| ARB_texture_float: |
| |
| Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18, |
| 2003 [1]. |
| |
| SGI believes this patent contains necessary IP for graphics systems |
| implementing floating point rasterization and floating point |
| framebuffer capabilities described in ARB_texture_float extension, and |
| will discuss licensing on RAND terms, on an individual basis with |
| companies wishing to use this IP in the context of conformant OpenGL |
| implementations [2]. |
| |
| The source code to implement ARB_texture_float extension is included |
| and can be toggled on at compile time, for those who purchased a |
| license from SGI, or are in a country where the patent does not apply, |
| etc. |
| |
| The software is provided "as is", without warranty of any kind, express |
| or implied, including but not limited to the warranties of |
| merchantability, fitness for a particular purpose and noninfringement. |
| In no event shall the authors or copyright holders be liable for any |
| claim, damages or other liability, whether in an action of contract, |
| tort or otherwise, arising from, out of or in connection with the |
| software or the use or other dealings in the software. |
| |
| You should contact a lawyer or SGI's legal department if you want to |
| enable this extension. |
| |
| |
| [1] https://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327 |
| [2] https://www.opengl.org/registry/specs/ARB/texture_float.txt |