Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
Now add BaseLevel in _MaxLevel computation.
5 files changed
tree: b7b59415b44d7691840c9e965125a98ac431fc5a
  1. bin/
  2. docs/
  3. include/
  4. progs/
  5. src/
  6. Make-config
  7. Makefile.X11