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| <div class="header"> |
| <h1>The Mesa 3D Graphics Library</h1> |
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| <h1>Mesa 10.0.2 Release Notes / (January 9, 2014)</h1> |
| |
| <p> |
| Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 release. |
| </p> |
| <p> |
| Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 3.3. OpenGL |
| 3.3 is <strong>only</strong> available if requested at context creation |
| because compatibility contexts not supported. |
| </p> |
| |
| |
| <h2>MD5 checksums</h2> |
| <pre> |
| de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz |
| 8544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2 |
| 181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip |
| </pre> |
| |
| |
| <h2>New features</h2> |
| <p>None</p> |
| |
| <h2>Bug fixes</h2> |
| |
| <p>This list is likely incomplete.</p> |
| |
| <ul> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70740">Bug 70740</a> - HiZ on SNB causes GPU hang with WebGL web app</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72026">Bug 72026</a> - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72264">Bug 72264</a> - GLSL error reporting</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72369">Bug 72369</a> - glitches in serious sam 3 with the sb shader backend</li> |
| |
| </ul> |
| |
| <h2>Changes</h2> |
| |
| <p>The full set of changes can be viewed by using the following git command:</p> |
| |
| <pre> |
| git log mesa-10.0.1..mesa-10.0.2 |
| </pre> |
| |
| <p>Aaron Watry (8):</p> |
| <ul> |
| <li>clover: Remove unused variable</li> |
| <li>pipe_loader/sw: close dev->lib when initialization fails</li> |
| <li>radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode</li> |
| <li>r600/compute: Free compiled kernels when deleting compute state</li> |
| <li>r600/compute: Use the correct FREE macro when deleting compute state</li> |
| <li>radeon/llvm: Free target data at end of optimization</li> |
| <li>st/vdpau: Destroy context when initialization fails</li> |
| <li>r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM</li> |
| </ul> |
| |
| <p>Alex Deucher (1):</p> |
| <ul> |
| <li>r600g: fix SUMO2 pci id</li> |
| </ul> |
| |
| <p>Alexander von Gluck IV (1):</p> |
| <ul> |
| <li>Haiku: Add in public GL kit headers</li> |
| </ul> |
| |
| <p>Anuj Phogat (1):</p> |
| <ul> |
| <li>mesa: Fix error code generation in glBeginConditionalRender()</li> |
| </ul> |
| |
| <p>Carl Worth (2):</p> |
| <ul> |
| <li>docs: Add md5sums for the 10.0.1 release.</li> |
| <li>Update version to 10.0.2</li> |
| </ul> |
| |
| <p>Chad Versace (1):</p> |
| <ul> |
| <li>i965/gen6: Fix HiZ hang in WebGL Google Maps</li> |
| </ul> |
| |
| <p>Erik Faye-Lund (1):</p> |
| <ul> |
| <li>glcpp: error on multiple #else/#elif directives</li> |
| </ul> |
| |
| <p>Henri Verbeet (1):</p> |
| <ul> |
| <li>i915: Add support for gl_FragData[0] reads.</li> |
| </ul> |
| |
| <p>Ilia Mirkin (1):</p> |
| <ul> |
| <li>nv50: fix a small leak on context destroy</li> |
| </ul> |
| |
| <p>Jonathan Liu (2):</p> |
| <ul> |
| <li>st/mesa: use pipe_sampler_view_release()</li> |
| <li>llvmpipe: use pipe_sampler_view_release() to avoid segfault</li> |
| </ul> |
| |
| <p>Kenneth Graunke (2):</p> |
| <ul> |
| <li>i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.</li> |
| <li>Revert "mesa: Remove GLXContextID typedef from glx.h."</li> |
| </ul> |
| |
| <p>Kevin Rogovin (1):</p> |
| <ul> |
| <li>Use line number information from entire function expression</li> |
| </ul> |
| |
| <p>Kristian Høgsberg (1):</p> |
| <ul> |
| <li>dri_util: Don't assume __DRIcontext->driverPrivate is a gl_context</li> |
| </ul> |
| |
| <p>Marek Olšák (2):</p> |
| <ul> |
| <li>mesa: fix interpretation of glClearBuffer(drawbuffer)</li> |
| <li>st/mesa: fix glClear with multiple colorbuffers and different formats</li> |
| </ul> |
| |
| <p>Paul Berry (2):</p> |
| <ul> |
| <li>glsl: Teach ir_variable_refcount about ir_loop::counter variables.</li> |
| <li>glsl: Fix inconsistent assumptions about ir_loop::counter.</li> |
| </ul> |
| |
| <p>Vadim Girlin (1):</p> |
| <ul> |
| <li>r600g/sb: fix stack size computation on evergreen</li> |
| </ul> |
| |
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