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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===- SimplifyCFG.cpp - CFG Simplification Pass --------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner081ce942007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Dan Gohmanf17a25c2007-07-18 16:29:46 +00007//
8//===----------------------------------------------------------------------===//
9//
Chris Lattner36826bb2007-12-03 19:43:18 +000010// This file implements dead code elimination and basic block merging, along
11// with a collection of other peephole control flow optimizations. For example:
Dan Gohmanf17a25c2007-07-18 16:29:46 +000012//
Gordon Henriksen79ed5872007-11-04 16:15:04 +000013// * Removes basic blocks with no predecessors.
14// * Merges a basic block into its predecessor if there is only one and the
Dan Gohmanf17a25c2007-07-18 16:29:46 +000015// predecessor only has one successor.
Gordon Henriksen79ed5872007-11-04 16:15:04 +000016// * Eliminates PHI nodes for basic blocks with a single predecessor.
17// * Eliminates a basic block that only contains an unconditional branch.
Chris Lattner36826bb2007-12-03 19:43:18 +000018// * Changes invoke instructions to nounwind functions to be calls.
19// * Change things like "if (x) if (y)" into "if (x&y)".
20// * etc..
Dan Gohmanf17a25c2007-07-18 16:29:46 +000021//
22//===----------------------------------------------------------------------===//
23
24#define DEBUG_TYPE "simplifycfg"
25#include "llvm/Transforms/Scalar.h"
26#include "llvm/Transforms/Utils/Local.h"
27#include "llvm/Constants.h"
28#include "llvm/Instructions.h"
29#include "llvm/Module.h"
Chris Lattner6d79e882007-11-14 06:19:25 +000030#include "llvm/ParameterAttributes.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000031#include "llvm/Support/CFG.h"
32#include "llvm/Support/Compiler.h"
33#include "llvm/Pass.h"
Chris Lattnereeaa8f62007-11-13 07:32:38 +000034#include "llvm/ADT/SmallVector.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000035#include "llvm/ADT/SmallPtrSet.h"
36#include "llvm/ADT/Statistic.h"
37using namespace llvm;
38
39STATISTIC(NumSimpl, "Number of blocks simplified");
40
41namespace {
42 struct VISIBILITY_HIDDEN CFGSimplifyPass : public FunctionPass {
43 static char ID; // Pass identification, replacement for typeid
44 CFGSimplifyPass() : FunctionPass((intptr_t)&ID) {}
45
46 virtual bool runOnFunction(Function &F);
47 };
48 char CFGSimplifyPass::ID = 0;
49 RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
50}
51
52// Public interface to the CFGSimplification pass
53FunctionPass *llvm::createCFGSimplificationPass() {
54 return new CFGSimplifyPass();
55}
56
Chris Lattner6d79e882007-11-14 06:19:25 +000057/// ChangeToUnreachable - Insert an unreachable instruction before the specified
58/// instruction, making it and the rest of the code in the block dead.
59static void ChangeToUnreachable(Instruction *I) {
60 BasicBlock *BB = I->getParent();
61 // Loop over all of the successors, removing BB's entry from any PHI
62 // nodes.
63 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
64 (*SI)->removePredecessor(BB);
65
66 new UnreachableInst(I);
67
68 // All instructions after this are dead.
69 BasicBlock::iterator BBI = I, BBE = BB->end();
70 while (BBI != BBE) {
71 if (!BBI->use_empty())
72 BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
73 BB->getInstList().erase(BBI++);
74 }
75}
76
Duncan Sands21010b42007-11-22 22:24:59 +000077/// ChangeToCall - Convert the specified invoke into a normal call.
78static void ChangeToCall(InvokeInst *II) {
79 BasicBlock *BB = II->getParent();
80 SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end());
81 CallInst *NewCall = new CallInst(II->getCalledValue(), Args.begin(),
82 Args.end(), "", II);
83 NewCall->takeName(II);
84 NewCall->setCallingConv(II->getCallingConv());
85 NewCall->setParamAttrs(II->getParamAttrs());
86 II->replaceAllUsesWith(NewCall);
87
88 // Follow the call by a branch to the normal destination.
89 new BranchInst(II->getNormalDest(), II);
90
91 // Update PHI nodes in the unwind destination
92 II->getUnwindDest()->removePredecessor(BB);
93 BB->getInstList().erase(II);
Duncan Sands21010b42007-11-22 22:24:59 +000094}
95
Dan Gohmanf17a25c2007-07-18 16:29:46 +000096static bool MarkAliveBlocks(BasicBlock *BB,
Chris Lattnereeaa8f62007-11-13 07:32:38 +000097 SmallPtrSet<BasicBlock*, 128> &Reachable) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000098
Chris Lattnereeaa8f62007-11-13 07:32:38 +000099 SmallVector<BasicBlock*, 128> Worklist;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000100 Worklist.push_back(BB);
101 bool Changed = false;
102 while (!Worklist.empty()) {
103 BB = Worklist.back();
104 Worklist.pop_back();
105
106 if (!Reachable.insert(BB))
107 continue;
108
109 // Do a quick scan of the basic block, turning any obviously unreachable
110 // instructions into LLVM unreachable insts. The instruction combining pass
Duncan Sands21010b42007-11-22 22:24:59 +0000111 // canonicalizes unreachable insts into stores to null or undef.
Chris Lattner6d79e882007-11-14 06:19:25 +0000112 for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E;++BBI){
113 if (CallInst *CI = dyn_cast<CallInst>(BBI)) {
Duncan Sands7dc19d42007-12-18 09:59:50 +0000114 if (CI->doesNotReturn()) {
Chris Lattner6d79e882007-11-14 06:19:25 +0000115 // If we found a call to a no-return function, insert an unreachable
116 // instruction after it. Make sure there isn't *already* one there
117 // though.
118 ++BBI;
119 if (!isa<UnreachableInst>(BBI)) {
120 ChangeToUnreachable(BBI);
121 Changed = true;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000122 }
123 break;
124 }
Chris Lattner6d79e882007-11-14 06:19:25 +0000125 }
126
127 if (StoreInst *SI = dyn_cast<StoreInst>(BBI))
128 if (isa<ConstantPointerNull>(SI->getOperand(1)) ||
129 isa<UndefValue>(SI->getOperand(1))) {
130 ChangeToUnreachable(SI);
131 Changed = true;
132 break;
133 }
134 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000135
Duncan Sands21010b42007-11-22 22:24:59 +0000136 // Turn invokes that call 'nounwind' functions into ordinary calls.
137 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
Duncan Sands7dc19d42007-12-18 09:59:50 +0000138 if (II->doesNotThrow()) {
Duncan Sands21010b42007-11-22 22:24:59 +0000139 ChangeToCall(II);
140 Changed = true;
141 }
142
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000143 Changed |= ConstantFoldTerminator(BB);
144 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
145 Worklist.push_back(*SI);
146 }
147 return Changed;
148}
149
Chris Lattnereeaa8f62007-11-13 07:32:38 +0000150/// RemoveUnreachableBlocks - Remove blocks that are not reachable, even if they
151/// are in a dead cycle. Return true if a change was made, false otherwise.
152static bool RemoveUnreachableBlocks(Function &F) {
153 SmallPtrSet<BasicBlock*, 128> Reachable;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000154 bool Changed = MarkAliveBlocks(F.begin(), Reachable);
Chris Lattnereeaa8f62007-11-13 07:32:38 +0000155
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000156 // If there are unreachable blocks in the CFG...
Bill Wendling36ccaea2008-01-26 06:51:24 +0000157 if (Reachable.size() == F.size())
Chris Lattnereeaa8f62007-11-13 07:32:38 +0000158 return Changed;
159
160 assert(Reachable.size() < F.size());
161 NumSimpl += F.size()-Reachable.size();
162
163 // Loop over all of the basic blocks that are not reachable, dropping all of
164 // their internal references...
Chris Lattnerf8bb8132008-02-14 07:39:01 +0000165 for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB) {
166 if (Reachable.count(BB))
167 continue;
168
169 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
170 if (Reachable.count(*SI))
171 (*SI)->removePredecessor(BB);
172 BB->dropAllReferences();
173 }
Chris Lattnereeaa8f62007-11-13 07:32:38 +0000174
175 for (Function::iterator I = ++F.begin(); I != F.end();)
176 if (!Reachable.count(I))
177 I = F.getBasicBlockList().erase(I);
178 else
179 ++I;
180
181 return true;
182}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000183
Chris Lattnereeaa8f62007-11-13 07:32:38 +0000184/// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function,
185/// iterating until no more changes are made.
186static bool IterativeSimplifyCFG(Function &F) {
187 bool Changed = false;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000188 bool LocalChange = true;
189 while (LocalChange) {
190 LocalChange = false;
Chris Lattnereeaa8f62007-11-13 07:32:38 +0000191
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000192 // Loop over all of the basic blocks (except the first one) and remove them
193 // if they are unneeded...
194 //
195 for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
196 if (SimplifyCFG(BBIt++)) {
197 LocalChange = true;
198 ++NumSimpl;
199 }
200 }
201 Changed |= LocalChange;
202 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000203 return Changed;
204}
Chris Lattnereeaa8f62007-11-13 07:32:38 +0000205
206// It is possible that we may require multiple passes over the code to fully
207// simplify the CFG.
208//
209bool CFGSimplifyPass::runOnFunction(Function &F) {
210 bool EverChanged = RemoveUnreachableBlocks(F);
211 EverChanged |= IterativeSimplifyCFG(F);
212
213 // If neither pass changed anything, we're done.
214 if (!EverChanged) return false;
215
216 // IterativeSimplifyCFG can (rarely) make some loops dead. If this happens,
217 // RemoveUnreachableBlocks is needed to nuke them, which means we should
218 // iterate between the two optimizations. We structure the code like this to
219 // avoid reruning IterativeSimplifyCFG if the second pass of
220 // RemoveUnreachableBlocks doesn't do anything.
221 if (!RemoveUnreachableBlocks(F))
222 return true;
223
224 do {
225 EverChanged = IterativeSimplifyCFG(F);
226 EverChanged |= RemoveUnreachableBlocks(F);
227 } while (EverChanged);
228
229 return true;
230}