commit | 1a882fd2ee84ae28a06cf07902dc4645d8ad4a6d | [log] [tgz] |
---|---|---|
author | Emil Velikov <emil.velikov@collabora.com> | Mon Jan 18 10:47:13 2016 +0200 |
committer | Emil Velikov <emil.l.velikov@gmail.com> | Tue Jan 26 16:08:20 2016 +0000 |
tree | dc85ad30ac20db8eecc658e7efcb3b0d7de898af | |
parent | 2f86383091bde24a2a0b90a43c11a13165f8c397 [diff] [blame] |
nir: move shader_enums.[ch] to compiler This way one can reuse it in glsl, nir or other infrastructure without pulling nir as dependency. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Acked-by: Matt Turner <mattst88@gmail.com> Acked-by: Jose Fonseca <jfonseca@vmware.com>
diff --git a/Android.mk b/Android.mk index 1d76559..908078a 100644 --- a/Android.mk +++ b/Android.mk
@@ -86,6 +86,7 @@ SUBDIRS := \ src/loader \ src/mapi \ + src/compiler \ src/glsl \ src/mesa \ src/util \