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Chandler Carruthdb350872011-10-21 06:46:38 +00001//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Chandler Carruth30713632011-10-23 09:18:45 +000010// This file implements basic block placement transformations using the CFG
11// structure and branch probability estimates.
Chandler Carruthdb350872011-10-21 06:46:38 +000012//
Chandler Carruth30713632011-10-23 09:18:45 +000013// The pass strives to preserve the structure of the CFG (that is, retain
14// a topological ordering of basic blocks) in the absense of a *strong* signal
15// to the contrary from probabilities. However, within the CFG structure, it
16// attempts to choose an ordering which favors placing more likely sequences of
17// blocks adjacent to each other.
18//
19// The algorithm works from the inner-most loop within a function outward, and
20// at each stage walks through the basic blocks, trying to coalesce them into
21// sequential chains where allowed by the CFG (or demanded by heavy
22// probabilities). Finally, it walks the blocks in topological order, and the
23// first time it reaches a chain of basic blocks, it schedules them in the
24// function in-order.
Chandler Carruthdb350872011-10-21 06:46:38 +000025//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "block-placement2"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000029#include "llvm/CodeGen/MachineBasicBlock.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000030#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
31#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
32#include "llvm/CodeGen/MachineFunction.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000033#include "llvm/CodeGen/MachineFunctionPass.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000034#include "llvm/CodeGen/MachineLoopInfo.h"
35#include "llvm/CodeGen/MachineModuleInfo.h"
36#include "llvm/CodeGen/Passes.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000037#include "llvm/Support/Allocator.h"
Chandler Carruth30713632011-10-23 09:18:45 +000038#include "llvm/Support/Debug.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000039#include "llvm/Support/ErrorHandling.h"
40#include "llvm/ADT/DenseMap.h"
Chandler Carruth30713632011-10-23 09:18:45 +000041#include "llvm/ADT/PostOrderIterator.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000042#include "llvm/ADT/SCCIterator.h"
43#include "llvm/ADT/SmallPtrSet.h"
44#include "llvm/ADT/SmallVector.h"
45#include "llvm/ADT/Statistic.h"
46#include "llvm/Target/TargetInstrInfo.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000047#include "llvm/Target/TargetLowering.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000048#include <algorithm>
49using namespace llvm;
50
Chandler Carruth37efc9f2011-11-02 07:17:12 +000051STATISTIC(NumCondBranches, "Number of conditional branches");
52STATISTIC(NumUncondBranches, "Number of uncondittional branches");
53STATISTIC(CondBranchTakenFreq,
54 "Potential frequency of taking conditional branches");
55STATISTIC(UncondBranchTakenFreq,
56 "Potential frequency of taking unconditional branches");
57
Chandler Carruthdb350872011-10-21 06:46:38 +000058namespace {
59/// \brief A structure for storing a weighted edge.
60///
61/// This stores an edge and its weight, computed as the product of the
62/// frequency that the starting block is entered with the probability of
63/// a particular exit block.
64struct WeightedEdge {
65 BlockFrequency EdgeFrequency;
66 MachineBasicBlock *From, *To;
67
68 bool operator<(const WeightedEdge &RHS) const {
69 return EdgeFrequency < RHS.EdgeFrequency;
70 }
71};
72}
73
74namespace {
Chandler Carruth30713632011-10-23 09:18:45 +000075class BlockChain;
Chandler Carruthdb350872011-10-21 06:46:38 +000076/// \brief Type for our function-wide basic block -> block chain mapping.
77typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
78}
79
80namespace {
81/// \brief A chain of blocks which will be laid out contiguously.
82///
83/// This is the datastructure representing a chain of consecutive blocks that
84/// are profitable to layout together in order to maximize fallthrough
85/// probabilities. We also can use a block chain to represent a sequence of
86/// basic blocks which have some external (correctness) requirement for
87/// sequential layout.
88///
89/// Eventually, the block chains will form a directed graph over the function.
90/// We provide an SCC-supporting-iterator in order to quicky build and walk the
91/// SCCs of block chains within a function.
92///
93/// The block chains also have support for calculating and caching probability
94/// information related to the chain itself versus other chains. This is used
95/// for ranking during the final layout of block chains.
Chandler Carruth30713632011-10-23 09:18:45 +000096class BlockChain {
97 /// \brief The sequence of blocks belonging to this chain.
Chandler Carruthdb350872011-10-21 06:46:38 +000098 ///
Chandler Carruth30713632011-10-23 09:18:45 +000099 /// This is the sequence of blocks for a particular chain. These will be laid
100 /// out in-order within the function.
101 SmallVector<MachineBasicBlock *, 4> Blocks;
Chandler Carruthdb350872011-10-21 06:46:38 +0000102
103 /// \brief A handle to the function-wide basic block to block chain mapping.
104 ///
105 /// This is retained in each block chain to simplify the computation of child
106 /// block chains for SCC-formation and iteration. We store the edges to child
107 /// basic blocks, and map them back to their associated chains using this
108 /// structure.
109 BlockToChainMapType &BlockToChain;
110
Chandler Carruth30713632011-10-23 09:18:45 +0000111public:
Chandler Carruthdb350872011-10-21 06:46:38 +0000112 /// \brief Construct a new BlockChain.
113 ///
114 /// This builds a new block chain representing a single basic block in the
115 /// function. It also registers itself as the chain that block participates
116 /// in with the BlockToChain mapping.
117 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
Chandler Carruthdf234352011-11-13 11:20:44 +0000118 : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) {
Chandler Carruthdb350872011-10-21 06:46:38 +0000119 assert(BB && "Cannot create a chain with a null basic block");
120 BlockToChain[BB] = this;
121 }
122
Chandler Carruth30713632011-10-23 09:18:45 +0000123 /// \brief Iterator over blocks within the chain.
124 typedef SmallVectorImpl<MachineBasicBlock *>::const_iterator iterator;
125
126 /// \brief Beginning of blocks within the chain.
127 iterator begin() const { return Blocks.begin(); }
128
129 /// \brief End of blocks within the chain.
130 iterator end() const { return Blocks.end(); }
131
132 /// \brief Merge a block chain into this one.
Chandler Carruthdb350872011-10-21 06:46:38 +0000133 ///
134 /// This routine merges a block chain into this one. It takes care of forming
135 /// a contiguous sequence of basic blocks, updating the edge list, and
136 /// updating the block -> chain mapping. It does not free or tear down the
137 /// old chain, but the old chain's block list is no longer valid.
Chandler Carruth30713632011-10-23 09:18:45 +0000138 void merge(MachineBasicBlock *BB, BlockChain *Chain) {
139 assert(BB);
140 assert(!Blocks.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000141
Chandler Carruth30713632011-10-23 09:18:45 +0000142 // Fast path in case we don't have a chain already.
143 if (!Chain) {
144 assert(!BlockToChain[BB]);
145 Blocks.push_back(BB);
146 BlockToChain[BB] = this;
147 return;
Chandler Carruthdb350872011-10-21 06:46:38 +0000148 }
149
Chandler Carruth30713632011-10-23 09:18:45 +0000150 assert(BB == *Chain->begin());
151 assert(Chain->begin() != Chain->end());
Chandler Carruthdb350872011-10-21 06:46:38 +0000152
Chandler Carruth30713632011-10-23 09:18:45 +0000153 // Update the incoming blocks to point to this chain, and add them to the
154 // chain structure.
155 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
156 BI != BE; ++BI) {
157 Blocks.push_back(*BI);
158 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
159 BlockToChain[*BI] = this;
160 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000161 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000162
163 /// \brief Count of predecessors within the loop currently being processed.
164 ///
165 /// This count is updated at each loop we process to represent the number of
166 /// in-loop predecessors of this chain.
167 unsigned LoopPredecessors;
Chandler Carruthdb350872011-10-21 06:46:38 +0000168};
169}
170
171namespace {
172class MachineBlockPlacement : public MachineFunctionPass {
Chandler Carruth30713632011-10-23 09:18:45 +0000173 /// \brief A typedef for a block filter set.
174 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
175
Chandler Carruthdb350872011-10-21 06:46:38 +0000176 /// \brief A handle to the branch probability pass.
177 const MachineBranchProbabilityInfo *MBPI;
178
179 /// \brief A handle to the function-wide block frequency pass.
180 const MachineBlockFrequencyInfo *MBFI;
181
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000182 /// \brief A handle to the loop info.
183 const MachineLoopInfo *MLI;
184
Chandler Carruthdb350872011-10-21 06:46:38 +0000185 /// \brief A handle to the target's instruction info.
186 const TargetInstrInfo *TII;
187
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000188 /// \brief A handle to the target's lowering info.
189 const TargetLowering *TLI;
190
Chandler Carruthdb350872011-10-21 06:46:38 +0000191 /// \brief Allocator and owner of BlockChain structures.
192 ///
193 /// We build BlockChains lazily by merging together high probability BB
194 /// sequences acording to the "Algo2" in the paper mentioned at the top of
195 /// the file. To reduce malloc traffic, we allocate them using this slab-like
196 /// allocator, and destroy them after the pass completes.
197 SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
198
199 /// \brief Function wide BasicBlock to BlockChain mapping.
200 ///
201 /// This mapping allows efficiently moving from any given basic block to the
202 /// BlockChain it participates in, if any. We use it to, among other things,
203 /// allow implicitly defining edges between chains as the existing edges
204 /// between basic blocks.
205 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
206
Chandler Carruthdf234352011-11-13 11:20:44 +0000207 void markChainSuccessors(BlockChain &Chain,
208 MachineBasicBlock *LoopHeaderBB,
209 SmallVectorImpl<MachineBasicBlock *> &Blocks,
210 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000211 MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
212 BlockChain &Chain,
213 const BlockFilterSet *BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000214 void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
215 SmallVectorImpl<MachineBasicBlock *> &Blocks,
216 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth30713632011-10-23 09:18:45 +0000217 void buildLoopChains(MachineFunction &F, MachineLoop &L);
218 void buildCFGChains(MachineFunction &F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000219 void AlignLoops(MachineFunction &F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000220
221public:
222 static char ID; // Pass identification, replacement for typeid
223 MachineBlockPlacement() : MachineFunctionPass(ID) {
224 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
225 }
226
227 bool runOnMachineFunction(MachineFunction &F);
228
229 void getAnalysisUsage(AnalysisUsage &AU) const {
230 AU.addRequired<MachineBranchProbabilityInfo>();
231 AU.addRequired<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000232 AU.addRequired<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000233 MachineFunctionPass::getAnalysisUsage(AU);
234 }
235
236 const char *getPassName() const { return "Block Placement"; }
237};
238}
239
240char MachineBlockPlacement::ID = 0;
241INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
242 "Branch Probability Basic Block Placement", false, false)
243INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
244INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000245INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
Chandler Carruthdb350872011-10-21 06:46:38 +0000246INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
247 "Branch Probability Basic Block Placement", false, false)
248
249FunctionPass *llvm::createMachineBlockPlacementPass() {
250 return new MachineBlockPlacement();
251}
252
Chandler Carruth30713632011-10-23 09:18:45 +0000253#ifndef NDEBUG
254/// \brief Helper to print the name of a MBB.
255///
256/// Only used by debug logging.
257static std::string getBlockName(MachineBasicBlock *BB) {
258 std::string Result;
259 raw_string_ostream OS(Result);
260 OS << "BB#" << BB->getNumber()
261 << " (derived from LLVM BB '" << BB->getName() << "')";
262 OS.flush();
263 return Result;
Chandler Carruthdb350872011-10-21 06:46:38 +0000264}
265
Chandler Carruth30713632011-10-23 09:18:45 +0000266/// \brief Helper to print the number of a MBB.
267///
268/// Only used by debug logging.
269static std::string getBlockNum(MachineBasicBlock *BB) {
270 std::string Result;
271 raw_string_ostream OS(Result);
272 OS << "BB#" << BB->getNumber();
273 OS.flush();
274 return Result;
275}
276#endif
277
Chandler Carruthdf234352011-11-13 11:20:44 +0000278void MachineBlockPlacement::markChainSuccessors(
279 BlockChain &Chain,
280 MachineBasicBlock *LoopHeaderBB,
281 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
282 const BlockFilterSet *BlockFilter) {
283 // Walk all the blocks in this chain, marking their successors as having
284 // a predecessor placed.
285 for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end();
286 CBI != CBE; ++CBI) {
287 // Add any successors for which this is the only un-placed in-loop
288 // predecessor to the worklist as a viable candidate for CFG-neutral
289 // placement. No subsequent placement of this block will violate the CFG
290 // shape, so we get to use heuristics to choose a favorable placement.
291 for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(),
292 SE = (*CBI)->succ_end();
293 SI != SE; ++SI) {
294 if (BlockFilter && !BlockFilter->count(*SI))
295 continue;
296 BlockChain &SuccChain = *BlockToChain[*SI];
297 // Disregard edges within a fixed chain, or edges to the loop header.
298 if (&Chain == &SuccChain || *SI == LoopHeaderBB)
299 continue;
Chandler Carruthdb350872011-10-21 06:46:38 +0000300
Chandler Carruthdf234352011-11-13 11:20:44 +0000301 // This is a cross-chain edge that is within the loop, so decrement the
302 // loop predecessor count of the destination chain.
303 if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0)
304 BlockWorkList.push_back(*SI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000305 }
306 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000307}
Chandler Carruth30713632011-10-23 09:18:45 +0000308
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000309/// \brief Select the best successor for a block.
310///
311/// This looks across all successors of a particular block and attempts to
312/// select the "best" one to be the layout successor. It only considers direct
313/// successors which also pass the block filter. It will attempt to avoid
314/// breaking CFG structure, but cave and break such structures in the case of
315/// very hot successor edges.
316///
317/// \returns The best successor block found, or null if none are viable.
318MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
319 MachineBasicBlock *BB, BlockChain &Chain,
320 const BlockFilterSet *BlockFilter) {
321 const BranchProbability HotProb(4, 5); // 80%
322
323 MachineBasicBlock *BestSucc = 0;
324 BranchProbability BestProb = BranchProbability::getZero();
325 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
326 for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
327 SE = BB->succ_end();
328 SI != SE; ++SI) {
329 if (BlockFilter && !BlockFilter->count(*SI))
330 continue;
331 BlockChain &SuccChain = *BlockToChain[*SI];
332 if (&SuccChain == &Chain) {
333 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n");
334 continue;
335 }
336
337 BranchProbability SuccProb = MBPI->getEdgeProbability(BB, *SI);
338
339 // Only consider successors which are either "hot", or wouldn't violate
340 // any CFG constraints.
341 if (SuccChain.LoopPredecessors != 0 && SuccProb < HotProb) {
342 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> CFG conflict\n");
343 continue;
344 }
345
346 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
347 << " (prob)"
348 << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "")
349 << "\n");
350 if (BestSucc && BestProb >= SuccProb)
351 continue;
352 BestSucc = *SI;
353 BestProb = SuccProb;
354 }
355 return BestSucc;
356}
357
Chandler Carruthdf234352011-11-13 11:20:44 +0000358void MachineBlockPlacement::buildChain(
359 MachineBasicBlock *BB,
360 BlockChain &Chain,
361 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
362 const BlockFilterSet *BlockFilter) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000363 assert(BB);
364 assert(BlockToChain[BB] == &Chain);
365 assert(*Chain.begin() == BB);
366 MachineBasicBlock *LoopHeaderBB = BB;
367 markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
368 BB = *llvm::prior(Chain.end());
369 for (;;) {
370 assert(BB);
371 assert(BlockToChain[BB] == &Chain);
372 assert(*llvm::prior(Chain.end()) == BB);
Chandler Carruth30713632011-10-23 09:18:45 +0000373
Chandler Carruthdf234352011-11-13 11:20:44 +0000374 // Look for the best viable successor if there is one to place immediately
375 // after this block.
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000376 MachineBasicBlock *BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000377
378 // If an immediate successor isn't available, look for the best viable
379 // block among those we've identified as not violating the loop's CFG at
380 // this point. This won't be a fallthrough, but it will increase locality.
381 if (!BestSucc) {
382 BlockFrequency BestFreq;
383 for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = BlockWorkList.begin(),
384 WBE = BlockWorkList.end();
385 WBI != WBE; ++WBI) {
386 if (BlockFilter && !BlockFilter->count(*WBI))
387 continue;
388 BlockChain &SuccChain = *BlockToChain[*WBI];
389 if (&SuccChain == &Chain) {
390 DEBUG(dbgs() << " " << getBlockName(*WBI)
391 << " -> Already merged!\n");
392 continue;
393 }
394 assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
395
396 BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
397 DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq
398 << " (freq)\n");
399 if (BestSucc && BestFreq >= CandidateFreq)
400 continue;
401 BestSucc = *WBI;
402 BestFreq = CandidateFreq;
403 }
404 }
405 if (!BestSucc) {
406 DEBUG(dbgs() << "Finished forming chain for header block "
407 << getBlockNum(*Chain.begin()) << "\n");
Chandler Carruth30713632011-10-23 09:18:45 +0000408 return;
Chandler Carruthdf234352011-11-13 11:20:44 +0000409 }
Chandler Carruth30713632011-10-23 09:18:45 +0000410
Chandler Carruthdf234352011-11-13 11:20:44 +0000411 // Place this block, updating the datastructures to reflect its placement.
412 BlockChain &SuccChain = *BlockToChain[BestSucc];
413 DEBUG(dbgs() << "Merging from " << getBlockNum(BB)
414 << " to " << getBlockNum(BestSucc) << "\n");
415 markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
416 Chain.merge(BestSucc, &SuccChain);
417 BB = *llvm::prior(Chain.end());
418 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000419}
420
Chandler Carruth30713632011-10-23 09:18:45 +0000421/// \brief Forms basic block chains from the natural loop structures.
Chandler Carruthdb350872011-10-21 06:46:38 +0000422///
Chandler Carruth30713632011-10-23 09:18:45 +0000423/// These chains are designed to preserve the existing *structure* of the code
424/// as much as possible. We can then stitch the chains together in a way which
425/// both preserves the topological structure and minimizes taken conditional
426/// branches.
Chandler Carruthdf234352011-11-13 11:20:44 +0000427void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
428 MachineLoop &L) {
Chandler Carruth30713632011-10-23 09:18:45 +0000429 // First recurse through any nested loops, building chains for those inner
430 // loops.
431 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
432 buildLoopChains(F, **LI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000433
Chandler Carruthdf234352011-11-13 11:20:44 +0000434 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
435 BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end());
Chandler Carruthdb350872011-10-21 06:46:38 +0000436
Chandler Carruthdf234352011-11-13 11:20:44 +0000437 // FIXME: This is a really lame way of walking the chains in the loop: we
438 // walk the blocks, and use a set to prevent visiting a particular chain
439 // twice.
440 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
441 for (MachineLoop::block_iterator BI = L.block_begin(),
442 BE = L.block_end();
Chandler Carruth30713632011-10-23 09:18:45 +0000443 BI != BE; ++BI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000444 BlockChain &Chain = *BlockToChain[*BI];
445 if (!UpdatedPreds.insert(&Chain) || BI == L.block_begin())
446 continue;
447
448 assert(Chain.LoopPredecessors == 0);
449 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
450 BCI != BCE; ++BCI) {
451 assert(BlockToChain[*BCI] == &Chain);
452 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
453 PE = (*BCI)->pred_end();
454 PI != PE; ++PI) {
455 if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI))
456 continue;
457 ++Chain.LoopPredecessors;
458 }
459 }
460
461 if (Chain.LoopPredecessors == 0)
462 BlockWorkList.push_back(*BI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000463 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000464
465 BlockChain &LoopChain = *BlockToChain[L.getHeader()];
466 buildChain(*L.block_begin(), LoopChain, BlockWorkList, &LoopBlockSet);
467
468 DEBUG({
469 if (LoopChain.LoopPredecessors)
470 dbgs() << "Loop chain contains a block without its preds placed!\n"
471 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
472 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
473 for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
474 BCI != BCE; ++BCI)
475 if (!LoopBlockSet.erase(*BCI))
476 dbgs() << "Loop chain contains a block not contained by the loop!\n"
477 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
478 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
479 << " Bad block: " << getBlockName(*BCI) << "\n";
480
481 if (!LoopBlockSet.empty())
482 for (SmallPtrSet<MachineBasicBlock *, 16>::iterator LBI = LoopBlockSet.begin(), LBE = LoopBlockSet.end();
483 LBI != LBE; ++LBI)
484 dbgs() << "Loop contains blocks never placed into a chain!\n"
485 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
486 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
487 << " Bad block: " << getBlockName(*LBI) << "\n";
488 });
Chandler Carruthdb350872011-10-21 06:46:38 +0000489}
490
Chandler Carruth30713632011-10-23 09:18:45 +0000491void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000492 // Ensure that every BB in the function has an associated chain to simplify
493 // the assumptions of the remaining algorithm.
494 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
495 BlockToChain[&*FI] =
496 new (ChainAllocator.Allocate()) BlockChain(BlockToChain, &*FI);
497
498 // Build any loop-based chains.
Chandler Carruth30713632011-10-23 09:18:45 +0000499 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
500 ++LI)
501 buildLoopChains(F, **LI);
502
Chandler Carruthdf234352011-11-13 11:20:44 +0000503 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
Chandler Carruth30713632011-10-23 09:18:45 +0000504
Chandler Carruthdf234352011-11-13 11:20:44 +0000505 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruthdb350872011-10-21 06:46:38 +0000506 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000507 MachineBasicBlock *BB = &*FI;
508 BlockChain &Chain = *BlockToChain[BB];
509 if (!UpdatedPreds.insert(&Chain))
510 continue;
511
512 assert(Chain.LoopPredecessors == 0);
513 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
514 BCI != BCE; ++BCI) {
515 assert(BlockToChain[*BCI] == &Chain);
516 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
517 PE = (*BCI)->pred_end();
518 PI != PE; ++PI) {
519 if (BlockToChain[*PI] == &Chain)
520 continue;
521 ++Chain.LoopPredecessors;
522 }
523 }
524
525 if (Chain.LoopPredecessors == 0)
526 BlockWorkList.push_back(BB);
527 }
528
529 BlockChain &FunctionChain = *BlockToChain[&F.front()];
530 buildChain(&F.front(), FunctionChain, BlockWorkList);
531
532 typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
533 DEBUG({
534 FunctionBlockSetType FunctionBlockSet;
535 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
536 FunctionBlockSet.insert(FI);
537
538 for (BlockChain::iterator BCI = FunctionChain.begin(), BCE = FunctionChain.end();
539 BCI != BCE; ++BCI)
540 if (!FunctionBlockSet.erase(*BCI))
541 dbgs() << "Function chain contains a block not in the function!\n"
542 << " Bad block: " << getBlockName(*BCI) << "\n";
543
544 if (!FunctionBlockSet.empty())
545 for (SmallPtrSet<MachineBasicBlock *, 16>::iterator FBI = FunctionBlockSet.begin(),
546 FBE = FunctionBlockSet.end(); FBI != FBE; ++FBI)
547 dbgs() << "Function contains blocks never placed into a chain!\n"
548 << " Bad block: " << getBlockName(*FBI) << "\n";
549 });
550
551 // Splice the blocks into place.
552 MachineFunction::iterator InsertPos = F.begin();
553 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
554 for (BlockChain::iterator BI = FunctionChain.begin(), BE = FunctionChain.end();
555 BI != BE; ++BI) {
556 DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain "
557 : " ... ")
558 << getBlockName(*BI) << "\n");
559 if (InsertPos != MachineFunction::iterator(*BI))
560 F.splice(InsertPos, *BI);
561 else
562 ++InsertPos;
563
564 // Update the terminator of the previous block.
565 if (BI == FunctionChain.begin())
566 continue;
567 MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI));
568
Chandler Carruthdb350872011-10-21 06:46:38 +0000569 // FIXME: It would be awesome of updateTerminator would just return rather
570 // than assert when the branch cannot be analyzed in order to remove this
571 // boiler plate.
572 Cond.clear();
573 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
Chandler Carruthdf234352011-11-13 11:20:44 +0000574 if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond))
575 PrevBB->updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000576 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000577
578 // Fixup the last block.
579 Cond.clear();
580 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
581 if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
582 F.back().updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000583}
584
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000585/// \brief Recursive helper to align a loop and any nested loops.
586static void AlignLoop(MachineFunction &F, MachineLoop *L, unsigned Align) {
587 // Recurse through nested loops.
588 for (MachineLoop::iterator I = L->begin(), E = L->end(); I != E; ++I)
589 AlignLoop(F, *I, Align);
590
591 L->getTopBlock()->setAlignment(Align);
592}
593
594/// \brief Align loop headers to target preferred alignments.
595void MachineBlockPlacement::AlignLoops(MachineFunction &F) {
596 if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
597 return;
598
599 unsigned Align = TLI->getPrefLoopAlignment();
600 if (!Align)
601 return; // Don't care about loop alignment.
602
603 for (MachineLoopInfo::iterator I = MLI->begin(), E = MLI->end(); I != E; ++I)
604 AlignLoop(F, *I, Align);
605}
606
Chandler Carruthdb350872011-10-21 06:46:38 +0000607bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
608 // Check for single-block functions and skip them.
609 if (llvm::next(F.begin()) == F.end())
610 return false;
611
612 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
613 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000614 MLI = &getAnalysis<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000615 TII = F.getTarget().getInstrInfo();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000616 TLI = F.getTarget().getTargetLowering();
Chandler Carruthdb350872011-10-21 06:46:38 +0000617 assert(BlockToChain.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000618
Chandler Carruth30713632011-10-23 09:18:45 +0000619 buildCFGChains(F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000620 AlignLoops(F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000621
Chandler Carruthdb350872011-10-21 06:46:38 +0000622 BlockToChain.clear();
Chandler Carruthdb350872011-10-21 06:46:38 +0000623
624 // We always return true as we have no way to track whether the final order
625 // differs from the original order.
626 return true;
627}
Chandler Carruth37efc9f2011-11-02 07:17:12 +0000628
629namespace {
630/// \brief A pass to compute block placement statistics.
631///
632/// A separate pass to compute interesting statistics for evaluating block
633/// placement. This is separate from the actual placement pass so that they can
634/// be computed in the absense of any placement transformations or when using
635/// alternative placement strategies.
636class MachineBlockPlacementStats : public MachineFunctionPass {
637 /// \brief A handle to the branch probability pass.
638 const MachineBranchProbabilityInfo *MBPI;
639
640 /// \brief A handle to the function-wide block frequency pass.
641 const MachineBlockFrequencyInfo *MBFI;
642
643public:
644 static char ID; // Pass identification, replacement for typeid
645 MachineBlockPlacementStats() : MachineFunctionPass(ID) {
646 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
647 }
648
649 bool runOnMachineFunction(MachineFunction &F);
650
651 void getAnalysisUsage(AnalysisUsage &AU) const {
652 AU.addRequired<MachineBranchProbabilityInfo>();
653 AU.addRequired<MachineBlockFrequencyInfo>();
654 AU.setPreservesAll();
655 MachineFunctionPass::getAnalysisUsage(AU);
656 }
657
658 const char *getPassName() const { return "Block Placement Stats"; }
659};
660}
661
662char MachineBlockPlacementStats::ID = 0;
663INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
664 "Basic Block Placement Stats", false, false)
665INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
666INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
667INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
668 "Basic Block Placement Stats", false, false)
669
670FunctionPass *llvm::createMachineBlockPlacementStatsPass() {
671 return new MachineBlockPlacementStats();
672}
673
674bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
675 // Check for single-block functions and skip them.
676 if (llvm::next(F.begin()) == F.end())
677 return false;
678
679 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
680 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
681
682 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
683 BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
684 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
685 : NumUncondBranches;
686 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
687 : UncondBranchTakenFreq;
688 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
689 SE = I->succ_end();
690 SI != SE; ++SI) {
691 // Skip if this successor is a fallthrough.
692 if (I->isLayoutSuccessor(*SI))
693 continue;
694
695 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
696 ++NumBranches;
697 BranchTakenFreq += EdgeFreq.getFrequency();
698 }
699 }
700
701 return false;
702}
703