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Chandler Carruthdb350872011-10-21 06:46:38 +00001//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Chandler Carruth30713632011-10-23 09:18:45 +000010// This file implements basic block placement transformations using the CFG
11// structure and branch probability estimates.
Chandler Carruthdb350872011-10-21 06:46:38 +000012//
Chandler Carruth30713632011-10-23 09:18:45 +000013// The pass strives to preserve the structure of the CFG (that is, retain
14// a topological ordering of basic blocks) in the absense of a *strong* signal
15// to the contrary from probabilities. However, within the CFG structure, it
16// attempts to choose an ordering which favors placing more likely sequences of
17// blocks adjacent to each other.
18//
19// The algorithm works from the inner-most loop within a function outward, and
20// at each stage walks through the basic blocks, trying to coalesce them into
21// sequential chains where allowed by the CFG (or demanded by heavy
22// probabilities). Finally, it walks the blocks in topological order, and the
23// first time it reaches a chain of basic blocks, it schedules them in the
24// function in-order.
Chandler Carruthdb350872011-10-21 06:46:38 +000025//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "block-placement2"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000029#include "llvm/CodeGen/MachineBasicBlock.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000030#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
31#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
32#include "llvm/CodeGen/MachineFunction.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000033#include "llvm/CodeGen/MachineFunctionPass.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000034#include "llvm/CodeGen/MachineLoopInfo.h"
35#include "llvm/CodeGen/MachineModuleInfo.h"
36#include "llvm/CodeGen/Passes.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000037#include "llvm/Support/Allocator.h"
Chandler Carruth30713632011-10-23 09:18:45 +000038#include "llvm/Support/Debug.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000039#include "llvm/Support/ErrorHandling.h"
40#include "llvm/ADT/DenseMap.h"
Chandler Carruth30713632011-10-23 09:18:45 +000041#include "llvm/ADT/PostOrderIterator.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000042#include "llvm/ADT/SCCIterator.h"
43#include "llvm/ADT/SmallPtrSet.h"
44#include "llvm/ADT/SmallVector.h"
45#include "llvm/ADT/Statistic.h"
46#include "llvm/Target/TargetInstrInfo.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000047#include "llvm/Target/TargetLowering.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000048#include <algorithm>
49using namespace llvm;
50
Chandler Carruth37efc9f2011-11-02 07:17:12 +000051STATISTIC(NumCondBranches, "Number of conditional branches");
52STATISTIC(NumUncondBranches, "Number of uncondittional branches");
53STATISTIC(CondBranchTakenFreq,
54 "Potential frequency of taking conditional branches");
55STATISTIC(UncondBranchTakenFreq,
56 "Potential frequency of taking unconditional branches");
57
Chandler Carruthdb350872011-10-21 06:46:38 +000058namespace {
59/// \brief A structure for storing a weighted edge.
60///
61/// This stores an edge and its weight, computed as the product of the
62/// frequency that the starting block is entered with the probability of
63/// a particular exit block.
64struct WeightedEdge {
65 BlockFrequency EdgeFrequency;
66 MachineBasicBlock *From, *To;
67
68 bool operator<(const WeightedEdge &RHS) const {
69 return EdgeFrequency < RHS.EdgeFrequency;
70 }
71};
72}
73
74namespace {
Chandler Carruth30713632011-10-23 09:18:45 +000075class BlockChain;
Chandler Carruthdb350872011-10-21 06:46:38 +000076/// \brief Type for our function-wide basic block -> block chain mapping.
77typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
78}
79
80namespace {
81/// \brief A chain of blocks which will be laid out contiguously.
82///
83/// This is the datastructure representing a chain of consecutive blocks that
84/// are profitable to layout together in order to maximize fallthrough
85/// probabilities. We also can use a block chain to represent a sequence of
86/// basic blocks which have some external (correctness) requirement for
87/// sequential layout.
88///
89/// Eventually, the block chains will form a directed graph over the function.
90/// We provide an SCC-supporting-iterator in order to quicky build and walk the
91/// SCCs of block chains within a function.
92///
93/// The block chains also have support for calculating and caching probability
94/// information related to the chain itself versus other chains. This is used
95/// for ranking during the final layout of block chains.
Chandler Carruth30713632011-10-23 09:18:45 +000096class BlockChain {
97 /// \brief The sequence of blocks belonging to this chain.
Chandler Carruthdb350872011-10-21 06:46:38 +000098 ///
Chandler Carruth30713632011-10-23 09:18:45 +000099 /// This is the sequence of blocks for a particular chain. These will be laid
100 /// out in-order within the function.
101 SmallVector<MachineBasicBlock *, 4> Blocks;
Chandler Carruthdb350872011-10-21 06:46:38 +0000102
103 /// \brief A handle to the function-wide basic block to block chain mapping.
104 ///
105 /// This is retained in each block chain to simplify the computation of child
106 /// block chains for SCC-formation and iteration. We store the edges to child
107 /// basic blocks, and map them back to their associated chains using this
108 /// structure.
109 BlockToChainMapType &BlockToChain;
110
Chandler Carruth30713632011-10-23 09:18:45 +0000111public:
Chandler Carruthdb350872011-10-21 06:46:38 +0000112 /// \brief Construct a new BlockChain.
113 ///
114 /// This builds a new block chain representing a single basic block in the
115 /// function. It also registers itself as the chain that block participates
116 /// in with the BlockToChain mapping.
117 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
Chandler Carruthdf234352011-11-13 11:20:44 +0000118 : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) {
Chandler Carruthdb350872011-10-21 06:46:38 +0000119 assert(BB && "Cannot create a chain with a null basic block");
120 BlockToChain[BB] = this;
121 }
122
Chandler Carruth30713632011-10-23 09:18:45 +0000123 /// \brief Iterator over blocks within the chain.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000124 typedef SmallVectorImpl<MachineBasicBlock *>::iterator iterator;
125 typedef SmallVectorImpl<MachineBasicBlock *>::reverse_iterator
126 reverse_iterator;
Chandler Carruth30713632011-10-23 09:18:45 +0000127
128 /// \brief Beginning of blocks within the chain.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000129 iterator begin() { return Blocks.begin(); }
130 reverse_iterator rbegin() { return Blocks.rbegin(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000131
132 /// \brief End of blocks within the chain.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000133 iterator end() { return Blocks.end(); }
134 reverse_iterator rend() { return Blocks.rend(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000135
136 /// \brief Merge a block chain into this one.
Chandler Carruthdb350872011-10-21 06:46:38 +0000137 ///
138 /// This routine merges a block chain into this one. It takes care of forming
139 /// a contiguous sequence of basic blocks, updating the edge list, and
140 /// updating the block -> chain mapping. It does not free or tear down the
141 /// old chain, but the old chain's block list is no longer valid.
Chandler Carruth30713632011-10-23 09:18:45 +0000142 void merge(MachineBasicBlock *BB, BlockChain *Chain) {
143 assert(BB);
144 assert(!Blocks.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000145
Chandler Carruth30713632011-10-23 09:18:45 +0000146 // Fast path in case we don't have a chain already.
147 if (!Chain) {
148 assert(!BlockToChain[BB]);
149 Blocks.push_back(BB);
150 BlockToChain[BB] = this;
151 return;
Chandler Carruthdb350872011-10-21 06:46:38 +0000152 }
153
Chandler Carruth30713632011-10-23 09:18:45 +0000154 assert(BB == *Chain->begin());
155 assert(Chain->begin() != Chain->end());
Chandler Carruthdb350872011-10-21 06:46:38 +0000156
Chandler Carruth30713632011-10-23 09:18:45 +0000157 // Update the incoming blocks to point to this chain, and add them to the
158 // chain structure.
159 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
160 BI != BE; ++BI) {
161 Blocks.push_back(*BI);
162 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
163 BlockToChain[*BI] = this;
164 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000165 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000166
167 /// \brief Count of predecessors within the loop currently being processed.
168 ///
169 /// This count is updated at each loop we process to represent the number of
170 /// in-loop predecessors of this chain.
171 unsigned LoopPredecessors;
Chandler Carruthdb350872011-10-21 06:46:38 +0000172};
173}
174
175namespace {
176class MachineBlockPlacement : public MachineFunctionPass {
Chandler Carruth30713632011-10-23 09:18:45 +0000177 /// \brief A typedef for a block filter set.
178 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
179
Chandler Carruthdb350872011-10-21 06:46:38 +0000180 /// \brief A handle to the branch probability pass.
181 const MachineBranchProbabilityInfo *MBPI;
182
183 /// \brief A handle to the function-wide block frequency pass.
184 const MachineBlockFrequencyInfo *MBFI;
185
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000186 /// \brief A handle to the loop info.
187 const MachineLoopInfo *MLI;
188
Chandler Carruthdb350872011-10-21 06:46:38 +0000189 /// \brief A handle to the target's instruction info.
190 const TargetInstrInfo *TII;
191
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000192 /// \brief A handle to the target's lowering info.
193 const TargetLowering *TLI;
194
Chandler Carruthdb350872011-10-21 06:46:38 +0000195 /// \brief Allocator and owner of BlockChain structures.
196 ///
197 /// We build BlockChains lazily by merging together high probability BB
198 /// sequences acording to the "Algo2" in the paper mentioned at the top of
199 /// the file. To reduce malloc traffic, we allocate them using this slab-like
200 /// allocator, and destroy them after the pass completes.
201 SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
202
203 /// \brief Function wide BasicBlock to BlockChain mapping.
204 ///
205 /// This mapping allows efficiently moving from any given basic block to the
206 /// BlockChain it participates in, if any. We use it to, among other things,
207 /// allow implicitly defining edges between chains as the existing edges
208 /// between basic blocks.
209 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
210
Chandler Carruthdf234352011-11-13 11:20:44 +0000211 void markChainSuccessors(BlockChain &Chain,
212 MachineBasicBlock *LoopHeaderBB,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000213 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Chandler Carruthdf234352011-11-13 11:20:44 +0000214 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000215 MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
216 BlockChain &Chain,
217 const BlockFilterSet *BlockFilter);
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000218 MachineBasicBlock *selectBestCandidateBlock(
219 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
220 const BlockFilterSet *BlockFilter);
Chandler Carruth3273c892011-11-15 06:26:43 +0000221 MachineBasicBlock *getFirstUnplacedBlock(
222 MachineFunction &F,
223 const BlockChain &PlacedChain,
224 MachineFunction::iterator &PrevUnplacedBlockIt,
225 const BlockFilterSet *BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000226 void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000227 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Chandler Carruthdf234352011-11-13 11:20:44 +0000228 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000229 void rotateLoop(MachineLoop &L, BlockChain &LoopChain,
230 const BlockFilterSet &LoopBlockSet);
Chandler Carruth30713632011-10-23 09:18:45 +0000231 void buildLoopChains(MachineFunction &F, MachineLoop &L);
232 void buildCFGChains(MachineFunction &F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000233 void AlignLoops(MachineFunction &F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000234
235public:
236 static char ID; // Pass identification, replacement for typeid
237 MachineBlockPlacement() : MachineFunctionPass(ID) {
238 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
239 }
240
241 bool runOnMachineFunction(MachineFunction &F);
242
243 void getAnalysisUsage(AnalysisUsage &AU) const {
244 AU.addRequired<MachineBranchProbabilityInfo>();
245 AU.addRequired<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000246 AU.addRequired<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000247 MachineFunctionPass::getAnalysisUsage(AU);
248 }
249
250 const char *getPassName() const { return "Block Placement"; }
251};
252}
253
254char MachineBlockPlacement::ID = 0;
255INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
256 "Branch Probability Basic Block Placement", false, false)
257INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
258INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000259INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
Chandler Carruthdb350872011-10-21 06:46:38 +0000260INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
261 "Branch Probability Basic Block Placement", false, false)
262
263FunctionPass *llvm::createMachineBlockPlacementPass() {
264 return new MachineBlockPlacement();
265}
266
Chandler Carruth30713632011-10-23 09:18:45 +0000267#ifndef NDEBUG
268/// \brief Helper to print the name of a MBB.
269///
270/// Only used by debug logging.
271static std::string getBlockName(MachineBasicBlock *BB) {
272 std::string Result;
273 raw_string_ostream OS(Result);
274 OS << "BB#" << BB->getNumber()
275 << " (derived from LLVM BB '" << BB->getName() << "')";
276 OS.flush();
277 return Result;
Chandler Carruthdb350872011-10-21 06:46:38 +0000278}
279
Chandler Carruth30713632011-10-23 09:18:45 +0000280/// \brief Helper to print the number of a MBB.
281///
282/// Only used by debug logging.
283static std::string getBlockNum(MachineBasicBlock *BB) {
284 std::string Result;
285 raw_string_ostream OS(Result);
286 OS << "BB#" << BB->getNumber();
287 OS.flush();
288 return Result;
289}
290#endif
291
Chandler Carruth729bec82011-11-13 11:34:55 +0000292/// \brief Mark a chain's successors as having one fewer preds.
293///
294/// When a chain is being merged into the "placed" chain, this routine will
295/// quickly walk the successors of each block in the chain and mark them as
296/// having one fewer active predecessor. It also adds any successors of this
297/// chain which reach the zero-predecessor state to the worklist passed in.
Chandler Carruthdf234352011-11-13 11:20:44 +0000298void MachineBlockPlacement::markChainSuccessors(
299 BlockChain &Chain,
300 MachineBasicBlock *LoopHeaderBB,
301 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
302 const BlockFilterSet *BlockFilter) {
303 // Walk all the blocks in this chain, marking their successors as having
304 // a predecessor placed.
305 for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end();
306 CBI != CBE; ++CBI) {
307 // Add any successors for which this is the only un-placed in-loop
308 // predecessor to the worklist as a viable candidate for CFG-neutral
309 // placement. No subsequent placement of this block will violate the CFG
310 // shape, so we get to use heuristics to choose a favorable placement.
311 for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(),
312 SE = (*CBI)->succ_end();
313 SI != SE; ++SI) {
314 if (BlockFilter && !BlockFilter->count(*SI))
315 continue;
316 BlockChain &SuccChain = *BlockToChain[*SI];
317 // Disregard edges within a fixed chain, or edges to the loop header.
318 if (&Chain == &SuccChain || *SI == LoopHeaderBB)
319 continue;
Chandler Carruthdb350872011-10-21 06:46:38 +0000320
Chandler Carruthdf234352011-11-13 11:20:44 +0000321 // This is a cross-chain edge that is within the loop, so decrement the
322 // loop predecessor count of the destination chain.
323 if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000324 BlockWorkList.push_back(*SuccChain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000325 }
326 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000327}
Chandler Carruth30713632011-10-23 09:18:45 +0000328
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000329/// \brief Select the best successor for a block.
330///
331/// This looks across all successors of a particular block and attempts to
332/// select the "best" one to be the layout successor. It only considers direct
333/// successors which also pass the block filter. It will attempt to avoid
334/// breaking CFG structure, but cave and break such structures in the case of
335/// very hot successor edges.
336///
337/// \returns The best successor block found, or null if none are viable.
338MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
339 MachineBasicBlock *BB, BlockChain &Chain,
340 const BlockFilterSet *BlockFilter) {
341 const BranchProbability HotProb(4, 5); // 80%
342
343 MachineBasicBlock *BestSucc = 0;
Chandler Carruth340d5962011-11-14 09:12:57 +0000344 // FIXME: Due to the performance of the probability and weight routines in
345 // the MBPI analysis, we manually compute probabilities using the edge
346 // weights. This is suboptimal as it means that the somewhat subtle
347 // definition of edge weight semantics is encoded here as well. We should
348 // improve the MBPI interface to effeciently support query patterns such as
349 // this.
350 uint32_t BestWeight = 0;
351 uint32_t WeightScale = 0;
352 uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000353 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
354 for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
355 SE = BB->succ_end();
356 SI != SE; ++SI) {
357 if (BlockFilter && !BlockFilter->count(*SI))
358 continue;
359 BlockChain &SuccChain = *BlockToChain[*SI];
360 if (&SuccChain == &Chain) {
361 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n");
362 continue;
363 }
Chandler Carruth03300ec2011-11-19 10:26:02 +0000364 if (*SI != *SuccChain.begin()) {
365 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n");
366 continue;
367 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000368
Chandler Carruth340d5962011-11-14 09:12:57 +0000369 uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI);
370 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000371
372 // Only consider successors which are either "hot", or wouldn't violate
373 // any CFG constraints.
Chandler Carruthb0dadb92011-11-20 11:22:06 +0000374 if (SuccChain.LoopPredecessors != 0) {
375 if (SuccProb < HotProb) {
376 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> CFG conflict\n");
377 continue;
378 }
379
380 // Make sure that a hot successor doesn't have a globally more important
381 // predecessor.
382 BlockFrequency CandidateEdgeFreq
383 = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl();
384 bool BadCFGConflict = false;
385 for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(),
386 PE = (*SI)->pred_end();
387 PI != PE; ++PI) {
388 if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) ||
389 BlockToChain[*PI] == &Chain)
390 continue;
391 BlockFrequency PredEdgeFreq
392 = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI);
393 if (PredEdgeFreq >= CandidateEdgeFreq) {
394 BadCFGConflict = true;
395 break;
396 }
397 }
398 if (BadCFGConflict) {
399 DEBUG(dbgs() << " " << getBlockName(*SI)
400 << " -> non-cold CFG conflict\n");
401 continue;
402 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000403 }
404
405 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
406 << " (prob)"
407 << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "")
408 << "\n");
Chandler Carruth340d5962011-11-14 09:12:57 +0000409 if (BestSucc && BestWeight >= SuccWeight)
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000410 continue;
411 BestSucc = *SI;
Chandler Carruth340d5962011-11-14 09:12:57 +0000412 BestWeight = SuccWeight;
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000413 }
414 return BestSucc;
415}
416
Chandler Carruthfa976582011-11-14 09:46:33 +0000417namespace {
418/// \brief Predicate struct to detect blocks already placed.
419class IsBlockPlaced {
420 const BlockChain &PlacedChain;
421 const BlockToChainMapType &BlockToChain;
422
423public:
424 IsBlockPlaced(const BlockChain &PlacedChain,
425 const BlockToChainMapType &BlockToChain)
426 : PlacedChain(PlacedChain), BlockToChain(BlockToChain) {}
427
428 bool operator()(MachineBasicBlock *BB) const {
429 return BlockToChain.lookup(BB) == &PlacedChain;
430 }
431};
432}
433
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000434/// \brief Select the best block from a worklist.
435///
436/// This looks through the provided worklist as a list of candidate basic
437/// blocks and select the most profitable one to place. The definition of
438/// profitable only really makes sense in the context of a loop. This returns
439/// the most frequently visited block in the worklist, which in the case of
440/// a loop, is the one most desirable to be physically close to the rest of the
441/// loop body in order to improve icache behavior.
442///
443/// \returns The best block found, or null if none are viable.
444MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
445 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
446 const BlockFilterSet *BlockFilter) {
Chandler Carruthfa976582011-11-14 09:46:33 +0000447 // Once we need to walk the worklist looking for a candidate, cleanup the
448 // worklist of already placed entries.
449 // FIXME: If this shows up on profiles, it could be folded (at the cost of
450 // some code complexity) into the loop below.
451 WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(),
452 IsBlockPlaced(Chain, BlockToChain)),
453 WorkList.end());
454
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000455 MachineBasicBlock *BestBlock = 0;
456 BlockFrequency BestFreq;
457 for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
458 WBE = WorkList.end();
459 WBI != WBE; ++WBI) {
Chandler Carruthfa976582011-11-14 09:46:33 +0000460 assert(!BlockFilter || BlockFilter->count(*WBI));
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000461 BlockChain &SuccChain = *BlockToChain[*WBI];
462 if (&SuccChain == &Chain) {
463 DEBUG(dbgs() << " " << getBlockName(*WBI)
464 << " -> Already merged!\n");
465 continue;
466 }
467 assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
468
469 BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
470 DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq
471 << " (freq)\n");
472 if (BestBlock && BestFreq >= CandidateFreq)
473 continue;
474 BestBlock = *WBI;
475 BestFreq = CandidateFreq;
476 }
477 return BestBlock;
478}
479
Chandler Carruthb5856c82011-11-14 00:00:35 +0000480/// \brief Retrieve the first unplaced basic block.
481///
482/// This routine is called when we are unable to use the CFG to walk through
483/// all of the basic blocks and form a chain due to unnatural loops in the CFG.
Chandler Carruth3273c892011-11-15 06:26:43 +0000484/// We walk through the function's blocks in order, starting from the
485/// LastUnplacedBlockIt. We update this iterator on each call to avoid
486/// re-scanning the entire sequence on repeated calls to this routine.
Chandler Carruthb5856c82011-11-14 00:00:35 +0000487MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock(
Chandler Carruth3273c892011-11-15 06:26:43 +0000488 MachineFunction &F, const BlockChain &PlacedChain,
489 MachineFunction::iterator &PrevUnplacedBlockIt,
490 const BlockFilterSet *BlockFilter) {
491 for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E;
492 ++I) {
493 if (BlockFilter && !BlockFilter->count(I))
494 continue;
495 if (BlockToChain[I] != &PlacedChain) {
496 PrevUnplacedBlockIt = I;
Chandler Carruth47fb9542011-11-23 03:03:21 +0000497 // Now select the head of the chain to which the unplaced block belongs
498 // as the block to place. This will force the entire chain to be placed,
499 // and satisfies the requirements of merging chains.
500 return *BlockToChain[I]->begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000501 }
502 }
503 return 0;
504}
505
Chandler Carruthdf234352011-11-13 11:20:44 +0000506void MachineBlockPlacement::buildChain(
507 MachineBasicBlock *BB,
508 BlockChain &Chain,
509 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
510 const BlockFilterSet *BlockFilter) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000511 assert(BB);
512 assert(BlockToChain[BB] == &Chain);
Chandler Carruth3273c892011-11-15 06:26:43 +0000513 MachineFunction &F = *BB->getParent();
514 MachineFunction::iterator PrevUnplacedBlockIt = F.begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000515
Chandler Carruthdf234352011-11-13 11:20:44 +0000516 MachineBasicBlock *LoopHeaderBB = BB;
517 markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
518 BB = *llvm::prior(Chain.end());
519 for (;;) {
520 assert(BB);
521 assert(BlockToChain[BB] == &Chain);
522 assert(*llvm::prior(Chain.end()) == BB);
Chandler Carruth6527ecc2011-11-13 12:17:28 +0000523 MachineBasicBlock *BestSucc = 0;
Chandler Carruth30713632011-10-23 09:18:45 +0000524
Chandler Carruth03300ec2011-11-19 10:26:02 +0000525 // Look for the best viable successor if there is one to place immediately
526 // after this block.
527 BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000528
529 // If an immediate successor isn't available, look for the best viable
530 // block among those we've identified as not violating the loop's CFG at
531 // this point. This won't be a fallthrough, but it will increase locality.
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000532 if (!BestSucc)
533 BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000534
Chandler Carruthdf234352011-11-13 11:20:44 +0000535 if (!BestSucc) {
Chandler Carruth3273c892011-11-15 06:26:43 +0000536 BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt,
537 BlockFilter);
Chandler Carruthb5856c82011-11-14 00:00:35 +0000538 if (!BestSucc)
539 break;
540
541 DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the "
542 "layout successor until the CFG reduces\n");
Chandler Carruthdf234352011-11-13 11:20:44 +0000543 }
Chandler Carruth30713632011-10-23 09:18:45 +0000544
Chandler Carruthdf234352011-11-13 11:20:44 +0000545 // Place this block, updating the datastructures to reflect its placement.
546 BlockChain &SuccChain = *BlockToChain[BestSucc];
Chandler Carruthb5856c82011-11-14 00:00:35 +0000547 // Zero out LoopPredecessors for the successor we're about to merge in case
548 // we selected a successor that didn't fit naturally into the CFG.
549 SuccChain.LoopPredecessors = 0;
Chandler Carruthdf234352011-11-13 11:20:44 +0000550 DEBUG(dbgs() << "Merging from " << getBlockNum(BB)
551 << " to " << getBlockNum(BestSucc) << "\n");
552 markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
553 Chain.merge(BestSucc, &SuccChain);
554 BB = *llvm::prior(Chain.end());
Chandler Carruthb5856c82011-11-14 00:00:35 +0000555 };
556
557 DEBUG(dbgs() << "Finished forming chain for header block "
558 << getBlockNum(*Chain.begin()) << "\n");
Chandler Carruthdb350872011-10-21 06:46:38 +0000559}
560
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000561/// \brief Attempt to rotate loop chains ending in an unconditional backedge.
562///
563/// This is a very conservative attempt to rotate unconditional backedge jumps
564/// into fallthrough opportunities. It only attempts to perform the rotation
565/// when it is trivial to find a block within the loop which has a conditional
566/// loop exit. This block is then made the bottom of the chain, and the in-loop
567/// fallthrough block the top. That turns a conditional branch out of the loop
568/// into a conditional branch to the top of the loop while completely
569/// eliminitating an unconditional branch within the loop.
570void MachineBlockPlacement::rotateLoop(MachineLoop &L,
571 BlockChain &LoopChain,
572 const BlockFilterSet &LoopBlockSet) {
573 MachineBasicBlock *Header = *L.block_begin();
574 // Ensure that we have a chain of blocks which starts with the loop header.
575 // Otherwise, rotating the blocks might break an analyzable branch.
576 if (Header != *LoopChain.begin())
577 return;
578
579 // We only support rotating the loop chain as a unit, so look directly at the
580 // back of the chain and check that it has a backedge.
581 MachineBasicBlock *Latch = *llvm::prior(LoopChain.end());
582 if (Latch == Header ||
583 !Latch->isSuccessor(Header))
584 return;
585
586 // We need to analyze the branch and determine if rotating the loop will
587 // completely remove a branch. We bail if the analysis fails or we don't find
588 // an unconditional backedge.
589 SmallVector<MachineOperand, 4> Cond;
590 MachineBasicBlock *TBB = 0, *FBB = 0;
591 if (TII->AnalyzeBranch(*Latch, TBB, FBB, Cond) || !TBB || FBB || !Cond.empty())
592 return;
593 assert(TBB == Header && "Found backedge that doesn't go to the header!");
594
595 // Next we need to find a split point. This rotate algorithm is *very*
596 // narrow, and it only tries to do the rotate when it can find a split point
597 // which is an analyzable branch that exits the loop. Splitting there allows
598 // us to form a fallthrough out of the loop and a conditional jump to the top
599 // of the loop after rotation.
600 MachineBasicBlock *NewBottom = 0, *NewTop = 0;
601 BlockChain::iterator SplitIt = LoopChain.end();
602 for (BlockChain::reverse_iterator I = llvm::next(LoopChain.rbegin()),
603 E = LoopChain.rend();
604 I != E; ++I) {
605 Cond.clear();
606 TBB = FBB = 0;
607 if (TII->AnalyzeBranch(**I, TBB, FBB, Cond) || !TBB || Cond.empty())
608 continue;
609 // Swap things so that the in-loop successor is always in FBB or is an
610 // implicit fallthrough.
611 if (FBB && !LoopBlockSet.count(FBB))
612 std::swap(TBB, FBB);
613 // Check that we actually have a loop exit branch.
614 // FIXME: We should probably just use the LoopInfo for this.
615 if (!LoopBlockSet.count(TBB) && (!FBB || !LoopBlockSet.count(FBB))) {
616 // This is a very arbitrary restriction, but it ensures we don't disrupt
617 // the existing chain layout. We insist that the in-loop successor is
618 // chained as a fallthrough successor (even if the branch hasn't been
619 // updated to reflect that yet).
620 if (FBB && FBB != *llvm::prior(I))
621 continue;
622
623 NewBottom = *I;
624 NewTop = *llvm::prior(I);
625 SplitIt = I.base();
626 break;
627 }
628 }
629 if (!NewBottom || !NewTop ||
630 SplitIt == LoopChain.end() || SplitIt == LoopChain.begin())
631 return;
632 assert(BlockToChain[NewBottom] == &LoopChain);
633 assert(BlockToChain[NewTop] == &LoopChain);
634 assert(*SplitIt == NewTop);
635
636 // Rotate the chain and we're done.
637 DEBUG(dbgs() << "Rotating loop headed by: " << getBlockName(Header) << "\n"
638 << " new top: " << getBlockName(NewTop) << "\n"
639 << " new bottom: " << getBlockName(NewBottom) << "\n");
640 std::rotate(LoopChain.begin(), SplitIt, LoopChain.end());
641}
642
Chandler Carruth30713632011-10-23 09:18:45 +0000643/// \brief Forms basic block chains from the natural loop structures.
Chandler Carruthdb350872011-10-21 06:46:38 +0000644///
Chandler Carruth30713632011-10-23 09:18:45 +0000645/// These chains are designed to preserve the existing *structure* of the code
646/// as much as possible. We can then stitch the chains together in a way which
647/// both preserves the topological structure and minimizes taken conditional
648/// branches.
Chandler Carruthdf234352011-11-13 11:20:44 +0000649void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
650 MachineLoop &L) {
Chandler Carruth30713632011-10-23 09:18:45 +0000651 // First recurse through any nested loops, building chains for those inner
652 // loops.
653 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
654 buildLoopChains(F, **LI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000655
Chandler Carruthdf234352011-11-13 11:20:44 +0000656 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
657 BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end());
Chandler Carruthb5856c82011-11-14 00:00:35 +0000658 BlockChain &LoopChain = *BlockToChain[L.getHeader()];
Chandler Carruthdb350872011-10-21 06:46:38 +0000659
Chandler Carruthdf234352011-11-13 11:20:44 +0000660 // FIXME: This is a really lame way of walking the chains in the loop: we
661 // walk the blocks, and use a set to prevent visiting a particular chain
662 // twice.
663 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
664 for (MachineLoop::block_iterator BI = L.block_begin(),
665 BE = L.block_end();
Chandler Carruth30713632011-10-23 09:18:45 +0000666 BI != BE; ++BI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000667 BlockChain &Chain = *BlockToChain[*BI];
668 if (!UpdatedPreds.insert(&Chain) || BI == L.block_begin())
669 continue;
670
671 assert(Chain.LoopPredecessors == 0);
672 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
673 BCI != BCE; ++BCI) {
674 assert(BlockToChain[*BCI] == &Chain);
675 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
676 PE = (*BCI)->pred_end();
677 PI != PE; ++PI) {
678 if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI))
679 continue;
680 ++Chain.LoopPredecessors;
681 }
682 }
683
684 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000685 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000686 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000687
Chandler Carruth3273c892011-11-15 06:26:43 +0000688 buildChain(*L.block_begin(), LoopChain, BlockWorkList, &LoopBlockSet);
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000689 rotateLoop(L, LoopChain, LoopBlockSet);
Chandler Carruthdf234352011-11-13 11:20:44 +0000690
691 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000692 // Crash at the end so we get all of the debugging output first.
693 bool BadLoop = false;
694 if (LoopChain.LoopPredecessors) {
695 BadLoop = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000696 dbgs() << "Loop chain contains a block without its preds placed!\n"
697 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
698 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000699 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000700 for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
701 BCI != BCE; ++BCI)
Chandler Carruth10252db2011-11-13 21:39:51 +0000702 if (!LoopBlockSet.erase(*BCI)) {
Chandler Carruthbc83fcd2011-11-14 10:55:53 +0000703 // We don't mark the loop as bad here because there are real situations
704 // where this can occur. For example, with an unanalyzable fallthrough
Chandler Carruth598894f2011-11-23 10:35:36 +0000705 // from a loop block to a non-loop block or vice versa.
Chandler Carruthdf234352011-11-13 11:20:44 +0000706 dbgs() << "Loop chain contains a block not contained by the loop!\n"
707 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
708 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
709 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000710 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000711
Chandler Carruth10252db2011-11-13 21:39:51 +0000712 if (!LoopBlockSet.empty()) {
713 BadLoop = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000714 for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(),
715 LBE = LoopBlockSet.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000716 LBI != LBE; ++LBI)
717 dbgs() << "Loop contains blocks never placed into a chain!\n"
718 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
719 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
720 << " Bad block: " << getBlockName(*LBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000721 }
722 assert(!BadLoop && "Detected problems with the placement of this loop.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000723 });
Chandler Carruthdb350872011-10-21 06:46:38 +0000724}
725
Chandler Carruth30713632011-10-23 09:18:45 +0000726void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000727 // Ensure that every BB in the function has an associated chain to simplify
728 // the assumptions of the remaining algorithm.
Chandler Carruth03300ec2011-11-19 10:26:02 +0000729 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
730 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
731 MachineBasicBlock *BB = FI;
Chandler Carruth4aae4f92011-11-24 11:23:15 +0000732 BlockChain *Chain
733 = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB);
Chandler Carruth03300ec2011-11-19 10:26:02 +0000734 // Also, merge any blocks which we cannot reason about and must preserve
735 // the exact fallthrough behavior for.
736 for (;;) {
737 Cond.clear();
738 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
739 if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough())
740 break;
741
742 MachineFunction::iterator NextFI(llvm::next(FI));
743 MachineBasicBlock *NextBB = NextFI;
744 // Ensure that the layout successor is a viable block, as we know that
745 // fallthrough is a possibility.
746 assert(NextFI != FE && "Can't fallthrough past the last block.");
747 DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: "
748 << getBlockName(BB) << " -> " << getBlockName(NextBB)
749 << "\n");
750 Chain->merge(NextBB, 0);
751 FI = NextFI;
752 BB = NextBB;
753 }
754 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000755
756 // Build any loop-based chains.
Chandler Carruth30713632011-10-23 09:18:45 +0000757 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
758 ++LI)
759 buildLoopChains(F, **LI);
760
Chandler Carruthdf234352011-11-13 11:20:44 +0000761 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
Chandler Carruth30713632011-10-23 09:18:45 +0000762
Chandler Carruthdf234352011-11-13 11:20:44 +0000763 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruthdb350872011-10-21 06:46:38 +0000764 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000765 MachineBasicBlock *BB = &*FI;
766 BlockChain &Chain = *BlockToChain[BB];
767 if (!UpdatedPreds.insert(&Chain))
768 continue;
769
770 assert(Chain.LoopPredecessors == 0);
771 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
772 BCI != BCE; ++BCI) {
773 assert(BlockToChain[*BCI] == &Chain);
774 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
775 PE = (*BCI)->pred_end();
776 PI != PE; ++PI) {
777 if (BlockToChain[*PI] == &Chain)
778 continue;
779 ++Chain.LoopPredecessors;
780 }
781 }
782
783 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000784 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdf234352011-11-13 11:20:44 +0000785 }
786
787 BlockChain &FunctionChain = *BlockToChain[&F.front()];
Chandler Carruth3273c892011-11-15 06:26:43 +0000788 buildChain(&F.front(), FunctionChain, BlockWorkList);
Chandler Carruthdf234352011-11-13 11:20:44 +0000789
790 typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
791 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000792 // Crash at the end so we get all of the debugging output first.
793 bool BadFunc = false;
Chandler Carruthdf234352011-11-13 11:20:44 +0000794 FunctionBlockSetType FunctionBlockSet;
795 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
796 FunctionBlockSet.insert(FI);
797
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000798 for (BlockChain::iterator BCI = FunctionChain.begin(),
799 BCE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000800 BCI != BCE; ++BCI)
Chandler Carruth10252db2011-11-13 21:39:51 +0000801 if (!FunctionBlockSet.erase(*BCI)) {
802 BadFunc = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000803 dbgs() << "Function chain contains a block not in the function!\n"
804 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000805 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000806
Chandler Carruth10252db2011-11-13 21:39:51 +0000807 if (!FunctionBlockSet.empty()) {
808 BadFunc = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000809 for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(),
810 FBE = FunctionBlockSet.end();
811 FBI != FBE; ++FBI)
Chandler Carruthdf234352011-11-13 11:20:44 +0000812 dbgs() << "Function contains blocks never placed into a chain!\n"
813 << " Bad block: " << getBlockName(*FBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000814 }
815 assert(!BadFunc && "Detected problems with the block placement.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000816 });
817
818 // Splice the blocks into place.
819 MachineFunction::iterator InsertPos = F.begin();
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000820 for (BlockChain::iterator BI = FunctionChain.begin(),
821 BE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000822 BI != BE; ++BI) {
823 DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain "
824 : " ... ")
825 << getBlockName(*BI) << "\n");
826 if (InsertPos != MachineFunction::iterator(*BI))
827 F.splice(InsertPos, *BI);
828 else
829 ++InsertPos;
830
831 // Update the terminator of the previous block.
832 if (BI == FunctionChain.begin())
833 continue;
834 MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI));
835
Chandler Carruthdb350872011-10-21 06:46:38 +0000836 // FIXME: It would be awesome of updateTerminator would just return rather
837 // than assert when the branch cannot be analyzed in order to remove this
838 // boiler plate.
839 Cond.clear();
840 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
Chandler Carruthdf234352011-11-13 11:20:44 +0000841 if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond))
842 PrevBB->updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000843 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000844
845 // Fixup the last block.
846 Cond.clear();
847 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
848 if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
849 F.back().updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000850}
851
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000852/// \brief Recursive helper to align a loop and any nested loops.
853static void AlignLoop(MachineFunction &F, MachineLoop *L, unsigned Align) {
854 // Recurse through nested loops.
855 for (MachineLoop::iterator I = L->begin(), E = L->end(); I != E; ++I)
856 AlignLoop(F, *I, Align);
857
858 L->getTopBlock()->setAlignment(Align);
859}
860
861/// \brief Align loop headers to target preferred alignments.
862void MachineBlockPlacement::AlignLoops(MachineFunction &F) {
863 if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
864 return;
865
866 unsigned Align = TLI->getPrefLoopAlignment();
867 if (!Align)
868 return; // Don't care about loop alignment.
869
870 for (MachineLoopInfo::iterator I = MLI->begin(), E = MLI->end(); I != E; ++I)
871 AlignLoop(F, *I, Align);
872}
873
Chandler Carruthdb350872011-10-21 06:46:38 +0000874bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
875 // Check for single-block functions and skip them.
876 if (llvm::next(F.begin()) == F.end())
877 return false;
878
879 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
880 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000881 MLI = &getAnalysis<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000882 TII = F.getTarget().getInstrInfo();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000883 TLI = F.getTarget().getTargetLowering();
Chandler Carruthdb350872011-10-21 06:46:38 +0000884 assert(BlockToChain.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000885
Chandler Carruth30713632011-10-23 09:18:45 +0000886 buildCFGChains(F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000887 AlignLoops(F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000888
Chandler Carruthdb350872011-10-21 06:46:38 +0000889 BlockToChain.clear();
Chandler Carruthf5e47ac2011-11-14 10:57:23 +0000890 ChainAllocator.DestroyAll();
Chandler Carruthdb350872011-10-21 06:46:38 +0000891
892 // We always return true as we have no way to track whether the final order
893 // differs from the original order.
894 return true;
895}
Chandler Carruth37efc9f2011-11-02 07:17:12 +0000896
897namespace {
898/// \brief A pass to compute block placement statistics.
899///
900/// A separate pass to compute interesting statistics for evaluating block
901/// placement. This is separate from the actual placement pass so that they can
902/// be computed in the absense of any placement transformations or when using
903/// alternative placement strategies.
904class MachineBlockPlacementStats : public MachineFunctionPass {
905 /// \brief A handle to the branch probability pass.
906 const MachineBranchProbabilityInfo *MBPI;
907
908 /// \brief A handle to the function-wide block frequency pass.
909 const MachineBlockFrequencyInfo *MBFI;
910
911public:
912 static char ID; // Pass identification, replacement for typeid
913 MachineBlockPlacementStats() : MachineFunctionPass(ID) {
914 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
915 }
916
917 bool runOnMachineFunction(MachineFunction &F);
918
919 void getAnalysisUsage(AnalysisUsage &AU) const {
920 AU.addRequired<MachineBranchProbabilityInfo>();
921 AU.addRequired<MachineBlockFrequencyInfo>();
922 AU.setPreservesAll();
923 MachineFunctionPass::getAnalysisUsage(AU);
924 }
925
926 const char *getPassName() const { return "Block Placement Stats"; }
927};
928}
929
930char MachineBlockPlacementStats::ID = 0;
931INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
932 "Basic Block Placement Stats", false, false)
933INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
934INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
935INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
936 "Basic Block Placement Stats", false, false)
937
938FunctionPass *llvm::createMachineBlockPlacementStatsPass() {
939 return new MachineBlockPlacementStats();
940}
941
942bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
943 // Check for single-block functions and skip them.
944 if (llvm::next(F.begin()) == F.end())
945 return false;
946
947 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
948 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
949
950 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
951 BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
952 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
953 : NumUncondBranches;
954 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
955 : UncondBranchTakenFreq;
956 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
957 SE = I->succ_end();
958 SI != SE; ++SI) {
959 // Skip if this successor is a fallthrough.
960 if (I->isLayoutSuccessor(*SI))
961 continue;
962
963 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
964 ++NumBranches;
965 BranchTakenFreq += EdgeFreq.getFrequency();
966 }
967 }
968
969 return false;
970}
971