commit | 04a78068ff6a1399cd6891b4ef34a480de28b07c | [log] [tgz] |
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author | Marek Olšák <marek.olsak@amd.com> | Fri May 27 21:40:19 2016 +0200 |
committer | Marek Olšák <marek.olsak@amd.com> | Sun May 29 14:24:23 2016 +0200 |
tree | d12ef1d53ebb943a4cf63f3932889cc0da618dbd | |
parent | 60341ddd5cb8bed72c693b5d1df95ad8bda85d0d [diff] |
mesa: skip level checking for FramebufferTexture*D if texture is zero From the OpenGL 4.5 core spec: "An INVALID_VALUE error is generated if texture is not zero and level is not a supported texture level for textarget, as described above." Other FramebufferTexture functions already do the right thing. This fixes the main menu in F1 2015. Cc: 11.1 11.2 <mesa-stable@lists.freedesktop.org> Reviewed-by: Dave Airlie <airlied@redhat.com>