| /* $Id: t_pipeline.h,v 1.1 2000/11/16 21:05:42 keithw Exp $ */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 3.5 |
| * |
| * Copyright (C) 1999 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * |
| * Author: |
| * Keith Whitwell <keithw@valinux.com> |
| */ |
| |
| |
| |
| #ifndef _T_PIPELINE_H_ |
| #define _T_PIPELINE_H_ |
| |
| #include "types.h" |
| #include "t_context.h" |
| |
| extern void gl_update_materials( struct vertex_buffer *VB); |
| |
| extern void _tnl_pipeline_init( GLcontext *ctx ); |
| extern void gl_update_pipelines( GLcontext *ctx ); |
| |
| extern void gl_build_precalc_pipeline( GLcontext *ctx ); |
| extern void gl_build_immediate_pipeline( GLcontext *ctx ); |
| |
| extern void gl_print_vert_flags( const char *name, GLuint flags ); |
| extern void gl_print_pipeline( GLcontext *ctx, struct gl_pipeline *p ); |
| extern void gl_print_active_pipeline( GLcontext *ctx, struct gl_pipeline *p ); |
| |
| extern void gl_run_pipeline( struct vertex_buffer *VB ); |
| |
| extern void gl_clean_color( struct vertex_buffer *VB ); |
| |
| extern void gl_reset_cva_vb( struct vertex_buffer *VB, GLuint stages ); |
| |
| extern void gl_print_pipe_ops( const char *msg, GLuint flags ); |
| |
| #endif |