commit | 22836dbefa8b57fd788adf2693d7aab73c4de16a | [log] [tgz] |
---|---|---|
author | Jason Ekstrand <jason.ekstrand@intel.com> | Fri Mar 25 10:50:11 2016 -0700 |
committer | Jason Ekstrand <jason.ekstrand@intel.com> | Mon Apr 11 13:52:51 2016 -0700 |
tree | 25608fcf229a15e93c35deb31acb1eb90c84500b | |
parent | 581c8016f846643ed9e836604211f4a46cef57e5 [diff] |
glsl/shader_enums: Add an enum for Vulkan InstanceIndex In Vulkan, you have InstanceIndex which begins at the base instance value rather than the zero-based InstanceID of GL. Reviewed-by: Rob Clark <robdclark@gmail.com>