Consistent copyright info (version number, date) across all files.
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 004977c..8934fca 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1,3 +1,29 @@
+/* $Id: api_arrayelt.c,v 1.2 2001/03/12 00:48:37 gareth Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version:  3.5
+ *
+ * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
 #include "glheader.h"
 #include "api_noop.h"
 #include "context.h"
@@ -13,7 +39,7 @@
    struct gl_client_array *array;
    void *func;
 } AAtexarray;
-   
+
 
 typedef struct {
    struct gl_client_array *array;
@@ -170,7 +196,7 @@
    AAarray *aa = actx->arrays;
    int i;
 
-   for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) 
+   for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
       if (ctx->Array.TexCoord[i].Enabled) {
 	 ta->unit = i;
 	 ta->array = &ctx->Array.TexCoord[i];
@@ -237,14 +263,14 @@
    AAarray *aa;
 
    for (ta = actx->texarrays ; ta->func ; ta++) {
-      void (*func)( GLint, const void * ) = 
-	 (void (*)( GLint, const void * )) ta->func; 
+      void (*func)( GLint, const void * ) =
+	 (void (*)( GLint, const void * )) ta->func;
       func( ta->unit, (char *)ta->array->Ptr + elt * ta->array->SizeB );
    }
 
    for (aa = actx->arrays ; aa->func ; aa++) {
-      void (*func)( GLint, const void * ) = 
-	 (void (*)( GLint, const void * )) aa->func; 
+      void (*func)( GLint, const void * ) =
+	 (void (*)( GLint, const void * )) aa->func;
       func( (char *)aa->array->Ptr + elt * aa->array->SizeB );
    }
 }
@@ -254,8 +280,8 @@
 {
    GET_CURRENT_CONTEXT(ctx);
    AAcontext *actx = AA_CONTEXT(ctx);
-   
-   if (actx->NewState) 
+
+   if (actx->NewState)
       _aa_update_state( ctx );
 
    ctx->Exec->ArrayElement = _aa_loopback_array_elt;
@@ -268,8 +294,8 @@
 {
    GET_CURRENT_CONTEXT(ctx);
    AAcontext *actx = AA_CONTEXT(ctx);
-   
-   if (actx->NewState) 
+
+   if (actx->NewState)
       _aa_update_state( ctx );
 
    ctx->Save->ArrayElement = _aa_loopback_array_elt;
@@ -279,6 +305,6 @@
 
 void aa_invalidate_state( GLcontext *ctx, GLuint new_state )
 {
-   if (AA_CONTEXT(ctx)) 
+   if (AA_CONTEXT(ctx))
       AA_CONTEXT(ctx)->NewState |= new_state;
 }