commit | 01e2ded11f75dc26313840b92b86ab9156072060 | [log] [tgz] |
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author | Lucas Stach <l.stach@pengutronix.de> | Sun Nov 01 16:00:55 2020 +0100 |
committer | Lucas Stach <l.stach@pengutronix.de> | Fri Nov 06 10:10:58 2020 +0100 |
tree | eb33cc18093f3abf57c55808c3a0ca39247dee95 | |
parent | d4285805345836cbe1a1a0f282aa3a25d5c0aa60 [diff] |
etnaviv: emit RA_EARLY_DEPTH on dirty ZSA The RA_EARLY_DEPTH is a depth state and so must be emitted on dirty ZSA, instead of dirty SHADER. Fixes: 785e2707b0d1 (etnaviv: Fix disabling early-z rejection on GC7000L) Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7396>