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Nick Lewycky586a7c42009-02-16 04:26:53 +00001//===- InlineCost.cpp - Cost analysis for inliner -------------------------===//
Devang Patel6899b312007-07-25 18:00:25 +00002//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner4ee451d2007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Devang Patel6899b312007-07-25 18:00:25 +00007//
8//===----------------------------------------------------------------------===//
9//
10// This file implements inline cost analysis.
11//
12//===----------------------------------------------------------------------===//
13
14
15#include "llvm/Transforms/Utils/InlineCost.h"
16#include "llvm/Support/CallSite.h"
17#include "llvm/CallingConv.h"
18#include "llvm/IntrinsicInst.h"
19
20using namespace llvm;
21
22// CountCodeReductionForConstant - Figure out an approximation for how many
23// instructions will be constant folded if the specified value is constant.
24//
25unsigned InlineCostAnalyzer::FunctionInfo::
26 CountCodeReductionForConstant(Value *V) {
27 unsigned Reduction = 0;
28 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E; ++UI)
29 if (isa<BranchInst>(*UI))
30 Reduction += 40; // Eliminating a conditional branch is a big win
31 else if (SwitchInst *SI = dyn_cast<SwitchInst>(*UI))
32 // Eliminating a switch is a big win, proportional to the number of edges
33 // deleted.
34 Reduction += (SI->getNumSuccessors()-1) * 40;
35 else if (CallInst *CI = dyn_cast<CallInst>(*UI)) {
36 // Turning an indirect call into a direct call is a BIG win
37 Reduction += CI->getCalledValue() == V ? 500 : 0;
38 } else if (InvokeInst *II = dyn_cast<InvokeInst>(*UI)) {
39 // Turning an indirect call into a direct call is a BIG win
40 Reduction += II->getCalledValue() == V ? 500 : 0;
41 } else {
42 // Figure out if this instruction will be removed due to simple constant
43 // propagation.
44 Instruction &Inst = cast<Instruction>(**UI);
Eli Friedman4612e592009-07-18 05:26:06 +000045
46 // We can't constant propagate instructions which have effects or
47 // read memory.
48 if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() ||
49 isa<AllocationInst>(Inst))
50 continue;
51
Devang Patel6899b312007-07-25 18:00:25 +000052 bool AllOperandsConstant = true;
53 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i)
54 if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) {
55 AllOperandsConstant = false;
56 break;
57 }
58
59 if (AllOperandsConstant) {
60 // We will get to remove this instruction...
61 Reduction += 7;
62
63 // And any other instructions that use it which become constants
64 // themselves.
65 Reduction += CountCodeReductionForConstant(&Inst);
66 }
67 }
68
69 return Reduction;
70}
71
72// CountCodeReductionForAlloca - Figure out an approximation of how much smaller
73// the function will be if it is inlined into a context where an argument
74// becomes an alloca.
75//
76unsigned InlineCostAnalyzer::FunctionInfo::
77 CountCodeReductionForAlloca(Value *V) {
78 if (!isa<PointerType>(V->getType())) return 0; // Not a pointer
79 unsigned Reduction = 0;
80 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){
81 Instruction *I = cast<Instruction>(*UI);
82 if (isa<LoadInst>(I) || isa<StoreInst>(I))
83 Reduction += 10;
84 else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) {
85 // If the GEP has variable indices, we won't be able to do much with it.
Chris Lattner41b1a482009-04-21 23:37:18 +000086 if (!GEP->hasAllConstantIndices())
87 Reduction += CountCodeReductionForAlloca(GEP)+15;
Devang Patel6899b312007-07-25 18:00:25 +000088 } else {
89 // If there is some other strange instruction, we're not going to be able
90 // to do much if we inline this.
91 return 0;
92 }
93 }
94
95 return Reduction;
96}
97
98/// analyzeFunction - Fill in the current structure with information gleaned
99/// from the specified function.
100void InlineCostAnalyzer::FunctionInfo::analyzeFunction(Function *F) {
Evan Cheng8d84d5b2008-03-24 06:37:48 +0000101 unsigned NumInsts = 0, NumBlocks = 0, NumVectorInsts = 0;
Devang Patel6899b312007-07-25 18:00:25 +0000102
103 // Look at the size of the callee. Each basic block counts as 20 units, and
Devang Patel161660e2007-09-17 20:07:40 +0000104 // each instruction counts as 5.
Devang Patel6899b312007-07-25 18:00:25 +0000105 for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
106 for (BasicBlock::const_iterator II = BB->begin(), E = BB->end();
107 II != E; ++II) {
Evan Cheng8d84d5b2008-03-24 06:37:48 +0000108 if (isa<PHINode>(II)) continue; // PHI nodes don't count.
109
Chris Lattner46868c02008-07-14 17:32:59 +0000110 // Special handling for calls.
111 if (isa<CallInst>(II) || isa<InvokeInst>(II)) {
112 if (isa<DbgInfoIntrinsic>(II))
113 continue; // Debug intrinsics don't count as size.
114
115 CallSite CS = CallSite::get(const_cast<Instruction*>(&*II));
116
117 // If this function contains a call to setjmp or _setjmp, never inline
118 // it. This is a hack because we depend on the user marking their local
119 // variables as volatile if they are live across a setjmp call, and they
120 // probably won't do this in callers.
121 if (Function *F = CS.getCalledFunction())
122 if (F->isDeclaration() &&
123 (F->isName("setjmp") || F->isName("_setjmp"))) {
124 NeverInline = true;
125 return;
126 }
Dale Johannesen381e6f62009-01-24 21:49:34 +0000127
Evan Cheng066fcf82008-07-17 01:31:49 +0000128 // Calls often compile into many machine instructions. Bump up their
Dale Johannesen381e6f62009-01-24 21:49:34 +0000129 // cost to reflect this.
130 if (!isa<IntrinsicInst>(II))
131 NumInsts += 5;
Chris Lattner46868c02008-07-14 17:32:59 +0000132 }
133
Dale Johannesen43623872009-01-08 21:45:23 +0000134 if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
Dale Johannesene3455662009-01-09 01:30:11 +0000135 if (!AI->isStaticAlloca())
Dale Johannesen43623872009-01-08 21:45:23 +0000136 this->usesDynamicAlloca = true;
137 }
138
Chris Lattner42384532008-07-14 00:32:20 +0000139 if (isa<ExtractElementInst>(II) || isa<VectorType>(II->getType()))
Evan Cheng8d84d5b2008-03-24 06:37:48 +0000140 ++NumVectorInsts;
Devang Patel6899b312007-07-25 18:00:25 +0000141
142 // Noop casts, including ptr <-> int, don't count.
143 if (const CastInst *CI = dyn_cast<CastInst>(II)) {
144 if (CI->isLosslessCast() || isa<IntToPtrInst>(CI) ||
145 isa<PtrToIntInst>(CI))
146 continue;
147 } else if (const GetElementPtrInst *GEPI =
Evan Cheng8d84d5b2008-03-24 06:37:48 +0000148 dyn_cast<GetElementPtrInst>(II)) {
Devang Patel6899b312007-07-25 18:00:25 +0000149 // If a GEP has all constant indices, it will probably be folded with
150 // a load/store.
Chris Lattner41b1a482009-04-21 23:37:18 +0000151 if (GEPI->hasAllConstantIndices())
152 continue;
Devang Patel6899b312007-07-25 18:00:25 +0000153 }
154
155 ++NumInsts;
156 }
157
158 ++NumBlocks;
159 }
160
Evan Cheng8d84d5b2008-03-24 06:37:48 +0000161 this->NumBlocks = NumBlocks;
162 this->NumInsts = NumInsts;
163 this->NumVectorInsts = NumVectorInsts;
Devang Patel6899b312007-07-25 18:00:25 +0000164
165 // Check out all of the arguments to the function, figuring out how much
166 // code can be eliminated if one of the arguments is a constant.
167 for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
168 ArgumentWeights.push_back(ArgInfo(CountCodeReductionForConstant(I),
169 CountCodeReductionForAlloca(I)));
170}
171
172
173
174// getInlineCost - The heuristic used to determine if we should inline the
175// function call or not.
176//
Daniel Dunbarc5e1ec42008-10-30 19:26:59 +0000177InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS,
Evan Cheng71d83742008-03-20 00:20:23 +0000178 SmallPtrSet<const Function *, 16> &NeverInline) {
Devang Patel6899b312007-07-25 18:00:25 +0000179 Instruction *TheCall = CS.getInstruction();
180 Function *Callee = CS.getCalledFunction();
Dale Johannesen43623872009-01-08 21:45:23 +0000181 Function *Caller = TheCall->getParent()->getParent();
Duncan Sands5df31862008-09-29 11:25:42 +0000182
Devang Patel6899b312007-07-25 18:00:25 +0000183 // Don't inline functions which can be redefined at link-time to mean
Duncan Sands5df31862008-09-29 11:25:42 +0000184 // something else.
Duncan Sands667d4b82009-03-07 15:45:40 +0000185 if (Callee->mayBeOverridden() ||
186 // Don't inline functions marked noinline.
187 Callee->hasFnAttr(Attribute::NoInline) || NeverInline.count(Callee))
Daniel Dunbarc5e1ec42008-10-30 19:26:59 +0000188 return llvm::InlineCost::getNever();
Duncan Sands5df31862008-09-29 11:25:42 +0000189
Devang Patel6899b312007-07-25 18:00:25 +0000190 // InlineCost - This value measures how good of an inline candidate this call
191 // site is to inline. A lower inline cost make is more likely for the call to
192 // be inlined. This value may go negative.
193 //
194 int InlineCost = 0;
195
196 // If there is only one call of the function, and it has internal linkage,
197 // make it almost guaranteed to be inlined.
198 //
Torok Edwinf5ff1d32009-05-23 14:06:57 +0000199 if ((Callee->hasLocalLinkage() || Callee->hasAvailableExternallyLinkage()) &&
200 Callee->hasOneUse())
Evan Cheng79328662008-04-24 18:42:47 +0000201 InlineCost -= 15000;
Devang Patel6899b312007-07-25 18:00:25 +0000202
203 // If this function uses the coldcc calling convention, prefer not to inline
204 // it.
205 if (Callee->getCallingConv() == CallingConv::Cold)
206 InlineCost += 2000;
207
208 // If the instruction after the call, or if the normal destination of the
209 // invoke is an unreachable instruction, the function is noreturn. As such,
210 // there is little point in inlining this.
211 if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
212 if (isa<UnreachableInst>(II->getNormalDest()->begin()))
213 InlineCost += 10000;
214 } else if (isa<UnreachableInst>(++BasicBlock::iterator(TheCall)))
215 InlineCost += 10000;
216
217 // Get information about the callee...
218 FunctionInfo &CalleeFI = CachedFunctionInfo[Callee];
219
220 // If we haven't calculated this information yet, do so now.
221 if (CalleeFI.NumBlocks == 0)
222 CalleeFI.analyzeFunction(Callee);
Dale Johannesen43623872009-01-08 21:45:23 +0000223
Chris Lattner46868c02008-07-14 17:32:59 +0000224 // If we should never inline this, return a huge cost.
225 if (CalleeFI.NeverInline)
Daniel Dunbarc5e1ec42008-10-30 19:26:59 +0000226 return InlineCost::getNever();
Devang Patel67243392008-09-03 18:47:45 +0000227
Evan Cheng8c7848f2009-03-10 07:57:50 +0000228 // FIXME: It would be nice to kill off CalleeFI.NeverInline. Then we
229 // could move this up and avoid computing the FunctionInfo for
230 // things we are going to just return always inline for. This
231 // requires handling setjmp somewhere else, however.
232 if (!Callee->isDeclaration() && Callee->hasFnAttr(Attribute::AlwaysInline))
233 return InlineCost::getAlways();
234
Dale Johannesene3455662009-01-09 01:30:11 +0000235 if (CalleeFI.usesDynamicAlloca) {
236 // Get infomation about the caller...
237 FunctionInfo &CallerFI = CachedFunctionInfo[Caller];
Dale Johannesen43623872009-01-08 21:45:23 +0000238
Dale Johannesene3455662009-01-09 01:30:11 +0000239 // If we haven't calculated this information yet, do so now.
240 if (CallerFI.NumBlocks == 0)
241 CallerFI.analyzeFunction(Caller);
Dale Johannesen43623872009-01-08 21:45:23 +0000242
Dale Johannesene3455662009-01-09 01:30:11 +0000243 // Don't inline a callee with dynamic alloca into a caller without them.
244 // Functions containing dynamic alloca's are inefficient in various ways;
245 // don't create more inefficiency.
246 if (!CallerFI.usesDynamicAlloca)
247 return InlineCost::getNever();
248 }
Dale Johannesen43623872009-01-08 21:45:23 +0000249
Devang Patel6899b312007-07-25 18:00:25 +0000250 // Add to the inline quality for properties that make the call valuable to
251 // inline. This includes factors that indicate that the result of inlining
252 // the function will be optimizable. Currently this just looks at arguments
253 // passed into the function.
254 //
255 unsigned ArgNo = 0;
256 for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end();
257 I != E; ++I, ++ArgNo) {
258 // Each argument passed in has a cost at both the caller and the callee
259 // sides. This favors functions that take many arguments over functions
260 // that take few arguments.
261 InlineCost -= 20;
262
263 // If this is a function being passed in, it is very likely that we will be
264 // able to turn an indirect function call into a direct function call.
265 if (isa<Function>(I))
266 InlineCost -= 100;
267
268 // If an alloca is passed in, inlining this function is likely to allow
269 // significant future optimization possibilities (like scalar promotion, and
270 // scalarization), so encourage the inlining of the function.
271 //
272 else if (isa<AllocaInst>(I)) {
273 if (ArgNo < CalleeFI.ArgumentWeights.size())
274 InlineCost -= CalleeFI.ArgumentWeights[ArgNo].AllocaWeight;
275
276 // If this is a constant being passed into the function, use the argument
277 // weights calculated for the callee to determine how much will be folded
278 // away with this information.
279 } else if (isa<Constant>(I)) {
280 if (ArgNo < CalleeFI.ArgumentWeights.size())
281 InlineCost -= CalleeFI.ArgumentWeights[ArgNo].ConstantWeight;
282 }
283 }
284
285 // Now that we have considered all of the factors that make the call site more
286 // likely to be inlined, look at factors that make us not want to inline it.
287
Evan Cheng7c3becd2008-04-01 23:59:29 +0000288 // Don't inline into something too big, which would make it bigger.
Devang Patel6899b312007-07-25 18:00:25 +0000289 //
Evan Cheng79328662008-04-24 18:42:47 +0000290 InlineCost += Caller->size()/15;
Devang Patel6899b312007-07-25 18:00:25 +0000291
Evan Cheng7c3becd2008-04-01 23:59:29 +0000292 // Look at the size of the callee. Each instruction counts as 5.
293 InlineCost += CalleeFI.NumInsts*5;
Evan Cheng8d84d5b2008-03-24 06:37:48 +0000294
Daniel Dunbarc5e1ec42008-10-30 19:26:59 +0000295 return llvm::InlineCost::get(InlineCost);
Devang Patel6899b312007-07-25 18:00:25 +0000296}
297
Evan Cheng8d84d5b2008-03-24 06:37:48 +0000298// getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a
299// higher threshold to determine if the function call should be inlined.
300float InlineCostAnalyzer::getInlineFudgeFactor(CallSite CS) {
301 Function *Callee = CS.getCalledFunction();
302
303 // Get information about the callee...
304 FunctionInfo &CalleeFI = CachedFunctionInfo[Callee];
305
306 // If we haven't calculated this information yet, do so now.
307 if (CalleeFI.NumBlocks == 0)
308 CalleeFI.analyzeFunction(Callee);
309
Evan Cheng7c3becd2008-04-01 23:59:29 +0000310 float Factor = 1.0f;
311 // Single BB functions are often written to be inlined.
312 if (CalleeFI.NumBlocks == 1)
313 Factor += 0.5f;
314
Evan Cheng8d84d5b2008-03-24 06:37:48 +0000315 // Be more aggressive if the function contains a good chunk (if it mades up
316 // at least 10% of the instructions) of vector instructions.
Evan Cheng7c3becd2008-04-01 23:59:29 +0000317 if (CalleeFI.NumVectorInsts > CalleeFI.NumInsts/2)
318 Factor += 2.0f;
319 else if (CalleeFI.NumVectorInsts > CalleeFI.NumInsts/10)
320 Factor += 1.5f;
321 return Factor;
Evan Cheng8d84d5b2008-03-24 06:37:48 +0000322}