Add a size parameter to _mesa_add_unnamed_constant() and
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4).
Always 4 for now...
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index a423e4f..5a61f30 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -1810,7 +1810,7 @@
parse_constant (inst, const_values, Program, use);
idx = _mesa_add_named_constant(Program->Base.Parameters,
(char *) param_var->name,
- const_values);
+ const_values, 4);
if (param_var->param_binding_begin == ~0U)
param_var->param_binding_begin = idx;
param_var->param_binding_length++;