Reid Kleckner | 8f51a62 | 2009-07-23 18:34:13 +0000 | [diff] [blame] | 1 | //===- llvm/unittest/Support/AllocatorTest.cpp - BumpPtrAllocator tests ---===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file is distributed under the University of Illinois Open Source |
| 6 | // License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | |
| 10 | #include "llvm/Support/Allocator.h" |
| 11 | |
| 12 | #include "gtest/gtest.h" |
Reid Kleckner | 7d50913 | 2009-07-25 21:26:02 +0000 | [diff] [blame] | 13 | #include <cstdlib> |
Reid Kleckner | 8f51a62 | 2009-07-23 18:34:13 +0000 | [diff] [blame] | 14 | |
| 15 | using namespace llvm; |
| 16 | |
| 17 | namespace { |
| 18 | |
| 19 | TEST(AllocatorTest, Basics) { |
| 20 | BumpPtrAllocator Alloc; |
| 21 | int *a = (int*)Alloc.Allocate(sizeof(int), 0); |
| 22 | int *b = (int*)Alloc.Allocate(sizeof(int) * 10, 0); |
| 23 | int *c = (int*)Alloc.Allocate(sizeof(int), 0); |
| 24 | *a = 1; |
| 25 | b[0] = 2; |
| 26 | b[9] = 2; |
| 27 | *c = 3; |
| 28 | EXPECT_EQ(1, *a); |
| 29 | EXPECT_EQ(2, b[0]); |
| 30 | EXPECT_EQ(2, b[9]); |
| 31 | EXPECT_EQ(3, *c); |
| 32 | EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| 33 | } |
| 34 | |
| 35 | // Allocate enough bytes to create three slabs. |
| 36 | TEST(AllocatorTest, ThreeSlabs) { |
| 37 | BumpPtrAllocator Alloc(4096, 4096); |
| 38 | Alloc.Allocate(3000, 0); |
| 39 | EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| 40 | Alloc.Allocate(3000, 0); |
| 41 | EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| 42 | Alloc.Allocate(3000, 0); |
| 43 | EXPECT_EQ(3U, Alloc.GetNumSlabs()); |
| 44 | } |
| 45 | |
| 46 | // Allocate enough bytes to create two slabs, reset the allocator, and do it |
| 47 | // again. |
| 48 | TEST(AllocatorTest, TestReset) { |
| 49 | BumpPtrAllocator Alloc(4096, 4096); |
| 50 | Alloc.Allocate(3000, 0); |
| 51 | EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| 52 | Alloc.Allocate(3000, 0); |
| 53 | EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| 54 | Alloc.Reset(); |
| 55 | EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| 56 | Alloc.Allocate(3000, 0); |
| 57 | EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| 58 | Alloc.Allocate(3000, 0); |
| 59 | EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| 60 | } |
| 61 | |
| 62 | // Test some allocations at varying alignments. |
| 63 | TEST(AllocatorTest, TestAlignment) { |
| 64 | BumpPtrAllocator Alloc; |
| 65 | uintptr_t a; |
| 66 | a = (uintptr_t)Alloc.Allocate(1, 2); |
| 67 | EXPECT_EQ(0U, a & 1); |
| 68 | a = (uintptr_t)Alloc.Allocate(1, 4); |
| 69 | EXPECT_EQ(0U, a & 3); |
| 70 | a = (uintptr_t)Alloc.Allocate(1, 8); |
| 71 | EXPECT_EQ(0U, a & 7); |
| 72 | a = (uintptr_t)Alloc.Allocate(1, 16); |
| 73 | EXPECT_EQ(0U, a & 15); |
| 74 | a = (uintptr_t)Alloc.Allocate(1, 32); |
| 75 | EXPECT_EQ(0U, a & 31); |
| 76 | a = (uintptr_t)Alloc.Allocate(1, 64); |
| 77 | EXPECT_EQ(0U, a & 63); |
| 78 | a = (uintptr_t)Alloc.Allocate(1, 128); |
| 79 | EXPECT_EQ(0U, a & 127); |
| 80 | } |
| 81 | |
| 82 | // Test allocating just over the slab size. This tests a bug where before the |
| 83 | // allocator incorrectly calculated the buffer end pointer. |
| 84 | TEST(AllocatorTest, TestOverflow) { |
| 85 | BumpPtrAllocator Alloc(4096, 4096); |
| 86 | |
| 87 | // Fill the slab right up until the end pointer. |
| 88 | Alloc.Allocate(4096 - sizeof(MemSlab), 0); |
| 89 | EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| 90 | |
| 91 | // If we dont't allocate a new slab, then we will have overflowed. |
| 92 | Alloc.Allocate(1, 0); |
| 93 | EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| 94 | } |
| 95 | |
Reid Kleckner | 7d50913 | 2009-07-25 21:26:02 +0000 | [diff] [blame] | 96 | // Mock slab allocator that returns slabs aligned on 4096 bytes. There is no |
| 97 | // easy portable way to do this, so this is kind of a hack. |
| 98 | class MockSlabAllocator : public SlabAllocator { |
| 99 | MemSlab *LastSlab; |
| 100 | |
| 101 | public: |
| 102 | virtual ~MockSlabAllocator() { } |
| 103 | |
| 104 | virtual MemSlab *Allocate(size_t Size) { |
| 105 | // Allocate space for the alignment, the slab, and a void* that goes right |
| 106 | // before the slab. |
| 107 | size_t Alignment = 4096; |
| 108 | void *MemBase = malloc(Size + Alignment - 1 + sizeof(void*)); |
| 109 | |
| 110 | // Make the slab. |
Benjamin Kramer | 5232f41 | 2009-08-12 12:31:02 +0000 | [diff] [blame] | 111 | MemSlab *Slab = (MemSlab*)(((uintptr_t)MemBase+sizeof(void*)+Alignment-1) & |
Reid Kleckner | 7d50913 | 2009-07-25 21:26:02 +0000 | [diff] [blame] | 112 | ~(uintptr_t)(Alignment - 1)); |
| 113 | Slab->Size = Size; |
| 114 | Slab->NextPtr = 0; |
| 115 | |
| 116 | // Hold a pointer to the base so we can free the whole malloced block. |
| 117 | ((void**)Slab)[-1] = MemBase; |
| 118 | |
| 119 | LastSlab = Slab; |
| 120 | return Slab; |
| 121 | } |
| 122 | |
| 123 | virtual void Deallocate(MemSlab *Slab) { |
| 124 | free(((void**)Slab)[-1]); |
| 125 | } |
| 126 | |
| 127 | MemSlab *GetLastSlab() { |
| 128 | return LastSlab; |
| 129 | } |
| 130 | }; |
| 131 | |
| 132 | // Allocate a large-ish block with a really large alignment so that the |
| 133 | // allocator will think that it has space, but after it does the alignment it |
| 134 | // will not. |
| 135 | TEST(AllocatorTest, TestBigAlignment) { |
| 136 | MockSlabAllocator SlabAlloc; |
| 137 | BumpPtrAllocator Alloc(4096, 4096, SlabAlloc); |
| 138 | uintptr_t Ptr = (uintptr_t)Alloc.Allocate(3000, 2048); |
| 139 | MemSlab *Slab = SlabAlloc.GetLastSlab(); |
| 140 | EXPECT_LE(Ptr + 3000, ((uintptr_t)Slab) + Slab->Size); |
| 141 | } |
| 142 | |
Reid Kleckner | 8f51a62 | 2009-07-23 18:34:13 +0000 | [diff] [blame] | 143 | } // anonymous namespace |