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Dan Gohmane4aeec02009-10-13 18:30:07 +00001//===- InlineCost.cpp - Cost analysis for inliner -------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements inline cost analysis.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/Analysis/InlineCost.h"
15#include "llvm/Support/CallSite.h"
16#include "llvm/CallingConv.h"
17#include "llvm/IntrinsicInst.h"
18#include "llvm/ADT/SmallPtrSet.h"
19using namespace llvm;
20
21// CountCodeReductionForConstant - Figure out an approximation for how many
22// instructions will be constant folded if the specified value is constant.
23//
Dan Gohmane7f0ed52009-10-13 19:58:07 +000024unsigned InlineCostAnalyzer::FunctionInfo::
Dan Gohmane4aeec02009-10-13 18:30:07 +000025 CountCodeReductionForConstant(Value *V) {
26 unsigned Reduction = 0;
27 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E; ++UI)
28 if (isa<BranchInst>(*UI))
29 Reduction += 40; // Eliminating a conditional branch is a big win
30 else if (SwitchInst *SI = dyn_cast<SwitchInst>(*UI))
31 // Eliminating a switch is a big win, proportional to the number of edges
32 // deleted.
33 Reduction += (SI->getNumSuccessors()-1) * 40;
34 else if (CallInst *CI = dyn_cast<CallInst>(*UI)) {
35 // Turning an indirect call into a direct call is a BIG win
36 Reduction += CI->getCalledValue() == V ? 500 : 0;
37 } else if (InvokeInst *II = dyn_cast<InvokeInst>(*UI)) {
38 // Turning an indirect call into a direct call is a BIG win
39 Reduction += II->getCalledValue() == V ? 500 : 0;
40 } else {
41 // Figure out if this instruction will be removed due to simple constant
42 // propagation.
43 Instruction &Inst = cast<Instruction>(**UI);
44
45 // We can't constant propagate instructions which have effects or
46 // read memory.
47 //
48 // FIXME: It would be nice to capture the fact that a load from a
49 // pointer-to-constant-global is actually a *really* good thing to zap.
50 // Unfortunately, we don't know the pointer that may get propagated here,
51 // so we can't make this decision.
52 if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() ||
Victor Hernandez7b929da2009-10-23 21:09:37 +000053 isa<AllocaInst>(Inst))
Dan Gohmane4aeec02009-10-13 18:30:07 +000054 continue;
55
56 bool AllOperandsConstant = true;
57 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i)
58 if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) {
59 AllOperandsConstant = false;
60 break;
61 }
62
63 if (AllOperandsConstant) {
64 // We will get to remove this instruction...
65 Reduction += 7;
66
67 // And any other instructions that use it which become constants
68 // themselves.
69 Reduction += CountCodeReductionForConstant(&Inst);
70 }
71 }
72
73 return Reduction;
74}
75
76// CountCodeReductionForAlloca - Figure out an approximation of how much smaller
77// the function will be if it is inlined into a context where an argument
78// becomes an alloca.
79//
Dan Gohmane7f0ed52009-10-13 19:58:07 +000080unsigned InlineCostAnalyzer::FunctionInfo::
Dan Gohmane4aeec02009-10-13 18:30:07 +000081 CountCodeReductionForAlloca(Value *V) {
82 if (!isa<PointerType>(V->getType())) return 0; // Not a pointer
83 unsigned Reduction = 0;
84 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){
85 Instruction *I = cast<Instruction>(*UI);
86 if (isa<LoadInst>(I) || isa<StoreInst>(I))
87 Reduction += 10;
88 else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) {
89 // If the GEP has variable indices, we won't be able to do much with it.
90 if (!GEP->hasAllConstantIndices())
91 Reduction += CountCodeReductionForAlloca(GEP)+15;
92 } else {
93 // If there is some other strange instruction, we're not going to be able
94 // to do much if we inline this.
95 return 0;
96 }
97 }
98
99 return Reduction;
100}
101
102/// analyzeBasicBlock - Fill in the current structure with information gleaned
103/// from the specified block.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000104void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB) {
Dan Gohmane4aeec02009-10-13 18:30:07 +0000105 ++NumBlocks;
106
107 for (BasicBlock::const_iterator II = BB->begin(), E = BB->end();
108 II != E; ++II) {
109 if (isa<PHINode>(II)) continue; // PHI nodes don't count.
110
111 // Special handling for calls.
112 if (isa<CallInst>(II) || isa<InvokeInst>(II)) {
113 if (isa<DbgInfoIntrinsic>(II))
114 continue; // Debug intrinsics don't count as size.
115
116 CallSite CS = CallSite::get(const_cast<Instruction*>(&*II));
117
118 // If this function contains a call to setjmp or _setjmp, never inline
119 // it. This is a hack because we depend on the user marking their local
120 // variables as volatile if they are live across a setjmp call, and they
121 // probably won't do this in callers.
122 if (Function *F = CS.getCalledFunction())
123 if (F->isDeclaration() &&
Dan Gohman497f6192009-10-13 20:10:10 +0000124 (F->getName() == "setjmp" || F->getName() == "_setjmp"))
Dan Gohmane4aeec02009-10-13 18:30:07 +0000125 NeverInline = true;
Dan Gohmane4aeec02009-10-13 18:30:07 +0000126
127 // Calls often compile into many machine instructions. Bump up their
128 // cost to reflect this.
129 if (!isa<IntrinsicInst>(II))
130 NumInsts += InlineConstants::CallPenalty;
131 }
132
133 // These, too, are calls.
Victor Hernandeza276c602009-10-17 01:18:07 +0000134 if (isa<FreeInst>(II))
Dan Gohmane4aeec02009-10-13 18:30:07 +0000135 NumInsts += InlineConstants::CallPenalty;
136
137 if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
138 if (!AI->isStaticAlloca())
139 this->usesDynamicAlloca = true;
140 }
141
142 if (isa<ExtractElementInst>(II) || isa<VectorType>(II->getType()))
143 ++NumVectorInsts;
144
145 // Noop casts, including ptr <-> int, don't count.
146 if (const CastInst *CI = dyn_cast<CastInst>(II)) {
147 if (CI->isLosslessCast() || isa<IntToPtrInst>(CI) ||
148 isa<PtrToIntInst>(CI))
149 continue;
150 } else if (const GetElementPtrInst *GEPI =
151 dyn_cast<GetElementPtrInst>(II)) {
152 // If a GEP has all constant indices, it will probably be folded with
153 // a load/store.
154 if (GEPI->hasAllConstantIndices())
155 continue;
156 }
157
158 if (isa<ReturnInst>(II))
159 ++NumRets;
160
161 ++NumInsts;
162 }
163}
164
165/// analyzeFunction - Fill in the current structure with information gleaned
166/// from the specified function.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000167void CodeMetrics::analyzeFunction(Function *F) {
168 // Look at the size of the callee.
Dan Gohmane4aeec02009-10-13 18:30:07 +0000169 for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
170 analyzeBasicBlock(&*BB);
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000171}
172
173/// analyzeFunction - Fill in the current structure with information gleaned
174/// from the specified function.
175void InlineCostAnalyzer::FunctionInfo::analyzeFunction(Function *F) {
176 Metrics.analyzeFunction(F);
Dan Gohmane4aeec02009-10-13 18:30:07 +0000177
178 // A function with exactly one return has it removed during the inlining
179 // process (see InlineFunction), so don't count it.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000180 // FIXME: This knowledge should really be encoded outside of FunctionInfo.
181 if (Metrics.NumRets==1)
182 --Metrics.NumInsts;
Dan Gohmane4aeec02009-10-13 18:30:07 +0000183
184 // Check out all of the arguments to the function, figuring out how much
185 // code can be eliminated if one of the arguments is a constant.
186 for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
187 ArgumentWeights.push_back(ArgInfo(CountCodeReductionForConstant(I),
188 CountCodeReductionForAlloca(I)));
189}
190
Dan Gohmane4aeec02009-10-13 18:30:07 +0000191// getInlineCost - The heuristic used to determine if we should inline the
192// function call or not.
193//
194InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS,
195 SmallPtrSet<const Function *, 16> &NeverInline) {
196 Instruction *TheCall = CS.getInstruction();
197 Function *Callee = CS.getCalledFunction();
198 Function *Caller = TheCall->getParent()->getParent();
199
200 // Don't inline functions which can be redefined at link-time to mean
201 // something else. Don't inline functions marked noinline.
202 if (Callee->mayBeOverridden() ||
203 Callee->hasFnAttr(Attribute::NoInline) || NeverInline.count(Callee))
204 return llvm::InlineCost::getNever();
205
206 // InlineCost - This value measures how good of an inline candidate this call
207 // site is to inline. A lower inline cost make is more likely for the call to
208 // be inlined. This value may go negative.
209 //
210 int InlineCost = 0;
211
212 // If there is only one call of the function, and it has internal linkage,
213 // make it almost guaranteed to be inlined.
214 //
215 if (Callee->hasLocalLinkage() && Callee->hasOneUse())
216 InlineCost += InlineConstants::LastCallToStaticBonus;
217
218 // If this function uses the coldcc calling convention, prefer not to inline
219 // it.
220 if (Callee->getCallingConv() == CallingConv::Cold)
221 InlineCost += InlineConstants::ColdccPenalty;
222
223 // If the instruction after the call, or if the normal destination of the
224 // invoke is an unreachable instruction, the function is noreturn. As such,
225 // there is little point in inlining this.
226 if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
227 if (isa<UnreachableInst>(II->getNormalDest()->begin()))
228 InlineCost += InlineConstants::NoreturnPenalty;
229 } else if (isa<UnreachableInst>(++BasicBlock::iterator(TheCall)))
230 InlineCost += InlineConstants::NoreturnPenalty;
231
232 // Get information about the callee...
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000233 FunctionInfo &CalleeFI = CachedFunctionInfo[Callee];
Dan Gohmane4aeec02009-10-13 18:30:07 +0000234
235 // If we haven't calculated this information yet, do so now.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000236 if (CalleeFI.Metrics.NumBlocks == 0)
Dan Gohmane4aeec02009-10-13 18:30:07 +0000237 CalleeFI.analyzeFunction(Callee);
238
239 // If we should never inline this, return a huge cost.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000240 if (CalleeFI.Metrics.NeverInline)
Dan Gohmane4aeec02009-10-13 18:30:07 +0000241 return InlineCost::getNever();
242
243 // FIXME: It would be nice to kill off CalleeFI.NeverInline. Then we
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000244 // could move this up and avoid computing the FunctionInfo for
Dan Gohmane4aeec02009-10-13 18:30:07 +0000245 // things we are going to just return always inline for. This
246 // requires handling setjmp somewhere else, however.
247 if (!Callee->isDeclaration() && Callee->hasFnAttr(Attribute::AlwaysInline))
248 return InlineCost::getAlways();
249
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000250 if (CalleeFI.Metrics.usesDynamicAlloca) {
Dan Gohmane4aeec02009-10-13 18:30:07 +0000251 // Get infomation about the caller...
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000252 FunctionInfo &CallerFI = CachedFunctionInfo[Caller];
Dan Gohmane4aeec02009-10-13 18:30:07 +0000253
254 // If we haven't calculated this information yet, do so now.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000255 if (CallerFI.Metrics.NumBlocks == 0)
Dan Gohmane4aeec02009-10-13 18:30:07 +0000256 CallerFI.analyzeFunction(Caller);
257
258 // Don't inline a callee with dynamic alloca into a caller without them.
259 // Functions containing dynamic alloca's are inefficient in various ways;
260 // don't create more inefficiency.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000261 if (!CallerFI.Metrics.usesDynamicAlloca)
Dan Gohmane4aeec02009-10-13 18:30:07 +0000262 return InlineCost::getNever();
263 }
264
265 // Add to the inline quality for properties that make the call valuable to
266 // inline. This includes factors that indicate that the result of inlining
267 // the function will be optimizable. Currently this just looks at arguments
268 // passed into the function.
269 //
270 unsigned ArgNo = 0;
271 for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end();
272 I != E; ++I, ++ArgNo) {
273 // Each argument passed in has a cost at both the caller and the callee
274 // sides. This favors functions that take many arguments over functions
275 // that take few arguments.
276 InlineCost -= 20;
277
278 // If this is a function being passed in, it is very likely that we will be
279 // able to turn an indirect function call into a direct function call.
280 if (isa<Function>(I))
281 InlineCost -= 100;
282
283 // If an alloca is passed in, inlining this function is likely to allow
284 // significant future optimization possibilities (like scalar promotion, and
285 // scalarization), so encourage the inlining of the function.
286 //
287 else if (isa<AllocaInst>(I)) {
288 if (ArgNo < CalleeFI.ArgumentWeights.size())
289 InlineCost -= CalleeFI.ArgumentWeights[ArgNo].AllocaWeight;
290
291 // If this is a constant being passed into the function, use the argument
292 // weights calculated for the callee to determine how much will be folded
293 // away with this information.
294 } else if (isa<Constant>(I)) {
295 if (ArgNo < CalleeFI.ArgumentWeights.size())
296 InlineCost -= CalleeFI.ArgumentWeights[ArgNo].ConstantWeight;
297 }
298 }
299
300 // Now that we have considered all of the factors that make the call site more
301 // likely to be inlined, look at factors that make us not want to inline it.
302
303 // Don't inline into something too big, which would make it bigger.
304 // "size" here is the number of basic blocks, not instructions.
305 //
306 InlineCost += Caller->size()/15;
307
308 // Look at the size of the callee. Each instruction counts as 5.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000309 InlineCost += CalleeFI.Metrics.NumInsts*5;
Dan Gohmane4aeec02009-10-13 18:30:07 +0000310
311 return llvm::InlineCost::get(InlineCost);
312}
313
314// getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a
315// higher threshold to determine if the function call should be inlined.
316float InlineCostAnalyzer::getInlineFudgeFactor(CallSite CS) {
317 Function *Callee = CS.getCalledFunction();
318
319 // Get information about the callee...
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000320 FunctionInfo &CalleeFI = CachedFunctionInfo[Callee];
Dan Gohmane4aeec02009-10-13 18:30:07 +0000321
322 // If we haven't calculated this information yet, do so now.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000323 if (CalleeFI.Metrics.NumBlocks == 0)
Dan Gohmane4aeec02009-10-13 18:30:07 +0000324 CalleeFI.analyzeFunction(Callee);
325
326 float Factor = 1.0f;
327 // Single BB functions are often written to be inlined.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000328 if (CalleeFI.Metrics.NumBlocks == 1)
Dan Gohmane4aeec02009-10-13 18:30:07 +0000329 Factor += 0.5f;
330
331 // Be more aggressive if the function contains a good chunk (if it mades up
332 // at least 10% of the instructions) of vector instructions.
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000333 if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/2)
Dan Gohmane4aeec02009-10-13 18:30:07 +0000334 Factor += 2.0f;
Dan Gohmane7f0ed52009-10-13 19:58:07 +0000335 else if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/10)
Dan Gohmane4aeec02009-10-13 18:30:07 +0000336 Factor += 1.5f;
337 return Factor;
338}