Initial work on GL_MESA_sprite_point extension.
Still need to resolve clipping issues, finalize the spec.
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 504de6e..ae3397c 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.110 2000/11/27 18:22:13 brianp Exp $ */
+/* $Id: context.c,v 1.111 2000/12/08 00:20:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1094,6 +1094,7 @@
ctx->Point.MinSize = 0.0;
ctx->Point.MaxSize = ctx->Const.MaxPointSize;
ctx->Point.Threshold = 1.0;
+ ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
/* Polygon group */
ctx->Polygon.CullFlag = GL_FALSE;