fix state.lightprod ambient/specular w value (bug #14983)
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index da0bb85..4ae74c1 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -181,7 +181,7 @@
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][i];
}
/* [3] = material alpha */
- value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
+ value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][3];
return;
case STATE_DIFFUSE:
for (i = 0; i < 3; i++) {
@@ -197,7 +197,7 @@
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][i];
}
/* [3] = material alpha */
- value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
+ value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][3];
return;
default:
_mesa_problem(ctx, "Invalid lightprod state in fetch_state");