commit | 2559f2b93edc74d943fa1441433288a92263f854 | [log] [tgz] |
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author | Tim Rowley <timothy.o.rowley@intel.com> | Mon Oct 16 18:39:41 2017 -0500 |
committer | Tim Rowley <timothy.o.rowley@intel.com> | Thu Oct 19 13:10:55 2017 -0500 |
tree | 77f9148b9f05ac293dc1f42d27172b4fe040b8d1 | |
parent | 49090ccf54798f7c9081f9b20d0ed0d0433ec026 [diff] |
swr/rast: Widen fetch shader to SIMD16 (disabled for now) Refactored the gather operation to process 16 elements at a time via paired SIMD8 operations. Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>