commit | 244db0855c3c604211d7a868240ec927610881dd | [log] [tgz] |
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author | Eric Anholt <eric@anholt.net> | Tue Nov 13 15:54:41 2012 -0800 |
committer | Eric Anholt <eric@anholt.net> | Sun Nov 25 18:25:26 2012 -0800 |
tree | eafd907c32d369a65f87866c9bc53dc1cf0bc4d1 | |
parent | cff4c948ed2708a6eb4b090ae87443a707cbd67f [diff] |
i965/gen4: Fix LOD bias texturing since my fixed reg classes change. We have a special case where non-shadow comparison with LOD requires using a SIMD16 vec4 in an 8-wide shader, which appears in the register allocator as a size 8 vgrf. Fixes assertions in various piglit tests and webgl conformance. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56521