commit | 0c31fe9ee743f699bcabcb638ccc83e515f0d1bd | [log] [tgz] |
---|---|---|
author | Eric Anholt <eric@anholt.net> | Mon Apr 29 15:38:24 2019 -0700 |
committer | Eric Anholt <eric@anholt.net> | Mon May 13 12:03:08 2019 -0700 |
tree | 7a8e3fba596796d27e75bc40ba110c24a13c0dec | |
parent | f33cb272f0890f115c36fb96173123bc699b7b2c [diff] |
gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE. The _LEVELS assumes that the max is always power of two. For V3D 4.2, we can support up to 7680 non-power-of-two MSAA textures, which will let X11 support dual 4k displays on newer hardware. Reviewed-by: Marek Olšák <marek.olsak@amd.com>