Make a couple minor corrections to gl_API.xml. Fixes the name of an
extension that was missing the GL_ part and uses the core GL type names for
vertex buffer object functions instead of the ARB names.
Also commits the resulting changes to the generated code. Some how, the
#if sequence disappeared in the 1.52 version of glapi_x86.S.
diff --git a/src/mesa/glapi/gl_API.dtd b/src/mesa/glapi/gl_API.dtd
index 352e1b5..4adfaac 100644
--- a/src/mesa/glapi/gl_API.dtd
+++ b/src/mesa/glapi/gl_API.dtd
@@ -22,12 +22,12 @@
vectorequiv NMTOKEN #IMPLIED>
<!ATTLIST size name NMTOKEN #REQUIRED
count NMTOKEN #IMPLIED
- mode NMTOKEN #IMPLIED>
+ mode (get | set) "set">
<!ATTLIST param name NMTOKEN #REQUIRED
type CDATA #REQUIRED
count NMTOKEN #IMPLIED
counter (true | false) "false"
- count_scale NMTOKEN #IMPLIED
+ count_scale NMTOKEN "1"
output (true | false) "false"
img_width NMTOKEN #IMPLIED
img_height NMTOKEN #IMPLIED