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Chandler Carruthdb350872011-10-21 06:46:38 +00001//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Chandler Carruth30713632011-10-23 09:18:45 +000010// This file implements basic block placement transformations using the CFG
11// structure and branch probability estimates.
Chandler Carruthdb350872011-10-21 06:46:38 +000012//
Chandler Carruth30713632011-10-23 09:18:45 +000013// The pass strives to preserve the structure of the CFG (that is, retain
14// a topological ordering of basic blocks) in the absense of a *strong* signal
15// to the contrary from probabilities. However, within the CFG structure, it
16// attempts to choose an ordering which favors placing more likely sequences of
17// blocks adjacent to each other.
18//
19// The algorithm works from the inner-most loop within a function outward, and
20// at each stage walks through the basic blocks, trying to coalesce them into
21// sequential chains where allowed by the CFG (or demanded by heavy
22// probabilities). Finally, it walks the blocks in topological order, and the
23// first time it reaches a chain of basic blocks, it schedules them in the
24// function in-order.
Chandler Carruthdb350872011-10-21 06:46:38 +000025//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "block-placement2"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000029#include "llvm/CodeGen/MachineBasicBlock.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000030#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
31#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
32#include "llvm/CodeGen/MachineFunction.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000033#include "llvm/CodeGen/MachineFunctionPass.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000034#include "llvm/CodeGen/MachineLoopInfo.h"
35#include "llvm/CodeGen/MachineModuleInfo.h"
36#include "llvm/CodeGen/Passes.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000037#include "llvm/Support/Allocator.h"
Chandler Carruth30713632011-10-23 09:18:45 +000038#include "llvm/Support/Debug.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000039#include "llvm/Support/ErrorHandling.h"
40#include "llvm/ADT/DenseMap.h"
Chandler Carruth30713632011-10-23 09:18:45 +000041#include "llvm/ADT/PostOrderIterator.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000042#include "llvm/ADT/SCCIterator.h"
43#include "llvm/ADT/SmallPtrSet.h"
44#include "llvm/ADT/SmallVector.h"
45#include "llvm/ADT/Statistic.h"
46#include "llvm/Target/TargetInstrInfo.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000047#include "llvm/Target/TargetLowering.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000048#include <algorithm>
49using namespace llvm;
50
Chandler Carruth37efc9f2011-11-02 07:17:12 +000051STATISTIC(NumCondBranches, "Number of conditional branches");
52STATISTIC(NumUncondBranches, "Number of uncondittional branches");
53STATISTIC(CondBranchTakenFreq,
54 "Potential frequency of taking conditional branches");
55STATISTIC(UncondBranchTakenFreq,
56 "Potential frequency of taking unconditional branches");
57
Chandler Carruthdb350872011-10-21 06:46:38 +000058namespace {
59/// \brief A structure for storing a weighted edge.
60///
61/// This stores an edge and its weight, computed as the product of the
62/// frequency that the starting block is entered with the probability of
63/// a particular exit block.
64struct WeightedEdge {
65 BlockFrequency EdgeFrequency;
66 MachineBasicBlock *From, *To;
67
68 bool operator<(const WeightedEdge &RHS) const {
69 return EdgeFrequency < RHS.EdgeFrequency;
70 }
71};
72}
73
74namespace {
Chandler Carruth30713632011-10-23 09:18:45 +000075class BlockChain;
Chandler Carruthdb350872011-10-21 06:46:38 +000076/// \brief Type for our function-wide basic block -> block chain mapping.
77typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
78}
79
80namespace {
81/// \brief A chain of blocks which will be laid out contiguously.
82///
83/// This is the datastructure representing a chain of consecutive blocks that
84/// are profitable to layout together in order to maximize fallthrough
85/// probabilities. We also can use a block chain to represent a sequence of
86/// basic blocks which have some external (correctness) requirement for
87/// sequential layout.
88///
89/// Eventually, the block chains will form a directed graph over the function.
90/// We provide an SCC-supporting-iterator in order to quicky build and walk the
91/// SCCs of block chains within a function.
92///
93/// The block chains also have support for calculating and caching probability
94/// information related to the chain itself versus other chains. This is used
95/// for ranking during the final layout of block chains.
Chandler Carruth30713632011-10-23 09:18:45 +000096class BlockChain {
97 /// \brief The sequence of blocks belonging to this chain.
Chandler Carruthdb350872011-10-21 06:46:38 +000098 ///
Chandler Carruth30713632011-10-23 09:18:45 +000099 /// This is the sequence of blocks for a particular chain. These will be laid
100 /// out in-order within the function.
101 SmallVector<MachineBasicBlock *, 4> Blocks;
Chandler Carruthdb350872011-10-21 06:46:38 +0000102
103 /// \brief A handle to the function-wide basic block to block chain mapping.
104 ///
105 /// This is retained in each block chain to simplify the computation of child
106 /// block chains for SCC-formation and iteration. We store the edges to child
107 /// basic blocks, and map them back to their associated chains using this
108 /// structure.
109 BlockToChainMapType &BlockToChain;
110
Chandler Carruth30713632011-10-23 09:18:45 +0000111public:
Chandler Carruthdb350872011-10-21 06:46:38 +0000112 /// \brief Construct a new BlockChain.
113 ///
114 /// This builds a new block chain representing a single basic block in the
115 /// function. It also registers itself as the chain that block participates
116 /// in with the BlockToChain mapping.
117 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
Chandler Carruthdf234352011-11-13 11:20:44 +0000118 : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) {
Chandler Carruthdb350872011-10-21 06:46:38 +0000119 assert(BB && "Cannot create a chain with a null basic block");
120 BlockToChain[BB] = this;
121 }
122
Chandler Carruth30713632011-10-23 09:18:45 +0000123 /// \brief Iterator over blocks within the chain.
124 typedef SmallVectorImpl<MachineBasicBlock *>::const_iterator iterator;
125
126 /// \brief Beginning of blocks within the chain.
127 iterator begin() const { return Blocks.begin(); }
128
129 /// \brief End of blocks within the chain.
130 iterator end() const { return Blocks.end(); }
131
132 /// \brief Merge a block chain into this one.
Chandler Carruthdb350872011-10-21 06:46:38 +0000133 ///
134 /// This routine merges a block chain into this one. It takes care of forming
135 /// a contiguous sequence of basic blocks, updating the edge list, and
136 /// updating the block -> chain mapping. It does not free or tear down the
137 /// old chain, but the old chain's block list is no longer valid.
Chandler Carruth30713632011-10-23 09:18:45 +0000138 void merge(MachineBasicBlock *BB, BlockChain *Chain) {
139 assert(BB);
140 assert(!Blocks.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000141
Chandler Carruth30713632011-10-23 09:18:45 +0000142 // Fast path in case we don't have a chain already.
143 if (!Chain) {
144 assert(!BlockToChain[BB]);
145 Blocks.push_back(BB);
146 BlockToChain[BB] = this;
147 return;
Chandler Carruthdb350872011-10-21 06:46:38 +0000148 }
149
Chandler Carruth30713632011-10-23 09:18:45 +0000150 assert(BB == *Chain->begin());
151 assert(Chain->begin() != Chain->end());
Chandler Carruthdb350872011-10-21 06:46:38 +0000152
Chandler Carruth30713632011-10-23 09:18:45 +0000153 // Update the incoming blocks to point to this chain, and add them to the
154 // chain structure.
155 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
156 BI != BE; ++BI) {
157 Blocks.push_back(*BI);
158 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
159 BlockToChain[*BI] = this;
160 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000161 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000162
163 /// \brief Count of predecessors within the loop currently being processed.
164 ///
165 /// This count is updated at each loop we process to represent the number of
166 /// in-loop predecessors of this chain.
167 unsigned LoopPredecessors;
Chandler Carruthdb350872011-10-21 06:46:38 +0000168};
169}
170
171namespace {
172class MachineBlockPlacement : public MachineFunctionPass {
Chandler Carruth30713632011-10-23 09:18:45 +0000173 /// \brief A typedef for a block filter set.
174 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
175
Chandler Carruthdb350872011-10-21 06:46:38 +0000176 /// \brief A handle to the branch probability pass.
177 const MachineBranchProbabilityInfo *MBPI;
178
179 /// \brief A handle to the function-wide block frequency pass.
180 const MachineBlockFrequencyInfo *MBFI;
181
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000182 /// \brief A handle to the loop info.
183 const MachineLoopInfo *MLI;
184
Chandler Carruthdb350872011-10-21 06:46:38 +0000185 /// \brief A handle to the target's instruction info.
186 const TargetInstrInfo *TII;
187
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000188 /// \brief A handle to the target's lowering info.
189 const TargetLowering *TLI;
190
Chandler Carruthdb350872011-10-21 06:46:38 +0000191 /// \brief Allocator and owner of BlockChain structures.
192 ///
193 /// We build BlockChains lazily by merging together high probability BB
194 /// sequences acording to the "Algo2" in the paper mentioned at the top of
195 /// the file. To reduce malloc traffic, we allocate them using this slab-like
196 /// allocator, and destroy them after the pass completes.
197 SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
198
199 /// \brief Function wide BasicBlock to BlockChain mapping.
200 ///
201 /// This mapping allows efficiently moving from any given basic block to the
202 /// BlockChain it participates in, if any. We use it to, among other things,
203 /// allow implicitly defining edges between chains as the existing edges
204 /// between basic blocks.
205 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
206
Chandler Carruthdf234352011-11-13 11:20:44 +0000207 void markChainSuccessors(BlockChain &Chain,
208 MachineBasicBlock *LoopHeaderBB,
209 SmallVectorImpl<MachineBasicBlock *> &Blocks,
210 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000211 MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
212 BlockChain &Chain,
213 const BlockFilterSet *BlockFilter);
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000214 MachineBasicBlock *selectBestCandidateBlock(
215 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
216 const BlockFilterSet *BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000217 void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
218 SmallVectorImpl<MachineBasicBlock *> &Blocks,
219 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth30713632011-10-23 09:18:45 +0000220 void buildLoopChains(MachineFunction &F, MachineLoop &L);
221 void buildCFGChains(MachineFunction &F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000222 void AlignLoops(MachineFunction &F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000223
224public:
225 static char ID; // Pass identification, replacement for typeid
226 MachineBlockPlacement() : MachineFunctionPass(ID) {
227 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
228 }
229
230 bool runOnMachineFunction(MachineFunction &F);
231
232 void getAnalysisUsage(AnalysisUsage &AU) const {
233 AU.addRequired<MachineBranchProbabilityInfo>();
234 AU.addRequired<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000235 AU.addRequired<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000236 MachineFunctionPass::getAnalysisUsage(AU);
237 }
238
239 const char *getPassName() const { return "Block Placement"; }
240};
241}
242
243char MachineBlockPlacement::ID = 0;
244INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
245 "Branch Probability Basic Block Placement", false, false)
246INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
247INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000248INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
Chandler Carruthdb350872011-10-21 06:46:38 +0000249INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
250 "Branch Probability Basic Block Placement", false, false)
251
252FunctionPass *llvm::createMachineBlockPlacementPass() {
253 return new MachineBlockPlacement();
254}
255
Chandler Carruth30713632011-10-23 09:18:45 +0000256#ifndef NDEBUG
257/// \brief Helper to print the name of a MBB.
258///
259/// Only used by debug logging.
260static std::string getBlockName(MachineBasicBlock *BB) {
261 std::string Result;
262 raw_string_ostream OS(Result);
263 OS << "BB#" << BB->getNumber()
264 << " (derived from LLVM BB '" << BB->getName() << "')";
265 OS.flush();
266 return Result;
Chandler Carruthdb350872011-10-21 06:46:38 +0000267}
268
Chandler Carruth30713632011-10-23 09:18:45 +0000269/// \brief Helper to print the number of a MBB.
270///
271/// Only used by debug logging.
272static std::string getBlockNum(MachineBasicBlock *BB) {
273 std::string Result;
274 raw_string_ostream OS(Result);
275 OS << "BB#" << BB->getNumber();
276 OS.flush();
277 return Result;
278}
279#endif
280
Chandler Carruth729bec82011-11-13 11:34:55 +0000281/// \brief Mark a chain's successors as having one fewer preds.
282///
283/// When a chain is being merged into the "placed" chain, this routine will
284/// quickly walk the successors of each block in the chain and mark them as
285/// having one fewer active predecessor. It also adds any successors of this
286/// chain which reach the zero-predecessor state to the worklist passed in.
Chandler Carruthdf234352011-11-13 11:20:44 +0000287void MachineBlockPlacement::markChainSuccessors(
288 BlockChain &Chain,
289 MachineBasicBlock *LoopHeaderBB,
290 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
291 const BlockFilterSet *BlockFilter) {
292 // Walk all the blocks in this chain, marking their successors as having
293 // a predecessor placed.
294 for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end();
295 CBI != CBE; ++CBI) {
296 // Add any successors for which this is the only un-placed in-loop
297 // predecessor to the worklist as a viable candidate for CFG-neutral
298 // placement. No subsequent placement of this block will violate the CFG
299 // shape, so we get to use heuristics to choose a favorable placement.
300 for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(),
301 SE = (*CBI)->succ_end();
302 SI != SE; ++SI) {
303 if (BlockFilter && !BlockFilter->count(*SI))
304 continue;
305 BlockChain &SuccChain = *BlockToChain[*SI];
306 // Disregard edges within a fixed chain, or edges to the loop header.
307 if (&Chain == &SuccChain || *SI == LoopHeaderBB)
308 continue;
Chandler Carruthdb350872011-10-21 06:46:38 +0000309
Chandler Carruthdf234352011-11-13 11:20:44 +0000310 // This is a cross-chain edge that is within the loop, so decrement the
311 // loop predecessor count of the destination chain.
312 if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0)
313 BlockWorkList.push_back(*SI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000314 }
315 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000316}
Chandler Carruth30713632011-10-23 09:18:45 +0000317
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000318/// \brief Select the best successor for a block.
319///
320/// This looks across all successors of a particular block and attempts to
321/// select the "best" one to be the layout successor. It only considers direct
322/// successors which also pass the block filter. It will attempt to avoid
323/// breaking CFG structure, but cave and break such structures in the case of
324/// very hot successor edges.
325///
326/// \returns The best successor block found, or null if none are viable.
327MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
328 MachineBasicBlock *BB, BlockChain &Chain,
329 const BlockFilterSet *BlockFilter) {
330 const BranchProbability HotProb(4, 5); // 80%
331
332 MachineBasicBlock *BestSucc = 0;
333 BranchProbability BestProb = BranchProbability::getZero();
334 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
335 for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
336 SE = BB->succ_end();
337 SI != SE; ++SI) {
338 if (BlockFilter && !BlockFilter->count(*SI))
339 continue;
340 BlockChain &SuccChain = *BlockToChain[*SI];
341 if (&SuccChain == &Chain) {
342 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n");
343 continue;
344 }
345
346 BranchProbability SuccProb = MBPI->getEdgeProbability(BB, *SI);
347
348 // Only consider successors which are either "hot", or wouldn't violate
349 // any CFG constraints.
350 if (SuccChain.LoopPredecessors != 0 && SuccProb < HotProb) {
351 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> CFG conflict\n");
352 continue;
353 }
354
355 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
356 << " (prob)"
357 << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "")
358 << "\n");
359 if (BestSucc && BestProb >= SuccProb)
360 continue;
361 BestSucc = *SI;
362 BestProb = SuccProb;
363 }
364 return BestSucc;
365}
366
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000367/// \brief Select the best block from a worklist.
368///
369/// This looks through the provided worklist as a list of candidate basic
370/// blocks and select the most profitable one to place. The definition of
371/// profitable only really makes sense in the context of a loop. This returns
372/// the most frequently visited block in the worklist, which in the case of
373/// a loop, is the one most desirable to be physically close to the rest of the
374/// loop body in order to improve icache behavior.
375///
376/// \returns The best block found, or null if none are viable.
377MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
378 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
379 const BlockFilterSet *BlockFilter) {
380 MachineBasicBlock *BestBlock = 0;
381 BlockFrequency BestFreq;
382 for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
383 WBE = WorkList.end();
384 WBI != WBE; ++WBI) {
385 if (BlockFilter && !BlockFilter->count(*WBI))
386 continue;
387 BlockChain &SuccChain = *BlockToChain[*WBI];
388 if (&SuccChain == &Chain) {
389 DEBUG(dbgs() << " " << getBlockName(*WBI)
390 << " -> Already merged!\n");
391 continue;
392 }
393 assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
394
395 BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
396 DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq
397 << " (freq)\n");
398 if (BestBlock && BestFreq >= CandidateFreq)
399 continue;
400 BestBlock = *WBI;
401 BestFreq = CandidateFreq;
402 }
403 return BestBlock;
404}
405
Chandler Carruthdf234352011-11-13 11:20:44 +0000406void MachineBlockPlacement::buildChain(
407 MachineBasicBlock *BB,
408 BlockChain &Chain,
409 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
410 const BlockFilterSet *BlockFilter) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000411 assert(BB);
412 assert(BlockToChain[BB] == &Chain);
413 assert(*Chain.begin() == BB);
414 MachineBasicBlock *LoopHeaderBB = BB;
415 markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
416 BB = *llvm::prior(Chain.end());
417 for (;;) {
418 assert(BB);
419 assert(BlockToChain[BB] == &Chain);
420 assert(*llvm::prior(Chain.end()) == BB);
Chandler Carruth30713632011-10-23 09:18:45 +0000421
Chandler Carruthdf234352011-11-13 11:20:44 +0000422 // Look for the best viable successor if there is one to place immediately
423 // after this block.
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000424 MachineBasicBlock *BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000425
426 // If an immediate successor isn't available, look for the best viable
427 // block among those we've identified as not violating the loop's CFG at
428 // this point. This won't be a fallthrough, but it will increase locality.
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000429 if (!BestSucc)
430 BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000431
Chandler Carruthdf234352011-11-13 11:20:44 +0000432 if (!BestSucc) {
433 DEBUG(dbgs() << "Finished forming chain for header block "
434 << getBlockNum(*Chain.begin()) << "\n");
Chandler Carruth30713632011-10-23 09:18:45 +0000435 return;
Chandler Carruthdf234352011-11-13 11:20:44 +0000436 }
Chandler Carruth30713632011-10-23 09:18:45 +0000437
Chandler Carruthdf234352011-11-13 11:20:44 +0000438 // Place this block, updating the datastructures to reflect its placement.
439 BlockChain &SuccChain = *BlockToChain[BestSucc];
440 DEBUG(dbgs() << "Merging from " << getBlockNum(BB)
441 << " to " << getBlockNum(BestSucc) << "\n");
442 markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
443 Chain.merge(BestSucc, &SuccChain);
444 BB = *llvm::prior(Chain.end());
445 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000446}
447
Chandler Carruth30713632011-10-23 09:18:45 +0000448/// \brief Forms basic block chains from the natural loop structures.
Chandler Carruthdb350872011-10-21 06:46:38 +0000449///
Chandler Carruth30713632011-10-23 09:18:45 +0000450/// These chains are designed to preserve the existing *structure* of the code
451/// as much as possible. We can then stitch the chains together in a way which
452/// both preserves the topological structure and minimizes taken conditional
453/// branches.
Chandler Carruthdf234352011-11-13 11:20:44 +0000454void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
455 MachineLoop &L) {
Chandler Carruth30713632011-10-23 09:18:45 +0000456 // First recurse through any nested loops, building chains for those inner
457 // loops.
458 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
459 buildLoopChains(F, **LI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000460
Chandler Carruthdf234352011-11-13 11:20:44 +0000461 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
462 BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end());
Chandler Carruthdb350872011-10-21 06:46:38 +0000463
Chandler Carruthdf234352011-11-13 11:20:44 +0000464 // FIXME: This is a really lame way of walking the chains in the loop: we
465 // walk the blocks, and use a set to prevent visiting a particular chain
466 // twice.
467 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
468 for (MachineLoop::block_iterator BI = L.block_begin(),
469 BE = L.block_end();
Chandler Carruth30713632011-10-23 09:18:45 +0000470 BI != BE; ++BI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000471 BlockChain &Chain = *BlockToChain[*BI];
472 if (!UpdatedPreds.insert(&Chain) || BI == L.block_begin())
473 continue;
474
475 assert(Chain.LoopPredecessors == 0);
476 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
477 BCI != BCE; ++BCI) {
478 assert(BlockToChain[*BCI] == &Chain);
479 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
480 PE = (*BCI)->pred_end();
481 PI != PE; ++PI) {
482 if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI))
483 continue;
484 ++Chain.LoopPredecessors;
485 }
486 }
487
488 if (Chain.LoopPredecessors == 0)
489 BlockWorkList.push_back(*BI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000490 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000491
492 BlockChain &LoopChain = *BlockToChain[L.getHeader()];
493 buildChain(*L.block_begin(), LoopChain, BlockWorkList, &LoopBlockSet);
494
495 DEBUG({
496 if (LoopChain.LoopPredecessors)
497 dbgs() << "Loop chain contains a block without its preds placed!\n"
498 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
499 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
500 for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
501 BCI != BCE; ++BCI)
502 if (!LoopBlockSet.erase(*BCI))
503 dbgs() << "Loop chain contains a block not contained by the loop!\n"
504 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
505 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
506 << " Bad block: " << getBlockName(*BCI) << "\n";
507
508 if (!LoopBlockSet.empty())
509 for (SmallPtrSet<MachineBasicBlock *, 16>::iterator LBI = LoopBlockSet.begin(), LBE = LoopBlockSet.end();
510 LBI != LBE; ++LBI)
511 dbgs() << "Loop contains blocks never placed into a chain!\n"
512 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
513 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
514 << " Bad block: " << getBlockName(*LBI) << "\n";
515 });
Chandler Carruthdb350872011-10-21 06:46:38 +0000516}
517
Chandler Carruth30713632011-10-23 09:18:45 +0000518void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000519 // Ensure that every BB in the function has an associated chain to simplify
520 // the assumptions of the remaining algorithm.
521 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
522 BlockToChain[&*FI] =
523 new (ChainAllocator.Allocate()) BlockChain(BlockToChain, &*FI);
524
525 // Build any loop-based chains.
Chandler Carruth30713632011-10-23 09:18:45 +0000526 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
527 ++LI)
528 buildLoopChains(F, **LI);
529
Chandler Carruthdf234352011-11-13 11:20:44 +0000530 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
Chandler Carruth30713632011-10-23 09:18:45 +0000531
Chandler Carruthdf234352011-11-13 11:20:44 +0000532 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruthdb350872011-10-21 06:46:38 +0000533 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000534 MachineBasicBlock *BB = &*FI;
535 BlockChain &Chain = *BlockToChain[BB];
536 if (!UpdatedPreds.insert(&Chain))
537 continue;
538
539 assert(Chain.LoopPredecessors == 0);
540 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
541 BCI != BCE; ++BCI) {
542 assert(BlockToChain[*BCI] == &Chain);
543 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
544 PE = (*BCI)->pred_end();
545 PI != PE; ++PI) {
546 if (BlockToChain[*PI] == &Chain)
547 continue;
548 ++Chain.LoopPredecessors;
549 }
550 }
551
552 if (Chain.LoopPredecessors == 0)
553 BlockWorkList.push_back(BB);
554 }
555
556 BlockChain &FunctionChain = *BlockToChain[&F.front()];
557 buildChain(&F.front(), FunctionChain, BlockWorkList);
558
559 typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
560 DEBUG({
561 FunctionBlockSetType FunctionBlockSet;
562 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
563 FunctionBlockSet.insert(FI);
564
565 for (BlockChain::iterator BCI = FunctionChain.begin(), BCE = FunctionChain.end();
566 BCI != BCE; ++BCI)
567 if (!FunctionBlockSet.erase(*BCI))
568 dbgs() << "Function chain contains a block not in the function!\n"
569 << " Bad block: " << getBlockName(*BCI) << "\n";
570
571 if (!FunctionBlockSet.empty())
572 for (SmallPtrSet<MachineBasicBlock *, 16>::iterator FBI = FunctionBlockSet.begin(),
573 FBE = FunctionBlockSet.end(); FBI != FBE; ++FBI)
574 dbgs() << "Function contains blocks never placed into a chain!\n"
575 << " Bad block: " << getBlockName(*FBI) << "\n";
576 });
577
578 // Splice the blocks into place.
579 MachineFunction::iterator InsertPos = F.begin();
580 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
581 for (BlockChain::iterator BI = FunctionChain.begin(), BE = FunctionChain.end();
582 BI != BE; ++BI) {
583 DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain "
584 : " ... ")
585 << getBlockName(*BI) << "\n");
586 if (InsertPos != MachineFunction::iterator(*BI))
587 F.splice(InsertPos, *BI);
588 else
589 ++InsertPos;
590
591 // Update the terminator of the previous block.
592 if (BI == FunctionChain.begin())
593 continue;
594 MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI));
595
Chandler Carruthdb350872011-10-21 06:46:38 +0000596 // FIXME: It would be awesome of updateTerminator would just return rather
597 // than assert when the branch cannot be analyzed in order to remove this
598 // boiler plate.
599 Cond.clear();
600 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
Chandler Carruthdf234352011-11-13 11:20:44 +0000601 if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond))
602 PrevBB->updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000603 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000604
605 // Fixup the last block.
606 Cond.clear();
607 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
608 if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
609 F.back().updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000610}
611
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000612/// \brief Recursive helper to align a loop and any nested loops.
613static void AlignLoop(MachineFunction &F, MachineLoop *L, unsigned Align) {
614 // Recurse through nested loops.
615 for (MachineLoop::iterator I = L->begin(), E = L->end(); I != E; ++I)
616 AlignLoop(F, *I, Align);
617
618 L->getTopBlock()->setAlignment(Align);
619}
620
621/// \brief Align loop headers to target preferred alignments.
622void MachineBlockPlacement::AlignLoops(MachineFunction &F) {
623 if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
624 return;
625
626 unsigned Align = TLI->getPrefLoopAlignment();
627 if (!Align)
628 return; // Don't care about loop alignment.
629
630 for (MachineLoopInfo::iterator I = MLI->begin(), E = MLI->end(); I != E; ++I)
631 AlignLoop(F, *I, Align);
632}
633
Chandler Carruthdb350872011-10-21 06:46:38 +0000634bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
635 // Check for single-block functions and skip them.
636 if (llvm::next(F.begin()) == F.end())
637 return false;
638
639 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
640 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000641 MLI = &getAnalysis<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000642 TII = F.getTarget().getInstrInfo();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000643 TLI = F.getTarget().getTargetLowering();
Chandler Carruthdb350872011-10-21 06:46:38 +0000644 assert(BlockToChain.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000645
Chandler Carruth30713632011-10-23 09:18:45 +0000646 buildCFGChains(F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000647 AlignLoops(F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000648
Chandler Carruthdb350872011-10-21 06:46:38 +0000649 BlockToChain.clear();
Chandler Carruthdb350872011-10-21 06:46:38 +0000650
651 // We always return true as we have no way to track whether the final order
652 // differs from the original order.
653 return true;
654}
Chandler Carruth37efc9f2011-11-02 07:17:12 +0000655
656namespace {
657/// \brief A pass to compute block placement statistics.
658///
659/// A separate pass to compute interesting statistics for evaluating block
660/// placement. This is separate from the actual placement pass so that they can
661/// be computed in the absense of any placement transformations or when using
662/// alternative placement strategies.
663class MachineBlockPlacementStats : public MachineFunctionPass {
664 /// \brief A handle to the branch probability pass.
665 const MachineBranchProbabilityInfo *MBPI;
666
667 /// \brief A handle to the function-wide block frequency pass.
668 const MachineBlockFrequencyInfo *MBFI;
669
670public:
671 static char ID; // Pass identification, replacement for typeid
672 MachineBlockPlacementStats() : MachineFunctionPass(ID) {
673 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
674 }
675
676 bool runOnMachineFunction(MachineFunction &F);
677
678 void getAnalysisUsage(AnalysisUsage &AU) const {
679 AU.addRequired<MachineBranchProbabilityInfo>();
680 AU.addRequired<MachineBlockFrequencyInfo>();
681 AU.setPreservesAll();
682 MachineFunctionPass::getAnalysisUsage(AU);
683 }
684
685 const char *getPassName() const { return "Block Placement Stats"; }
686};
687}
688
689char MachineBlockPlacementStats::ID = 0;
690INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
691 "Basic Block Placement Stats", false, false)
692INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
693INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
694INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
695 "Basic Block Placement Stats", false, false)
696
697FunctionPass *llvm::createMachineBlockPlacementStatsPass() {
698 return new MachineBlockPlacementStats();
699}
700
701bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
702 // Check for single-block functions and skip them.
703 if (llvm::next(F.begin()) == F.end())
704 return false;
705
706 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
707 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
708
709 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
710 BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
711 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
712 : NumUncondBranches;
713 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
714 : UncondBranchTakenFreq;
715 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
716 SE = I->succ_end();
717 SI != SE; ++SI) {
718 // Skip if this successor is a fallthrough.
719 if (I->isLayoutSuccessor(*SI))
720 continue;
721
722 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
723 ++NumBranches;
724 BranchTakenFreq += EdgeFreq.getFrequency();
725 }
726 }
727
728 return false;
729}
730