glsl2: Conditionally define preprocessor tokens for optional extensions
The only optional extension currently supported by the compiler is
GL_EXT_texture_array.
diff --git a/src/glsl/glcpp/glcpp.h b/src/glsl/glcpp/glcpp.h
index 2cfa98d..fc9511a 100644
--- a/src/glsl/glcpp/glcpp.h
+++ b/src/glsl/glcpp/glcpp.h
@@ -158,8 +158,10 @@
int error;
};
+struct gl_extensions;
+
glcpp_parser_t *
-glcpp_parser_create (void);
+glcpp_parser_create (const struct gl_extensions *extensions);
int
glcpp_parser_parse (glcpp_parser_t *parser);
@@ -168,7 +170,8 @@
glcpp_parser_destroy (glcpp_parser_t *parser);
int
-preprocess(void *talloc_ctx, const char **shader, char **info_log);
+preprocess(void *talloc_ctx, const char **shader, char **info_log,
+ const struct gl_extensions *extensions);
/* Functions for writing to the info log */