get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 8945f2d..900fb7e 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -289,16 +289,14 @@
GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
if (i >= 0) {
/* replace */
- ASSERT(paramList->Parameters[i].StateIndexes[0] == STATE_USER_ATTRIB);
if (attrib < 0)
attrib = i;
- paramList->Parameters[i].StateIndexes[1] = attrib;
+ paramList->Parameters[i].StateIndexes[0] = attrib;
}
else {
/* add */
gl_state_index state[STATE_LENGTH];
- state[0] = STATE_USER_ATTRIB;
- state[1] = attrib;
+ state[0] = attrib;
i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name,
size, NULL, state);
}