mesa: add implementation of glDrawElementsInstancedBaseVertex
Signed-off-by: Brian Paul <brianp@vmware.com>
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 993519f..2981d42 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -396,7 +396,8 @@
GLboolean
_mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei numInstances)
+ const GLvoid *indices, GLsizei numInstances,
+ GLint basevertex)
{
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
@@ -447,7 +448,7 @@
return GL_FALSE;
}
- if (!check_index_bounds(ctx, count, type, indices, 0))
+ if (!check_index_bounds(ctx, count, type, indices, basevertex))
return GL_FALSE;
return GL_TRUE;