nir: move shader_enums.[ch] to compiler
This way one can reuse it in glsl, nir or other infrastructure without
pulling nir as dependency.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
diff --git a/src/SConscript b/src/SConscript
index 106b87d..8acf9b0 100644
--- a/src/SConscript
+++ b/src/SConscript
@@ -5,6 +5,7 @@
SConscript('getopt/SConscript')
SConscript('util/SConscript')
+SConscript('compiler/SConscript')
SConscript('glsl/SConscript')
if env['hostonly']: