commit | 681fa03e8d290ab1ee49de3f2c35f3dbb11636dc | [log] [tgz] |
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author | Erik Faye-Lund <erik.faye-lund@collabora.com> | Fri Jul 05 16:08:19 2019 +0200 |
committer | Erik Faye-Lund <erik.faye-lund@collabora.com> | Wed Jul 10 15:49:57 2019 +0200 |
tree | 2a80cfb0bf0c3874efc64aebe8298c3f10256a0a | |
parent | 66ee6661e9968ea146d2ad0d606e1a35a17587dd [diff] |
gallium: give fragment-shader derivatives its own cap Shader Model 3.0 is a big promise to make to the state-tracker, and for instance mobile hardware might support fragment-shader derivatives but not some of the other features of SM3. So let's give this its own cap for simplicity. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>