Added OPCODE_INT to convert 4 floats to 4 ints.
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index d825e6e..b659879 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -148,6 +148,7 @@
    OPCODE_EXP,       /*   X                X            */
    OPCODE_FLR,       /*   X        X       2       X    */
    OPCODE_FRC,       /*   X        X       2       X    */
+   OPCODE_INT,       /*                                 */
    OPCODE_KIL,       /*            X                    */
    OPCODE_KIL_NV,    /*                            X    */
    OPCODE_LG2,       /*   X        X       2       X    */