blob: 0151a2d2ac6dfc191504a886336ee0f1b3f2720a [file] [log] [blame]
Chris Lattner2fbfdcf2002-04-07 20:49:59 +00001//===- FunctionInlining.cpp - Code to perform function inlining -----------===//
Chris Lattner00950542001-06-06 20:29:01 +00002//
Chris Lattnerca398dc2003-05-29 15:11:31 +00003// This file implements bottom-up inlining of functions into callees.
Chris Lattner01545052002-04-18 18:52:03 +00004//
Chris Lattner00950542001-06-06 20:29:01 +00005//===----------------------------------------------------------------------===//
6
Chris Lattner309f1932002-11-19 20:59:41 +00007#include "llvm/Transforms/IPO.h"
8#include "llvm/Transforms/Utils/Cloning.h"
Chris Lattner00950542001-06-06 20:29:01 +00009#include "llvm/Module.h"
Chris Lattnerbd0ef772002-02-26 21:46:54 +000010#include "llvm/Pass.h"
Chris Lattner00950542001-06-06 20:29:01 +000011#include "llvm/iOther.h"
Chris Lattnerca398dc2003-05-29 15:11:31 +000012#include "llvm/iMemory.h"
Chris Lattner6ee6bbe2002-10-01 22:38:37 +000013#include "Support/Statistic.h"
Chris Lattnerca398dc2003-05-29 15:11:31 +000014#include <set>
Chris Lattnerbd0ef772002-02-26 21:46:54 +000015
16namespace {
Chris Lattnerca398dc2003-05-29 15:11:31 +000017 Statistic<> NumInlined("inline", "Number of functions inlined");
18
19 struct FunctionInlining : public Pass {
20 virtual bool run(Module &M) {
21 bool Changed = false;
22 for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
23 Changed |= doInlining(I);
24 ProcessedFunctions.clear();
25 return Changed;
Chris Lattnerbd0ef772002-02-26 21:46:54 +000026 }
Chris Lattnerca398dc2003-05-29 15:11:31 +000027
28 private:
29 std::set<Function*> ProcessedFunctions; // Prevent infinite recursion
30 bool doInlining(Function *F);
Chris Lattnerbd0ef772002-02-26 21:46:54 +000031 };
Chris Lattnera6275cc2002-07-26 21:12:46 +000032 RegisterOpt<FunctionInlining> X("inline", "Function Integration/Inlining");
Chris Lattnerbd0ef772002-02-26 21:46:54 +000033}
34
Chris Lattnerf57b8452002-04-27 06:56:12 +000035Pass *createFunctionInliningPass() { return new FunctionInlining(); }
Chris Lattnerca398dc2003-05-29 15:11:31 +000036
37
38// ShouldInlineFunction - The heuristic used to determine if we should inline
39// the function call or not.
40//
41static inline bool ShouldInlineFunction(const CallInst *CI) {
42 assert(CI->getParent() && CI->getParent()->getParent() &&
43 "Call not embedded into a function!");
44
45 const Function *Callee = CI->getCalledFunction();
46 if (Callee == 0 || Callee->isExternal())
47 return false; // Cannot inline an indirect call... or external function.
48
49 // Don't inline a recursive call.
50 const Function *Caller = CI->getParent()->getParent();
51 if (Caller == Callee) return false;
52
53 // InlineQuality - This value measures how good of an inline candidate this
54 // call site is to inline. The initial value determines how aggressive the
55 // inliner is. If this value is negative after the final computation,
56 // inlining is not performed.
57 //
58 int InlineQuality = 200; // FIXME: This is VERY conservative
59
60 // If there is only one call of the function, and it has internal linkage,
61 // make it almost guaranteed to be inlined.
62 //
63 if (Callee->use_size() == 1 && Callee->hasInternalLinkage())
64 InlineQuality += 30000;
65
66 // Add to the inline quality for properties that make the call valueable to
67 // inline. This includes factors that indicate that the result of inlining
68 // the function will be optimizable. Currently this just looks at arguments
69 // passed into the function.
70 //
71 for (User::const_op_iterator I = CI->op_begin()+1, E = CI->op_end();
72 I != E; ++I){
73 // Each argument passed in has a cost at both the caller and the callee
74 // sides. This favors functions that take many arguments over functions
75 // that take few arguments.
76 InlineQuality += 20;
77
78 // If this is a function being passed in, it is very likely that we will be
79 // able to turn an indirect function call into a direct function call.
80 if (isa<Function>(I))
81 InlineQuality += 100;
82
83 // If a constant, global variable or alloca is passed in, inlining this
84 // function is likely to allow significant future optimization possibilities
85 // (constant propagation, scalar promotion, and scalarization), so encourage
86 // the inlining of the function.
87 //
88 else if (isa<Constant>(I) || isa<GlobalVariable>(I) || isa<AllocaInst>(I))
89 InlineQuality += 60;
90 }
91
92 // Now that we have considered all of the factors that make the call site more
93 // likely to be inlined, look at factors that make us not want to inline it.
94 // As soon as the inline quality gets negative, bail out.
95
96 // Look at the size of the callee. Each basic block counts as 20 units, and
97 // each instruction counts as 10.
98 for (Function::const_iterator BB = Callee->begin(), E = Callee->end();
99 BB != E; ++BB) {
100 InlineQuality -= BB->size()*10 + 20;
101 if (InlineQuality < 0) return false;
102 }
103
104 // Don't inline into something too big, which would make it bigger. Here, we
105 // count each basic block as a single unit.
106 for (Function::const_iterator BB = Caller->begin(), E = Caller->end();
107 BB != E; ++BB) {
108 --InlineQuality;
109 if (InlineQuality < 0) return false;
110 }
111
112 // If we get here, this call site is high enough "quality" to inline.
113 DEBUG(std::cerr << "Inlining in '" << Caller->getName()
114 << "', quality = " << InlineQuality << ": " << *CI);
115 return true;
116}
117
118
119// doInlining - Use a heuristic based approach to inline functions that seem to
120// look good.
121//
122bool FunctionInlining::doInlining(Function *F) {
123 // If we have already processed this function (ie, it is recursive) don't
124 // revisit.
125 std::set<Function*>::iterator PFI = ProcessedFunctions.lower_bound(F);
126 if (PFI != ProcessedFunctions.end() && *PFI == F) return false;
127
128 // Insert the function in the set so it doesn't get revisited.
129 ProcessedFunctions.insert(PFI, F);
130
131 bool Changed = false;
132 for (Function::iterator BB = F->begin(); BB != F->end(); ++BB)
133 for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
134 bool ShouldInc = true;
135 // Found a call instruction? FIXME: This should also handle INVOKEs
136 if (CallInst *CI = dyn_cast<CallInst>(I)) {
137 if (Function *Callee = CI->getCalledFunction())
138 doInlining(Callee); // Inline in callees before callers!
139
140 // Decide whether we should inline this function...
141 if (ShouldInlineFunction(CI)) {
142 // Save an iterator to the instruction before the call if it exists,
143 // otherwise get an iterator at the end of the block... because the
144 // call will be destroyed.
145 //
146 BasicBlock::iterator SI;
147 if (I != BB->begin()) {
148 SI = I; --SI; // Instruction before the call...
149 } else {
150 SI = BB->end();
151 }
152
153 // Attempt to inline the function...
154 if (InlineFunction(CI)) {
155 ++NumInlined;
156 Changed = true;
157 // Move to instruction before the call...
158 I = (SI == BB->end()) ? BB->begin() : SI;
159 ShouldInc = false; // Don't increment iterator until next time
160 }
161 }
162 }
163 if (ShouldInc) ++I;
164 }
165
166 return Changed;
167}
168