commit | 27de89d2667bb154a4334f839397420a11b02bab | [log] [tgz] |
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author | Brian Paul <brianp@vmware.com> | Tue Oct 21 10:22:35 2014 -0600 |
committer | Brian Paul <brianp@vmware.com> | Wed Oct 22 17:33:40 2014 -0600 |
tree | f797ac9984dc578bd496f1dceaa3a3ebadcdfb9e | |
parent | 7a652c41b4de4bdbb954a4ebf6cdb605d197e999 [diff] |
u_blitter: do error checking assertions for shader caching If the user calls util_blitter_cache_all_shaders() set a flag and assert that we never try to create any new fragment shaders after that point. If the assertions fails, it means we missed generating some shader in util_blitter_cache_all_shaders(). Reviewed-by: Marek Olšák <marek.olsak@amd.com>