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Chandler Carruthdb350872011-10-21 06:46:38 +00001//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Chandler Carruth30713632011-10-23 09:18:45 +000010// This file implements basic block placement transformations using the CFG
11// structure and branch probability estimates.
Chandler Carruthdb350872011-10-21 06:46:38 +000012//
Chandler Carruth30713632011-10-23 09:18:45 +000013// The pass strives to preserve the structure of the CFG (that is, retain
14// a topological ordering of basic blocks) in the absense of a *strong* signal
15// to the contrary from probabilities. However, within the CFG structure, it
16// attempts to choose an ordering which favors placing more likely sequences of
17// blocks adjacent to each other.
18//
19// The algorithm works from the inner-most loop within a function outward, and
20// at each stage walks through the basic blocks, trying to coalesce them into
21// sequential chains where allowed by the CFG (or demanded by heavy
22// probabilities). Finally, it walks the blocks in topological order, and the
23// first time it reaches a chain of basic blocks, it schedules them in the
24// function in-order.
Chandler Carruthdb350872011-10-21 06:46:38 +000025//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "block-placement2"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000029#include "llvm/CodeGen/MachineBasicBlock.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000030#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
31#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
32#include "llvm/CodeGen/MachineFunction.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000033#include "llvm/CodeGen/MachineFunctionPass.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000034#include "llvm/CodeGen/MachineLoopInfo.h"
35#include "llvm/CodeGen/MachineModuleInfo.h"
36#include "llvm/CodeGen/Passes.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000037#include "llvm/Support/Allocator.h"
Chandler Carruth30713632011-10-23 09:18:45 +000038#include "llvm/Support/Debug.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000039#include "llvm/Support/ErrorHandling.h"
40#include "llvm/ADT/DenseMap.h"
Chandler Carruth30713632011-10-23 09:18:45 +000041#include "llvm/ADT/PostOrderIterator.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000042#include "llvm/ADT/SCCIterator.h"
43#include "llvm/ADT/SmallPtrSet.h"
44#include "llvm/ADT/SmallVector.h"
45#include "llvm/ADT/Statistic.h"
46#include "llvm/Target/TargetInstrInfo.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000047#include "llvm/Target/TargetLowering.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000048#include <algorithm>
49using namespace llvm;
50
Chandler Carruth37efc9f2011-11-02 07:17:12 +000051STATISTIC(NumCondBranches, "Number of conditional branches");
52STATISTIC(NumUncondBranches, "Number of uncondittional branches");
53STATISTIC(CondBranchTakenFreq,
54 "Potential frequency of taking conditional branches");
55STATISTIC(UncondBranchTakenFreq,
56 "Potential frequency of taking unconditional branches");
57
Chandler Carruthdb350872011-10-21 06:46:38 +000058namespace {
59/// \brief A structure for storing a weighted edge.
60///
61/// This stores an edge and its weight, computed as the product of the
62/// frequency that the starting block is entered with the probability of
63/// a particular exit block.
64struct WeightedEdge {
65 BlockFrequency EdgeFrequency;
66 MachineBasicBlock *From, *To;
67
68 bool operator<(const WeightedEdge &RHS) const {
69 return EdgeFrequency < RHS.EdgeFrequency;
70 }
71};
72}
73
74namespace {
Chandler Carruth30713632011-10-23 09:18:45 +000075class BlockChain;
Chandler Carruthdb350872011-10-21 06:46:38 +000076/// \brief Type for our function-wide basic block -> block chain mapping.
77typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
78}
79
80namespace {
81/// \brief A chain of blocks which will be laid out contiguously.
82///
83/// This is the datastructure representing a chain of consecutive blocks that
84/// are profitable to layout together in order to maximize fallthrough
85/// probabilities. We also can use a block chain to represent a sequence of
86/// basic blocks which have some external (correctness) requirement for
87/// sequential layout.
88///
89/// Eventually, the block chains will form a directed graph over the function.
90/// We provide an SCC-supporting-iterator in order to quicky build and walk the
91/// SCCs of block chains within a function.
92///
93/// The block chains also have support for calculating and caching probability
94/// information related to the chain itself versus other chains. This is used
95/// for ranking during the final layout of block chains.
Chandler Carruth30713632011-10-23 09:18:45 +000096class BlockChain {
97 /// \brief The sequence of blocks belonging to this chain.
Chandler Carruthdb350872011-10-21 06:46:38 +000098 ///
Chandler Carruth30713632011-10-23 09:18:45 +000099 /// This is the sequence of blocks for a particular chain. These will be laid
100 /// out in-order within the function.
101 SmallVector<MachineBasicBlock *, 4> Blocks;
Chandler Carruthdb350872011-10-21 06:46:38 +0000102
103 /// \brief A handle to the function-wide basic block to block chain mapping.
104 ///
105 /// This is retained in each block chain to simplify the computation of child
106 /// block chains for SCC-formation and iteration. We store the edges to child
107 /// basic blocks, and map them back to their associated chains using this
108 /// structure.
109 BlockToChainMapType &BlockToChain;
110
Chandler Carruth30713632011-10-23 09:18:45 +0000111public:
Chandler Carruthdb350872011-10-21 06:46:38 +0000112 /// \brief Construct a new BlockChain.
113 ///
114 /// This builds a new block chain representing a single basic block in the
115 /// function. It also registers itself as the chain that block participates
116 /// in with the BlockToChain mapping.
117 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
Chandler Carruthdf234352011-11-13 11:20:44 +0000118 : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) {
Chandler Carruthdb350872011-10-21 06:46:38 +0000119 assert(BB && "Cannot create a chain with a null basic block");
120 BlockToChain[BB] = this;
121 }
122
Chandler Carruth30713632011-10-23 09:18:45 +0000123 /// \brief Iterator over blocks within the chain.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000124 typedef SmallVectorImpl<MachineBasicBlock *>::iterator iterator;
125 typedef SmallVectorImpl<MachineBasicBlock *>::reverse_iterator
126 reverse_iterator;
Chandler Carruth30713632011-10-23 09:18:45 +0000127
128 /// \brief Beginning of blocks within the chain.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000129 iterator begin() { return Blocks.begin(); }
130 reverse_iterator rbegin() { return Blocks.rbegin(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000131
132 /// \brief End of blocks within the chain.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000133 iterator end() { return Blocks.end(); }
134 reverse_iterator rend() { return Blocks.rend(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000135
136 /// \brief Merge a block chain into this one.
Chandler Carruthdb350872011-10-21 06:46:38 +0000137 ///
138 /// This routine merges a block chain into this one. It takes care of forming
139 /// a contiguous sequence of basic blocks, updating the edge list, and
140 /// updating the block -> chain mapping. It does not free or tear down the
141 /// old chain, but the old chain's block list is no longer valid.
Chandler Carruth30713632011-10-23 09:18:45 +0000142 void merge(MachineBasicBlock *BB, BlockChain *Chain) {
143 assert(BB);
144 assert(!Blocks.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000145
Chandler Carruth30713632011-10-23 09:18:45 +0000146 // Fast path in case we don't have a chain already.
147 if (!Chain) {
148 assert(!BlockToChain[BB]);
149 Blocks.push_back(BB);
150 BlockToChain[BB] = this;
151 return;
Chandler Carruthdb350872011-10-21 06:46:38 +0000152 }
153
Chandler Carruth30713632011-10-23 09:18:45 +0000154 assert(BB == *Chain->begin());
155 assert(Chain->begin() != Chain->end());
Chandler Carruthdb350872011-10-21 06:46:38 +0000156
Chandler Carruth30713632011-10-23 09:18:45 +0000157 // Update the incoming blocks to point to this chain, and add them to the
158 // chain structure.
159 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
160 BI != BE; ++BI) {
161 Blocks.push_back(*BI);
162 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
163 BlockToChain[*BI] = this;
164 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000165 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000166
167 /// \brief Count of predecessors within the loop currently being processed.
168 ///
169 /// This count is updated at each loop we process to represent the number of
170 /// in-loop predecessors of this chain.
171 unsigned LoopPredecessors;
Chandler Carruthdb350872011-10-21 06:46:38 +0000172};
173}
174
175namespace {
176class MachineBlockPlacement : public MachineFunctionPass {
Chandler Carruth30713632011-10-23 09:18:45 +0000177 /// \brief A typedef for a block filter set.
178 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
179
Chandler Carruthdb350872011-10-21 06:46:38 +0000180 /// \brief A handle to the branch probability pass.
181 const MachineBranchProbabilityInfo *MBPI;
182
183 /// \brief A handle to the function-wide block frequency pass.
184 const MachineBlockFrequencyInfo *MBFI;
185
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000186 /// \brief A handle to the loop info.
187 const MachineLoopInfo *MLI;
188
Chandler Carruthdb350872011-10-21 06:46:38 +0000189 /// \brief A handle to the target's instruction info.
190 const TargetInstrInfo *TII;
191
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000192 /// \brief A handle to the target's lowering info.
193 const TargetLowering *TLI;
194
Chandler Carruthdb350872011-10-21 06:46:38 +0000195 /// \brief Allocator and owner of BlockChain structures.
196 ///
197 /// We build BlockChains lazily by merging together high probability BB
198 /// sequences acording to the "Algo2" in the paper mentioned at the top of
199 /// the file. To reduce malloc traffic, we allocate them using this slab-like
200 /// allocator, and destroy them after the pass completes.
201 SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
202
203 /// \brief Function wide BasicBlock to BlockChain mapping.
204 ///
205 /// This mapping allows efficiently moving from any given basic block to the
206 /// BlockChain it participates in, if any. We use it to, among other things,
207 /// allow implicitly defining edges between chains as the existing edges
208 /// between basic blocks.
209 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
210
Chandler Carruthdf234352011-11-13 11:20:44 +0000211 void markChainSuccessors(BlockChain &Chain,
212 MachineBasicBlock *LoopHeaderBB,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000213 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Chandler Carruthdf234352011-11-13 11:20:44 +0000214 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000215 MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
216 BlockChain &Chain,
217 const BlockFilterSet *BlockFilter);
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000218 MachineBasicBlock *selectBestCandidateBlock(
219 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
220 const BlockFilterSet *BlockFilter);
Chandler Carruth3273c892011-11-15 06:26:43 +0000221 MachineBasicBlock *getFirstUnplacedBlock(
222 MachineFunction &F,
223 const BlockChain &PlacedChain,
224 MachineFunction::iterator &PrevUnplacedBlockIt,
225 const BlockFilterSet *BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000226 void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000227 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Chandler Carruthdf234352011-11-13 11:20:44 +0000228 const BlockFilterSet *BlockFilter = 0);
Chandler Carruthfac13052011-11-27 13:34:33 +0000229 MachineBasicBlock *findBestLoopTop(MachineFunction &F,
230 MachineLoop &L,
231 const BlockFilterSet &LoopBlockSet);
Chandler Carruth30713632011-10-23 09:18:45 +0000232 void buildLoopChains(MachineFunction &F, MachineLoop &L);
233 void buildCFGChains(MachineFunction &F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000234 void AlignLoops(MachineFunction &F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000235
236public:
237 static char ID; // Pass identification, replacement for typeid
238 MachineBlockPlacement() : MachineFunctionPass(ID) {
239 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
240 }
241
242 bool runOnMachineFunction(MachineFunction &F);
243
244 void getAnalysisUsage(AnalysisUsage &AU) const {
245 AU.addRequired<MachineBranchProbabilityInfo>();
246 AU.addRequired<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000247 AU.addRequired<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000248 MachineFunctionPass::getAnalysisUsage(AU);
249 }
250
251 const char *getPassName() const { return "Block Placement"; }
252};
253}
254
255char MachineBlockPlacement::ID = 0;
256INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
257 "Branch Probability Basic Block Placement", false, false)
258INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
259INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000260INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
Chandler Carruthdb350872011-10-21 06:46:38 +0000261INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
262 "Branch Probability Basic Block Placement", false, false)
263
264FunctionPass *llvm::createMachineBlockPlacementPass() {
265 return new MachineBlockPlacement();
266}
267
Chandler Carruth30713632011-10-23 09:18:45 +0000268#ifndef NDEBUG
269/// \brief Helper to print the name of a MBB.
270///
271/// Only used by debug logging.
272static std::string getBlockName(MachineBasicBlock *BB) {
273 std::string Result;
274 raw_string_ostream OS(Result);
275 OS << "BB#" << BB->getNumber()
276 << " (derived from LLVM BB '" << BB->getName() << "')";
277 OS.flush();
278 return Result;
Chandler Carruthdb350872011-10-21 06:46:38 +0000279}
280
Chandler Carruth30713632011-10-23 09:18:45 +0000281/// \brief Helper to print the number of a MBB.
282///
283/// Only used by debug logging.
284static std::string getBlockNum(MachineBasicBlock *BB) {
285 std::string Result;
286 raw_string_ostream OS(Result);
287 OS << "BB#" << BB->getNumber();
288 OS.flush();
289 return Result;
290}
291#endif
292
Chandler Carruth729bec82011-11-13 11:34:55 +0000293/// \brief Mark a chain's successors as having one fewer preds.
294///
295/// When a chain is being merged into the "placed" chain, this routine will
296/// quickly walk the successors of each block in the chain and mark them as
297/// having one fewer active predecessor. It also adds any successors of this
298/// chain which reach the zero-predecessor state to the worklist passed in.
Chandler Carruthdf234352011-11-13 11:20:44 +0000299void MachineBlockPlacement::markChainSuccessors(
300 BlockChain &Chain,
301 MachineBasicBlock *LoopHeaderBB,
302 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
303 const BlockFilterSet *BlockFilter) {
304 // Walk all the blocks in this chain, marking their successors as having
305 // a predecessor placed.
306 for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end();
307 CBI != CBE; ++CBI) {
308 // Add any successors for which this is the only un-placed in-loop
309 // predecessor to the worklist as a viable candidate for CFG-neutral
310 // placement. No subsequent placement of this block will violate the CFG
311 // shape, so we get to use heuristics to choose a favorable placement.
312 for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(),
313 SE = (*CBI)->succ_end();
314 SI != SE; ++SI) {
315 if (BlockFilter && !BlockFilter->count(*SI))
316 continue;
317 BlockChain &SuccChain = *BlockToChain[*SI];
318 // Disregard edges within a fixed chain, or edges to the loop header.
319 if (&Chain == &SuccChain || *SI == LoopHeaderBB)
320 continue;
Chandler Carruthdb350872011-10-21 06:46:38 +0000321
Chandler Carruthdf234352011-11-13 11:20:44 +0000322 // This is a cross-chain edge that is within the loop, so decrement the
323 // loop predecessor count of the destination chain.
324 if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000325 BlockWorkList.push_back(*SuccChain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000326 }
327 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000328}
Chandler Carruth30713632011-10-23 09:18:45 +0000329
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000330/// \brief Select the best successor for a block.
331///
332/// This looks across all successors of a particular block and attempts to
333/// select the "best" one to be the layout successor. It only considers direct
334/// successors which also pass the block filter. It will attempt to avoid
335/// breaking CFG structure, but cave and break such structures in the case of
336/// very hot successor edges.
337///
338/// \returns The best successor block found, or null if none are viable.
339MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
340 MachineBasicBlock *BB, BlockChain &Chain,
341 const BlockFilterSet *BlockFilter) {
342 const BranchProbability HotProb(4, 5); // 80%
343
344 MachineBasicBlock *BestSucc = 0;
Chandler Carruth340d5962011-11-14 09:12:57 +0000345 // FIXME: Due to the performance of the probability and weight routines in
346 // the MBPI analysis, we manually compute probabilities using the edge
347 // weights. This is suboptimal as it means that the somewhat subtle
348 // definition of edge weight semantics is encoded here as well. We should
349 // improve the MBPI interface to effeciently support query patterns such as
350 // this.
351 uint32_t BestWeight = 0;
352 uint32_t WeightScale = 0;
353 uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000354 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
355 for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
356 SE = BB->succ_end();
357 SI != SE; ++SI) {
358 if (BlockFilter && !BlockFilter->count(*SI))
359 continue;
360 BlockChain &SuccChain = *BlockToChain[*SI];
361 if (&SuccChain == &Chain) {
362 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n");
363 continue;
364 }
Chandler Carruth03300ec2011-11-19 10:26:02 +0000365 if (*SI != *SuccChain.begin()) {
366 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n");
367 continue;
368 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000369
Chandler Carruth340d5962011-11-14 09:12:57 +0000370 uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI);
371 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000372
373 // Only consider successors which are either "hot", or wouldn't violate
374 // any CFG constraints.
Chandler Carruthb0dadb92011-11-20 11:22:06 +0000375 if (SuccChain.LoopPredecessors != 0) {
376 if (SuccProb < HotProb) {
377 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> CFG conflict\n");
378 continue;
379 }
380
381 // Make sure that a hot successor doesn't have a globally more important
382 // predecessor.
383 BlockFrequency CandidateEdgeFreq
384 = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl();
385 bool BadCFGConflict = false;
386 for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(),
387 PE = (*SI)->pred_end();
388 PI != PE; ++PI) {
389 if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) ||
390 BlockToChain[*PI] == &Chain)
391 continue;
392 BlockFrequency PredEdgeFreq
393 = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI);
394 if (PredEdgeFreq >= CandidateEdgeFreq) {
395 BadCFGConflict = true;
396 break;
397 }
398 }
399 if (BadCFGConflict) {
400 DEBUG(dbgs() << " " << getBlockName(*SI)
401 << " -> non-cold CFG conflict\n");
402 continue;
403 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000404 }
405
406 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
407 << " (prob)"
408 << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "")
409 << "\n");
Chandler Carruth340d5962011-11-14 09:12:57 +0000410 if (BestSucc && BestWeight >= SuccWeight)
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000411 continue;
412 BestSucc = *SI;
Chandler Carruth340d5962011-11-14 09:12:57 +0000413 BestWeight = SuccWeight;
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000414 }
415 return BestSucc;
416}
417
Chandler Carruthfa976582011-11-14 09:46:33 +0000418namespace {
419/// \brief Predicate struct to detect blocks already placed.
420class IsBlockPlaced {
421 const BlockChain &PlacedChain;
422 const BlockToChainMapType &BlockToChain;
423
424public:
425 IsBlockPlaced(const BlockChain &PlacedChain,
426 const BlockToChainMapType &BlockToChain)
427 : PlacedChain(PlacedChain), BlockToChain(BlockToChain) {}
428
429 bool operator()(MachineBasicBlock *BB) const {
430 return BlockToChain.lookup(BB) == &PlacedChain;
431 }
432};
433}
434
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000435/// \brief Select the best block from a worklist.
436///
437/// This looks through the provided worklist as a list of candidate basic
438/// blocks and select the most profitable one to place. The definition of
439/// profitable only really makes sense in the context of a loop. This returns
440/// the most frequently visited block in the worklist, which in the case of
441/// a loop, is the one most desirable to be physically close to the rest of the
442/// loop body in order to improve icache behavior.
443///
444/// \returns The best block found, or null if none are viable.
445MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
446 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
447 const BlockFilterSet *BlockFilter) {
Chandler Carruthfa976582011-11-14 09:46:33 +0000448 // Once we need to walk the worklist looking for a candidate, cleanup the
449 // worklist of already placed entries.
450 // FIXME: If this shows up on profiles, it could be folded (at the cost of
451 // some code complexity) into the loop below.
452 WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(),
453 IsBlockPlaced(Chain, BlockToChain)),
454 WorkList.end());
455
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000456 MachineBasicBlock *BestBlock = 0;
457 BlockFrequency BestFreq;
458 for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
459 WBE = WorkList.end();
460 WBI != WBE; ++WBI) {
Chandler Carruthfa976582011-11-14 09:46:33 +0000461 assert(!BlockFilter || BlockFilter->count(*WBI));
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000462 BlockChain &SuccChain = *BlockToChain[*WBI];
463 if (&SuccChain == &Chain) {
464 DEBUG(dbgs() << " " << getBlockName(*WBI)
465 << " -> Already merged!\n");
466 continue;
467 }
468 assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
469
470 BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
471 DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq
472 << " (freq)\n");
473 if (BestBlock && BestFreq >= CandidateFreq)
474 continue;
475 BestBlock = *WBI;
476 BestFreq = CandidateFreq;
477 }
478 return BestBlock;
479}
480
Chandler Carruthb5856c82011-11-14 00:00:35 +0000481/// \brief Retrieve the first unplaced basic block.
482///
483/// This routine is called when we are unable to use the CFG to walk through
484/// all of the basic blocks and form a chain due to unnatural loops in the CFG.
Chandler Carruth3273c892011-11-15 06:26:43 +0000485/// We walk through the function's blocks in order, starting from the
486/// LastUnplacedBlockIt. We update this iterator on each call to avoid
487/// re-scanning the entire sequence on repeated calls to this routine.
Chandler Carruthb5856c82011-11-14 00:00:35 +0000488MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock(
Chandler Carruth3273c892011-11-15 06:26:43 +0000489 MachineFunction &F, const BlockChain &PlacedChain,
490 MachineFunction::iterator &PrevUnplacedBlockIt,
491 const BlockFilterSet *BlockFilter) {
492 for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E;
493 ++I) {
494 if (BlockFilter && !BlockFilter->count(I))
495 continue;
496 if (BlockToChain[I] != &PlacedChain) {
497 PrevUnplacedBlockIt = I;
Chandler Carruth47fb9542011-11-23 03:03:21 +0000498 // Now select the head of the chain to which the unplaced block belongs
499 // as the block to place. This will force the entire chain to be placed,
500 // and satisfies the requirements of merging chains.
501 return *BlockToChain[I]->begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000502 }
503 }
504 return 0;
505}
506
Chandler Carruthdf234352011-11-13 11:20:44 +0000507void MachineBlockPlacement::buildChain(
508 MachineBasicBlock *BB,
509 BlockChain &Chain,
510 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
511 const BlockFilterSet *BlockFilter) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000512 assert(BB);
513 assert(BlockToChain[BB] == &Chain);
Chandler Carruth3273c892011-11-15 06:26:43 +0000514 MachineFunction &F = *BB->getParent();
515 MachineFunction::iterator PrevUnplacedBlockIt = F.begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000516
Chandler Carruthdf234352011-11-13 11:20:44 +0000517 MachineBasicBlock *LoopHeaderBB = BB;
518 markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
519 BB = *llvm::prior(Chain.end());
520 for (;;) {
521 assert(BB);
522 assert(BlockToChain[BB] == &Chain);
523 assert(*llvm::prior(Chain.end()) == BB);
Chandler Carruth6527ecc2011-11-13 12:17:28 +0000524 MachineBasicBlock *BestSucc = 0;
Chandler Carruth30713632011-10-23 09:18:45 +0000525
Chandler Carruth03300ec2011-11-19 10:26:02 +0000526 // Look for the best viable successor if there is one to place immediately
527 // after this block.
528 BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000529
530 // If an immediate successor isn't available, look for the best viable
531 // block among those we've identified as not violating the loop's CFG at
532 // this point. This won't be a fallthrough, but it will increase locality.
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000533 if (!BestSucc)
534 BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000535
Chandler Carruthdf234352011-11-13 11:20:44 +0000536 if (!BestSucc) {
Chandler Carruth3273c892011-11-15 06:26:43 +0000537 BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt,
538 BlockFilter);
Chandler Carruthb5856c82011-11-14 00:00:35 +0000539 if (!BestSucc)
540 break;
541
542 DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the "
543 "layout successor until the CFG reduces\n");
Chandler Carruthdf234352011-11-13 11:20:44 +0000544 }
Chandler Carruth30713632011-10-23 09:18:45 +0000545
Chandler Carruthdf234352011-11-13 11:20:44 +0000546 // Place this block, updating the datastructures to reflect its placement.
547 BlockChain &SuccChain = *BlockToChain[BestSucc];
Chandler Carruthb5856c82011-11-14 00:00:35 +0000548 // Zero out LoopPredecessors for the successor we're about to merge in case
549 // we selected a successor that didn't fit naturally into the CFG.
550 SuccChain.LoopPredecessors = 0;
Chandler Carruthdf234352011-11-13 11:20:44 +0000551 DEBUG(dbgs() << "Merging from " << getBlockNum(BB)
552 << " to " << getBlockNum(BestSucc) << "\n");
553 markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
554 Chain.merge(BestSucc, &SuccChain);
555 BB = *llvm::prior(Chain.end());
Chandler Carruthb5856c82011-11-14 00:00:35 +0000556 };
557
558 DEBUG(dbgs() << "Finished forming chain for header block "
559 << getBlockNum(*Chain.begin()) << "\n");
Chandler Carruthdb350872011-10-21 06:46:38 +0000560}
561
Chandler Carruthfac13052011-11-27 13:34:33 +0000562/// \brief Find the best loop top block for layout.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000563///
Chandler Carruthfac13052011-11-27 13:34:33 +0000564/// This routine implements the logic to analyze the loop looking for the best
565/// block to layout at the top of the loop. Typically this is done to maximize
566/// fallthrough opportunities.
567MachineBasicBlock *
568MachineBlockPlacement::findBestLoopTop(MachineFunction &F,
569 MachineLoop &L,
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000570 const BlockFilterSet &LoopBlockSet) {
Chandler Carruthfac13052011-11-27 13:34:33 +0000571 BlockFrequency BestExitEdgeFreq;
572 MachineBasicBlock *ExitingBB = 0;
573 MachineBasicBlock *LoopingBB = 0;
Chandler Carruth51901d82011-11-27 20:18:00 +0000574 // If there are exits to outer loops, loop rotation can severely limit
575 // fallthrough opportunites unless it selects such an exit. Keep a set of
576 // blocks where rotating to exit with that block will reach an outer loop.
577 SmallPtrSet<MachineBasicBlock *, 4> BlocksExitingToOuterLoop;
578
Chandler Carruthfac13052011-11-27 13:34:33 +0000579 DEBUG(dbgs() << "Finding best loop exit for: "
580 << getBlockName(L.getHeader()) << "\n");
581 for (MachineLoop::block_iterator I = L.block_begin(),
582 E = L.block_end();
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000583 I != E; ++I) {
Chandler Carruthfac13052011-11-27 13:34:33 +0000584 BlockChain &Chain = *BlockToChain[*I];
585 // Ensure that this block is at the end of a chain; otherwise it could be
586 // mid-way through an inner loop or a successor of an analyzable branch.
587 if (*I != *llvm::prior(Chain.end()))
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000588 continue;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000589
Chandler Carruthfac13052011-11-27 13:34:33 +0000590 // Now walk the successors. We need to establish whether this has a viable
591 // exiting successor and whether it has a viable non-exiting successor.
592 // We store the old exiting state and restore it if a viable looping
593 // successor isn't found.
594 MachineBasicBlock *OldExitingBB = ExitingBB;
595 BlockFrequency OldBestExitEdgeFreq = BestExitEdgeFreq;
596 // We also compute and store the best looping successor for use in layout.
597 MachineBasicBlock *BestLoopSucc = 0;
598 // FIXME: Due to the performance of the probability and weight routines in
599 // the MBPI analysis, we use the internal weights. This is only valid
600 // because it is purely a ranking function, we don't care about anything
601 // but the relative values.
602 uint32_t BestLoopSuccWeight = 0;
603 // FIXME: We also manually compute the probabilities to avoid quadratic
604 // behavior.
605 uint32_t WeightScale = 0;
606 uint32_t SumWeight = MBPI->getSumForBlock(*I, WeightScale);
607 for (MachineBasicBlock::succ_iterator SI = (*I)->succ_begin(),
608 SE = (*I)->succ_end();
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000609 SI != SE; ++SI) {
Chandler Carruthfac13052011-11-27 13:34:33 +0000610 if ((*SI)->isLandingPad())
611 continue;
612 if (*SI == *I)
613 continue;
614 BlockChain &SuccChain = *BlockToChain[*SI];
615 // Don't split chains, either this chain or the successor's chain.
616 if (&Chain == &SuccChain || *SI != *SuccChain.begin()) {
617 DEBUG(dbgs() << " " << (LoopBlockSet.count(*SI) ? "looping: "
618 : "exiting: ")
619 << getBlockName(*I) << " -> "
620 << getBlockName(*SI) << " (chain conflict)\n");
621 continue;
622 }
623
624 uint32_t SuccWeight = MBPI->getEdgeWeight(*I, *SI);
625 if (LoopBlockSet.count(*SI)) {
626 DEBUG(dbgs() << " looping: " << getBlockName(*I) << " -> "
627 << getBlockName(*SI) << " (" << SuccWeight << ")\n");
628 if (BestLoopSucc && BestLoopSuccWeight >= SuccWeight)
629 continue;
630
631 BestLoopSucc = *SI;
632 BestLoopSuccWeight = SuccWeight;
633 continue;
634 }
635
636 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
637 BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb;
638 DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> "
639 << getBlockName(*SI) << " (" << ExitEdgeFreq << ")\n");
640 // Note that we slightly bias this toward an existing layout successor to
641 // retain incoming order in the absence of better information.
642 // FIXME: Should we bias this more strongly? It's pretty weak.
643 if (!ExitingBB || ExitEdgeFreq > BestExitEdgeFreq ||
644 ((*I)->isLayoutSuccessor(*SI) &&
645 !(ExitEdgeFreq < BestExitEdgeFreq))) {
646 BestExitEdgeFreq = ExitEdgeFreq;
647 ExitingBB = *I;
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000648 }
Chandler Carruth51901d82011-11-27 20:18:00 +0000649
650 if (MachineLoop *ExitLoop = MLI->getLoopFor(*SI))
651 if (ExitLoop->contains(&L))
652 BlocksExitingToOuterLoop.insert(*I);
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000653 }
Chandler Carruthfac13052011-11-27 13:34:33 +0000654
655 // Restore the old exiting state, no viable looping successor was found.
656 if (!BestLoopSucc) {
657 ExitingBB = OldExitingBB;
658 BestExitEdgeFreq = OldBestExitEdgeFreq;
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000659 continue;
Chandler Carruthfac13052011-11-27 13:34:33 +0000660 }
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000661
Chandler Carruthfac13052011-11-27 13:34:33 +0000662 // If this was best exiting block thus far, also record the looping block.
663 if (ExitingBB == *I)
664 LoopingBB = BestLoopSucc;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000665 }
Chandler Carruthfac13052011-11-27 13:34:33 +0000666 // Without a candidate exitting block or with only a single block in the
667 // loop, just use the loop header to layout the loop.
668 if (!ExitingBB || L.getNumBlocks() == 1)
669 return L.getHeader();
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000670
Chandler Carruth51901d82011-11-27 20:18:00 +0000671 // Also, if we have exit blocks which lead to outer loops but didn't select
672 // one of them as the exiting block we are rotating toward, disable loop
673 // rotation altogether.
674 if (!BlocksExitingToOuterLoop.empty() &&
675 !BlocksExitingToOuterLoop.count(ExitingBB))
676 return L.getHeader();
677
Chandler Carruthfac13052011-11-27 13:34:33 +0000678 assert(LoopingBB && "All successors of a loop block are exit blocks!");
679 DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n");
680 DEBUG(dbgs() << " Best top block: " << getBlockName(LoopingBB) << "\n");
681 return LoopingBB;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000682}
683
Chandler Carruth30713632011-10-23 09:18:45 +0000684/// \brief Forms basic block chains from the natural loop structures.
Chandler Carruthdb350872011-10-21 06:46:38 +0000685///
Chandler Carruth30713632011-10-23 09:18:45 +0000686/// These chains are designed to preserve the existing *structure* of the code
687/// as much as possible. We can then stitch the chains together in a way which
688/// both preserves the topological structure and minimizes taken conditional
689/// branches.
Chandler Carruthdf234352011-11-13 11:20:44 +0000690void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
691 MachineLoop &L) {
Chandler Carruth30713632011-10-23 09:18:45 +0000692 // First recurse through any nested loops, building chains for those inner
693 // loops.
694 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
695 buildLoopChains(F, **LI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000696
Chandler Carruthdf234352011-11-13 11:20:44 +0000697 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
698 BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end());
Chandler Carruthfac13052011-11-27 13:34:33 +0000699
700 MachineBasicBlock *LayoutTop = findBestLoopTop(F, L, LoopBlockSet);
701 BlockChain &LoopChain = *BlockToChain[LayoutTop];
Chandler Carruthdb350872011-10-21 06:46:38 +0000702
Chandler Carruthdf234352011-11-13 11:20:44 +0000703 // FIXME: This is a really lame way of walking the chains in the loop: we
704 // walk the blocks, and use a set to prevent visiting a particular chain
705 // twice.
706 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruthfac13052011-11-27 13:34:33 +0000707 assert(BlockToChain[LayoutTop]->LoopPredecessors == 0);
708 UpdatedPreds.insert(BlockToChain[LayoutTop]);
Chandler Carruthdf234352011-11-13 11:20:44 +0000709 for (MachineLoop::block_iterator BI = L.block_begin(),
710 BE = L.block_end();
Chandler Carruth30713632011-10-23 09:18:45 +0000711 BI != BE; ++BI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000712 BlockChain &Chain = *BlockToChain[*BI];
Chandler Carruthfac13052011-11-27 13:34:33 +0000713 if (!UpdatedPreds.insert(&Chain))
Chandler Carruthdf234352011-11-13 11:20:44 +0000714 continue;
715
716 assert(Chain.LoopPredecessors == 0);
717 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
718 BCI != BCE; ++BCI) {
719 assert(BlockToChain[*BCI] == &Chain);
720 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
721 PE = (*BCI)->pred_end();
722 PI != PE; ++PI) {
723 if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI))
724 continue;
725 ++Chain.LoopPredecessors;
726 }
727 }
728
729 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000730 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000731 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000732
Chandler Carruthfac13052011-11-27 13:34:33 +0000733 buildChain(LayoutTop, LoopChain, BlockWorkList, &LoopBlockSet);
Chandler Carruthdf234352011-11-13 11:20:44 +0000734
735 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000736 // Crash at the end so we get all of the debugging output first.
737 bool BadLoop = false;
738 if (LoopChain.LoopPredecessors) {
739 BadLoop = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000740 dbgs() << "Loop chain contains a block without its preds placed!\n"
741 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
742 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000743 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000744 for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
745 BCI != BCE; ++BCI)
Chandler Carruth10252db2011-11-13 21:39:51 +0000746 if (!LoopBlockSet.erase(*BCI)) {
Chandler Carruthbc83fcd2011-11-14 10:55:53 +0000747 // We don't mark the loop as bad here because there are real situations
748 // where this can occur. For example, with an unanalyzable fallthrough
Chandler Carruth598894f2011-11-23 10:35:36 +0000749 // from a loop block to a non-loop block or vice versa.
Chandler Carruthdf234352011-11-13 11:20:44 +0000750 dbgs() << "Loop chain contains a block not contained by the loop!\n"
751 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
752 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
753 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000754 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000755
Chandler Carruth10252db2011-11-13 21:39:51 +0000756 if (!LoopBlockSet.empty()) {
757 BadLoop = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000758 for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(),
759 LBE = LoopBlockSet.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000760 LBI != LBE; ++LBI)
761 dbgs() << "Loop contains blocks never placed into a chain!\n"
762 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
763 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
764 << " Bad block: " << getBlockName(*LBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000765 }
766 assert(!BadLoop && "Detected problems with the placement of this loop.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000767 });
Chandler Carruthdb350872011-10-21 06:46:38 +0000768}
769
Chandler Carruth30713632011-10-23 09:18:45 +0000770void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000771 // Ensure that every BB in the function has an associated chain to simplify
772 // the assumptions of the remaining algorithm.
Chandler Carruth03300ec2011-11-19 10:26:02 +0000773 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
774 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
775 MachineBasicBlock *BB = FI;
Chandler Carruth4aae4f92011-11-24 11:23:15 +0000776 BlockChain *Chain
777 = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB);
Chandler Carruth03300ec2011-11-19 10:26:02 +0000778 // Also, merge any blocks which we cannot reason about and must preserve
779 // the exact fallthrough behavior for.
780 for (;;) {
781 Cond.clear();
782 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
783 if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough())
784 break;
785
786 MachineFunction::iterator NextFI(llvm::next(FI));
787 MachineBasicBlock *NextBB = NextFI;
788 // Ensure that the layout successor is a viable block, as we know that
789 // fallthrough is a possibility.
790 assert(NextFI != FE && "Can't fallthrough past the last block.");
791 DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: "
792 << getBlockName(BB) << " -> " << getBlockName(NextBB)
793 << "\n");
794 Chain->merge(NextBB, 0);
795 FI = NextFI;
796 BB = NextBB;
797 }
798 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000799
800 // Build any loop-based chains.
Chandler Carruth30713632011-10-23 09:18:45 +0000801 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
802 ++LI)
803 buildLoopChains(F, **LI);
804
Chandler Carruthdf234352011-11-13 11:20:44 +0000805 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
Chandler Carruth30713632011-10-23 09:18:45 +0000806
Chandler Carruthdf234352011-11-13 11:20:44 +0000807 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruthdb350872011-10-21 06:46:38 +0000808 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000809 MachineBasicBlock *BB = &*FI;
810 BlockChain &Chain = *BlockToChain[BB];
811 if (!UpdatedPreds.insert(&Chain))
812 continue;
813
814 assert(Chain.LoopPredecessors == 0);
815 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
816 BCI != BCE; ++BCI) {
817 assert(BlockToChain[*BCI] == &Chain);
818 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
819 PE = (*BCI)->pred_end();
820 PI != PE; ++PI) {
821 if (BlockToChain[*PI] == &Chain)
822 continue;
823 ++Chain.LoopPredecessors;
824 }
825 }
826
827 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000828 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdf234352011-11-13 11:20:44 +0000829 }
830
831 BlockChain &FunctionChain = *BlockToChain[&F.front()];
Chandler Carruth3273c892011-11-15 06:26:43 +0000832 buildChain(&F.front(), FunctionChain, BlockWorkList);
Chandler Carruthdf234352011-11-13 11:20:44 +0000833
834 typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
835 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000836 // Crash at the end so we get all of the debugging output first.
837 bool BadFunc = false;
Chandler Carruthdf234352011-11-13 11:20:44 +0000838 FunctionBlockSetType FunctionBlockSet;
839 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
840 FunctionBlockSet.insert(FI);
841
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000842 for (BlockChain::iterator BCI = FunctionChain.begin(),
843 BCE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000844 BCI != BCE; ++BCI)
Chandler Carruth10252db2011-11-13 21:39:51 +0000845 if (!FunctionBlockSet.erase(*BCI)) {
846 BadFunc = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000847 dbgs() << "Function chain contains a block not in the function!\n"
848 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000849 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000850
Chandler Carruth10252db2011-11-13 21:39:51 +0000851 if (!FunctionBlockSet.empty()) {
852 BadFunc = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000853 for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(),
854 FBE = FunctionBlockSet.end();
855 FBI != FBE; ++FBI)
Chandler Carruthdf234352011-11-13 11:20:44 +0000856 dbgs() << "Function contains blocks never placed into a chain!\n"
857 << " Bad block: " << getBlockName(*FBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000858 }
859 assert(!BadFunc && "Detected problems with the block placement.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000860 });
861
862 // Splice the blocks into place.
863 MachineFunction::iterator InsertPos = F.begin();
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000864 for (BlockChain::iterator BI = FunctionChain.begin(),
865 BE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000866 BI != BE; ++BI) {
867 DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain "
868 : " ... ")
869 << getBlockName(*BI) << "\n");
870 if (InsertPos != MachineFunction::iterator(*BI))
871 F.splice(InsertPos, *BI);
872 else
873 ++InsertPos;
874
875 // Update the terminator of the previous block.
876 if (BI == FunctionChain.begin())
877 continue;
878 MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI));
879
Chandler Carruthdb350872011-10-21 06:46:38 +0000880 // FIXME: It would be awesome of updateTerminator would just return rather
881 // than assert when the branch cannot be analyzed in order to remove this
882 // boiler plate.
883 Cond.clear();
884 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
Chandler Carruthdf234352011-11-13 11:20:44 +0000885 if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond))
886 PrevBB->updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000887 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000888
889 // Fixup the last block.
890 Cond.clear();
891 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
892 if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
893 F.back().updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000894}
895
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000896/// \brief Recursive helper to align a loop and any nested loops.
897static void AlignLoop(MachineFunction &F, MachineLoop *L, unsigned Align) {
898 // Recurse through nested loops.
899 for (MachineLoop::iterator I = L->begin(), E = L->end(); I != E; ++I)
900 AlignLoop(F, *I, Align);
901
902 L->getTopBlock()->setAlignment(Align);
903}
904
905/// \brief Align loop headers to target preferred alignments.
906void MachineBlockPlacement::AlignLoops(MachineFunction &F) {
907 if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
908 return;
909
910 unsigned Align = TLI->getPrefLoopAlignment();
911 if (!Align)
912 return; // Don't care about loop alignment.
913
914 for (MachineLoopInfo::iterator I = MLI->begin(), E = MLI->end(); I != E; ++I)
915 AlignLoop(F, *I, Align);
916}
917
Chandler Carruthdb350872011-10-21 06:46:38 +0000918bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
919 // Check for single-block functions and skip them.
920 if (llvm::next(F.begin()) == F.end())
921 return false;
922
923 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
924 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000925 MLI = &getAnalysis<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000926 TII = F.getTarget().getInstrInfo();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000927 TLI = F.getTarget().getTargetLowering();
Chandler Carruthdb350872011-10-21 06:46:38 +0000928 assert(BlockToChain.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000929
Chandler Carruth30713632011-10-23 09:18:45 +0000930 buildCFGChains(F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000931 AlignLoops(F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000932
Chandler Carruthdb350872011-10-21 06:46:38 +0000933 BlockToChain.clear();
Chandler Carruthf5e47ac2011-11-14 10:57:23 +0000934 ChainAllocator.DestroyAll();
Chandler Carruthdb350872011-10-21 06:46:38 +0000935
936 // We always return true as we have no way to track whether the final order
937 // differs from the original order.
938 return true;
939}
Chandler Carruth37efc9f2011-11-02 07:17:12 +0000940
941namespace {
942/// \brief A pass to compute block placement statistics.
943///
944/// A separate pass to compute interesting statistics for evaluating block
945/// placement. This is separate from the actual placement pass so that they can
946/// be computed in the absense of any placement transformations or when using
947/// alternative placement strategies.
948class MachineBlockPlacementStats : public MachineFunctionPass {
949 /// \brief A handle to the branch probability pass.
950 const MachineBranchProbabilityInfo *MBPI;
951
952 /// \brief A handle to the function-wide block frequency pass.
953 const MachineBlockFrequencyInfo *MBFI;
954
955public:
956 static char ID; // Pass identification, replacement for typeid
957 MachineBlockPlacementStats() : MachineFunctionPass(ID) {
958 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
959 }
960
961 bool runOnMachineFunction(MachineFunction &F);
962
963 void getAnalysisUsage(AnalysisUsage &AU) const {
964 AU.addRequired<MachineBranchProbabilityInfo>();
965 AU.addRequired<MachineBlockFrequencyInfo>();
966 AU.setPreservesAll();
967 MachineFunctionPass::getAnalysisUsage(AU);
968 }
969
970 const char *getPassName() const { return "Block Placement Stats"; }
971};
972}
973
974char MachineBlockPlacementStats::ID = 0;
975INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
976 "Basic Block Placement Stats", false, false)
977INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
978INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
979INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
980 "Basic Block Placement Stats", false, false)
981
982FunctionPass *llvm::createMachineBlockPlacementStatsPass() {
983 return new MachineBlockPlacementStats();
984}
985
986bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
987 // Check for single-block functions and skip them.
988 if (llvm::next(F.begin()) == F.end())
989 return false;
990
991 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
992 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
993
994 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
995 BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
996 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
997 : NumUncondBranches;
998 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
999 : UncondBranchTakenFreq;
1000 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
1001 SE = I->succ_end();
1002 SI != SE; ++SI) {
1003 // Skip if this successor is a fallthrough.
1004 if (I->isLayoutSuccessor(*SI))
1005 continue;
1006
1007 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
1008 ++NumBranches;
1009 BranchTakenFreq += EdgeFreq.getFrequency();
1010 }
1011 }
1012
1013 return false;
1014}
1015