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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- MachineFunction.cpp -----------------------------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner081ce942007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Dan Gohmanf17a25c2007-07-18 16:29:46 +00007//
8//===----------------------------------------------------------------------===//
9//
10// Collect native machine code information for a function. This allows
11// target-specific information about the generated code to be stored with each
12// function.
13//
14//===----------------------------------------------------------------------===//
15
16#include "llvm/DerivedTypes.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000017#include "llvm/CodeGen/MachineConstantPool.h"
Chris Lattner1b989192007-12-31 04:13:23 +000018#include "llvm/CodeGen/MachineFunctionPass.h"
19#include "llvm/CodeGen/MachineFrameInfo.h"
20#include "llvm/CodeGen/MachineInstr.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000021#include "llvm/CodeGen/MachineJumpTableInfo.h"
Chris Lattner1b989192007-12-31 04:13:23 +000022#include "llvm/CodeGen/MachineRegisterInfo.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000023#include "llvm/CodeGen/Passes.h"
24#include "llvm/Target/TargetData.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000025#include "llvm/Target/TargetMachine.h"
26#include "llvm/Target/TargetFrameInfo.h"
27#include "llvm/Function.h"
28#include "llvm/Instructions.h"
29#include "llvm/Support/Compiler.h"
30#include "llvm/Support/GraphWriter.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000031#include "llvm/ADT/STLExtras.h"
32#include "llvm/Config/config.h"
33#include <fstream>
34#include <sstream>
35using namespace llvm;
36
37static AnnotationID MF_AID(
38 AnnotationManager::getID("CodeGen::MachineCodeForFunction"));
39
40// Out of line virtual function to home classes.
41void MachineFunctionPass::virtfn() {}
42
43namespace {
44 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
45 static char ID;
46
47 std::ostream *OS;
48 const std::string Banner;
49
Dan Gohman4ae08282008-07-21 19:48:15 +000050 Printer (std::ostream *os, const std::string &banner)
51 : MachineFunctionPass((intptr_t)&ID), OS(os), Banner(banner) {}
Dan Gohmanf17a25c2007-07-18 16:29:46 +000052
53 const char *getPassName() const { return "MachineFunction Printer"; }
54
55 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
56 AU.setPreservesAll();
57 }
58
59 bool runOnMachineFunction(MachineFunction &MF) {
60 (*OS) << Banner;
61 MF.print (*OS);
62 return false;
63 }
64 };
65 char Printer::ID = 0;
66}
67
68/// Returns a newly-created MachineFunction Printer pass. The default output
69/// stream is std::cerr; the default banner is empty.
70///
71FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS,
72 const std::string &Banner){
73 return new Printer(OS, Banner);
74}
75
76namespace {
77 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass {
78 static char ID;
79 Deleter() : MachineFunctionPass((intptr_t)&ID) {}
80
81 const char *getPassName() const { return "Machine Code Deleter"; }
82
83 bool runOnMachineFunction(MachineFunction &MF) {
84 // Delete the annotation from the function now.
85 MachineFunction::destruct(MF.getFunction());
86 return true;
87 }
88 };
89 char Deleter::ID = 0;
90}
91
92/// MachineCodeDeletion Pass - This pass deletes all of the machine code for
93/// the current function, which should happen after the function has been
94/// emitted to a .s file or to memory.
95FunctionPass *llvm::createMachineCodeDeleter() {
96 return new Deleter();
97}
98
99
100
101//===---------------------------------------------------------------------===//
102// MachineFunction implementation
103//===---------------------------------------------------------------------===//
104
Dan Gohman2fcbc7e2008-07-28 21:51:04 +0000105void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
Dan Gohman221a4372008-07-07 23:14:23 +0000106 MBB->getParent()->DeleteMachineBasicBlock(MBB);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000107}
108
109MachineFunction::MachineFunction(const Function *F,
110 const TargetMachine &TM)
111 : Annotation(MF_AID), Fn(F), Target(TM) {
Dan Gohman221a4372008-07-07 23:14:23 +0000112 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>())
113 MachineRegisterInfo(*TM.getRegisterInfo());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000114 MFInfo = 0;
Dan Gohman221a4372008-07-07 23:14:23 +0000115 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>())
116 MachineFrameInfo(*TM.getFrameInfo());
117 ConstantPool = new (Allocator.Allocate<MachineConstantPool>())
118 MachineConstantPool(TM.getTargetData());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000119
120 // Set up jump table.
121 const TargetData &TD = *TM.getTargetData();
122 bool IsPic = TM.getRelocationModel() == Reloc::PIC_;
123 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize();
124 unsigned Alignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty)
125 : TD.getPointerABIAlignment();
Dan Gohman221a4372008-07-07 23:14:23 +0000126 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>())
127 MachineJumpTableInfo(EntrySize, Alignment);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000128}
129
130MachineFunction::~MachineFunction() {
131 BasicBlocks.clear();
Dan Gohman221a4372008-07-07 23:14:23 +0000132 InstructionRecycler.clear(Allocator);
133 BasicBlockRecycler.clear(Allocator);
Dan Gohman221a4372008-07-07 23:14:23 +0000134 RegInfo->~MachineRegisterInfo(); Allocator.Deallocate(RegInfo);
135 if (MFInfo) {
136 MFInfo->~MachineFunctionInfo(); Allocator.Deallocate(MFInfo);
137 }
138 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo);
139 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool);
140 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000141}
142
143
144/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
145/// recomputes them. This guarantees that the MBB numbers are sequential,
146/// dense, and match the ordering of the blocks within the function. If a
147/// specific MachineBasicBlock is specified, only that block and those after
148/// it are renumbered.
149void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
150 if (empty()) { MBBNumbering.clear(); return; }
151 MachineFunction::iterator MBBI, E = end();
152 if (MBB == 0)
153 MBBI = begin();
154 else
155 MBBI = MBB;
156
157 // Figure out the block number this should have.
158 unsigned BlockNo = 0;
159 if (MBBI != begin())
160 BlockNo = prior(MBBI)->getNumber()+1;
161
162 for (; MBBI != E; ++MBBI, ++BlockNo) {
163 if (MBBI->getNumber() != (int)BlockNo) {
164 // Remove use of the old number.
165 if (MBBI->getNumber() != -1) {
166 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
167 "MBB number mismatch!");
168 MBBNumbering[MBBI->getNumber()] = 0;
169 }
170
171 // If BlockNo is already taken, set that block's number to -1.
172 if (MBBNumbering[BlockNo])
173 MBBNumbering[BlockNo]->setNumber(-1);
174
175 MBBNumbering[BlockNo] = MBBI;
176 MBBI->setNumber(BlockNo);
177 }
178 }
179
180 // Okay, all the blocks are renumbered. If we have compactified the block
181 // numbering, shrink MBBNumbering now.
182 assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
183 MBBNumbering.resize(BlockNo);
184}
185
Dan Gohman221a4372008-07-07 23:14:23 +0000186/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
187/// of `new MachineInstr'.
188///
189MachineInstr *
190MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, bool NoImp) {
191 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
192 MachineInstr(TID, NoImp);
193}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000194
Dan Gohman221a4372008-07-07 23:14:23 +0000195/// CloneMachineInstr - Create a new MachineInstr which is a copy of the
196/// 'Orig' instruction, identical in all ways except the the instruction
197/// has no parent, prev, or next.
198///
199MachineInstr *
200MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
201 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
202 MachineInstr(*this, *Orig);
203}
204
205/// DeleteMachineInstr - Delete the given MachineInstr.
206///
207void
208MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
209 // Clear the instructions memoperands. This must be done manually because
210 // the instruction's parent pointer is now null, so it can't properly
211 // deallocate them on its own.
212 MI->clearMemOperands(*this);
213
214 MI->~MachineInstr();
215 InstructionRecycler.Deallocate(Allocator, MI);
216}
217
218/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
219/// instead of `new MachineBasicBlock'.
220///
221MachineBasicBlock *
222MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
223 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
224 MachineBasicBlock(*this, bb);
225}
226
227/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
228///
229void
230MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
231 assert(MBB->getParent() == this && "MBB parent mismatch!");
232 MBB->~MachineBasicBlock();
233 BasicBlockRecycler.Deallocate(Allocator, MBB);
234}
235
Dan Gohman221a4372008-07-07 23:14:23 +0000236void MachineFunction::dump() const {
237 print(*cerr.stream());
238}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000239
240void MachineFunction::print(std::ostream &OS) const {
241 OS << "# Machine code for " << Fn->getName () << "():\n";
242
243 // Print Frame Information
Dan Gohman221a4372008-07-07 23:14:23 +0000244 FrameInfo->print(*this, OS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000245
246 // Print JumpTable Information
Dan Gohman221a4372008-07-07 23:14:23 +0000247 JumpTableInfo->print(OS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000248
249 // Print Constant Pool
Dan Gohman221a4372008-07-07 23:14:23 +0000250 ConstantPool->print(OS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000251
Dan Gohman1e57df32008-02-10 18:45:23 +0000252 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000253
Chris Lattner1b989192007-12-31 04:13:23 +0000254 if (!RegInfo->livein_empty()) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000255 OS << "Live Ins:";
Chris Lattner1b989192007-12-31 04:13:23 +0000256 for (MachineRegisterInfo::livein_iterator
257 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
Dan Gohman1e57df32008-02-10 18:45:23 +0000258 if (TRI)
Bill Wendling9b0baeb2008-02-26 21:47:57 +0000259 OS << " " << TRI->getName(I->first);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000260 else
261 OS << " Reg #" << I->first;
262
263 if (I->second)
264 OS << " in VR#" << I->second << " ";
265 }
266 OS << "\n";
267 }
Chris Lattner1b989192007-12-31 04:13:23 +0000268 if (!RegInfo->liveout_empty()) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000269 OS << "Live Outs:";
Chris Lattner1b989192007-12-31 04:13:23 +0000270 for (MachineRegisterInfo::liveout_iterator
271 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
Dan Gohman1e57df32008-02-10 18:45:23 +0000272 if (TRI)
Bill Wendling9b0baeb2008-02-26 21:47:57 +0000273 OS << " " << TRI->getName(*I);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000274 else
275 OS << " Reg #" << *I;
276 OS << "\n";
277 }
278
279 for (const_iterator BB = begin(); BB != end(); ++BB)
280 BB->print(OS);
281
282 OS << "\n# End machine code for " << Fn->getName () << "().\n\n";
283}
284
285/// CFGOnly flag - This is used to control whether or not the CFG graph printer
286/// prints out the contents of basic blocks or not. This is acceptable because
287/// this code is only really used for debugging purposes.
288///
289static bool CFGOnly = false;
290
291namespace llvm {
292 template<>
293 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
294 static std::string getGraphName(const MachineFunction *F) {
295 return "CFG for '" + F->getFunction()->getName() + "' function";
296 }
297
298 static std::string getNodeLabel(const MachineBasicBlock *Node,
299 const MachineFunction *Graph) {
300 if (CFGOnly && Node->getBasicBlock() &&
301 !Node->getBasicBlock()->getName().empty())
302 return Node->getBasicBlock()->getName() + ":";
303
304 std::ostringstream Out;
305 if (CFGOnly) {
306 Out << Node->getNumber() << ':';
307 return Out.str();
308 }
309
310 Node->print(Out);
311
312 std::string OutStr = Out.str();
313 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
314
315 // Process string output to make it nicer...
316 for (unsigned i = 0; i != OutStr.length(); ++i)
317 if (OutStr[i] == '\n') { // Left justify
318 OutStr[i] = '\\';
319 OutStr.insert(OutStr.begin()+i+1, 'l');
320 }
321 return OutStr;
322 }
323 };
324}
325
326void MachineFunction::viewCFG() const
327{
328#ifndef NDEBUG
329 ViewGraph(this, "mf" + getFunction()->getName());
330#else
331 cerr << "SelectionDAG::viewGraph is only available in debug builds on "
332 << "systems with Graphviz or gv!\n";
333#endif // NDEBUG
334}
335
336void MachineFunction::viewCFGOnly() const
337{
338 CFGOnly = true;
339 viewCFG();
340 CFGOnly = false;
341}
342
343// The next two methods are used to construct and to retrieve
344// the MachineCodeForFunction object for the given function.
345// construct() -- Allocates and initializes for a given function and target
346// get() -- Returns a handle to the object.
347// This should not be called before "construct()"
348// for a given Function.
349//
350MachineFunction&
351MachineFunction::construct(const Function *Fn, const TargetMachine &Tar)
352{
353 assert(Fn->getAnnotation(MF_AID) == 0 &&
354 "Object already exists for this function!");
355 MachineFunction* mcInfo = new MachineFunction(Fn, Tar);
356 Fn->addAnnotation(mcInfo);
357 return *mcInfo;
358}
359
360void MachineFunction::destruct(const Function *Fn) {
361 bool Deleted = Fn->deleteAnnotation(MF_AID);
Chris Lattner845e05c2008-04-06 21:46:45 +0000362 assert(Deleted && "Machine code did not exist for function!");
363 Deleted = Deleted; // silence warning when no assertions.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000364}
365
366MachineFunction& MachineFunction::get(const Function *F)
367{
368 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID);
369 assert(mc && "Call construct() method first to allocate the object");
370 return *mc;
371}
372
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000373//===----------------------------------------------------------------------===//
374// MachineFrameInfo implementation
375//===----------------------------------------------------------------------===//
376
Chris Lattner610b9eb2008-01-25 07:19:06 +0000377/// CreateFixedObject - Create a new object at a fixed location on the stack.
378/// All fixed objects should be created before other objects are created for
379/// efficiency. By default, fixed objects are immutable. This returns an
380/// index with a negative value.
381///
382int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
383 bool Immutable) {
384 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
385 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable));
386 return -++NumFixedObjects;
387}
388
389
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000390void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{
391 int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea();
392
393 for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
394 const StackObject &SO = Objects[i];
395 OS << " <fi #" << (int)(i-NumFixedObjects) << ">: ";
Evan Chengda872532008-02-27 03:04:06 +0000396 if (SO.Size == ~0ULL) {
397 OS << "dead\n";
398 continue;
399 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000400 if (SO.Size == 0)
401 OS << "variable sized";
402 else
403 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ",");
404 OS << " alignment is " << SO.Alignment << " byte"
405 << (SO.Alignment != 1 ? "s," : ",");
406
407 if (i < NumFixedObjects)
408 OS << " fixed";
409 if (i < NumFixedObjects || SO.SPOffset != -1) {
410 int64_t Off = SO.SPOffset - ValOffset;
411 OS << " at location [SP";
412 if (Off > 0)
413 OS << "+" << Off;
414 else if (Off < 0)
415 OS << Off;
416 OS << "]";
417 }
418 OS << "\n";
419 }
420
421 if (HasVarSizedObjects)
422 OS << " Stack frame contains variable sized objects\n";
423}
424
425void MachineFrameInfo::dump(const MachineFunction &MF) const {
426 print(MF, *cerr.stream());
427}
428
429
430//===----------------------------------------------------------------------===//
431// MachineJumpTableInfo implementation
432//===----------------------------------------------------------------------===//
433
434/// getJumpTableIndex - Create a new jump table entry in the jump table info
435/// or return an existing one.
436///
437unsigned MachineJumpTableInfo::getJumpTableIndex(
438 const std::vector<MachineBasicBlock*> &DestBBs) {
439 assert(!DestBBs.empty() && "Cannot create an empty jump table!");
440 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i)
441 if (JumpTables[i].MBBs == DestBBs)
442 return i;
443
444 JumpTables.push_back(MachineJumpTableEntry(DestBBs));
445 return JumpTables.size()-1;
446}
447
448
449void MachineJumpTableInfo::print(std::ostream &OS) const {
450 // FIXME: this is lame, maybe we could print out the MBB numbers or something
451 // like {1, 2, 4, 5, 3, 0}
452 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
453 OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size()
454 << " entries\n";
455 }
456}
457
458void MachineJumpTableInfo::dump() const { print(*cerr.stream()); }
459
460
461//===----------------------------------------------------------------------===//
462// MachineConstantPool implementation
463//===----------------------------------------------------------------------===//
464
465const Type *MachineConstantPoolEntry::getType() const {
466 if (isMachineConstantPoolEntry())
467 return Val.MachineCPVal->getType();
468 return Val.ConstVal->getType();
469}
470
471MachineConstantPool::~MachineConstantPool() {
472 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
473 if (Constants[i].isMachineConstantPoolEntry())
474 delete Constants[i].Val.MachineCPVal;
475}
476
477/// getConstantPoolIndex - Create a new entry in the constant pool or return
478/// an existing one. User must specify an alignment in bytes for the object.
479///
480unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
481 unsigned Alignment) {
482 assert(Alignment && "Alignment must be specified!");
483 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
484
485 // Check to see if we already have this constant.
486 //
487 // FIXME, this could be made much more efficient for large constant pools.
488 unsigned AlignMask = (1 << Alignment)-1;
489 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
490 if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0)
491 return i;
492
493 unsigned Offset = 0;
494 if (!Constants.empty()) {
495 Offset = Constants.back().getOffset();
Duncan Sands8157ef42007-11-05 00:04:43 +0000496 Offset += TD->getABITypeSize(Constants.back().getType());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000497 Offset = (Offset+AlignMask)&~AlignMask;
498 }
499
500 Constants.push_back(MachineConstantPoolEntry(C, Offset));
501 return Constants.size()-1;
502}
503
504unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
505 unsigned Alignment) {
506 assert(Alignment && "Alignment must be specified!");
507 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
508
509 // Check to see if we already have this constant.
510 //
511 // FIXME, this could be made much more efficient for large constant pools.
512 unsigned AlignMask = (1 << Alignment)-1;
513 int Idx = V->getExistingMachineCPValue(this, Alignment);
514 if (Idx != -1)
515 return (unsigned)Idx;
516
517 unsigned Offset = 0;
518 if (!Constants.empty()) {
519 Offset = Constants.back().getOffset();
Duncan Sands8157ef42007-11-05 00:04:43 +0000520 Offset += TD->getABITypeSize(Constants.back().getType());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000521 Offset = (Offset+AlignMask)&~AlignMask;
522 }
523
524 Constants.push_back(MachineConstantPoolEntry(V, Offset));
525 return Constants.size()-1;
526}
527
528
529void MachineConstantPool::print(std::ostream &OS) const {
530 for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
531 OS << " <cp #" << i << "> is";
532 if (Constants[i].isMachineConstantPoolEntry())
533 Constants[i].Val.MachineCPVal->print(OS);
534 else
535 OS << *(Value*)Constants[i].Val.ConstVal;
536 OS << " , offset=" << Constants[i].getOffset();
537 OS << "\n";
538 }
539}
540
541void MachineConstantPool::dump() const { print(*cerr.stream()); }