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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- Local.cpp - Functions to perform local transformations ------------===//
2//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner081ce942007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Dan Gohmanf17a25c2007-07-18 16:29:46 +00007//
8//===----------------------------------------------------------------------===//
9//
10// This family of functions perform various local transformations to the
11// program.
12//
13//===----------------------------------------------------------------------===//
14
15#include "llvm/Transforms/Utils/Local.h"
16#include "llvm/Constants.h"
17#include "llvm/DerivedTypes.h"
18#include "llvm/Instructions.h"
19#include "llvm/Intrinsics.h"
Chris Lattner41847892007-12-29 00:59:12 +000020#include "llvm/IntrinsicInst.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000021#include "llvm/Analysis/ConstantFolding.h"
22#include "llvm/Target/TargetData.h"
23#include "llvm/Support/GetElementPtrTypeIterator.h"
24#include "llvm/Support/MathExtras.h"
Chris Lattner15ca9352008-11-27 22:57:53 +000025#include "llvm/ADT/SmallPtrSet.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000026using namespace llvm;
27
28//===----------------------------------------------------------------------===//
Chris Lattner15ca9352008-11-27 22:57:53 +000029// Local constant propagation.
Dan Gohmanf17a25c2007-07-18 16:29:46 +000030//
31
Dan Gohmanf17a25c2007-07-18 16:29:46 +000032// ConstantFoldTerminator - If a terminator instruction is predicated on a
33// constant value, convert it into an unconditional branch to the constant
34// destination.
35//
36bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
37 TerminatorInst *T = BB->getTerminator();
38
39 // Branch - See if we are conditional jumping on constant
40 if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
41 if (BI->isUnconditional()) return false; // Can't optimize uncond branch
42 BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0));
43 BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1));
44
45 if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
46 // Are we branching on constant?
47 // YES. Change to unconditional branch...
48 BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
49 BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1;
50
51 //cerr << "Function: " << T->getParent()->getParent()
52 // << "\nRemoving branch from " << T->getParent()
53 // << "\n\nTo: " << OldDest << endl;
54
55 // Let the basic block know that we are letting go of it. Based on this,
56 // it will adjust it's PHI nodes.
57 assert(BI->getParent() && "Terminator not inserted in block!");
58 OldDest->removePredecessor(BI->getParent());
59
60 // Set the unconditional destination, and change the insn to be an
61 // unconditional branch.
62 BI->setUnconditionalDest(Destination);
63 return true;
64 } else if (Dest2 == Dest1) { // Conditional branch to same location?
65 // This branch matches something like this:
66 // br bool %cond, label %Dest, label %Dest
67 // and changes it into: br label %Dest
68
69 // Let the basic block know that we are letting go of one copy of it.
70 assert(BI->getParent() && "Terminator not inserted in block!");
71 Dest1->removePredecessor(BI->getParent());
72
73 // Change a conditional branch to unconditional.
74 BI->setUnconditionalDest(Dest1);
75 return true;
76 }
77 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
78 // If we are switching on a constant, we can convert the switch into a
79 // single branch instruction!
80 ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
81 BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest
82 BasicBlock *DefaultDest = TheOnlyDest;
83 assert(TheOnlyDest == SI->getDefaultDest() &&
84 "Default destination is not successor #0?");
85
86 // Figure out which case it goes to...
87 for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
88 // Found case matching a constant operand?
89 if (SI->getSuccessorValue(i) == CI) {
90 TheOnlyDest = SI->getSuccessor(i);
91 break;
92 }
93
94 // Check to see if this branch is going to the same place as the default
95 // dest. If so, eliminate it as an explicit compare.
96 if (SI->getSuccessor(i) == DefaultDest) {
97 // Remove this entry...
98 DefaultDest->removePredecessor(SI->getParent());
99 SI->removeCase(i);
100 --i; --e; // Don't skip an entry...
101 continue;
102 }
103
104 // Otherwise, check to see if the switch only branches to one destination.
105 // We do this by reseting "TheOnlyDest" to null when we find two non-equal
106 // destinations.
107 if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
108 }
109
110 if (CI && !TheOnlyDest) {
111 // Branching on a constant, but not any of the cases, go to the default
112 // successor.
113 TheOnlyDest = SI->getDefaultDest();
114 }
115
116 // If we found a single destination that we can fold the switch into, do so
117 // now.
118 if (TheOnlyDest) {
119 // Insert the new branch..
Gabor Greifd6da1d02008-04-06 20:25:17 +0000120 BranchInst::Create(TheOnlyDest, SI);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000121 BasicBlock *BB = SI->getParent();
122
123 // Remove entries from PHI nodes which we no longer branch to...
124 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
125 // Found case matching a constant operand?
126 BasicBlock *Succ = SI->getSuccessor(i);
127 if (Succ == TheOnlyDest)
128 TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest
129 else
130 Succ->removePredecessor(BB);
131 }
132
133 // Delete the old switch...
134 BB->getInstList().erase(SI);
135 return true;
136 } else if (SI->getNumSuccessors() == 2) {
137 // Otherwise, we can fold this switch into a conditional branch
138 // instruction if it has only one non-default destination.
139 Value *Cond = new ICmpInst(ICmpInst::ICMP_EQ, SI->getCondition(),
140 SI->getSuccessorValue(1), "cond", SI);
141 // Insert the new branch...
Gabor Greifd6da1d02008-04-06 20:25:17 +0000142 BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000143
144 // Delete the old switch...
Dan Gohmande087372008-06-21 22:08:46 +0000145 SI->eraseFromParent();
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000146 return true;
147 }
148 }
149 return false;
150}
151
152
153//===----------------------------------------------------------------------===//
154// Local dead code elimination...
155//
156
Chris Lattner15ca9352008-11-27 22:57:53 +0000157/// isInstructionTriviallyDead - Return true if the result produced by the
158/// instruction is not used, and the instruction has no side effects.
159///
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000160bool llvm::isInstructionTriviallyDead(Instruction *I) {
161 if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
162
Chris Lattner41847892007-12-29 00:59:12 +0000163 if (!I->mayWriteToMemory())
164 return true;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000165
Chris Lattner41847892007-12-29 00:59:12 +0000166 // Special case intrinsics that "may write to memory" but can be deleted when
167 // dead.
168 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
169 // Safe to delete llvm.stacksave if dead.
170 if (II->getIntrinsicID() == Intrinsic::stacksave)
171 return true;
172
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000173 return false;
174}
175
Chris Lattner15ca9352008-11-27 22:57:53 +0000176/// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
177/// trivially dead instruction, delete it. If that makes any of its operands
178/// trivially dead, delete them too, recursively.
Chris Lattner9252bc02008-11-27 23:14:34 +0000179///
180/// If DeadInst is specified, the vector is filled with the instructions that
181/// are actually deleted.
182void llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V,
183 SmallVectorImpl<Instruction*> *DeadInst) {
Chris Lattner15ca9352008-11-27 22:57:53 +0000184 Instruction *I = dyn_cast<Instruction>(V);
185 if (!I || !I->use_empty()) return;
186
187 SmallPtrSet<Instruction*, 16> Insts;
188 Insts.insert(I);
189
190 while (!Insts.empty()) {
191 I = *Insts.begin();
192 Insts.erase(I);
Chris Lattner9252bc02008-11-27 23:14:34 +0000193 if (!isInstructionTriviallyDead(I))
194 continue;
195
196 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
197 if (Instruction *U = dyn_cast<Instruction>(I->getOperand(i)))
198 Insts.insert(U);
199 I->eraseFromParent();
200
201 if (DeadInst)
202 DeadInst->push_back(I);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000203 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000204}
Chris Lattner490fa482008-11-27 07:43:12 +0000205
Chris Lattner15ca9352008-11-27 22:57:53 +0000206
Chris Lattner490fa482008-11-27 07:43:12 +0000207//===----------------------------------------------------------------------===//
208// Control Flow Graph Restructuring...
209//
210
211/// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its
212/// predecessor is known to have one successor (DestBB!). Eliminate the edge
213/// between them, moving the instructions in the predecessor into DestBB and
214/// deleting the predecessor block.
215///
216void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB) {
217 // If BB has single-entry PHI nodes, fold them.
218 while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
219 Value *NewVal = PN->getIncomingValue(0);
220 // Replace self referencing PHI with undef, it must be dead.
221 if (NewVal == PN) NewVal = UndefValue::get(PN->getType());
222 PN->replaceAllUsesWith(NewVal);
223 PN->eraseFromParent();
224 }
225
226 BasicBlock *PredBB = DestBB->getSinglePredecessor();
227 assert(PredBB && "Block doesn't have a single predecessor!");
228
229 // Splice all the instructions from PredBB to DestBB.
230 PredBB->getTerminator()->eraseFromParent();
231 DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList());
232
233 // Anything that branched to PredBB now branches to DestBB.
234 PredBB->replaceAllUsesWith(DestBB);
235
236 // Nuke BB.
237 PredBB->eraseFromParent();
238}