apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and regenerate get.c
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 78f776c..9b29810 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1082,8 +1082,9 @@
          {
          GLint formats[100];
          GLuint i, n = _mesa_get_compressed_formats(ctx, formats);
+         ASSERT(n <= 100);
          for (i = 0; i < n; i++)
-            params[i] = ENUM_TO_BOOLEAN(formats[i]);
+            params[i] = ENUM_TO_INT(formats[i]);
          }
          break;
       case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
@@ -2925,8 +2926,9 @@
          {
          GLint formats[100];
          GLuint i, n = _mesa_get_compressed_formats(ctx, formats);
+         ASSERT(n <= 100);
          for (i = 0; i < n; i++)
-            params[i] = ENUM_TO_BOOLEAN(formats[i]);
+            params[i] = ENUM_TO_INT(formats[i]);
          }
          break;
       case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
@@ -4768,6 +4770,7 @@
          {
          GLint formats[100];
          GLuint i, n = _mesa_get_compressed_formats(ctx, formats);
+         ASSERT(n <= 100);
          for (i = 0; i < n; i++)
             params[i] = ENUM_TO_INT(formats[i]);
          }
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 848b593..b3e6bc5 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -508,8 +508,9 @@
 	  [],
 	  """GLint formats[100];
          GLuint i, n = _mesa_get_compressed_formats(ctx, formats);
+         ASSERT(n <= 100);
          for (i = 0; i < n; i++)
-            params[i] = ENUM_TO_BOOLEAN(formats[i]);""",
+            params[i] = ENUM_TO_INT(formats[i]);""",
 	  "ARB_texture_compression" ),
 
 	# GL_EXT_compiled_vertex_array