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Chandler Carruthdb350872011-10-21 06:46:38 +00001//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Chandler Carruth30713632011-10-23 09:18:45 +000010// This file implements basic block placement transformations using the CFG
11// structure and branch probability estimates.
Chandler Carruthdb350872011-10-21 06:46:38 +000012//
Chandler Carruth30713632011-10-23 09:18:45 +000013// The pass strives to preserve the structure of the CFG (that is, retain
14// a topological ordering of basic blocks) in the absense of a *strong* signal
15// to the contrary from probabilities. However, within the CFG structure, it
16// attempts to choose an ordering which favors placing more likely sequences of
17// blocks adjacent to each other.
18//
19// The algorithm works from the inner-most loop within a function outward, and
20// at each stage walks through the basic blocks, trying to coalesce them into
21// sequential chains where allowed by the CFG (or demanded by heavy
22// probabilities). Finally, it walks the blocks in topological order, and the
23// first time it reaches a chain of basic blocks, it schedules them in the
24// function in-order.
Chandler Carruthdb350872011-10-21 06:46:38 +000025//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "block-placement2"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000029#include "llvm/CodeGen/MachineBasicBlock.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000030#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
31#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
32#include "llvm/CodeGen/MachineFunction.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000033#include "llvm/CodeGen/MachineFunctionPass.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000034#include "llvm/CodeGen/MachineLoopInfo.h"
35#include "llvm/CodeGen/MachineModuleInfo.h"
36#include "llvm/CodeGen/Passes.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000037#include "llvm/Support/Allocator.h"
Chandler Carruth30713632011-10-23 09:18:45 +000038#include "llvm/Support/Debug.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000039#include "llvm/Support/ErrorHandling.h"
40#include "llvm/ADT/DenseMap.h"
Chandler Carruth30713632011-10-23 09:18:45 +000041#include "llvm/ADT/PostOrderIterator.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000042#include "llvm/ADT/SCCIterator.h"
43#include "llvm/ADT/SmallPtrSet.h"
44#include "llvm/ADT/SmallVector.h"
45#include "llvm/ADT/Statistic.h"
46#include "llvm/Target/TargetInstrInfo.h"
Chandler Carruth4a85cc92011-10-21 08:57:37 +000047#include "llvm/Target/TargetLowering.h"
Chandler Carruthdb350872011-10-21 06:46:38 +000048#include <algorithm>
49using namespace llvm;
50
Chandler Carruth37efc9f2011-11-02 07:17:12 +000051STATISTIC(NumCondBranches, "Number of conditional branches");
52STATISTIC(NumUncondBranches, "Number of uncondittional branches");
53STATISTIC(CondBranchTakenFreq,
54 "Potential frequency of taking conditional branches");
55STATISTIC(UncondBranchTakenFreq,
56 "Potential frequency of taking unconditional branches");
57
Chandler Carruthdb350872011-10-21 06:46:38 +000058namespace {
59/// \brief A structure for storing a weighted edge.
60///
61/// This stores an edge and its weight, computed as the product of the
62/// frequency that the starting block is entered with the probability of
63/// a particular exit block.
64struct WeightedEdge {
65 BlockFrequency EdgeFrequency;
66 MachineBasicBlock *From, *To;
67
68 bool operator<(const WeightedEdge &RHS) const {
69 return EdgeFrequency < RHS.EdgeFrequency;
70 }
71};
72}
73
74namespace {
Chandler Carruth30713632011-10-23 09:18:45 +000075class BlockChain;
Chandler Carruthdb350872011-10-21 06:46:38 +000076/// \brief Type for our function-wide basic block -> block chain mapping.
77typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
78}
79
80namespace {
81/// \brief A chain of blocks which will be laid out contiguously.
82///
83/// This is the datastructure representing a chain of consecutive blocks that
84/// are profitable to layout together in order to maximize fallthrough
85/// probabilities. We also can use a block chain to represent a sequence of
86/// basic blocks which have some external (correctness) requirement for
87/// sequential layout.
88///
89/// Eventually, the block chains will form a directed graph over the function.
90/// We provide an SCC-supporting-iterator in order to quicky build and walk the
91/// SCCs of block chains within a function.
92///
93/// The block chains also have support for calculating and caching probability
94/// information related to the chain itself versus other chains. This is used
95/// for ranking during the final layout of block chains.
Chandler Carruth30713632011-10-23 09:18:45 +000096class BlockChain {
97 /// \brief The sequence of blocks belonging to this chain.
Chandler Carruthdb350872011-10-21 06:46:38 +000098 ///
Chandler Carruth30713632011-10-23 09:18:45 +000099 /// This is the sequence of blocks for a particular chain. These will be laid
100 /// out in-order within the function.
101 SmallVector<MachineBasicBlock *, 4> Blocks;
Chandler Carruthdb350872011-10-21 06:46:38 +0000102
103 /// \brief A handle to the function-wide basic block to block chain mapping.
104 ///
105 /// This is retained in each block chain to simplify the computation of child
106 /// block chains for SCC-formation and iteration. We store the edges to child
107 /// basic blocks, and map them back to their associated chains using this
108 /// structure.
109 BlockToChainMapType &BlockToChain;
110
Chandler Carruth30713632011-10-23 09:18:45 +0000111public:
Chandler Carruthdb350872011-10-21 06:46:38 +0000112 /// \brief Construct a new BlockChain.
113 ///
114 /// This builds a new block chain representing a single basic block in the
115 /// function. It also registers itself as the chain that block participates
116 /// in with the BlockToChain mapping.
117 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
Chandler Carruthdf234352011-11-13 11:20:44 +0000118 : Blocks(1, BB), BlockToChain(BlockToChain), LoopPredecessors(0) {
Chandler Carruthdb350872011-10-21 06:46:38 +0000119 assert(BB && "Cannot create a chain with a null basic block");
120 BlockToChain[BB] = this;
121 }
122
Chandler Carruth30713632011-10-23 09:18:45 +0000123 /// \brief Iterator over blocks within the chain.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000124 typedef SmallVectorImpl<MachineBasicBlock *>::iterator iterator;
125 typedef SmallVectorImpl<MachineBasicBlock *>::reverse_iterator
126 reverse_iterator;
Chandler Carruth30713632011-10-23 09:18:45 +0000127
128 /// \brief Beginning of blocks within the chain.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000129 iterator begin() { return Blocks.begin(); }
130 reverse_iterator rbegin() { return Blocks.rbegin(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000131
132 /// \brief End of blocks within the chain.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000133 iterator end() { return Blocks.end(); }
134 reverse_iterator rend() { return Blocks.rend(); }
Chandler Carruth30713632011-10-23 09:18:45 +0000135
136 /// \brief Merge a block chain into this one.
Chandler Carruthdb350872011-10-21 06:46:38 +0000137 ///
138 /// This routine merges a block chain into this one. It takes care of forming
139 /// a contiguous sequence of basic blocks, updating the edge list, and
140 /// updating the block -> chain mapping. It does not free or tear down the
141 /// old chain, but the old chain's block list is no longer valid.
Chandler Carruth30713632011-10-23 09:18:45 +0000142 void merge(MachineBasicBlock *BB, BlockChain *Chain) {
143 assert(BB);
144 assert(!Blocks.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000145
Chandler Carruth30713632011-10-23 09:18:45 +0000146 // Fast path in case we don't have a chain already.
147 if (!Chain) {
148 assert(!BlockToChain[BB]);
149 Blocks.push_back(BB);
150 BlockToChain[BB] = this;
151 return;
Chandler Carruthdb350872011-10-21 06:46:38 +0000152 }
153
Chandler Carruth30713632011-10-23 09:18:45 +0000154 assert(BB == *Chain->begin());
155 assert(Chain->begin() != Chain->end());
Chandler Carruthdb350872011-10-21 06:46:38 +0000156
Chandler Carruth30713632011-10-23 09:18:45 +0000157 // Update the incoming blocks to point to this chain, and add them to the
158 // chain structure.
159 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
160 BI != BE; ++BI) {
161 Blocks.push_back(*BI);
162 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
163 BlockToChain[*BI] = this;
164 }
Chandler Carruthdb350872011-10-21 06:46:38 +0000165 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000166
167 /// \brief Count of predecessors within the loop currently being processed.
168 ///
169 /// This count is updated at each loop we process to represent the number of
170 /// in-loop predecessors of this chain.
171 unsigned LoopPredecessors;
Chandler Carruthdb350872011-10-21 06:46:38 +0000172};
173}
174
175namespace {
176class MachineBlockPlacement : public MachineFunctionPass {
Chandler Carruth30713632011-10-23 09:18:45 +0000177 /// \brief A typedef for a block filter set.
178 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
179
Chandler Carruthdb350872011-10-21 06:46:38 +0000180 /// \brief A handle to the branch probability pass.
181 const MachineBranchProbabilityInfo *MBPI;
182
183 /// \brief A handle to the function-wide block frequency pass.
184 const MachineBlockFrequencyInfo *MBFI;
185
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000186 /// \brief A handle to the loop info.
187 const MachineLoopInfo *MLI;
188
Chandler Carruthdb350872011-10-21 06:46:38 +0000189 /// \brief A handle to the target's instruction info.
190 const TargetInstrInfo *TII;
191
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000192 /// \brief A handle to the target's lowering info.
193 const TargetLowering *TLI;
194
Chandler Carruthdb350872011-10-21 06:46:38 +0000195 /// \brief Allocator and owner of BlockChain structures.
196 ///
197 /// We build BlockChains lazily by merging together high probability BB
198 /// sequences acording to the "Algo2" in the paper mentioned at the top of
199 /// the file. To reduce malloc traffic, we allocate them using this slab-like
200 /// allocator, and destroy them after the pass completes.
201 SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
202
203 /// \brief Function wide BasicBlock to BlockChain mapping.
204 ///
205 /// This mapping allows efficiently moving from any given basic block to the
206 /// BlockChain it participates in, if any. We use it to, among other things,
207 /// allow implicitly defining edges between chains as the existing edges
208 /// between basic blocks.
209 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
210
Chandler Carruthdf234352011-11-13 11:20:44 +0000211 void markChainSuccessors(BlockChain &Chain,
212 MachineBasicBlock *LoopHeaderBB,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000213 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Chandler Carruthdf234352011-11-13 11:20:44 +0000214 const BlockFilterSet *BlockFilter = 0);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000215 MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
216 BlockChain &Chain,
217 const BlockFilterSet *BlockFilter);
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000218 MachineBasicBlock *selectBestCandidateBlock(
219 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
220 const BlockFilterSet *BlockFilter);
Chandler Carruth3273c892011-11-15 06:26:43 +0000221 MachineBasicBlock *getFirstUnplacedBlock(
222 MachineFunction &F,
223 const BlockChain &PlacedChain,
224 MachineFunction::iterator &PrevUnplacedBlockIt,
225 const BlockFilterSet *BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000226 void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
Chandler Carruthb5856c82011-11-14 00:00:35 +0000227 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
Chandler Carruthdf234352011-11-13 11:20:44 +0000228 const BlockFilterSet *BlockFilter = 0);
Chandler Carruthfac13052011-11-27 13:34:33 +0000229 MachineBasicBlock *findBestLoopTop(MachineFunction &F,
230 MachineLoop &L,
231 const BlockFilterSet &LoopBlockSet);
Chandler Carruth30713632011-10-23 09:18:45 +0000232 void buildLoopChains(MachineFunction &F, MachineLoop &L);
233 void buildCFGChains(MachineFunction &F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000234 void AlignLoops(MachineFunction &F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000235
236public:
237 static char ID; // Pass identification, replacement for typeid
238 MachineBlockPlacement() : MachineFunctionPass(ID) {
239 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
240 }
241
242 bool runOnMachineFunction(MachineFunction &F);
243
244 void getAnalysisUsage(AnalysisUsage &AU) const {
245 AU.addRequired<MachineBranchProbabilityInfo>();
246 AU.addRequired<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000247 AU.addRequired<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000248 MachineFunctionPass::getAnalysisUsage(AU);
249 }
250
251 const char *getPassName() const { return "Block Placement"; }
252};
253}
254
255char MachineBlockPlacement::ID = 0;
256INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
257 "Branch Probability Basic Block Placement", false, false)
258INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
259INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000260INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
Chandler Carruthdb350872011-10-21 06:46:38 +0000261INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
262 "Branch Probability Basic Block Placement", false, false)
263
264FunctionPass *llvm::createMachineBlockPlacementPass() {
265 return new MachineBlockPlacement();
266}
267
Chandler Carruth30713632011-10-23 09:18:45 +0000268#ifndef NDEBUG
269/// \brief Helper to print the name of a MBB.
270///
271/// Only used by debug logging.
272static std::string getBlockName(MachineBasicBlock *BB) {
273 std::string Result;
274 raw_string_ostream OS(Result);
275 OS << "BB#" << BB->getNumber()
276 << " (derived from LLVM BB '" << BB->getName() << "')";
277 OS.flush();
278 return Result;
Chandler Carruthdb350872011-10-21 06:46:38 +0000279}
280
Chandler Carruth30713632011-10-23 09:18:45 +0000281/// \brief Helper to print the number of a MBB.
282///
283/// Only used by debug logging.
284static std::string getBlockNum(MachineBasicBlock *BB) {
285 std::string Result;
286 raw_string_ostream OS(Result);
287 OS << "BB#" << BB->getNumber();
288 OS.flush();
289 return Result;
290}
291#endif
292
Chandler Carruth729bec82011-11-13 11:34:55 +0000293/// \brief Mark a chain's successors as having one fewer preds.
294///
295/// When a chain is being merged into the "placed" chain, this routine will
296/// quickly walk the successors of each block in the chain and mark them as
297/// having one fewer active predecessor. It also adds any successors of this
298/// chain which reach the zero-predecessor state to the worklist passed in.
Chandler Carruthdf234352011-11-13 11:20:44 +0000299void MachineBlockPlacement::markChainSuccessors(
300 BlockChain &Chain,
301 MachineBasicBlock *LoopHeaderBB,
302 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
303 const BlockFilterSet *BlockFilter) {
304 // Walk all the blocks in this chain, marking their successors as having
305 // a predecessor placed.
306 for (BlockChain::iterator CBI = Chain.begin(), CBE = Chain.end();
307 CBI != CBE; ++CBI) {
308 // Add any successors for which this is the only un-placed in-loop
309 // predecessor to the worklist as a viable candidate for CFG-neutral
310 // placement. No subsequent placement of this block will violate the CFG
311 // shape, so we get to use heuristics to choose a favorable placement.
312 for (MachineBasicBlock::succ_iterator SI = (*CBI)->succ_begin(),
313 SE = (*CBI)->succ_end();
314 SI != SE; ++SI) {
315 if (BlockFilter && !BlockFilter->count(*SI))
316 continue;
317 BlockChain &SuccChain = *BlockToChain[*SI];
318 // Disregard edges within a fixed chain, or edges to the loop header.
319 if (&Chain == &SuccChain || *SI == LoopHeaderBB)
320 continue;
Chandler Carruthdb350872011-10-21 06:46:38 +0000321
Chandler Carruthdf234352011-11-13 11:20:44 +0000322 // This is a cross-chain edge that is within the loop, so decrement the
323 // loop predecessor count of the destination chain.
324 if (SuccChain.LoopPredecessors > 0 && --SuccChain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000325 BlockWorkList.push_back(*SuccChain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000326 }
327 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000328}
Chandler Carruth30713632011-10-23 09:18:45 +0000329
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000330/// \brief Select the best successor for a block.
331///
332/// This looks across all successors of a particular block and attempts to
333/// select the "best" one to be the layout successor. It only considers direct
334/// successors which also pass the block filter. It will attempt to avoid
335/// breaking CFG structure, but cave and break such structures in the case of
336/// very hot successor edges.
337///
338/// \returns The best successor block found, or null if none are viable.
339MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
340 MachineBasicBlock *BB, BlockChain &Chain,
341 const BlockFilterSet *BlockFilter) {
342 const BranchProbability HotProb(4, 5); // 80%
343
344 MachineBasicBlock *BestSucc = 0;
Chandler Carruth340d5962011-11-14 09:12:57 +0000345 // FIXME: Due to the performance of the probability and weight routines in
346 // the MBPI analysis, we manually compute probabilities using the edge
347 // weights. This is suboptimal as it means that the somewhat subtle
348 // definition of edge weight semantics is encoded here as well. We should
349 // improve the MBPI interface to effeciently support query patterns such as
350 // this.
351 uint32_t BestWeight = 0;
352 uint32_t WeightScale = 0;
353 uint32_t SumWeight = MBPI->getSumForBlock(BB, WeightScale);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000354 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
355 for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
356 SE = BB->succ_end();
357 SI != SE; ++SI) {
358 if (BlockFilter && !BlockFilter->count(*SI))
359 continue;
360 BlockChain &SuccChain = *BlockToChain[*SI];
361 if (&SuccChain == &Chain) {
362 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Already merged!\n");
363 continue;
364 }
Chandler Carruth03300ec2011-11-19 10:26:02 +0000365 if (*SI != *SuccChain.begin()) {
366 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> Mid chain!\n");
367 continue;
368 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000369
Chandler Carruth340d5962011-11-14 09:12:57 +0000370 uint32_t SuccWeight = MBPI->getEdgeWeight(BB, *SI);
371 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000372
373 // Only consider successors which are either "hot", or wouldn't violate
374 // any CFG constraints.
Chandler Carruthb0dadb92011-11-20 11:22:06 +0000375 if (SuccChain.LoopPredecessors != 0) {
376 if (SuccProb < HotProb) {
377 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> CFG conflict\n");
378 continue;
379 }
380
381 // Make sure that a hot successor doesn't have a globally more important
382 // predecessor.
383 BlockFrequency CandidateEdgeFreq
384 = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl();
385 bool BadCFGConflict = false;
386 for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(),
387 PE = (*SI)->pred_end();
388 PI != PE; ++PI) {
389 if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) ||
390 BlockToChain[*PI] == &Chain)
391 continue;
392 BlockFrequency PredEdgeFreq
393 = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI);
394 if (PredEdgeFreq >= CandidateEdgeFreq) {
395 BadCFGConflict = true;
396 break;
397 }
398 }
399 if (BadCFGConflict) {
400 DEBUG(dbgs() << " " << getBlockName(*SI)
401 << " -> non-cold CFG conflict\n");
402 continue;
403 }
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000404 }
405
406 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb
407 << " (prob)"
408 << (SuccChain.LoopPredecessors != 0 ? " (CFG break)" : "")
409 << "\n");
Chandler Carruth340d5962011-11-14 09:12:57 +0000410 if (BestSucc && BestWeight >= SuccWeight)
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000411 continue;
412 BestSucc = *SI;
Chandler Carruth340d5962011-11-14 09:12:57 +0000413 BestWeight = SuccWeight;
Chandler Carruth9fd4e052011-11-13 11:34:53 +0000414 }
415 return BestSucc;
416}
417
Chandler Carruthfa976582011-11-14 09:46:33 +0000418namespace {
419/// \brief Predicate struct to detect blocks already placed.
420class IsBlockPlaced {
421 const BlockChain &PlacedChain;
422 const BlockToChainMapType &BlockToChain;
423
424public:
425 IsBlockPlaced(const BlockChain &PlacedChain,
426 const BlockToChainMapType &BlockToChain)
427 : PlacedChain(PlacedChain), BlockToChain(BlockToChain) {}
428
429 bool operator()(MachineBasicBlock *BB) const {
430 return BlockToChain.lookup(BB) == &PlacedChain;
431 }
432};
433}
434
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000435/// \brief Select the best block from a worklist.
436///
437/// This looks through the provided worklist as a list of candidate basic
438/// blocks and select the most profitable one to place. The definition of
439/// profitable only really makes sense in the context of a loop. This returns
440/// the most frequently visited block in the worklist, which in the case of
441/// a loop, is the one most desirable to be physically close to the rest of the
442/// loop body in order to improve icache behavior.
443///
444/// \returns The best block found, or null if none are viable.
445MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
446 BlockChain &Chain, SmallVectorImpl<MachineBasicBlock *> &WorkList,
447 const BlockFilterSet *BlockFilter) {
Chandler Carruthfa976582011-11-14 09:46:33 +0000448 // Once we need to walk the worklist looking for a candidate, cleanup the
449 // worklist of already placed entries.
450 // FIXME: If this shows up on profiles, it could be folded (at the cost of
451 // some code complexity) into the loop below.
452 WorkList.erase(std::remove_if(WorkList.begin(), WorkList.end(),
453 IsBlockPlaced(Chain, BlockToChain)),
454 WorkList.end());
455
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000456 MachineBasicBlock *BestBlock = 0;
457 BlockFrequency BestFreq;
458 for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
459 WBE = WorkList.end();
460 WBI != WBE; ++WBI) {
Chandler Carruthfa976582011-11-14 09:46:33 +0000461 assert(!BlockFilter || BlockFilter->count(*WBI));
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000462 BlockChain &SuccChain = *BlockToChain[*WBI];
463 if (&SuccChain == &Chain) {
464 DEBUG(dbgs() << " " << getBlockName(*WBI)
465 << " -> Already merged!\n");
466 continue;
467 }
468 assert(SuccChain.LoopPredecessors == 0 && "Found CFG-violating block");
469
470 BlockFrequency CandidateFreq = MBFI->getBlockFreq(*WBI);
471 DEBUG(dbgs() << " " << getBlockName(*WBI) << " -> " << CandidateFreq
472 << " (freq)\n");
473 if (BestBlock && BestFreq >= CandidateFreq)
474 continue;
475 BestBlock = *WBI;
476 BestFreq = CandidateFreq;
477 }
478 return BestBlock;
479}
480
Chandler Carruthb5856c82011-11-14 00:00:35 +0000481/// \brief Retrieve the first unplaced basic block.
482///
483/// This routine is called when we are unable to use the CFG to walk through
484/// all of the basic blocks and form a chain due to unnatural loops in the CFG.
Chandler Carruth3273c892011-11-15 06:26:43 +0000485/// We walk through the function's blocks in order, starting from the
486/// LastUnplacedBlockIt. We update this iterator on each call to avoid
487/// re-scanning the entire sequence on repeated calls to this routine.
Chandler Carruthb5856c82011-11-14 00:00:35 +0000488MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock(
Chandler Carruth3273c892011-11-15 06:26:43 +0000489 MachineFunction &F, const BlockChain &PlacedChain,
490 MachineFunction::iterator &PrevUnplacedBlockIt,
491 const BlockFilterSet *BlockFilter) {
492 for (MachineFunction::iterator I = PrevUnplacedBlockIt, E = F.end(); I != E;
493 ++I) {
494 if (BlockFilter && !BlockFilter->count(I))
495 continue;
496 if (BlockToChain[I] != &PlacedChain) {
497 PrevUnplacedBlockIt = I;
Chandler Carruth47fb9542011-11-23 03:03:21 +0000498 // Now select the head of the chain to which the unplaced block belongs
499 // as the block to place. This will force the entire chain to be placed,
500 // and satisfies the requirements of merging chains.
501 return *BlockToChain[I]->begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000502 }
503 }
504 return 0;
505}
506
Chandler Carruthdf234352011-11-13 11:20:44 +0000507void MachineBlockPlacement::buildChain(
508 MachineBasicBlock *BB,
509 BlockChain &Chain,
510 SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
511 const BlockFilterSet *BlockFilter) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000512 assert(BB);
513 assert(BlockToChain[BB] == &Chain);
Chandler Carruth3273c892011-11-15 06:26:43 +0000514 MachineFunction &F = *BB->getParent();
515 MachineFunction::iterator PrevUnplacedBlockIt = F.begin();
Chandler Carruthb5856c82011-11-14 00:00:35 +0000516
Chandler Carruthdf234352011-11-13 11:20:44 +0000517 MachineBasicBlock *LoopHeaderBB = BB;
518 markChainSuccessors(Chain, LoopHeaderBB, BlockWorkList, BlockFilter);
519 BB = *llvm::prior(Chain.end());
520 for (;;) {
521 assert(BB);
522 assert(BlockToChain[BB] == &Chain);
523 assert(*llvm::prior(Chain.end()) == BB);
Chandler Carruth6527ecc2011-11-13 12:17:28 +0000524 MachineBasicBlock *BestSucc = 0;
Chandler Carruth30713632011-10-23 09:18:45 +0000525
Chandler Carruth03300ec2011-11-19 10:26:02 +0000526 // Look for the best viable successor if there is one to place immediately
527 // after this block.
528 BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000529
530 // If an immediate successor isn't available, look for the best viable
531 // block among those we've identified as not violating the loop's CFG at
532 // this point. This won't be a fallthrough, but it will increase locality.
Chandler Carruthf3fc0052011-11-13 11:42:26 +0000533 if (!BestSucc)
534 BestSucc = selectBestCandidateBlock(Chain, BlockWorkList, BlockFilter);
Chandler Carruthdf234352011-11-13 11:20:44 +0000535
Chandler Carruthdf234352011-11-13 11:20:44 +0000536 if (!BestSucc) {
Chandler Carruth3273c892011-11-15 06:26:43 +0000537 BestSucc = getFirstUnplacedBlock(F, Chain, PrevUnplacedBlockIt,
538 BlockFilter);
Chandler Carruthb5856c82011-11-14 00:00:35 +0000539 if (!BestSucc)
540 break;
541
542 DEBUG(dbgs() << "Unnatural loop CFG detected, forcibly merging the "
543 "layout successor until the CFG reduces\n");
Chandler Carruthdf234352011-11-13 11:20:44 +0000544 }
Chandler Carruth30713632011-10-23 09:18:45 +0000545
Chandler Carruthdf234352011-11-13 11:20:44 +0000546 // Place this block, updating the datastructures to reflect its placement.
547 BlockChain &SuccChain = *BlockToChain[BestSucc];
Chandler Carruthb5856c82011-11-14 00:00:35 +0000548 // Zero out LoopPredecessors for the successor we're about to merge in case
549 // we selected a successor that didn't fit naturally into the CFG.
550 SuccChain.LoopPredecessors = 0;
Chandler Carruthdf234352011-11-13 11:20:44 +0000551 DEBUG(dbgs() << "Merging from " << getBlockNum(BB)
552 << " to " << getBlockNum(BestSucc) << "\n");
553 markChainSuccessors(SuccChain, LoopHeaderBB, BlockWorkList, BlockFilter);
554 Chain.merge(BestSucc, &SuccChain);
555 BB = *llvm::prior(Chain.end());
Chandler Carruthb5856c82011-11-14 00:00:35 +0000556 };
557
558 DEBUG(dbgs() << "Finished forming chain for header block "
559 << getBlockNum(*Chain.begin()) << "\n");
Chandler Carruthdb350872011-10-21 06:46:38 +0000560}
561
Chandler Carruthfac13052011-11-27 13:34:33 +0000562/// \brief Find the best loop top block for layout.
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000563///
Chandler Carruthfac13052011-11-27 13:34:33 +0000564/// This routine implements the logic to analyze the loop looking for the best
565/// block to layout at the top of the loop. Typically this is done to maximize
566/// fallthrough opportunities.
567MachineBasicBlock *
568MachineBlockPlacement::findBestLoopTop(MachineFunction &F,
569 MachineLoop &L,
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000570 const BlockFilterSet &LoopBlockSet) {
Chandler Carruthfac13052011-11-27 13:34:33 +0000571 BlockFrequency BestExitEdgeFreq;
572 MachineBasicBlock *ExitingBB = 0;
573 MachineBasicBlock *LoopingBB = 0;
574 DEBUG(dbgs() << "Finding best loop exit for: "
575 << getBlockName(L.getHeader()) << "\n");
576 for (MachineLoop::block_iterator I = L.block_begin(),
577 E = L.block_end();
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000578 I != E; ++I) {
Chandler Carruthfac13052011-11-27 13:34:33 +0000579 BlockChain &Chain = *BlockToChain[*I];
580 // Ensure that this block is at the end of a chain; otherwise it could be
581 // mid-way through an inner loop or a successor of an analyzable branch.
582 if (*I != *llvm::prior(Chain.end()))
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000583 continue;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000584
Chandler Carruthfac13052011-11-27 13:34:33 +0000585 // Now walk the successors. We need to establish whether this has a viable
586 // exiting successor and whether it has a viable non-exiting successor.
587 // We store the old exiting state and restore it if a viable looping
588 // successor isn't found.
589 MachineBasicBlock *OldExitingBB = ExitingBB;
590 BlockFrequency OldBestExitEdgeFreq = BestExitEdgeFreq;
591 // We also compute and store the best looping successor for use in layout.
592 MachineBasicBlock *BestLoopSucc = 0;
593 // FIXME: Due to the performance of the probability and weight routines in
594 // the MBPI analysis, we use the internal weights. This is only valid
595 // because it is purely a ranking function, we don't care about anything
596 // but the relative values.
597 uint32_t BestLoopSuccWeight = 0;
598 // FIXME: We also manually compute the probabilities to avoid quadratic
599 // behavior.
600 uint32_t WeightScale = 0;
601 uint32_t SumWeight = MBPI->getSumForBlock(*I, WeightScale);
602 for (MachineBasicBlock::succ_iterator SI = (*I)->succ_begin(),
603 SE = (*I)->succ_end();
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000604 SI != SE; ++SI) {
Chandler Carruthfac13052011-11-27 13:34:33 +0000605 if ((*SI)->isLandingPad())
606 continue;
607 if (*SI == *I)
608 continue;
609 BlockChain &SuccChain = *BlockToChain[*SI];
610 // Don't split chains, either this chain or the successor's chain.
611 if (&Chain == &SuccChain || *SI != *SuccChain.begin()) {
612 DEBUG(dbgs() << " " << (LoopBlockSet.count(*SI) ? "looping: "
613 : "exiting: ")
614 << getBlockName(*I) << " -> "
615 << getBlockName(*SI) << " (chain conflict)\n");
616 continue;
617 }
618
619 uint32_t SuccWeight = MBPI->getEdgeWeight(*I, *SI);
620 if (LoopBlockSet.count(*SI)) {
621 DEBUG(dbgs() << " looping: " << getBlockName(*I) << " -> "
622 << getBlockName(*SI) << " (" << SuccWeight << ")\n");
623 if (BestLoopSucc && BestLoopSuccWeight >= SuccWeight)
624 continue;
625
626 BestLoopSucc = *SI;
627 BestLoopSuccWeight = SuccWeight;
628 continue;
629 }
630
631 BranchProbability SuccProb(SuccWeight / WeightScale, SumWeight);
632 BlockFrequency ExitEdgeFreq = MBFI->getBlockFreq(*I) * SuccProb;
633 DEBUG(dbgs() << " exiting: " << getBlockName(*I) << " -> "
634 << getBlockName(*SI) << " (" << ExitEdgeFreq << ")\n");
635 // Note that we slightly bias this toward an existing layout successor to
636 // retain incoming order in the absence of better information.
637 // FIXME: Should we bias this more strongly? It's pretty weak.
638 if (!ExitingBB || ExitEdgeFreq > BestExitEdgeFreq ||
639 ((*I)->isLayoutSuccessor(*SI) &&
640 !(ExitEdgeFreq < BestExitEdgeFreq))) {
641 BestExitEdgeFreq = ExitEdgeFreq;
642 ExitingBB = *I;
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000643 }
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000644 }
Chandler Carruthfac13052011-11-27 13:34:33 +0000645
646 // Restore the old exiting state, no viable looping successor was found.
647 if (!BestLoopSucc) {
648 ExitingBB = OldExitingBB;
649 BestExitEdgeFreq = OldBestExitEdgeFreq;
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000650 continue;
Chandler Carruthfac13052011-11-27 13:34:33 +0000651 }
Chandler Carruth2eb5a742011-11-27 09:22:53 +0000652
Chandler Carruthfac13052011-11-27 13:34:33 +0000653 // If this was best exiting block thus far, also record the looping block.
654 if (ExitingBB == *I)
655 LoopingBB = BestLoopSucc;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000656 }
Chandler Carruthfac13052011-11-27 13:34:33 +0000657 // Without a candidate exitting block or with only a single block in the
658 // loop, just use the loop header to layout the loop.
659 if (!ExitingBB || L.getNumBlocks() == 1)
660 return L.getHeader();
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000661
Chandler Carruthfac13052011-11-27 13:34:33 +0000662 assert(LoopingBB && "All successors of a loop block are exit blocks!");
663 DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n");
664 DEBUG(dbgs() << " Best top block: " << getBlockName(LoopingBB) << "\n");
665 return LoopingBB;
Chandler Carruth2e38cf92011-11-27 00:38:03 +0000666}
667
Chandler Carruth30713632011-10-23 09:18:45 +0000668/// \brief Forms basic block chains from the natural loop structures.
Chandler Carruthdb350872011-10-21 06:46:38 +0000669///
Chandler Carruth30713632011-10-23 09:18:45 +0000670/// These chains are designed to preserve the existing *structure* of the code
671/// as much as possible. We can then stitch the chains together in a way which
672/// both preserves the topological structure and minimizes taken conditional
673/// branches.
Chandler Carruthdf234352011-11-13 11:20:44 +0000674void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
675 MachineLoop &L) {
Chandler Carruth30713632011-10-23 09:18:45 +0000676 // First recurse through any nested loops, building chains for those inner
677 // loops.
678 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
679 buildLoopChains(F, **LI);
Chandler Carruthdb350872011-10-21 06:46:38 +0000680
Chandler Carruthdf234352011-11-13 11:20:44 +0000681 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
682 BlockFilterSet LoopBlockSet(L.block_begin(), L.block_end());
Chandler Carruthfac13052011-11-27 13:34:33 +0000683
684 MachineBasicBlock *LayoutTop = findBestLoopTop(F, L, LoopBlockSet);
685 BlockChain &LoopChain = *BlockToChain[LayoutTop];
Chandler Carruthdb350872011-10-21 06:46:38 +0000686
Chandler Carruthdf234352011-11-13 11:20:44 +0000687 // FIXME: This is a really lame way of walking the chains in the loop: we
688 // walk the blocks, and use a set to prevent visiting a particular chain
689 // twice.
690 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruthfac13052011-11-27 13:34:33 +0000691 assert(BlockToChain[LayoutTop]->LoopPredecessors == 0);
692 UpdatedPreds.insert(BlockToChain[LayoutTop]);
Chandler Carruthdf234352011-11-13 11:20:44 +0000693 for (MachineLoop::block_iterator BI = L.block_begin(),
694 BE = L.block_end();
Chandler Carruth30713632011-10-23 09:18:45 +0000695 BI != BE; ++BI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000696 BlockChain &Chain = *BlockToChain[*BI];
Chandler Carruthfac13052011-11-27 13:34:33 +0000697 if (!UpdatedPreds.insert(&Chain))
Chandler Carruthdf234352011-11-13 11:20:44 +0000698 continue;
699
700 assert(Chain.LoopPredecessors == 0);
701 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
702 BCI != BCE; ++BCI) {
703 assert(BlockToChain[*BCI] == &Chain);
704 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
705 PE = (*BCI)->pred_end();
706 PI != PE; ++PI) {
707 if (BlockToChain[*PI] == &Chain || !LoopBlockSet.count(*PI))
708 continue;
709 ++Chain.LoopPredecessors;
710 }
711 }
712
713 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000714 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdb350872011-10-21 06:46:38 +0000715 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000716
Chandler Carruthfac13052011-11-27 13:34:33 +0000717 buildChain(LayoutTop, LoopChain, BlockWorkList, &LoopBlockSet);
Chandler Carruthdf234352011-11-13 11:20:44 +0000718
719 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000720 // Crash at the end so we get all of the debugging output first.
721 bool BadLoop = false;
722 if (LoopChain.LoopPredecessors) {
723 BadLoop = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000724 dbgs() << "Loop chain contains a block without its preds placed!\n"
725 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
726 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000727 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000728 for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
729 BCI != BCE; ++BCI)
Chandler Carruth10252db2011-11-13 21:39:51 +0000730 if (!LoopBlockSet.erase(*BCI)) {
Chandler Carruthbc83fcd2011-11-14 10:55:53 +0000731 // We don't mark the loop as bad here because there are real situations
732 // where this can occur. For example, with an unanalyzable fallthrough
Chandler Carruth598894f2011-11-23 10:35:36 +0000733 // from a loop block to a non-loop block or vice versa.
Chandler Carruthdf234352011-11-13 11:20:44 +0000734 dbgs() << "Loop chain contains a block not contained by the loop!\n"
735 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
736 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
737 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000738 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000739
Chandler Carruth10252db2011-11-13 21:39:51 +0000740 if (!LoopBlockSet.empty()) {
741 BadLoop = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000742 for (BlockFilterSet::iterator LBI = LoopBlockSet.begin(),
743 LBE = LoopBlockSet.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000744 LBI != LBE; ++LBI)
745 dbgs() << "Loop contains blocks never placed into a chain!\n"
746 << " Loop header: " << getBlockName(*L.block_begin()) << "\n"
747 << " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
748 << " Bad block: " << getBlockName(*LBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000749 }
750 assert(!BadLoop && "Detected problems with the placement of this loop.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000751 });
Chandler Carruthdb350872011-10-21 06:46:38 +0000752}
753
Chandler Carruth30713632011-10-23 09:18:45 +0000754void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000755 // Ensure that every BB in the function has an associated chain to simplify
756 // the assumptions of the remaining algorithm.
Chandler Carruth03300ec2011-11-19 10:26:02 +0000757 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
758 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
759 MachineBasicBlock *BB = FI;
Chandler Carruth4aae4f92011-11-24 11:23:15 +0000760 BlockChain *Chain
761 = new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB);
Chandler Carruth03300ec2011-11-19 10:26:02 +0000762 // Also, merge any blocks which we cannot reason about and must preserve
763 // the exact fallthrough behavior for.
764 for (;;) {
765 Cond.clear();
766 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
767 if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough())
768 break;
769
770 MachineFunction::iterator NextFI(llvm::next(FI));
771 MachineBasicBlock *NextBB = NextFI;
772 // Ensure that the layout successor is a viable block, as we know that
773 // fallthrough is a possibility.
774 assert(NextFI != FE && "Can't fallthrough past the last block.");
775 DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: "
776 << getBlockName(BB) << " -> " << getBlockName(NextBB)
777 << "\n");
778 Chain->merge(NextBB, 0);
779 FI = NextFI;
780 BB = NextBB;
781 }
782 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000783
784 // Build any loop-based chains.
Chandler Carruth30713632011-10-23 09:18:45 +0000785 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
786 ++LI)
787 buildLoopChains(F, **LI);
788
Chandler Carruthdf234352011-11-13 11:20:44 +0000789 SmallVector<MachineBasicBlock *, 16> BlockWorkList;
Chandler Carruth30713632011-10-23 09:18:45 +0000790
Chandler Carruthdf234352011-11-13 11:20:44 +0000791 SmallPtrSet<BlockChain *, 4> UpdatedPreds;
Chandler Carruthdb350872011-10-21 06:46:38 +0000792 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
Chandler Carruthdf234352011-11-13 11:20:44 +0000793 MachineBasicBlock *BB = &*FI;
794 BlockChain &Chain = *BlockToChain[BB];
795 if (!UpdatedPreds.insert(&Chain))
796 continue;
797
798 assert(Chain.LoopPredecessors == 0);
799 for (BlockChain::iterator BCI = Chain.begin(), BCE = Chain.end();
800 BCI != BCE; ++BCI) {
801 assert(BlockToChain[*BCI] == &Chain);
802 for (MachineBasicBlock::pred_iterator PI = (*BCI)->pred_begin(),
803 PE = (*BCI)->pred_end();
804 PI != PE; ++PI) {
805 if (BlockToChain[*PI] == &Chain)
806 continue;
807 ++Chain.LoopPredecessors;
808 }
809 }
810
811 if (Chain.LoopPredecessors == 0)
Chandler Carrutha2deea12011-11-24 08:46:04 +0000812 BlockWorkList.push_back(*Chain.begin());
Chandler Carruthdf234352011-11-13 11:20:44 +0000813 }
814
815 BlockChain &FunctionChain = *BlockToChain[&F.front()];
Chandler Carruth3273c892011-11-15 06:26:43 +0000816 buildChain(&F.front(), FunctionChain, BlockWorkList);
Chandler Carruthdf234352011-11-13 11:20:44 +0000817
818 typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
819 DEBUG({
Chandler Carruth10252db2011-11-13 21:39:51 +0000820 // Crash at the end so we get all of the debugging output first.
821 bool BadFunc = false;
Chandler Carruthdf234352011-11-13 11:20:44 +0000822 FunctionBlockSetType FunctionBlockSet;
823 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
824 FunctionBlockSet.insert(FI);
825
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000826 for (BlockChain::iterator BCI = FunctionChain.begin(),
827 BCE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000828 BCI != BCE; ++BCI)
Chandler Carruth10252db2011-11-13 21:39:51 +0000829 if (!FunctionBlockSet.erase(*BCI)) {
830 BadFunc = true;
Chandler Carruthdf234352011-11-13 11:20:44 +0000831 dbgs() << "Function chain contains a block not in the function!\n"
832 << " Bad block: " << getBlockName(*BCI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000833 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000834
Chandler Carruth10252db2011-11-13 21:39:51 +0000835 if (!FunctionBlockSet.empty()) {
836 BadFunc = true;
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000837 for (FunctionBlockSetType::iterator FBI = FunctionBlockSet.begin(),
838 FBE = FunctionBlockSet.end();
839 FBI != FBE; ++FBI)
Chandler Carruthdf234352011-11-13 11:20:44 +0000840 dbgs() << "Function contains blocks never placed into a chain!\n"
841 << " Bad block: " << getBlockName(*FBI) << "\n";
Chandler Carruth10252db2011-11-13 21:39:51 +0000842 }
843 assert(!BadFunc && "Detected problems with the block placement.");
Chandler Carruthdf234352011-11-13 11:20:44 +0000844 });
845
846 // Splice the blocks into place.
847 MachineFunction::iterator InsertPos = F.begin();
Chandler Carruthc0f05b32011-11-13 22:50:09 +0000848 for (BlockChain::iterator BI = FunctionChain.begin(),
849 BE = FunctionChain.end();
Chandler Carruthdf234352011-11-13 11:20:44 +0000850 BI != BE; ++BI) {
851 DEBUG(dbgs() << (BI == FunctionChain.begin() ? "Placing chain "
852 : " ... ")
853 << getBlockName(*BI) << "\n");
854 if (InsertPos != MachineFunction::iterator(*BI))
855 F.splice(InsertPos, *BI);
856 else
857 ++InsertPos;
858
859 // Update the terminator of the previous block.
860 if (BI == FunctionChain.begin())
861 continue;
862 MachineBasicBlock *PrevBB = llvm::prior(MachineFunction::iterator(*BI));
863
Chandler Carruthdb350872011-10-21 06:46:38 +0000864 // FIXME: It would be awesome of updateTerminator would just return rather
865 // than assert when the branch cannot be analyzed in order to remove this
866 // boiler plate.
867 Cond.clear();
868 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
Chandler Carruthdf234352011-11-13 11:20:44 +0000869 if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond))
870 PrevBB->updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000871 }
Chandler Carruthdf234352011-11-13 11:20:44 +0000872
873 // Fixup the last block.
874 Cond.clear();
875 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
876 if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
877 F.back().updateTerminator();
Chandler Carruthdb350872011-10-21 06:46:38 +0000878}
879
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000880/// \brief Recursive helper to align a loop and any nested loops.
881static void AlignLoop(MachineFunction &F, MachineLoop *L, unsigned Align) {
882 // Recurse through nested loops.
883 for (MachineLoop::iterator I = L->begin(), E = L->end(); I != E; ++I)
884 AlignLoop(F, *I, Align);
885
886 L->getTopBlock()->setAlignment(Align);
887}
888
889/// \brief Align loop headers to target preferred alignments.
890void MachineBlockPlacement::AlignLoops(MachineFunction &F) {
891 if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
892 return;
893
894 unsigned Align = TLI->getPrefLoopAlignment();
895 if (!Align)
896 return; // Don't care about loop alignment.
897
898 for (MachineLoopInfo::iterator I = MLI->begin(), E = MLI->end(); I != E; ++I)
899 AlignLoop(F, *I, Align);
900}
901
Chandler Carruthdb350872011-10-21 06:46:38 +0000902bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
903 // Check for single-block functions and skip them.
904 if (llvm::next(F.begin()) == F.end())
905 return false;
906
907 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
908 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000909 MLI = &getAnalysis<MachineLoopInfo>();
Chandler Carruthdb350872011-10-21 06:46:38 +0000910 TII = F.getTarget().getInstrInfo();
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000911 TLI = F.getTarget().getTargetLowering();
Chandler Carruthdb350872011-10-21 06:46:38 +0000912 assert(BlockToChain.empty());
Chandler Carruthdb350872011-10-21 06:46:38 +0000913
Chandler Carruth30713632011-10-23 09:18:45 +0000914 buildCFGChains(F);
Chandler Carruth4a85cc92011-10-21 08:57:37 +0000915 AlignLoops(F);
Chandler Carruthdb350872011-10-21 06:46:38 +0000916
Chandler Carruthdb350872011-10-21 06:46:38 +0000917 BlockToChain.clear();
Chandler Carruthf5e47ac2011-11-14 10:57:23 +0000918 ChainAllocator.DestroyAll();
Chandler Carruthdb350872011-10-21 06:46:38 +0000919
920 // We always return true as we have no way to track whether the final order
921 // differs from the original order.
922 return true;
923}
Chandler Carruth37efc9f2011-11-02 07:17:12 +0000924
925namespace {
926/// \brief A pass to compute block placement statistics.
927///
928/// A separate pass to compute interesting statistics for evaluating block
929/// placement. This is separate from the actual placement pass so that they can
930/// be computed in the absense of any placement transformations or when using
931/// alternative placement strategies.
932class MachineBlockPlacementStats : public MachineFunctionPass {
933 /// \brief A handle to the branch probability pass.
934 const MachineBranchProbabilityInfo *MBPI;
935
936 /// \brief A handle to the function-wide block frequency pass.
937 const MachineBlockFrequencyInfo *MBFI;
938
939public:
940 static char ID; // Pass identification, replacement for typeid
941 MachineBlockPlacementStats() : MachineFunctionPass(ID) {
942 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
943 }
944
945 bool runOnMachineFunction(MachineFunction &F);
946
947 void getAnalysisUsage(AnalysisUsage &AU) const {
948 AU.addRequired<MachineBranchProbabilityInfo>();
949 AU.addRequired<MachineBlockFrequencyInfo>();
950 AU.setPreservesAll();
951 MachineFunctionPass::getAnalysisUsage(AU);
952 }
953
954 const char *getPassName() const { return "Block Placement Stats"; }
955};
956}
957
958char MachineBlockPlacementStats::ID = 0;
959INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
960 "Basic Block Placement Stats", false, false)
961INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
962INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
963INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
964 "Basic Block Placement Stats", false, false)
965
966FunctionPass *llvm::createMachineBlockPlacementStatsPass() {
967 return new MachineBlockPlacementStats();
968}
969
970bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
971 // Check for single-block functions and skip them.
972 if (llvm::next(F.begin()) == F.end())
973 return false;
974
975 MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
976 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
977
978 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
979 BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
980 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
981 : NumUncondBranches;
982 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
983 : UncondBranchTakenFreq;
984 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
985 SE = I->succ_end();
986 SI != SE; ++SI) {
987 // Skip if this successor is a fallthrough.
988 if (I->isLayoutSuccessor(*SI))
989 continue;
990
991 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
992 ++NumBranches;
993 BranchTakenFreq += EdgeFreq.getFrequency();
994 }
995 }
996
997 return false;
998}
999