commit | 241c599cb109d022ab44aa84ad823ca7a13b32fa | [log] [tgz] |
---|---|---|
author | Brian Paul <brianp@vmware.com> | Mon Dec 15 16:41:58 2014 -0700 |
committer | Brian Paul <brianp@vmware.com> | Tue Dec 16 07:52:41 2014 -0700 |
tree | 26070cc1dba0107e96be2ffba11a0d0299c85fc9 | |
parent | 44c8957cfe7a77f53dbf21dcad8f43e20b4475ab [diff] [blame] |
glsl: remove extern "C" around #includes Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 6713df1..44468c7 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp
@@ -76,10 +76,9 @@ #include "ir_rvalue_visitor.h" #include "ir_uniform.h" -extern "C" { #include "main/shaderobj.h" #include "main/enums.h" -} + void linker_error(gl_shader_program *, const char *, ...);