sizes and endianness that
30 // depend on the host. It doesn't matter however, because hashing on
31 // pointer values in inherently unstable. Nothing should depend on the
32 // ordering of nodes in the folding set.
33 intptr_t PtrI = (intptr_t)Ptr;
34 Bits.push_back(unsigned(PtrI));
35 if (sizeof(intptr_t) > sizeof(unsigned))
36 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
37}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000038void FoldingSetNodeID::AddInteger(signed I) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000039 Bits.push_back(I);
40}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000041void FoldingSetNodeID::AddInteger(unsigned I) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000042 Bits.push_back(I);
43}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000044void FoldingSetNodeID::AddInteger(int64_t I) {
Dan Gohman07f24bf2007-09-14 20:48:42 +000045 AddInteger((uint64_t)I);
46}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000047void FoldingSetNodeID::AddInteger(uint64_t I) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000048 Bits.push_back(unsigned(I));
49
50 // If the integer is small, encode it just as 32-bits.
51 if ((uint64_t)(int)I != I)
52 Bits.push_back(unsigned(I >> 32));
53}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000054void FoldingSetNodeID::AddFloat(float F) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000055 Bits.push_back(FloatToBits(F));
56}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000057void FoldingSetNodeID::AddDouble(double D) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000058 AddInteger(DoubleToBits(D));
59}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000060void FoldingSetNodeID::AddAPFloat(const APFloat& apf) {
Dale Johannesen2fc20782007-09-14 22:26:36 +000061 APInt api = apf.convertToAPInt();
62 const uint64_t *p = api.getRawData();
Chris Lattnerdfa16832007-09-14 22:57:00 +000063 for (unsigned i=0; i<api.getNumWords(); i++)
Dale Johannesen2fc20782007-09-14 22:26:36 +000064 AddInteger(*p++);
65}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000066void FoldingSetNodeID::AddString(const std::string &String) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000067 unsigned Size = String.size();
68 Bits.push_back(Size);
69 if (!Size) return;
70
71 unsigned Units = Size / 4;
72 unsigned Pos = 0;
73 const unsigned *Base = (const unsigned *)String.data();
74
75 // If the string is aligned do a bulk transfer.
76 if (!((intptr_t)Base & 3)) {
77 Bits.append(Base, Base + Units);
78 Pos = (Units + 1) * 4;
79 } else {
80 // Otherwise do it the hard way.
81 for ( Pos += 4; Pos <= Size; Pos += 4) {
82 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
83 ((unsigned char)String[Pos - 3] << 16) |
84 ((unsigned char)String[Pos - 2] << 8) |
85 (unsigned char)String[Pos - 1];
86 Bits.push_back(V);
87 }
88 }
89
90 // With the leftover bits.
91 unsigned V = 0;
92 // Pos will have overshot size by 4 - #bytes left over.
93 switch (Pos - Size) {
94 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
95 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
96 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
97 default: return; // Nothing left.
98 }
99
100 Bits.push_back(V);
101}
102
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000103/// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000104/// lookup the node in the FoldingSetImpl.
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000105unsigned FoldingSetNodeID::ComputeHash() const {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000106 // This is adapted from SuperFastHash by Paul Hsieh.
107 unsigned Hash = Bits.size();
108 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
109 unsigned Data = *BP;
110 Hash += Data & 0xFFFF;
111 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
112 Hash = (Hash << 16) ^ Tmp;
113 Hash += Hash >> 11;
114 }
115
116 // Force "avalanching" of final 127 bits.
117 Hash ^= Hash << 3;
118 Hash += Hash >> 5;
119 Hash ^= Hash << 4;
120 Hash += Hash >> 17;
121 Hash ^= Hash << 25;
122 Hash += Hash >> 6;
123 return Hash;
124}
125
126/// operator== - Used to compare two nodes to each other.
127///
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000128bool FoldingSetNodeID::operator==(const FoldingSetNodeID &RHS)const{
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000129 if (Bits.size() != RHS.Bits.size()) return false;
130 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
131}
132
133
134//===----------------------------------------------------------------------===//
135/// Helper functions for FoldingSetImpl.
136
137/// GetNextPtr - In order to save space, each bucket is a
138/// singly-linked-list. In order to make deletion more efficient, we make
139/// the list circular, so we can delete a node without computing its hash.
140/// The problem with this is that the start of the hash buckets are not
141/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
142/// use GetBucketPtr when this happens.
Chris Lattner29f50d32007-10-03 20:45:43 +0000143static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
144 // The low bit is set if this is the pointer back to the bucket.
145 if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1)
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000146 return 0;
Chris Lattner29f50d32007-10-03 20:45:43 +0000147
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000148 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
149}
150
Ted Kremenek5f12cda2008-02-04 21:11:17 +0000151
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000152/// testing.
153static void **GetBucketPtr(void *NextInBucketPtr) {
Chris Lattner29f50d32007-10-03 20:45:43 +0000154 intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr);
Chris Lattner330a4392007-10-03 21:12:09 +0000155 assert((Ptr & 1) && "Not a bucket pointer");
Chris Lattner29f50d32007-10-03 20:45:43 +0000156 return reinterpret_cast<void**>(Ptr & ~intptr_t(1));
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000157}
158
159/// GetBucketFor - Hash the specified node ID and return the hash bucket for
160/// the specified ID.
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000161static void **GetBucketFor(const FoldingSetNodeID &ID,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000162 void **Buckets, unsigned NumBuckets) {
163 // NumBuckets is always a power of 2.
164 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
165 return Buckets + BucketNum;
166}
167
168//===----------------------------------------------------------------------===//
169// FoldingSetImpl Implementation
170
171FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
172 assert(5 < Log2InitSize && Log2InitSize < 32 &&
173 "Initial hash table size out of range");
174 NumBuckets = 1 << Log2InitSize;
Chris Lattner29f50d32007-10-03 20:45:43 +0000175 Buckets = new void*[NumBuckets+1];
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000176 memset(Buckets, 0, NumBuckets*sizeof(void*));
Chris Lattner29f50d32007-10-03 20:45:43 +0000177
178 // Set the very last bucket to be a non-null "pointer".
179 Buckets[NumBuckets] = reinterpret_cast<void*>(-2);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000180}
181FoldingSetImpl::~FoldingSetImpl() {
182 delete [] Buckets;
183}
184
185/// GrowHashTable - Double the size of the hash table and rehash everything.
186///
187void FoldingSetImpl::GrowHashTable() {
188 void **OldBuckets = Buckets;
189 unsigned OldNumBuckets = NumBuckets;
190 NumBuckets <<= 1;
191
192 // Reset the node count to zero: we're going to reinsert everything.
193 NumNodes = 0;
194
195 // Clear out new buckets.
Chris Lattner29f50d32007-10-03 20:45:43 +0000196 Buckets = new void*[NumBuckets+1];
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000197 memset(Buckets, 0, NumBuckets*sizeof(void*));
198
Chris Lattner29f50d32007-10-03 20:45:43 +0000199 // Set the very last bucket to be a non-null "pointer".
200 Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
201
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000202 // Walk the old buckets, rehashing nodes into their new place.
203 for (unsigned i = 0; i != OldNumBuckets; ++i) {
204 void *Probe = OldBuckets[i];
205 if (!Probe) continue;
Chris Lattner29f50d32007-10-03 20:45:43 +0000206 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000207 // Figure out the next link, remove NodeInBucket from the old link.
208 Probe = NodeInBucket->getNextInBucket();
209 NodeInBucket->SetNextInBucket(0);
210
211 // Insert the node into the new bucket, after recomputing the hash.
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000212 FoldingSetNodeID ID;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000213 GetNodeProfile(ID, NodeInBucket);
214 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
215 }
216 }
217
218 delete[] OldBuckets;
219}
220
221/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
222/// return it. If not, return the insertion token that will make insertion
223/// faster.
Ted Kremenek3113b3b2008-02-04 17:14:20 +0000224FoldingSetImpl::Node
225*FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
226 void *&InsertPos) {
227
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000228 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
229 void *Probe = *Bucket;
230
231 InsertPos = 0;
232
Chris Lattner29f50d32007-10-03 20:45:43 +0000233 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000234 FoldingSetNodeID OtherID;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000235 GetNodeProfile(OtherID, NodeInBucket);
236 if (OtherID == ID)
237 return NodeInBucket;
238
239 Probe = NodeInBucket->getNextInBucket();
240 }
241
242 // Didn't find the node, return null with the bucket as the InsertPos.
243 InsertPos = Bucket;
244 return 0;
245}
246
247/// InsertNode - Insert the specified node into the folding set, knowing that it
248/// is not already in the map. InsertPos must be obtained from
249/// FindNodeOrInsertPos.
250void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
251 assert(N->getNextInBucket() == 0);
252 // Do we need to grow the hashtable?
253 if (NumNodes+1 > NumBuckets*2) {
254 GrowHashTable();
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000255 FoldingSetNodeID ID;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000256 GetNodeProfile(ID, N);
257 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
258 }
259
260 ++NumNodes;
261
262 /// The insert position is actually a bucket pointer.
263 void **Bucket = static_cast<void**>(InsertPos);
264
265 void *Next = *Bucket;
266
267 // If this is the first insertion into this bucket, its next pointer will be
Chris Lattner29f50d32007-10-03 20:45:43 +0000268 // null. Pretend as if it pointed to itself, setting the low bit to indicate
269 // that it is a pointer to the bucket.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000270 if (Next == 0)
Chris Lattner29f50d32007-10-03 20:45:43 +0000271 Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000272
273 // Set the node's next pointer, and make the bucket point to the node.
274 N->SetNextInBucket(Next);
275 *Bucket = N;
276}
277
278/// RemoveNode - Remove a node from the folding set, returning true if one was
279/// removed or false if the node was not in the folding set.
280bool FoldingSetImpl::RemoveNode(Node *N) {
281 // Because each bucket is a circular list, we don't need to compute N's hash
282 // to remove it.
283 void *Ptr = N->getNextInBucket();
284 if (Ptr == 0) return false; // Not in folding set.
285
286 --NumNodes;
287 N->SetNextInBucket(0);
288
289 // Remember what N originally pointed to, either a bucket or another node.
290 void *NodeNextPtr = Ptr;
291
292 // Chase around the list until we find the node (or bucket) which points to N.
293 while (true) {
Chris Lattner29f50d32007-10-03 20:45:43 +0000294 if (Node *NodeInBucket = GetNextPtr(Ptr)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000295 // Advance pointer.
296 Ptr = NodeInBucket->getNextInBucket();
297
298 // We found a node that points to N, change it to point to N's next node,
299 // removing N from the list.
300 if (Ptr == N) {
301 NodeInBucket->SetNextInBucket(NodeNextPtr);
302 return true;
303 }
304 } else {
305 void **Bucket = GetBucketPtr(Ptr);
306 Ptr = *Bucket;
307
308 // If we found that the bucket points to N, update the bucket to point to
309 // whatever is next.
310 if (Ptr == N) {
311 *Bucket = NodeNextPtr;
312 return true;
313 }
314 }
315 }
316}
317
318/// GetOrInsertNode - If there is an existing simple Node exactly
319/// equal to the specified node, return it. Otherwise, insert 'N' and it
320/// instead.
321FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000322 FoldingSetNodeID ID;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000323 GetNodeProfile(ID, N);
324 void *IP;
325 if (Node *E = FindNodeOrInsertPos(ID, IP))
326 return E;
327 InsertNode(N, IP);
328 return N;
329}
Chris Lattner330a4392007-10-03 21:12:09 +0000330
331//===----------------------------------------------------------------------===//
332// FoldingSetIteratorImpl Implementation
333
334FoldingSetIteratorImpl::FoldingSetIteratorImpl(void **Bucket) {
335 // Skip to the first non-null non-self-cycle bucket.
336 while (*Bucket == 0 || GetNextPtr(*Bucket) == 0)
337 ++Bucket;
338
339 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
340}
341
342void FoldingSetIteratorImpl::advance() {
343 // If there is another link within this bucket, go to it.
344 void *Probe = NodePtr->getNextInBucket();
345
346 if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
347 NodePtr = NextNodeInBucket;
348 else {
349 // Otherwise, this is the last link in this bucket.
350 void **Bucket = GetBucketPtr(Probe);
351
352 // Skip to the next non-null non-self-cycle bucket.
353 do {
354 ++Bucket;
355 } while (*Bucket == 0 || GetNextPtr(*Bucket) == 0);
356
357 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
358 }
359}
360
Ted Kremenek5f12cda2008-02-04 21:11:17 +0000361//===----------------------------------------------------------------------===//
362// FoldingSetBucketIteratorImpl Implementation
363
364FoldingSetBucketIteratorImpl::FoldingSetBucketIteratorImpl(void **Bucket) {
365 Ptr = (*Bucket == 0 || GetNextPtr(*Bucket) == 0) ? (void*) Bucket : *Bucket;
366}