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Chandler Carruthdb350872011-10-21 06:46:38 +00001//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Chandler Carruth30713632011-10-23 09:18:45 +000010// This file implements basic block placement transformations using the CFG
11// structure and branch probability estimates.
Chandler Carruthdb350872011-10-21 06:46:38 +000012//
Chandler Carruth30713632011-10-23 09:18:45 +000013// The pass strives to preserve the structure of the CFG (that is, retain
14// a topological ordering of basic blocks) in the absense of a *strong* signal
15// to the contrary from probabilities. However, within the CFG structure, it
16// attempts to choose an ordering which favors placing more likely sequences of
17// blocks adjacent to each other.
18//
19// The algorithm works from the inner-most loop within a function outward, and
20// at each stage walks through the basic blocks, trying to coalesce them into
21// sequential chains where allowed by the CFG (or demanded by heavy
22// probabilities). Finally, it walks the blocks in topological order, and the
23// first time it reaches a chain of basic blocks, it schedules them in the
24// function in-order.
Chandler Carruthdb350872011-10-21 06:46:38 +000025//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "block-placement2"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000029#include "llvm/CodeGen/MachineBasicBlock.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000030#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
31#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
32#include "llvm/CodeGen/MachineFunction.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000033#include "llvm/CodeGen/MachineFunctionPass.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000034#include "llvm/CodeGen/MachineLoopInfo.h"
35#include "llvm/CodeGen/MachineModuleInfo.h"
36#include "llvm/CodeGen/Passes.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000037#include "llvm/Support/Allocator.h"
Chandler Carruth30713632011-10-23 09:18:45 +000038#include "llvm/Support/Debug.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000039#include "llvm/ADT/DenseMap.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000040#include "llvm/ADT/SmallPtrSet.h"
41#include "llvm/ADT/SmallVector.h"
42#include "llvm/ADT/Statistic.h"
43#include "llvm/Target/TargetInstrInfo.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000044#include "llvm/Target/TargetLowering.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000045#include <algorithm>
46using namespace llvm;
47
Chandler Carruth37efc9f2011-11-02 07:17:12 +000048STATISTIC(NumCondBranches, "Number of conditional branches");
49STATISTIC(NumUncondBranches, "Number of uncondittional branches");
50STATISTIC(CondBranchTakenFreq,
51 "Potential frequency of taking conditional branches");
52STATISTIC(UncondBranchTakenFreq,
53 "Potential frequency of taking unconditional branches");
54
Chandler Carruthdb350872011-10-21 06:46:38 +000055namespace {
Chandler Carruth30713632011-10-23 09:18:45 +000056class BlockChain;
Chandler Carruthdb350872011-10-21 06:46:38 +000057/// \brief Type for our function-wide basic block -> block chain mapping.
58typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
59}
60
61namespace {
62/// \brief A chain of blocks which will be laid out contiguously.
63///
64/// This is the datastructure representing a chain of consecutive blocks that
65/// are profitable to layout together in order to maximize fallthrough
66/// probabilities. We also can use a block chain to represent a sequence of
67/// basic blocks which have some external (correctness) requirement for
68/// sequential layout.
69///
70/// Eventually, the block chains will form a directed graph over the function.
71/// We provide an SCC-supporting-iterator in order to quicky build and walk the
72/// SCCs of block chains within a function.
73///
74/// The block chains also have support for calculating and caching probability
75/// information related to the chain itself versus other chains. This is used
76/// for ranking during the final layout of block chains.
Chandler Carruth30713632011-10-23 09:18:45 +000077class BlockChain {
78 /// \brief The sequence of blocks belonging to this chain.
Chandler Carruthdb350872011-10-21 06:46:38 +000079 ///
Chandler Carruth30713632011-10-23 09:18:45 +000080 /// This is the sequence of blocks for a particular chain. These will be laid
81 /// out in-order within the function.
82 SmallVector<MachineBasicBlock *, 4> Blocks;
Chandler Carruthdb350872011-10-21 06:46:38 +000083
84 /// \brief A handle to the function-wide basic block to block chain mapping.
85 ///
86 /// This is retained in each block chain to simplify the computation of child
87 /// block chains for SCC-formation and iteration. We store the edges to child
88 /// basic blocks, and map them back to their associated chains using this
89 /// structure.
90 BlockToChainMapType &BlockToChain;
91
Chandler Carruth30713632011-10-23 09:18:45 +000092public:
Chandler Carruthdb350872011-10-21 06:46:38 +000093 /// \brief Construct a new BlockChain.
94 ///
95 /// This builds a new block chain representing a single basic block in the
96 /// function. It also registers itself as the chain that block participates
97 /// in with the BlockToChain mapping.
98 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
Chandler Carruthdf234352011-11-13 11:20:44 +000099 : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) {
Chandler Carruthdb350872011-10-21 06:46:38 +0000100 assert(BB && "Cannot create a chain with a null basic block");
101 BlockToChain[BB] = this;
102 }
103
Chandler Carruth30713632011-10-23 09:18:45 +0000104 /// \brief Iterator over blocks within the chain.
Chandler Carruth70daea92012-04-16 01:12:56 +0000105 typedef SmallVectorImpl<MachineBasicBlock *>::iterator iterator;
Chandler Carruth30713632011-10-23 09:18:45 +0000106
107 /// \brief Beginning of blocks within the chain.
Chandler Carruth70daea92012-04-16 01:12:56 +0000108 iterator begin() { return Blocks.begin(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000109
110 /// \brief End of blocks within the chain.
Chandler Carruth70daea92012-04-16 01:12:56 +0000111 iterator end() { return Blocks.end(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000112
113 /// \brief Merge a block chain into this one.
Chandler Carruthdb350872011-10-21 06:46:38 +0000114 ///
115 /// This routine merges a block chain into this one. It takes care of forming
116 /// a contiguous sequence of basic blocks, updating the edge list, and
117 /// updating the block -> chain mapping. It does not free or tear down the
118 /// old chain, but the old chain's block list is no longer valid.
Jakub Staszakd4895de2011-12-21 23:02:08 +0000119 void merge(MachineBasicBlock *BB, BlockChain *Chain) {
Chandler Carruth30713632011-10-23 09:18:45 +0000120 assert(BB);
121 assert(!Blocks.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000122
Chandler Carruth30713632011-10-23 09:18:45 +0000123 // Fast path in case we don't have a chain already.
124 if (!Chain) {
125 assert(!BlockToChain[BB]);
126 Blocks.push_back(BB);
127 BlockToChain[BB] = this;
128 return;
Chandler Carruthdb350872011-10-21 06:46:38 +0000129 }
130
Chandler Carruth30713632011-10-23 09:18:45 +0000131 assert(BB == *Chain->begin());
132 assert(Chain->begin() != Chain->end());
Chandler Carruthdb350872011-10-21 06:46:38 +0000133
Chandler Carruth30713632011-10-23 09:18:45 +0000134 // Update the incoming blocks to point to this chain, and add them to the
135 // chain structure.
136 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
137 BI != BE; ++BI) {
138 Blocks.push_back(*BI);
139 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
140 BlockToChain[*BI] = this;
141 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000142 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000143
Chandler Carruth6313d942012-04-08 14:37:01 +0000144#ifndef NDEBUG
145 /// \brief Dump the blocks in this chain.
146 void dump() LLVM_ATTRIBUTE_USED {
147 for (iterator I = begin(), E = end(); I != E; ++I)
148 (*I)->dump();
149 }
150#endif // NDEBUG
151
Chandler Carruthdf234352011-11-13 11:20:44 +0000152 /// \brief Count of predecessors within the loop currently being processed.
153 ///
154 /// This count is updated at each loop we process to represent the number of
155 /// in-loop predecessors of this chain.
156 unsigned LoopPredecessors;
Chandler Carruthdb350872011-10-21 06:46:38 +0000157};
158}
159
160namespace {
161class MachineBlockPlacement : public MachineFunctionPass {
Chandler Carruth30713632011-10-23 09:18:45 +0000162 /// \brief A typedef for a block filter set.
163 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
164
Chandler Carruthdb350872011-10-21 06:46:38 +0000165 /// \brief A handle to the branch probability pass.
166 const MachineBranchProbabilityInfo *MBPI;
167
168 /// \brief A handle to the function-wide block frequency pass.
169 const MachineBlockFrequencyInfo *MBFI;
170
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000171 /// \brief A handle to the loop info.
172 const MachineLoopInfo *MLI;
173
Chandler Carruthdb350872011-10-21 06:46:38 +0000174 /// \brief A handle to the target's instruction info.
175 const TargetInstrInfo *TII;
176
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000177 /// \brief A handle to the target's lowering info.
178 const TargetLowering *TLI;
179
Chandler Carruthdb350872011-10-21 06:46:38 +0000180 /// \brief Allocator and owner of BlockChain structures.
181 ///
182 /// We build BlockChains lazily by merging together high probability BB
183 /// sequences acording to the "Algo2" in the paper mentioned at the top of
184 /// the file. To reduce malloc traffic, we allocate them using this slab-like
185 /// allocator, and destroy them after the pass completes.
186 SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
187
188 /// \brief Function wide BasicBlock to BlockChain mapping.
189 ///
190 /// This mapping allows efficiently moving from any given basic block to the
191 /// BlockChain it participates in, if any. We use it to, among other things,
192 /// allow implicitly defining edges between chains as the existing edges
193 /// between basic blocks.
194 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
195
Jakub Staszakd4895de2011-12-21 23:02:08 +0000196 void markChainSuccessors(BlockChain &Chain,
197 MachineBasicBlock *LoopHeaderBB,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000198 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszakd4895de2011-12-21 23:02:08 +0000199 const BlockFilterSet *BlockFilter = 0);
200 MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
201 BlockChain &Chain,
202 const BlockFilterSet *BlockFilter);
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000203 MachineBasicBlock *selectBestCandidateBlock(
Jakub Staszakd4895de2011-12-21 23:02:08 +0000204 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
205 const BlockFilterSet *BlockFilter);
Chandler Carruth3273c892011-11-15 06:26:43 +0000206 MachineBasicBlock *getFirstUnplacedBlock(
207 MachineFunction &F,
208 const BlockChain &PlacedChain,
209 MachineFunction::iterator &PrevUnplacedBlockIt,
Jakub Staszakd4895de2011-12-21 23:02:08 +0000210 const BlockFilterSet *BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000211 void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000212 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszakd4895de2011-12-21 23:02:08 +0000213 const BlockFilterSet *BlockFilter = 0);
Chandler Carruthe773e8c2012-04-16 13:33:36 +0000214 MachineBasicBlock *findBestLoopTop(MachineLoop &L,
215 const BlockFilterSet &LoopBlockSet);
Chandler Carruth70daea92012-04-16 01:12:56 +0000216 MachineBasicBlock *findBestLoopExit(MachineFunction &F,
217 MachineLoop &L,
218 const BlockFilterSet &LoopBlockSet);
Jakub Staszakd4895de2011-12-21 23:02:08 +0000219 void buildLoopChains(MachineFunction &F, MachineLoop &L);
Chandler Carruth16295fc2012-04-16 09:31:23 +0000220 void rotateLoop(BlockChain &LoopChain, MachineBasicBlock *ExitingBB,
221 const BlockFilterSet &LoopBlockSet);
Chandler Carruth30713632011-10-23 09:18:45 +0000222 void buildCFGChains(MachineFunction &F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000223
224public:
225 static char ID; // Pass identification, replacement for typeid
226 MachineBlockPlacement() : MachineFunctionPass(ID) {
227 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
228 }
229
230 bool runOnMachineFunction(MachineFunction &F);
231
232 void getAnalysisUsage(AnalysisUsage &AU) const {
233 AU.addRequired<MachineBranchProbabilityInfo>();
234 AU.addRequired<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000235 AU.addRequired<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000236 MachineFunctionPass::getAnalysisUsage(AU);
237 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000238};
239}
240
241char MachineBlockPlacement::ID = 0;
Andrew Trick1dd8c852012-02-08 21:23:13 +0000242char &llvm::MachineBlockPlacementID = MachineBlockPlacement::ID;
Chandler Carruthdb350872011-10-21 06:46:38 +0000243INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
244 "Branch Probability Basic Block Placement", false, false)
245INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
246INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000247INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
Chandler Carruthdb350872011-10-21 06:46:38 +0000248INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
249 "Branch Probability Basic Block Placement", false, false)
250
Chandler Carruth30713632011-10-23 09:18:45 +0000251#ifndef NDEBUG
252/// \brief Helper to print the name of a MBB.
253///
254/// Only used by debug logging.
Jakub Staszakd4895de2011-12-21 23:02:08 +0000255static std::string getBlockName(MachineBasicBlock *BB) {
Chandler Carruth30713632011-10-23 09:18:45 +0000256 std::string Result;
257 raw_string_ostream OS(Result);
258 OS << "BB#" << BB->getNumber()
259 << " (derived from LLVM BB '" << BB->getName() << "')";
260 OS.flush();
261 return Result;
Chandler Carruthdb350872011-10-21 06:46:38 +0000262}
263
Chandler Carruth30713632011-10-23 09:18:45 +0000264/// \brief Helper to print the number of a MBB.
265///
266/// Only used by debug logging.
Jakub Staszakd4895de2011-12-21 23:02:08 +0000267static std::string getBlockNum(MachineBasicBlock *BB) {
Chandler Carruth30713632011-10-23 09:18:45 +0000268 std::string Result;
269 raw_string_ostream OS(Result);
270 OS << "BB#" << BB->getNumber();
271 OS.flush();
272 return Result;
273}
274#endif
275
Chandler Carruth729bec82011-11-13 11:34:55 +0000276/// \brief Mark a chain's successors as having one fewer preds.
277///
278/// When a chain is being merged into the "placed" chain, this routine will
279/// quickly walk the successors of each block in the chain and mark them as
280/// having one fewer active predecessor. It also adds any successors of this
281/// chain which reach the zero-predecessor state to the worklist passed in.
Chandler Carruthdf234352011-11-13 11:20:44 +0000282void MachineBlockPlacement::markChainSuccessors(
Jakub Staszakd4895de2011-12-21 23:02:08 +0000283 BlockChain &Chain,
284 MachineBasicBlock *LoopHeaderBB,
Chandler Carruthdf234352011-11-13 11:20:44 +0000285 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszakd4895de2011-12-21 23:02:08 +0000286 const BlockFilterSet *BlockFilter) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000287 // Walk all the blocks in this chain, marking their successors as having
288 // a predecessor placed.
289 for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end();
290 CBI != CBE; ++CBI) {
291 // Add any successors for which this is the only un-placed in-loop
292 // predecessor to the worklist as a viable candidate for CFG-neutral
293 // placement. No subsequent placement of this block will violate the CFG
294 // shape, so we get to use heuristics to choose a favorable placement.
295 for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(),
296 SE = (*CBI)->succ_end();
297 SI != SE; ++SI) {
298 if (BlockFilter && !BlockFilter->count(*SI))
299 continue;
Jakub Staszakd4895de2011-12-21 23:02:08 +0000300 BlockChain &SuccChain = *BlockToChain[*SI];
Chandler Carruthdf234352011-11-13 11:20:44 +0000301 // Disregard edges within a fixed chain, or edges to the loop header.
302 if (&Chain == &SuccChain || *SI == LoopHeaderBB)
303 continue;
Chandler Carruthdb350872011-10-21 06:46:38 +0000304
Chandler Carruthdf234352011-11-13 11:20:44 +0000305 // This is a cross-chain edge that is within the loop, so decrement the
306 // loop predecessor count of the destination chain.
307 if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000308 BlockWorkList.push_back(*SuccChain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000309 }
310 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000311}
Chandler Carruth30713632011-10-23 09:18:45 +0000312
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000313/// \brief Select the best successor for a block.
314///
315/// This looks across all successors of a particular block and attempts to
316/// select the "best" one to be the layout successor. It only considers direct
317/// successors which also pass the block filter. It will attempt to avoid
318/// breaking CFG structure, but cave and break such structures in the case of
319/// very hot successor edges.
320///
321/// \returns The best successor block found, or null if none are viable.
322MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
Jakub Staszakd4895de2011-12-21 23:02:08 +0000323 MachineBasicBlock *BB, BlockChain &Chain,
324 const BlockFilterSet *BlockFilter) {
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000325 const BranchProbability HotProb(4, 5); // 80%
326
327 MachineBasicBlock *BestSucc = 0;
Chandler Carruth340d5962011-11-14 09:12:57 +0000328 // FIXME: Due to the performance of the probability and weight routines in
329 // the MBPI analysis, we manually compute probabilities using the edge
330 // weights. This is suboptimal as it means that the somewhat subtle
331 // definition of edge weight semantics is encoded here as well. We should
332 // improve the MBPI interface to effeciently support query patterns such as
333 // this.
334 uint32_t BestWeight = 0;
335 uint32_t WeightScale = 0;
336 uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000337 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
Jakub Staszakd4895de2011-12-21 23:02:08 +0000338 for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
339 SE = BB->succ_end();
340 SI != SE; ++SI) {
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000341 if (BlockFilter && !BlockFilter->count(*SI))
342 continue;
Jakub Staszakd4895de2011-12-21 23:02:08 +0000343 BlockChain &SuccChain = *BlockToChain[*SI];
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000344 if (&SuccChain == &Chain) {
345 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n");
346 continue;
347 }
Chandler Carruth03300ec2011-11-19 10:26:02 +0000348 if (*SI != *SuccChain.begin()) {
349 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n");
350 continue;
351 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000352
Chandler Carruth340d5962011-11-14 09:12:57 +0000353 uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI);
354 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000355
356 // Only consider successors which are either "hot", or wouldn't violate
357 // any CFG constraints.
Chandler Carruthb0dadb92011-11-20 11:22:06 +0000358 if (SuccChain.LoopPredecessors != 0) {
359 if (SuccProb < HotProb) {
360 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> CFG conflict\n");
361 continue;
362 }
363
364 // Make sure that a hot successor doesn't have a globally more important
365 // predecessor.
366 BlockFrequency CandidateEdgeFreq
367 = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl();
368 bool BadCFGConflict = false;
369 for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(),
370 PE = (*SI)->pred_end();
371 PI != PE; ++PI) {
372 if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) ||
Jakub Staszakd4895de2011-12-21 23:02:08 +0000373 BlockToChain[*PI] == &Chain)
Chandler Carruthb0dadb92011-11-20 11:22:06 +0000374 continue;
375 BlockFrequency PredEdgeFreq
376 = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI);
377 if (PredEdgeFreq >= CandidateEdgeFreq) {
378 BadCFGConflict = true;
379 break;
380 }
381 }
382 if (BadCFGConflict) {
383 DEBUG(dbgs() << " " << getBlockName(*SI)
384 << " -> non-cold CFG conflict\n");
385 continue;
386 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000387 }
388
389 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
390 << " (prob)"
391 << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "")
392 << "\n");
Chandler Carruth340d5962011-11-14 09:12:57 +0000393 if (BestSucc && BestWeight >= SuccWeight)
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000394 continue;
395 BestSucc = *SI;
Chandler Carruth340d5962011-11-14 09:12:57 +0000396 BestWeight = SuccWeight;
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000397 }
398 return BestSucc;
399}
400
Chandler Carruthfa976582011-11-14 09:46:33 +0000401namespace {
402/// \brief Predicate struct to detect blocks already placed.
403class IsBlockPlaced {
404 const BlockChain &PlacedChain;
405 const BlockToChainMapType &BlockToChain;
406
407public:
408 IsBlockPlaced(const BlockChain &PlacedChain,
409 const BlockToChainMapType &BlockToChain)
410 : PlacedChain(PlacedChain), BlockToChain(BlockToChain) {}
411
412 bool operator()(MachineBasicBlock *BB) const {
413 return BlockToChain.lookup(BB) == &PlacedChain;
414 }
415};
416}
417
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000418/// \brief Select the best block from a worklist.
419///
420/// This looks through the provided worklist as a list of candidate basic
421/// blocks and select the most profitable one to place. The definition of
422/// profitable only really makes sense in the context of a loop. This returns
423/// the most frequently visited block in the worklist, which in the case of
424/// a loop, is the one most desirable to be physically close to the rest of the
425/// loop body in order to improve icache behavior.
426///
427/// \returns The best block found, or null if none are viable.
428MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
Jakub Staszakd4895de2011-12-21 23:02:08 +0000429 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
430 const BlockFilterSet *BlockFilter) {
Chandler Carruthfa976582011-11-14 09:46:33 +0000431 // Once we need to walk the worklist looking for a candidate, cleanup the
432 // worklist of already placed entries.
433 // FIXME: If this shows up on profiles, it could be folded (at the cost of
434 // some code complexity) into the loop below.
435 WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(),
436 IsBlockPlaced(Chain, BlockToChain)),
437 WorkList.end());
438
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000439 MachineBasicBlock *BestBlock = 0;
440 BlockFrequency BestFreq;
441 for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
442 WBE = WorkList.end();
443 WBI != WBE; ++WBI) {
Jakub Staszakd4895de2011-12-21 23:02:08 +0000444 BlockChain &SuccChain = *BlockToChain[*WBI];
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000445 if (&SuccChain == &Chain) {
446 DEBUG(dbgs() << " " << getBlockName(*WBI)
447 << " -> Already merged!\n");
448 continue;
449 }
450 assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
451
452 BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
453 DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq
454 << " (freq)\n");
455 if (BestBlock && BestFreq >= CandidateFreq)
456 continue;
457 BestBlock = *WBI;
458 BestFreq = CandidateFreq;
459 }
460 return BestBlock;
461}
462
Chandler Carruthb5856c82011-11-14 00:00:35 +0000463/// \brief Retrieve the first unplaced basic block.
464///
465/// This routine is called when we are unable to use the CFG to walk through
466/// all of the basic blocks and form a chain due to unnatural loops in the CFG.
Chandler Carruth3273c892011-11-15 06:26:43 +0000467/// We walk through the function's blocks in order, starting from the
468/// LastUnplacedBlockIt. We update this iterator on each call to avoid
469/// re-scanning the entire sequence on repeated calls to this routine.
Chandler Carruthb5856c82011-11-14 00:00:35 +0000470MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock(
Chandler Carruth3273c892011-11-15 06:26:43 +0000471 MachineFunction &F, const BlockChain &PlacedChain,
472 MachineFunction::iterator &PrevUnplacedBlockIt,
Jakub Staszakd4895de2011-12-21 23:02:08 +0000473 const BlockFilterSet *BlockFilter) {
Chandler Carruth3273c892011-11-15 06:26:43 +0000474 for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E;
475 ++I) {
476 if (BlockFilter && !BlockFilter->count(I))
477 continue;
Jakub Staszakd4895de2011-12-21 23:02:08 +0000478 if (BlockToChain[I] != &PlacedChain) {
Chandler Carruth3273c892011-11-15 06:26:43 +0000479 PrevUnplacedBlockIt = I;
Chandler Carruth47fb9542011-11-23 03:03:21 +0000480 // Now select the head of the chain to which the unplaced block belongs
481 // as the block to place. This will force the entire chain to be placed,
482 // and satisfies the requirements of merging chains.
Jakub Staszakd4895de2011-12-21 23:02:08 +0000483 return *BlockToChain[I]->begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000484 }
485 }
486 return 0;
487}
488
Chandler Carruthdf234352011-11-13 11:20:44 +0000489void MachineBlockPlacement::buildChain(
490 MachineBasicBlock *BB,
491 BlockChain &Chain,
492 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Jakub Staszakd4895de2011-12-21 23:02:08 +0000493 const BlockFilterSet *BlockFilter) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000494 assert(BB);
Jakub Staszakd4895de2011-12-21 23:02:08 +0000495 assert(BlockToChain[BB] == &Chain);
Chandler Carruth3273c892011-11-15 06:26:43 +0000496 MachineFunction &F = *BB->getParent();
497 MachineFunction::iterator PrevUnplacedBlockIt = F.begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000498
Chandler Carruthdf234352011-11-13 11:20:44 +0000499 MachineBasicBlock *LoopHeaderBB = BB;
500 markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
501 BB = *llvm::prior(Chain.end());
502 for (;;) {
503 assert(BB);
Jakub Staszakd4895de2011-12-21 23:02:08 +0000504 assert(BlockToChain[BB] == &Chain);
Chandler Carruthdf234352011-11-13 11:20:44 +0000505 assert(*llvm::prior(Chain.end()) == BB);
Chandler Carruth6527ecc2011-11-13 12:17:28 +0000506 MachineBasicBlock *BestSucc = 0;
Chandler Carruth30713632011-10-23 09:18:45 +0000507
Chandler Carruth03300ec2011-11-19 10:26:02 +0000508 // Look for the best viable successor if there is one to place immediately
509 // after this block.
510 BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000511
512 // If an immediate successor isn't available, look for the best viable
513 // block among those we've identified as not violating the loop's CFG at
514 // this point. This won't be a fallthrough, but it will increase locality.
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000515 if (!BestSucc)
516 BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000517
Chandler Carruthdf234352011-11-13 11:20:44 +0000518 if (!BestSucc) {
Chandler Carruth3273c892011-11-15 06:26:43 +0000519 BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt,
520 BlockFilter);
Chandler Carruthb5856c82011-11-14 00:00:35 +0000521 if (!BestSucc)
522 break;
523
524 DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the "
525 "layout successor until the CFG reduces\n");
Chandler Carruthdf234352011-11-13 11:20:44 +0000526 }
Chandler Carruth30713632011-10-23 09:18:45 +0000527
Chandler Carruthdf234352011-11-13 11:20:44 +0000528 // Place this block, updating the datastructures to reflect its placement.
Jakub Staszakd4895de2011-12-21 23:02:08 +0000529 BlockChain &SuccChain = *BlockToChain[BestSucc];
Chandler Carruthb5856c82011-11-14 00:00:35 +0000530 // Zero out LoopPredecessors for the successor we're about to merge in case
531 // we selected a successor that didn't fit naturally into the CFG.
532 SuccChain.LoopPredecessors = 0;
Chandler Carruthdf234352011-11-13 11:20:44 +0000533 DEBUG(dbgs() << "Merging from " << getBlockNum(BB)
534 << " to " << getBlockNum(BestSucc) << "\n");
535 markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
536 Chain.merge(BestSucc, &SuccChain);
537 BB = *llvm::prior(Chain.end());
Jakub Staszakfeb468a2011-12-07 19:46:10 +0000538 }
Chandler Carruthb5856c82011-11-14 00:00:35 +0000539
540 DEBUG(dbgs() << "Finished forming chain for header block "
541 << getBlockNum(*Chain.begin()) << "\n");
Chandler Carruthdb350872011-10-21 06:46:38 +0000542}
543
Chandler Carruthfac13052011-11-27 13:34:33 +0000544/// \brief Find the best loop top block for layout.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000545///
Chandler Carruthe773e8c2012-04-16 13:33:36 +0000546/// Look for a block which is strictly better than the loop header for laying
547/// out at the top of the loop. This looks for one and only one pattern:
548/// a latch block with no conditional exit. This block will cause a conditional
549/// jump around it or will be the bottom of the loop if we lay it out in place,
550/// but if it it doesn't end up at the bottom of the loop for any reason,
551/// rotation alone won't fix it. Because such a block will always result in an
552/// unconditional jump (for the backedge) rotating it in front of the loop
553/// header is always profitable.
554MachineBasicBlock *
555MachineBlockPlacement::findBestLoopTop(MachineLoop &L,
556 const BlockFilterSet &LoopBlockSet) {
557 // Check that the header hasn't been fused with a preheader block due to
558 // crazy branches. If it has, we need to start with the header at the top to
559 // prevent pulling the preheader into the loop body.
560 BlockChain &HeaderChain = *BlockToChain[L.getHeader()];
561 if (!LoopBlockSet.count(*HeaderChain.begin()))
562 return L.getHeader();
563
564 DEBUG(dbgs() << "Finding best loop top for: "
565 << getBlockName(L.getHeader()) << "\n");
566
567 BlockFrequency BestPredFreq;
568 MachineBasicBlock *BestPred = 0;
569 for (MachineBasicBlock::pred_iterator PI = L.getHeader()->pred_begin(),
570 PE = L.getHeader()->pred_end();
571 PI != PE; ++PI) {
572 MachineBasicBlock *Pred = *PI;
573 if (!LoopBlockSet.count(Pred))
574 continue;
575 DEBUG(dbgs() << " header pred: " << getBlockName(Pred) << ", "
576 << Pred->succ_size() << " successors, "
577 << MBFI->getBlockFreq(Pred) << " freq\n");
578 if (Pred->succ_size() > 1)
579 continue;
580
581 BlockFrequency PredFreq = MBFI->getBlockFreq(Pred);
582 if (!BestPred || PredFreq > BestPredFreq ||
583 (!(PredFreq < BestPredFreq) &&
584 Pred->isLayoutSuccessor(L.getHeader()))) {
585 BestPred = Pred;
586 BestPredFreq = PredFreq;
587 }
588 }
589
590 // If no direct predecessor is fine, just use the loop header.
591 if (!BestPred)
592 return L.getHeader();
593
594 // Walk backwards through any straight line of predecessors.
595 while (BestPred->pred_size() == 1 &&
596 (*BestPred->pred_begin())->succ_size() == 1 &&
597 *BestPred->pred_begin() != L.getHeader())
598 BestPred = *BestPred->pred_begin();
599
600 DEBUG(dbgs() << " final top: " << getBlockName(BestPred) << "\n");
601 return BestPred;
602}
603
604
605/// \brief Find the best loop exiting block for layout.
606///
Chandler Carruthfac13052011-11-27 13:34:33 +0000607/// This routine implements the logic to analyze the loop looking for the best
608/// block to layout at the top of the loop. Typically this is done to maximize
609/// fallthrough opportunities.
610MachineBasicBlock *
Chandler Carruth70daea92012-04-16 01:12:56 +0000611MachineBlockPlacement::findBestLoopExit(MachineFunction &F,
612 MachineLoop &L,
613 const BlockFilterSet &LoopBlockSet) {
Chandler Carruth45fb79b2012-04-10 13:35:57 +0000614 // We don't want to layout the loop linearly in all cases. If the loop header
615 // is just a normal basic block in the loop, we want to look for what block
616 // within the loop is the best one to layout at the top. However, if the loop
617 // header has be pre-merged into a chain due to predecessors not having
618 // analyzable branches, *and* the predecessor it is merged with is *not* part
619 // of the loop, rotating the header into the middle of the loop will create
620 // a non-contiguous range of blocks which is Very Bad. So start with the
621 // header and only rotate if safe.
622 BlockChain &HeaderChain = *BlockToChain[L.getHeader()];
623 if (!LoopBlockSet.count(*HeaderChain.begin()))
Chandler Carruth70daea92012-04-16 01:12:56 +0000624 return 0;
Chandler Carruth45fb79b2012-04-10 13:35:57 +0000625
Chandler Carruthfac13052011-11-27 13:34:33 +0000626 BlockFrequency BestExitEdgeFreq;
Chandler Carruth70daea92012-04-16 01:12:56 +0000627 unsigned BestExitLoopDepth = 0;
Chandler Carruthfac13052011-11-27 13:34:33 +0000628 MachineBasicBlock *ExitingBB = 0;
Chandler Carruth51901d82011-11-27 20:18:00 +0000629 // If there are exits to outer loops, loop rotation can severely limit
630 // fallthrough opportunites unless it selects such an exit. Keep a set of
631 // blocks where rotating to exit with that block will reach an outer loop.
632 SmallPtrSet<MachineBasicBlock *, 4> BlocksExitingToOuterLoop;
633
Chandler Carruthfac13052011-11-27 13:34:33 +0000634 DEBUG(dbgs() << "Finding best loop exit for: "
635 << getBlockName(L.getHeader()) << "\n");
636 for (MachineLoop::block_iterator I = L.block_begin(),
637 E = L.block_end();
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000638 I != E; ++I) {
Jakub Staszakd4895de2011-12-21 23:02:08 +0000639 BlockChain &Chain = *BlockToChain[*I];
Chandler Carruthfac13052011-11-27 13:34:33 +0000640 // Ensure that this block is at the end of a chain; otherwise it could be
641 // mid-way through an inner loop or a successor of an analyzable branch.
642 if (*I != *llvm::prior(Chain.end()))
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000643 continue;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000644
Chandler Carruthfac13052011-11-27 13:34:33 +0000645 // Now walk the successors. We need to establish whether this has a viable
646 // exiting successor and whether it has a viable non-exiting successor.
647 // We store the old exiting state and restore it if a viable looping
648 // successor isn't found.
649 MachineBasicBlock *OldExitingBB = ExitingBB;
650 BlockFrequency OldBestExitEdgeFreq = BestExitEdgeFreq;
Chandler Carruth70daea92012-04-16 01:12:56 +0000651 bool HasLoopingSucc = false;
Chandler Carruthfac13052011-11-27 13:34:33 +0000652 // FIXME: Due to the performance of the probability and weight routines in
Chandler Carruth70daea92012-04-16 01:12:56 +0000653 // the MBPI analysis, we use the internal weights and manually compute the
654 // probabilities to avoid quadratic behavior.
Chandler Carruthfac13052011-11-27 13:34:33 +0000655 uint32_t WeightScale = 0;
656 uint32_t SumWeight = MBPI->getSumForBlock(*I, WeightScale);
657 for (MachineBasicBlock::succ_iterator SI = (*I)->succ_begin(),
658 SE = (*I)->succ_end();
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000659 SI != SE; ++SI) {
Chandler Carruthfac13052011-11-27 13:34:33 +0000660 if ((*SI)->isLandingPad())
661 continue;
662 if (*SI == *I)
663 continue;
Jakub Staszakd4895de2011-12-21 23:02:08 +0000664 BlockChain &SuccChain = *BlockToChain[*SI];
Chandler Carruthfac13052011-11-27 13:34:33 +0000665 // Don't split chains, either this chain or the successor's chain.
Chandler Carruth70daea92012-04-16 01:12:56 +0000666 if (&Chain == &SuccChain) {
667 DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> "
Chandler Carruthfac13052011-11-27 13:34:33 +0000668 << getBlockName(*SI) << " (chain conflict)\n");
669 continue;
670 }
671
672 uint32_t SuccWeight = MBPI->getEdgeWeight(*I, *SI);
673 if (LoopBlockSet.count(*SI)) {
674 DEBUG(dbgs() << " looping: " << getBlockName(*I) << " -> "
675 << getBlockName(*SI) << " (" << SuccWeight << ")\n");
Chandler Carruth70daea92012-04-16 01:12:56 +0000676 HasLoopingSucc = true;
Chandler Carruthfac13052011-11-27 13:34:33 +0000677 continue;
678 }
679
Chandler Carruth70daea92012-04-16 01:12:56 +0000680 unsigned SuccLoopDepth = 0;
681 if (MachineLoop *ExitLoop = MLI->getLoopFor(*SI)) {
682 SuccLoopDepth = ExitLoop->getLoopDepth();
683 if (ExitLoop->contains(&L))
684 BlocksExitingToOuterLoop.insert(*I);
685 }
686
Chandler Carruthfac13052011-11-27 13:34:33 +0000687 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
688 BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb;
689 DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> "
Chandler Carruth70daea92012-04-16 01:12:56 +0000690 << getBlockName(*SI) << " [L:" << SuccLoopDepth
691 << "] (" << ExitEdgeFreq << ")\n");
Chandler Carruthfac13052011-11-27 13:34:33 +0000692 // Note that we slightly bias this toward an existing layout successor to
693 // retain incoming order in the absence of better information.
694 // FIXME: Should we bias this more strongly? It's pretty weak.
Chandler Carruth70daea92012-04-16 01:12:56 +0000695 if (!ExitingBB || BestExitLoopDepth < SuccLoopDepth ||
696 ExitEdgeFreq > BestExitEdgeFreq ||
Chandler Carruthfac13052011-11-27 13:34:33 +0000697 ((*I)->isLayoutSuccessor(*SI) &&
698 !(ExitEdgeFreq < BestExitEdgeFreq))) {
699 BestExitEdgeFreq = ExitEdgeFreq;
700 ExitingBB = *I;
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000701 }
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000702 }
Chandler Carruthfac13052011-11-27 13:34:33 +0000703
704 // Restore the old exiting state, no viable looping successor was found.
Chandler Carruth70daea92012-04-16 01:12:56 +0000705 if (!HasLoopingSucc) {
Chandler Carruthfac13052011-11-27 13:34:33 +0000706 ExitingBB = OldExitingBB;
707 BestExitEdgeFreq = OldBestExitEdgeFreq;
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000708 continue;
Chandler Carruthfac13052011-11-27 13:34:33 +0000709 }
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000710 }
Chandler Carruth70daea92012-04-16 01:12:56 +0000711 // Without a candidate exiting block or with only a single block in the
Chandler Carruthfac13052011-11-27 13:34:33 +0000712 // loop, just use the loop header to layout the loop.
713 if (!ExitingBB || L.getNumBlocks() == 1)
Chandler Carruth70daea92012-04-16 01:12:56 +0000714 return 0;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000715
Chandler Carruth51901d82011-11-27 20:18:00 +0000716 // Also, if we have exit blocks which lead to outer loops but didn't select
717 // one of them as the exiting block we are rotating toward, disable loop
718 // rotation altogether.
719 if (!BlocksExitingToOuterLoop.empty() &&
720 !BlocksExitingToOuterLoop.count(ExitingBB))
Chandler Carruth70daea92012-04-16 01:12:56 +0000721 return 0;
Chandler Carruth51901d82011-11-27 20:18:00 +0000722
Chandler Carruthfac13052011-11-27 13:34:33 +0000723 DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n");
Chandler Carruth70daea92012-04-16 01:12:56 +0000724 return ExitingBB;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000725}
726
Chandler Carruth16295fc2012-04-16 09:31:23 +0000727/// \brief Attempt to rotate an exiting block to the bottom of the loop.
728///
729/// Once we have built a chain, try to rotate it to line up the hot exit block
730/// with fallthrough out of the loop if doing so doesn't introduce unnecessary
731/// branches. For example, if the loop has fallthrough into its header and out
732/// of its bottom already, don't rotate it.
733void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain,
734 MachineBasicBlock *ExitingBB,
735 const BlockFilterSet &LoopBlockSet) {
736 if (!ExitingBB)
737 return;
738
739 MachineBasicBlock *Top = *LoopChain.begin();
740 bool ViableTopFallthrough = false;
741 for (MachineBasicBlock::pred_iterator PI = Top->pred_begin(),
742 PE = Top->pred_end();
743 PI != PE; ++PI) {
744 BlockChain *PredChain = BlockToChain[*PI];
745 if (!LoopBlockSet.count(*PI) &&
746 (!PredChain || *PI == *llvm::prior(PredChain->end()))) {
747 ViableTopFallthrough = true;
748 break;
749 }
750 }
751
752 // If the header has viable fallthrough, check whether the current loop
753 // bottom is a viable exiting block. If so, bail out as rotating will
754 // introduce an unnecessary branch.
755 if (ViableTopFallthrough) {
756 MachineBasicBlock *Bottom = *llvm::prior(LoopChain.end());
757 for (MachineBasicBlock::succ_iterator SI = Bottom->succ_begin(),
758 SE = Bottom->succ_end();
759 SI != SE; ++SI) {
760 BlockChain *SuccChain = BlockToChain[*SI];
761 if (!LoopBlockSet.count(*SI) &&
762 (!SuccChain || *SI == *SuccChain->begin()))
763 return;
764 }
765 }
766
767 BlockChain::iterator ExitIt = std::find(LoopChain.begin(), LoopChain.end(),
768 ExitingBB);
769 if (ExitIt == LoopChain.end())
770 return;
771
772 std::rotate(LoopChain.begin(), llvm::next(ExitIt), LoopChain.end());
773}
774
Chandler Carruth30713632011-10-23 09:18:45 +0000775/// \brief Forms basic block chains from the natural loop structures.
Chandler Carruthdb350872011-10-21 06:46:38 +0000776///
Chandler Carruth30713632011-10-23 09:18:45 +0000777/// These chains are designed to preserve the existing *structure* of the code
778/// as much as possible. We can then stitch the chains together in a way which
779/// both preserves the topological structure and minimizes taken conditional
780/// branches.
Chandler Carruthdf234352011-11-13 11:20:44 +0000781void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
Jakub Staszakd4895de2011-12-21 23:02:08 +0000782 MachineLoop &L) {
Chandler Carruth30713632011-10-23 09:18:45 +0000783 // First recurse through any nested loops, building chains for those inner
784 // loops.
785 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
786 buildLoopChains(F, **LI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000787
Chandler Carruthdf234352011-11-13 11:20:44 +0000788 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
789 BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end());
Chandler Carruthfac13052011-11-27 13:34:33 +0000790
Chandler Carruthe773e8c2012-04-16 13:33:36 +0000791 // First check to see if there is an obviously preferable top block for the
792 // loop. This will default to the header, but may end up as one of the
793 // predecessors to the header if there is one which will result in strictly
794 // fewer branches in the loop body.
795 MachineBasicBlock *LoopTop = findBestLoopTop(L, LoopBlockSet);
796
797 // If we selected just the header for the loop top, look for a potentially
798 // profitable exit block in the event that rotating the loop can eliminate
799 // branches by placing an exit edge at the bottom.
800 MachineBasicBlock *ExitingBB = 0;
801 if (LoopTop == L.getHeader())
802 ExitingBB = findBestLoopExit(F, L, LoopBlockSet);
803
804 BlockChain &LoopChain = *BlockToChain[LoopTop];
Chandler Carruthdb350872011-10-21 06:46:38 +0000805
Chandler Carruthdf234352011-11-13 11:20:44 +0000806 // FIXME: This is a really lame way of walking the chains in the loop: we
807 // walk the blocks, and use a set to prevent visiting a particular chain
808 // twice.
Jakub Staszakd4895de2011-12-21 23:02:08 +0000809 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Jakub Staszakfeb468a2011-12-07 19:46:10 +0000810 assert(LoopChain.LoopPredecessors == 0);
811 UpdatedPreds.insert(&LoopChain);
Chandler Carruthdf234352011-11-13 11:20:44 +0000812 for (MachineLoop::block_iterator BI = L.block_begin(),
813 BE = L.block_end();
Chandler Carruth30713632011-10-23 09:18:45 +0000814 BI != BE; ++BI) {
Jakub Staszakd4895de2011-12-21 23:02:08 +0000815 BlockChain &Chain = *BlockToChain[*BI];
Chandler Carruthfac13052011-11-27 13:34:33 +0000816 if (!UpdatedPreds.insert(&Chain))
Chandler Carruthdf234352011-11-13 11:20:44 +0000817 continue;
818
819 assert(Chain.LoopPredecessors == 0);
820 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
821 BCI != BCE; ++BCI) {
Jakub Staszakd4895de2011-12-21 23:02:08 +0000822 assert(BlockToChain[*BCI] == &Chain);
Chandler Carruthdf234352011-11-13 11:20:44 +0000823 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
824 PE = (*BCI)->pred_end();
825 PI != PE; ++PI) {
Jakub Staszakd4895de2011-12-21 23:02:08 +0000826 if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI))
Chandler Carruthdf234352011-11-13 11:20:44 +0000827 continue;
828 ++Chain.LoopPredecessors;
829 }
830 }
831
832 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000833 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000834 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000835
Chandler Carruthe773e8c2012-04-16 13:33:36 +0000836 buildChain(LoopTop, LoopChain, BlockWorkList, &LoopBlockSet);
Chandler Carruth16295fc2012-04-16 09:31:23 +0000837 rotateLoop(LoopChain, ExitingBB, LoopBlockSet);
Chandler Carruthdf234352011-11-13 11:20:44 +0000838
839 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000840 // Crash at the end so we get all of the debugging output first.
841 bool BadLoop = false;
842 if (LoopChain.LoopPredecessors) {
843 BadLoop = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000844 dbgs() << "Loop chain contains a block without its preds placed!\n"
845 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
846 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000847 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000848 for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
Chandler Carruth70daea92012-04-16 01:12:56 +0000849 BCI != BCE; ++BCI) {
850 dbgs() << " ... " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000851 if (!LoopBlockSet.erase(*BCI)) {
Chandler Carruthbc83fcd2011-11-14 10:55:53 +0000852 // We don't mark the loop as bad here because there are real situations
853 // where this can occur. For example, with an unanalyzable fallthrough
Chandler Carruth598894f2011-11-23 10:35:36 +0000854 // from a loop block to a non-loop block or vice versa.
Chandler Carruthdf234352011-11-13 11:20:44 +0000855 dbgs() << "Loop chain contains a block not contained by the loop!\n"
856 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
857 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
858 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000859 }
Chandler Carruth70daea92012-04-16 01:12:56 +0000860 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000861
Chandler Carruth10252db2011-11-13 21:39:51 +0000862 if (!LoopBlockSet.empty()) {
863 BadLoop = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000864 for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(),
865 LBE = LoopBlockSet.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000866 LBI != LBE; ++LBI)
867 dbgs() << "Loop contains blocks never placed into a chain!\n"
868 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
869 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
870 << " Bad block: " << getBlockName(*LBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000871 }
872 assert(!BadLoop && "Detected problems with the placement of this loop.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000873 });
Chandler Carruthdb350872011-10-21 06:46:38 +0000874}
875
Chandler Carruth30713632011-10-23 09:18:45 +0000876void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000877 // Ensure that every BB in the function has an associated chain to simplify
878 // the assumptions of the remaining algorithm.
Chandler Carruth03300ec2011-11-19 10:26:02 +0000879 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
880 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
881 MachineBasicBlock *BB = FI;
Chandler Carruth4aae4f92011-11-24 11:23:15 +0000882 BlockChain *Chain
883 = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB);
Chandler Carruth03300ec2011-11-19 10:26:02 +0000884 // Also, merge any blocks which we cannot reason about and must preserve
885 // the exact fallthrough behavior for.
886 for (;;) {
887 Cond.clear();
888 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
889 if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough())
890 break;
891
892 MachineFunction::iterator NextFI(llvm::next(FI));
893 MachineBasicBlock *NextBB = NextFI;
894 // Ensure that the layout successor is a viable block, as we know that
895 // fallthrough is a possibility.
896 assert(NextFI != FE && "Can't fallthrough past the last block.");
897 DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: "
898 << getBlockName(BB) << " -> " << getBlockName(NextBB)
899 << "\n");
900 Chain->merge(NextBB, 0);
901 FI = NextFI;
902 BB = NextBB;
903 }
904 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000905
906 // Build any loop-based chains.
Chandler Carruth30713632011-10-23 09:18:45 +0000907 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
908 ++LI)
909 buildLoopChains(F, **LI);
910
Chandler Carruthdf234352011-11-13 11:20:44 +0000911 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
Chandler Carruth30713632011-10-23 09:18:45 +0000912
Chandler Carruthdf234352011-11-13 11:20:44 +0000913 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruthdb350872011-10-21 06:46:38 +0000914 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000915 MachineBasicBlock *BB = &*FI;
916 BlockChain &Chain = *BlockToChain[BB];
917 if (!UpdatedPreds.insert(&Chain))
918 continue;
919
920 assert(Chain.LoopPredecessors == 0);
921 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
922 BCI != BCE; ++BCI) {
923 assert(BlockToChain[*BCI] == &Chain);
924 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
925 PE = (*BCI)->pred_end();
926 PI != PE; ++PI) {
927 if (BlockToChain[*PI] == &Chain)
928 continue;
929 ++Chain.LoopPredecessors;
930 }
931 }
932
933 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000934 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdf234352011-11-13 11:20:44 +0000935 }
936
937 BlockChain &FunctionChain = *BlockToChain[&F.front()];
Chandler Carruth3273c892011-11-15 06:26:43 +0000938 buildChain(&F.front(), FunctionChain, BlockWorkList);
Chandler Carruthdf234352011-11-13 11:20:44 +0000939
940 typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
941 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000942 // Crash at the end so we get all of the debugging output first.
943 bool BadFunc = false;
Chandler Carruthdf234352011-11-13 11:20:44 +0000944 FunctionBlockSetType FunctionBlockSet;
945 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
946 FunctionBlockSet.insert(FI);
947
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000948 for (BlockChain::iterator BCI = FunctionChain.begin(),
949 BCE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000950 BCI != BCE; ++BCI)
Chandler Carruth10252db2011-11-13 21:39:51 +0000951 if (!FunctionBlockSet.erase(*BCI)) {
952 BadFunc = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000953 dbgs() << "Function chain contains a block not in the function!\n"
954 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000955 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000956
Chandler Carruth10252db2011-11-13 21:39:51 +0000957 if (!FunctionBlockSet.empty()) {
958 BadFunc = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000959 for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(),
960 FBE = FunctionBlockSet.end();
961 FBI != FBE; ++FBI)
Chandler Carruthdf234352011-11-13 11:20:44 +0000962 dbgs() << "Function contains blocks never placed into a chain!\n"
963 << " Bad block: " << getBlockName(*FBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000964 }
965 assert(!BadFunc && "Detected problems with the block placement.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000966 });
967
968 // Splice the blocks into place.
969 MachineFunction::iterator InsertPos = F.begin();
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000970 for (BlockChain::iterator BI = FunctionChain.begin(),
971 BE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000972 BI != BE; ++BI) {
973 DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain "
974 : " ... ")
975 << getBlockName(*BI) << "\n");
976 if (InsertPos != MachineFunction::iterator(*BI))
977 F.splice(InsertPos, *BI);
978 else
979 ++InsertPos;
980
981 // Update the terminator of the previous block.
982 if (BI == FunctionChain.begin())
983 continue;
984 MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI));
985
Chandler Carruthdb350872011-10-21 06:46:38 +0000986 // FIXME: It would be awesome of updateTerminator would just return rather
987 // than assert when the branch cannot be analyzed in order to remove this
988 // boiler plate.
989 Cond.clear();
990 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
Chandler Carruthdf234352011-11-13 11:20:44 +0000991 if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond))
992 PrevBB->updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000993 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000994
995 // Fixup the last block.
996 Cond.clear();
997 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
998 if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
999 F.back().updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +00001000
Chandler Carruth70daea92012-04-16 01:12:56 +00001001 // Walk through the backedges of the function now that we have fully laid out
1002 // the basic blocks and align the destination of each backedge. We don't rely
1003 // on the loop info here so that we can align backedges in unnatural CFGs and
1004 // backedges that were introduced purely because of the loop rotations done
1005 // during this layout pass.
1006 // FIXME: This isn't quite right, we shouldn't align backedges that result
1007 // from blocks being sunken below the exit block for the function.
Chandler Carruth4a85cc92011-10-21 08:57:37 +00001008 if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
1009 return;
Chandler Carruth4a85cc92011-10-21 08:57:37 +00001010 unsigned Align = TLI->getPrefLoopAlignment();
1011 if (!Align)
1012 return; // Don't care about loop alignment.
1013
Chandler Carruth70daea92012-04-16 01:12:56 +00001014 SmallPtrSet<MachineBasicBlock *, 16> PreviousBlocks;
1015 for (BlockChain::iterator BI = FunctionChain.begin(),
1016 BE = FunctionChain.end();
1017 BI != BE; ++BI) {
1018 PreviousBlocks.insert(*BI);
1019 // Set alignment on the destination of all the back edges in the new
1020 // ordering.
1021 for (MachineBasicBlock::succ_iterator SI = (*BI)->succ_begin(),
1022 SE = (*BI)->succ_end();
1023 SI != SE; ++SI)
1024 if (PreviousBlocks.count(*SI))
1025 (*SI)->setAlignment(Align);
1026 }
Chandler Carruth4a85cc92011-10-21 08:57:37 +00001027}
1028
Chandler Carruthdb350872011-10-21 06:46:38 +00001029bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
1030 // Check for single-block functions and skip them.
1031 if (llvm::next(F.begin()) == F.end())
1032 return false;
1033
1034 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
1035 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +00001036 MLI = &getAnalysis<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +00001037 TII = F.getTarget().getInstrInfo();
Chandler Carruth4a85cc92011-10-21 08:57:37 +00001038 TLI = F.getTarget().getTargetLowering();
Chandler Carruthdb350872011-10-21 06:46:38 +00001039 assert(BlockToChain.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +00001040
Chandler Carruth30713632011-10-23 09:18:45 +00001041 buildCFGChains(F);
Chandler Carruthdb350872011-10-21 06:46:38 +00001042
Chandler Carruthdb350872011-10-21 06:46:38 +00001043 BlockToChain.clear();
Chandler Carruthf5e47ac2011-11-14 10:57:23 +00001044 ChainAllocator.DestroyAll();
Chandler Carruthdb350872011-10-21 06:46:38 +00001045
1046 // We always return true as we have no way to track whether the final order
1047 // differs from the original order.
1048 return true;
1049}
Chandler Carruth37efc9f2011-11-02 07:17:12 +00001050
1051namespace {
1052/// \brief A pass to compute block placement statistics.
1053///
1054/// A separate pass to compute interesting statistics for evaluating block
1055/// placement. This is separate from the actual placement pass so that they can
1056/// be computed in the absense of any placement transformations or when using
1057/// alternative placement strategies.
1058class MachineBlockPlacementStats : public MachineFunctionPass {
1059 /// \brief A handle to the branch probability pass.
1060 const MachineBranchProbabilityInfo *MBPI;
1061
1062 /// \brief A handle to the function-wide block frequency pass.
1063 const MachineBlockFrequencyInfo *MBFI;
1064
1065public:
1066 static char ID; // Pass identification, replacement for typeid
1067 MachineBlockPlacementStats() : MachineFunctionPass(ID) {
1068 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
1069 }
1070
1071 bool runOnMachineFunction(MachineFunction &F);
1072
1073 void getAnalysisUsage(AnalysisUsage &AU) const {
1074 AU.addRequired<MachineBranchProbabilityInfo>();
1075 AU.addRequired<MachineBlockFrequencyInfo>();
1076 AU.setPreservesAll();
1077 MachineFunctionPass::getAnalysisUsage(AU);
1078 }
Chandler Carruth37efc9f2011-11-02 07:17:12 +00001079};
1080}
1081
1082char MachineBlockPlacementStats::ID = 0;
Andrew Trick1dd8c852012-02-08 21:23:13 +00001083char &llvm::MachineBlockPlacementStatsID = MachineBlockPlacementStats::ID;
Chandler Carruth37efc9f2011-11-02 07:17:12 +00001084INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
1085 "Basic Block Placement Stats", false, false)
1086INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
1087INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
1088INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
1089 "Basic Block Placement Stats", false, false)
1090
Chandler Carruth37efc9f2011-11-02 07:17:12 +00001091bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
1092 // Check for single-block functions and skip them.
1093 if (llvm::next(F.begin()) == F.end())
1094 return false;
1095
1096 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
1097 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
1098
1099 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
1100 BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
1101 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
1102 : NumUncondBranches;
1103 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
1104 : UncondBranchTakenFreq;
1105 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
1106 SE = I->succ_end();
1107 SI != SE; ++SI) {
1108 // Skip if this successor is a fallthrough.
1109 if (I->isLayoutSuccessor(*SI))
1110 continue;
1111
1112 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
1113 ++NumBranches;
1114 BranchTakenFreq += EdgeFreq.getFrequency();
1115 }
1116 }
1117
1118 return false;
1119}
1120