Add a size parameter to _mesa_add_unnamed_constant() and
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4).
Always 4 for now...
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index 172d373..7831777 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -172,7 +172,7 @@
    fogVals[1] = 1.0 / SQRTF(log(2.0));
    fogVals[2] = 0.0;
    fogVals[3] = 0.0;
-   fogConsts = _mesa_add_unnamed_constant(fprog->Base.Parameters, fogVals);
+   fogConsts = _mesa_add_unnamed_constant(fprog->Base.Parameters, fogVals, 4);
 
    /* Scan program to find where result.color is written */
    inst = newInst;